fltk/src/Fl_Table.cxx
Manolo Gouy d3402eaa85 Remove compilation warnings: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11701 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-04-26 11:04:00 +00:00

1291 lines
40 KiB
C++

//
// "$Id$"
//
// Fl_Table -- A table widget
//
// Copyright 2002 by Greg Ercolano.
// Copyright (c) 2004 O'ksi'D
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <stdio.h> // fprintf
#include <FL/fl_draw.H>
#include <FL/Fl_Table.H>
#if defined(USE_UTF8) && ( defined(MICROSOFT) || defined(LINUX) )
#include <FL/fl_utf8.H> // currently only Windows and Linux
#endif
// Scroll display so 'row' is at top
void Fl_Table::row_position(int row) {
if ( _row_position == row ) return; // OPTIMIZATION: no change? avoid redraw
if ( row < 0 ) row = 0;
else if ( row >= rows() ) row = rows() - 1;
if ( table_h <= tih ) return; // don't scroll if table smaller than window
double newtop = row_scroll_position(row);
if ( newtop > vscrollbar->maximum() ) {
newtop = vscrollbar->maximum();
}
vscrollbar->Fl_Slider::value(newtop);
table_scrolled();
redraw();
_row_position = row; // HACK: override what table_scrolled() came up with
}
// Scroll display so 'col' is at left
void Fl_Table::col_position(int col) {
if ( _col_position == col ) return; // OPTIMIZATION: no change? avoid redraw
if ( col < 0 ) col = 0;
else if ( col >= cols() ) col = cols() - 1;
if ( table_w <= tiw ) return; // don't scroll if table smaller than window
double newleft = col_scroll_position(col);
if ( newleft > hscrollbar->maximum() ) {
newleft = hscrollbar->maximum();
}
hscrollbar->Fl_Slider::value(newleft);
table_scrolled();
redraw();
_col_position = col; // HACK: override what table_scrolled() came up with
}
// Find scroll position of a row (in pixels)
long Fl_Table::row_scroll_position(int row) {
int startrow = 0;
long scroll = 0;
// OPTIMIZATION:
// Attempt to use precomputed row scroll position
//
if ( toprow_scrollpos != -1 && row >= toprow ) {
scroll = toprow_scrollpos;
startrow = toprow;
}
for ( int t=startrow; t<row; t++ ) {
scroll += row_height(t);
}
return(scroll);
}
// Find scroll position of a column (in pixels)
long Fl_Table::col_scroll_position(int col) {
int startcol = 0;
long scroll = 0;
// OPTIMIZATION:
// Attempt to use precomputed row scroll position
//
if ( leftcol_scrollpos != -1 && col >= leftcol ) {
scroll = leftcol_scrollpos;
startcol = leftcol;
}
for ( int t=startcol; t<col; t++ ) {
scroll += col_width(t);
}
return(scroll);
}
// Ctor
Fl_Table::Fl_Table(int X, int Y, int W, int H, const char *l) : Fl_Group(X,Y,W,H,l) {
_rows = 0;
_cols = 0;
_row_header_w = 40;
_col_header_h = 18;
_row_header = 0;
_col_header = 0;
_row_header_color = color();
_col_header_color = color();
_row_resize = 0;
_col_resize = 0;
_row_resize_min = 1;
_col_resize_min = 1;
_redraw_toprow = -1;
_redraw_botrow = -1;
_redraw_leftcol = -1;
_redraw_rightcol = -1;
table_w = 0;
table_h = 0;
toprow = 0;
botrow = 0;
leftcol = 0;
rightcol = 0;
toprow_scrollpos = -1;
leftcol_scrollpos = -1;
_last_cursor = FL_CURSOR_DEFAULT;
_resizing_col = -1;
_resizing_row = -1;
_dragging_x = -1;
_dragging_y = -1;
_last_row = -1;
_auto_drag = 0;
current_col = -1;
current_row = -1;
select_row = -1;
