e07200c4e8
Almost all test applications run out of the box (->Makefile). See more information in README.mac . Changes: - message handling - access to opaque port structures - image, bitmap, pixmap support - most OpenGL stuff - window styles git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1812 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
146 lines
4.0 KiB
Plaintext
146 lines
4.0 KiB
Plaintext
README.mac - 12/03/2001 - Building FLTK under MacOS and OS X
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------------------------------------------------------------
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CONTENTS
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--------
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- Introduction
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- gcc (Carbon) - how to build
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- scripts
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- known MacFLTK bugs
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- test suite status
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- other stuff
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- FLTK 1.0.x for Mac
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INTRODUCTION
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------------
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FLTK for Mac OS X is in pre-beta stage. Expect rapid changes to the
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source code and build environment. Expect many crashes and funny
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blinking patterns.
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FLTK currently supports the following development environment on the
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Mac OS X platform:
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- gcc (Carbon)
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- (Metrowerks CodeWarrior - future releases)
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- (Apple Project Builder - future releases)
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- (MPW - future releases)
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FLTK for Mac is carbonized, i.e. all applications should run on Mac
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OS 8.1 and higher and OS X without changes.
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gcc (Carbon) - how to build
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--------------------------
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Since the Max OS X command line build environment is based on BSD
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Unix, the normal Unix build procedure as described in 'README'
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applies. Compiled applications can only be started from within
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the terminal though.
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A 'resource fork' needs to be attached to applications to make
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them visible to the Finder. A sample resource file is ./FL/mac.r .
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To make 'hello' a full application, compile and link 'hello', then
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change into the test directory and type:
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> Rez -t APPL -c Fltk ../FL/mac.r -o hello
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scripts
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-------
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When using Finder applications on source files (i.e. FileMerge)
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I found the following script very useful. It adds resource forks to
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all text files.
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#!/bin/tcsh
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setenv SET_MAC_TYPE "SetFile -t TEXT -c ttxt "
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setenv F1MAC_N 7
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echo "Setting Mac File Types. Please wait..."
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echo "[1/"$F1MAC_N"]"
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find . -name '*.H' -exec $SET_MAC_TYPE {} \;
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echo "[2/"$F1MAC_N"]"
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find . -name '*.h' -exec $SET_MAC_TYPE {} \;
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echo "[3/"$F1MAC_N"]"
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find . -name '*.c' -exec $SET_MAC_TYPE {} \;
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echo "[4/"$F1MAC_N"]"
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find . -name '*.cxx' -exec $SET_MAC_TYPE {} \;
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echo "[5/"$F1MAC_N"]"
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find . -name '*.fl' -exec $SET_MAC_TYPE {} \;
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echo "[6/"$F1MAC_N"]"
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find . -name 'make*' -exec $SET_MAC_TYPE {} \;
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echo "[7/"$F1MAC_N"]"
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find . -name 'Make*' -exec $SET_MAC_TYPE {} \;
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echo "done."
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known MacFLTK bugs
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------------------
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- OpenGL window resize
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- font support not finished
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- line styles missing
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- cut, copy, paste
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- mousewheel (Carbon Events)
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- sub-sub-subwindow
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- modal windows are not modal
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- makefiles supporting Rez
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test suite status
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-----------------
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OS X:
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CubeView(++), adjuster(++), arc(++), ask(++), bitmap(++),
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boxtype(++), browser(++), button(++), buttons(++), checkers(++),
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clock(++), colbrowser(++), color_chooser(++), cube(++), cursor(+),
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curve(++), demo(++), doublebuffer(++), editor(++), fast_slow(++),
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file_chooser(++), fonts(++), forms(++), fractals(+), fullscreen(+),
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gl_overlay(o), glpuzzle(++), hello(++), help(++), iconize(+), image(+),
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inactive(++), input(++), keyboard(+), label(++), line_style(+),
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mandelbrot(++), menubar(++), message(++), minimum(++), navigation(++),
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output(++), overlay(o), pack(++), pixmap(++), pixmap_browser(++),
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radio(++), resizebox(++), scroll(++), shape(+), shiny(--), subwindow(++),
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symbols(++), tabs(++), tile(++), tiled_image(++), valuators(++),
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fluid(++)
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(o)=minor bugs, (+)=usable, (++)=running perfectly, (-)=major
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bugs, (--)=crashes
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other stuff
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-----------
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The following creator ID's 'FLTK', 'Fltk', 'FLID' and 'Flid' are
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officially registered with Apple Computers and can be used for
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FLTK applications ('FLTK') and fluid files ('Flid').
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All applications should be ended with exit(0); or they might
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hang until killed.
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Under OS X, all windows are doublebuffered anyway. Using Fl_Window
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has the same effect as using Fl_Double_Window on OS X.
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FLTK 1.0.x for Mac
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------------------
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FLTK 1.0.6 for Mac OS 8.x and OS 9.x is in beta stage and can be
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downloaded from http://www.matthiasm.com/fltk/mac.shtml. The
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archive contains build files for Metrowerks CodeWarrior 5 and 6.
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FLTK 1.0.6 for Mac is not supported by the FLTK team and will not
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be further developed by the author. Instead it will be replaced
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by FLTK 1.1.x for Mac in the near future.
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