select_col = -1;
_scrollbar_size = 0;
flags_ = 0; // TABCELLNAV off
box(FL_THIN_DOWN_FRAME);
vscrollbar = new Fl_Scrollbar(x()+w()-Fl::scrollbar_size(), y(),
Fl::scrollbar_size(), h()-Fl::scrollbar_size());
vscrollbar->type(FL_VERTICAL);
vscrollbar->callback(scroll_cb, (void*)this);
hscrollbar = new Fl_Scrollbar(x(), y()+h()-Fl::scrollbar_size(),
w(), Fl::scrollbar_size());
hscrollbar->type(FL_HORIZONTAL);
hscrollbar->callback(scroll_cb, (void*)this);
table = new Fl_Scroll(x(), y(), w(), h());
table->box(FL_NO_BOX);
table->type(0); // don't show Fl_Scroll's scrollbars -- use our own
table->hide(); // hide unless children are present
table->end();
table_resized();
redraw();
Fl_Group::end(); // end the group's begin()
table->begin(); // leave with fltk children getting added to the scroll
}
// Dtor
Fl_Table::~Fl_Table() {
// The parent Fl_Group takes care of destroying scrollbars
}
// Set height of a row
void Fl_Table::row_height(int row, int height) {
if ( row < 0 ) return;
if ( row < (int)_rowheights.size() && _rowheights[row] == height ) {
return; // OPTIMIZATION: no change? avoid redraw
}
// Add row heights, even if none yet
int now_size = (int)_rowheights.size();
if ( row >= now_size ) {
_rowheights.size(row);
while (now_size < row)
_rowheights[now_size++] = height;
}
_rowheights[row] = height;
table_resized();
if ( row <= botrow ) { // OPTIMIZATION: only redraw if onscreen or above screen
redraw();
}
// ROW RESIZE CALLBACK
if ( Fl_Widget::callback() && when() & FL_WHEN_CHANGED ) {
do_callback(CONTEXT_RC_RESIZE, row, 0);
}
}
// Set width of a column
void Fl_Table::col_width(int col, int width)
{
if ( col < 0 ) return;
if ( col < (int)_colwidths.size() && _colwidths[col] == width ) {
return; // OPTIMIZATION: no change? avoid redraw
}
// Add column widths, even if none yet
int now_size = (int)_colwidths.size();
if ( col >= now_size ) {
_colwidths.size(col+1);
while (now_size < col) {
_colwidths[now_size++] = width;
}
}
_colwidths[col] = width;
table_resized();
if ( col <= rightcol ) { // OPTIMIZATION: only redraw if onscreen or to the left
redraw();
}
// COLUMN RESIZE CALLBACK
if ( Fl_Widget::callback() && when() & FL_WHEN_CHANGED ) {
do_callback(CONTEXT_RC_RESIZE, 0, col);
}
}
// Return row/col clamped to reality
int Fl_Table::row_col_clamp(TableContext context, int &R, int &C) {
int clamped = 0;
if ( R < 0 ) { R = 0; clamped = 1; }
if ( C < 0 ) { C = 0; clamped = 1; }
switch ( context ) {
case CONTEXT_COL_HEADER:
// Allow col headers to draw even if no rows
if ( R >= _rows && R != 0 ) { R = _rows - 1; clamped = 1; }
break;
case CONTEXT_ROW_HEADER:
// Allow row headers to draw even if no columns
if ( C >= _cols && C != 0 ) { C = _cols - 1; clamped = 1; }
break;
case CONTEXT_CELL:
default:
// CLAMP R/C TO _rows/_cols
if ( R >= _rows ) { R = _rows - 1; clamped = 1; }
if ( C >= _cols ) { C = _cols - 1; clamped = 1; }
break;
}
return(clamped);
}
// Return bounding region for given context
void Fl_Table::get_bounds(TableContext context, int &X, int &Y, int &W, int &H) {
switch ( context ) {
case CONTEXT_COL_HEADER:
// Column header clipping.
X = tox;
Y = wiy;
W = tow;
H = col_header_height();
return;
case CONTEXT_ROW_HEADER:
// Row header clipping.
X = wix;
Y = toy;
W = row_header_width();
H = toh;
return;
case CONTEXT_TABLE:
// Table inner dimensions
X = tix; Y = tiy; W = tiw; H = tih;
return;
// TODO: Add other contexts..
default:
fprintf(stderr, "Fl_Table::get_bounds(): context %d unimplemented\n", (int)context);
return;
}
//NOTREACHED
}
// Find row/col beneath cursor
//
// Returns R/C and context.
// Also returns resizeflag, if mouse is hovered over a resize boundary.
//
Fl_Table::TableContext Fl_Table::cursor2rowcol(int &R, int &C, ResizeFlag &resizeflag) {
// return values
R = C = 0;
resizeflag = RESIZE_NONE;
// Row header?
int X, Y, W, H;
if ( row_header() ) {
// Inside a row heading?
get_bounds(CONTEXT_ROW_HEADER, X, Y, W, H);
if ( Fl::event_inside(X, Y, W, H) ) {
// Scan visible rows until found
for ( R = toprow; R <= botrow; R++ ) {
find_cell(CONTEXT_ROW_HEADER, R, 0, X, Y, W, H);
if ( Fl::event_y() >= Y && Fl::event_y() < (Y+H) ) {
// Found row?
// If cursor over resize boundary, and resize enabled,
// enable the appropriate resize flag.
//
if ( row_resize() ) {
if ( Fl::event_y() <= (Y+3-0) ) { resizeflag = RESIZE_ROW_ABOVE; }
if ( Fl::event_y() >= (Y+H-3) ) { resizeflag = RESIZE_ROW_BELOW; }
}
return(CONTEXT_ROW_HEADER);
}
}
// Must be in row header dead zone
return(CONTEXT_NONE);
}
}
// Column header?
if ( col_header() ) {
// Inside a column heading?
get_bounds(CONTEXT_COL_HEADER, X, Y, W, H);
if ( Fl::event_inside(X, Y, W, H) ) {
// Scan visible columns until found
for ( C = leftcol; C <= rightcol; C++ ) {
find_cell(CONTEXT_COL_HEADER, 0, C, X, Y, W, H);
if ( Fl::event_x() >= X && Fl::event_x() < (X+W) ) {
// Found column?
// If cursor over resize boundary, and resize enabled,
// enable the appropriate resize flag.
//
if ( col_resize() ) {
if ( Fl::event_x() <= (X+3-0) ) { resizeflag = RESIZE_COL_LEFT; }
if ( Fl::event_x() >= (X+W-3) ) { resizeflag = RESIZE_COL_RIGHT; }
}
return(CONTEXT_COL_HEADER);
}
}
// Must be in column header dead zone
return(CONTEXT_NONE);
}
}
// Mouse somewhere in table?
// Scan visible r/c's until we find it.
//
if ( Fl::event_inside(tox, toy, tow, toh) ) {
for ( R = toprow; R <= botrow; R++ ) {
find_cell(CONTEXT_CELL, R, C, X, Y, W, H);
if ( Fl::event_y() < Y ) break; // OPT: thanks lars
if ( Fl::event_y() >= (Y+H) ) continue; // OPT: " "
for ( C = leftcol; C <= rightcol; C++ ) {
find_cell(CONTEXT_CELL, R, C, X, Y, W, H);
if ( Fl::event_inside(X, Y, W, H) ) {
return(CONTEXT_CELL); // found it
}
}
}
// Must be in a dead zone of the table
R = C = 0;
return(CONTEXT_TABLE);
}
// Somewhere else
return(CONTEXT_NONE);
}
// Find X/Y/W/H for cell at R/C
// If R or C are out of range, returns -1
// with X/Y/W/H set to zero.
//
int Fl_Table::find_cell(TableContext context, int R, int C, int &X, int &Y, int &W, int &H) {
if ( row_col_clamp(context, R, C) ) { // row or col out of range? error
X=Y=W=H=0;
return(-1);
}
X = col_scroll_position(C) - hscrollbar->value() + tix;
Y = row_scroll_position(R) - vscrollbar->value() + tiy;
W = col_width(C);
H = row_height(R);
switch ( context ) {
case CONTEXT_COL_HEADER:
Y = wiy;
H = col_header_height();
return(0);
case CONTEXT_ROW_HEADER:
X = wix;
W = row_header_width();
return(0);
case CONTEXT_CELL:
return(0);
case CONTEXT_TABLE:
return(0);
// TODO -- HANDLE OTHER CONTEXTS
default:
fprintf(stderr, "Fl_Table::find_cell: unknown context %d\n", (int)context);
return(-1);
}
//NOTREACHED
}
// Enable automatic scroll-selection
void Fl_Table::_start_auto_drag() {
if (_auto_drag) return;
_auto_drag = 1;
Fl::add_timeout(0.3, _auto_drag_cb2, this);
}
// Disable automatic scroll-selection
void Fl_Table::_stop_auto_drag() {
if (!_auto_drag) return;
Fl::remove_timeout(_auto_drag_cb2, this);
_auto_drag = 0;
}
void Fl_Table::_auto_drag_cb2(void *d) {
((Fl_Table*)d)->_auto_drag_cb();
}
// Handle automatic scroll-selection if mouse selection dragged off table edge
void Fl_Table::_auto_drag_cb() {
int lx = Fl::e_x;
int ly = Fl::e_y;
if (_selecting == CONTEXT_COL_HEADER)
{ ly = y() + col_header_height(); }
else if (_selecting == CONTEXT_ROW_HEADER)
{ lx = x() + row_header_width(); }
if (lx > x() + w() - 20) {
Fl::e_x = x() + w() - 20;
if (hscrollbar->visible())
((Fl_Slider*)hscrollbar)->value(hscrollbar->clamp(hscrollbar->value() + 30));
hscrollbar->do_callback();
_dragging_x = Fl::e_x - 30;
}
else if (lx < (x() + row_header_width())) {
Fl::e_x = x() + row_header_width() + 1;
if (hscrollbar->visible()) {
((Fl_Slider*)hscrollbar)->value(hscrollbar->clamp(hscrollbar->value() - 30));
}
hscrollbar->do_callback();
_dragging_x = Fl::e_x + 30;
}
if (ly > y() + h() - 20) {
Fl::e_y = y() + h() - 20;
if (vscrollbar->visible()) {
((Fl_Slider*)vscrollbar)->value(vscrollbar->clamp(vscrollbar->value() + 30));
}
vscrollbar->do_callback();
_dragging_y = Fl::e_y - 30;
}
else if (ly < (y() + col_header_height())) {
Fl::e_y = y() + col_header_height() + 1;
if (vscrollbar->visible()) {
((Fl_Slider*)vscrollbar)->value(vscrollbar->clamp(vscrollbar->value() - 30));
}
vscrollbar->do_callback();
_dragging_y = Fl::e_y + 30;
}
_auto_drag = 2;
handle(FL_DRAG);
_auto_drag = 1;
Fl::e_x = lx;
Fl::e_y = ly;
Fl::check();
Fl::flush();
if (Fl::event_buttons() && _auto_drag) {
Fl::add_timeout(0.05, _auto_drag_cb2, this);
}
}
// Recalculate the window dimensions
void Fl_Table::recalc_dimensions() {
// Recalc to* (Table Outer), ti* (Table Inner), wi* ( Widget Inner)
wix = ( x() + Fl::box_dx(box())); tox = wix; tix = tox + Fl::box_dx(table->box());
wiy = ( y() + Fl::box_dy(box())); toy = wiy; tiy = toy + Fl::box_dy(table->box());
wiw = ( w() - Fl::box_dw(box())); tow = wiw; tiw = tow - Fl::box_dw(table->box());
wih = ( h() - Fl::box_dh(box())); toh = wih; tih = toh - Fl::box_dh(table->box());
// Trim window if headers enabled
if ( col_header() ) {
tiy += col_header_height(); toy += col_header_height();
tih -= col_header_height(); toh -= col_header_height();
}
if ( row_header() ) {
tix += row_header_width(); tox += row_header_width();
tiw -= row_header_width(); tow -= row_header_width();
}
// Make scroll bars disappear if window large enough
{
// First pass: can hide via window size?
int hidev = (table_h <= tih);
int hideh = (table_w <= tiw);
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
// Second pass: Check for interference
if ( !hideh && hidev ) { hidev = (( table_h - tih + scrollsize ) <= 0 ); }
if ( !hidev && hideh ) { hideh = (( table_w - tiw + scrollsize ) <= 0 ); }
// Determine scrollbar visibility, trim ti[xywh]/to[xywh]
if ( hidev ) { vscrollbar->hide(); }
else { vscrollbar->show(); tiw -= scrollsize; tow -= scrollsize; }
if ( hideh ) { hscrollbar->hide(); }
else { hscrollbar->show(); tih -= scrollsize; toh -= scrollsize; }
}
// Resize the child table
table->resize(tox, toy, tow, toh);
table->init_sizes();
}
// Recalculate internals after a scroll.
//
// Call this if table has been scrolled or resized.
// Does not handle redraw().
// TODO: Assumes ti[xywh] has already been recalculated.
//
void Fl_Table::table_scrolled() {
// Find top row
int y, row, voff = vscrollbar->value();
for ( row=y=0; row < _rows; row++ ) {
y += row_height(row);
if ( y > voff ) { y -= row_height(row); break; }
}
_row_position = toprow = ( row >= _rows ) ? (row - 1) : row;
toprow_scrollpos = y; // OPTIMIZATION: save for later use
// Find bottom row
voff = vscrollbar->value() + tih;
for ( ; row < _rows; row++ ) {
y += row_height(row);
if ( y >= voff ) { break; }
}
botrow = ( row >= _rows ) ? (row - 1) : row;
// Left column
int x, col, hoff = hscrollbar->value();
for ( col=x=0; col < _cols; col++ ) {
x += col_width(col);
if ( x > hoff ) { x -= col_width(col); break; }
}
_col_position = leftcol = ( col >= _cols ) ? (col - 1) : col;
leftcol_scrollpos = x; // OPTIMIZATION: save for later use
// Right column
// Work with data left over from leftcol calculation
//
hoff = hscrollbar->value() + tiw;
for ( ; col < _cols; col++ ) {
x += col_width(col);
if ( x >= hoff ) { break; }
}
rightcol = ( col >= _cols ) ? (col - 1) : col;
// First tell children to scroll
draw_cell(CONTEXT_RC_RESIZE, 0,0,0,0,0,0);
}
// Table resized: recalc internal data
// Call this whenever the window is resized.
// Recalculates the scrollbar sizes.
// Makes no assumptions about any pre-initialized data.
//
void Fl_Table::table_resized() {
table_h = row_scroll_position(rows());
table_w = col_scroll_position(cols());
recalc_dimensions();
// Recalc scrollbar sizes
// Clamp scrollbar value() after a resize.
// Resize scrollbars to enforce a constant trough width after a window resize.
//
{
// Vertical scrollbar
float vscrolltab = ( table_h == 0 || tih > table_h ) ? 1 : (float)tih / table_h;
float hscrolltab = ( table_w == 0 || tiw > table_w ) ? 1 : (float)tiw / table_w;
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
vscrollbar->bounds(0, table_h-tih);
vscrollbar->precision(10);
vscrollbar->slider_size(vscrolltab);
vscrollbar->resize(wix+wiw-scrollsize, wiy,
scrollsize,
wih - ((hscrollbar->visible())?scrollsize:0));
vscrollbar->Fl_Valuator::value(vscrollbar->clamp(vscrollbar->value()));
// Horizontal scrollbar
hscrollbar->bounds(0, table_w-tiw);
hscrollbar->precision(10);
hscrollbar->slider_size(hscrolltab);
hscrollbar->resize(wix, wiy+wih-scrollsize,
wiw - ((vscrollbar->visible())?scrollsize:0),
scrollsize);
hscrollbar->Fl_Valuator::value(hscrollbar->clamp(hscrollbar->value()));
}
// Tell FLTK child widgets were resized
Fl_Group::init_sizes();
// Recalc top/bot/left/right
table_scrolled();
// DO *NOT* REDRAW -- LEAVE THIS UP TO THE CALLER
// redraw();
}
// Someone moved a scrollbar
void Fl_Table::scroll_cb(Fl_Widget*w, void *data) {
Fl_Table *o = (Fl_Table*)data;
o->recalc_dimensions(); // recalc tix, tiy, etc.
o->table_scrolled();
o->redraw();
}
// Set number of rows
void Fl_Table::rows(int val) {
int oldrows = _rows;
_rows = val;
{
int default_h = ( _rowheights.size() > 0 ) ? _rowheights.back() : 25;
int now_size = _rowheights.size();
_rowheights.size(val); // enlarge or shrink as needed
while ( now_size < val ) {
_rowheights[now_size++] = default_h; // fill new
}
}
table_resized();
// OPTIMIZATION: redraw only if change is visible.
if ( val >= oldrows && oldrows > botrow ) {
// NO REDRAW
} else {
redraw();
}
}
// Set number of cols
void Fl_Table::cols(int val) {
_cols = val;
{
int default_w = ( _colwidths.size() > 0 ) ? _colwidths[_colwidths.size()-1] : 80;
int now_size = _colwidths.size();
_colwidths.size(val); // enlarge or shrink as needed
while ( now_size < val ) {
_colwidths[now_size++] = default_w; // fill new
}
}
table_resized();
redraw();
}
// Change mouse cursor to different type
void Fl_Table::change_cursor(Fl_Cursor newcursor) {
if ( newcursor != _last_cursor ) {
fl_cursor(newcursor, FL_BLACK, FL_WHITE);
_last_cursor = newcursor;
}
}
void Fl_Table::damage_zone(int r1, int c1, int r2, int c2, int r3, int c3) {
int R1 = r1, C1 = c1;
int R2 = r2, C2 = c2;
if (r1 > R2) R2 = r1;
if (r2 < R1) R1 = r2;
if (r3 > R2) R2 = r3;
if (r3 < R1) R1 = r3;
if (c1 > C2) C2 = c1;
if (c2 < C1) C1 = c2;
if (c3 > C2) C2 = c3;
if (c3 < C1) C1 = c3;
if (R1 < 0) {
if (R2 < 0) return;
R1 = 0;
}
if (C1 < 0) {
if (C2 < 0) return;
C1 = 0;
}
if (R1 < toprow) R1 = toprow;
if (R2 > botrow) R2 = botrow;
if (C1 < leftcol) C1 = leftcol;
if (C2 > rightcol) C2 = rightcol;
redraw_range(R1, R2, C1, C2);
}
int Fl_Table::move_cursor(int R, int C, int shiftselect) {
if (select_row == -1) R++;
if (select_col == -1) C++;
R += select_row;
C += select_col;
if (R < 0) R = 0;
if (R >= rows()) R = rows() - 1;
if (C < 0) C = 0;
if (C >= cols()) C = cols() - 1;
if (R == select_row && C == select_col) return 0;
damage_zone(current_row, current_col, select_row, select_col, R, C);
select_row = R;
select_col = C;
if (!shiftselect || !Fl::event_state(FL_SHIFT)) {
current_row = R;
current_col = C;
}
if (R < toprow + 1 || R > botrow - 1) row_position(R);
if (C < leftcol + 1 || C > rightcol - 1) col_position(C);
return 1;
}
int Fl_Table::move_cursor(int R, int C) {
return move_cursor(R,C,1);
}
//#define DEBUG 1
#ifdef DEBUG
#include <FL/names.h>
#define PRINTEVENT \
fprintf(stderr,"Table %s: ** Event: %s --\n", (label()?label():"none"), fl_eventnames[event]);
#else
#define PRINTEVENT
#endif
// Handle FLTK events
int Fl_Table::handle(int event) {
PRINTEVENT;
int ret = Fl_Group::handle(event); // let FLTK group handle events first
// Which row/column are we over?
int R, C; // row/column being worked on
ResizeFlag resizeflag; // which resizing area are we over? (0=none)
TableContext context = cursor2rowcol(R, C, resizeflag);
if (ret) {
if (Fl::event_inside(hscrollbar) || Fl::event_inside(vscrollbar)) return 1;
if ( context != CONTEXT_ROW_HEADER && // mouse not in row header (STR#2742)
context != CONTEXT_COL_HEADER && // mouse not in col header (STR#2742)
Fl::focus() != this && // we don't have focus?
contains(Fl::focus())) { // focus is a child?
return 1;
}
}
// Make snapshots of realtime event states *before* we service user's cb,
// which may do things like post popup menus that return with unexpected button states.
int _event_button = Fl::event_button();
int _event_clicks = Fl::event_clicks();
int _event_x = Fl::event_x();
int _event_y = Fl::event_y();
int _event_key = Fl::event_key();
int _event_state = Fl::event_state();
Fl_Widget *_focus = Fl::focus();
switch ( event ) {
case FL_PUSH:
// Single left-click on table? do user's callback with CONTEXT_TABLE
if (_event_button == 1 && !_event_clicks) {
if (_focus == this) {
take_focus();
do_callback(CONTEXT_TABLE, -1, -1);
ret = 1;
}
damage_zone(current_row, current_col, select_row, select_col, R, C);
if (context == CONTEXT_CELL) {
current_row = select_row = R;
current_col = select_col = C;
_selecting = CONTEXT_CELL;
} else {
// Clear selection if not resizing row/col
if ( !resizeflag ) {
current_row = select_row = -1;
current_col = select_col = -1;
}
}
}
// A click on table with user's callback defined?
// Need this for eg. right click to pop up a menu
//
if ( Fl_Widget::callback() && // callback defined?
resizeflag == RESIZE_NONE ) { // not resizing?
do_callback(context, R, C); // do callback with context (cell, header, etc)
}
// Handle selection if handling a left-click
// Use snapshot of _event_button we made before servicing user's cb's
// to avoid checking realtime state of buttons which may have changed
// during the user's callbacks.
//
switch ( context ) {
case CONTEXT_CELL:
// FL_PUSH on a cell?
ret = 1; // express interest in FL_RELEASE
break;
case CONTEXT_NONE:
// FL_PUSH on table corner?
if ( _event_button == 1 && _event_x < x() + row_header_width()) {
current_col = 0;
select_col = cols() - 1;
current_row = 0;
select_row = rows() - 1;
damage_zone(current_row, current_col, select_row, select_col);
ret = 1;
}
break;
case CONTEXT_COL_HEADER:
// FL_PUSH on a column header?
if ( _event_button == 1) {
// Resizing? Handle it
if ( resizeflag ) {
// Start resize if left click on column border.
// "ret=1" ensures we get drag events from now on.
// (C-1) is used if mouse is over the left hand side
// of cell, so we resize the next column on the left.
//
_resizing_col = ( resizeflag & RESIZE_COL_LEFT ) ? C-1 : C;
_resizing_row = -1;
_dragging_x = _event_x;
ret = 1;
} else {
// Not resizing? Select the column
if ( Fl::focus() != this && contains(Fl::focus()) ) return 0; // STR #3018 - item 1
current_col = select_col = C;
current_row = 0;
select_row = rows() - 1;
_selecting = CONTEXT_COL_HEADER;
damage_zone(current_row, current_col, select_row, select_col);
ret = 1;
}
}
break;
case CONTEXT_ROW_HEADER:
// FL_PUSH on a row header?
if ( _event_button == 1 ) {
// Resizing? Handle it
if ( resizeflag ) {
// Start resize if left mouse clicked on row border.
// "ret = 1" ensures we get drag events from now on.
// (R-1) is used if mouse is over the top of the cell,
// so that we resize the row above.
//
_resizing_row = ( resizeflag & RESIZE_ROW_ABOVE ) ? R-1 : R;
_resizing_col = -1;
_dragging_y = _event_y;
ret = 1;
} else {
// Not resizing? Select the row
if ( Fl::focus() != this && contains(Fl::focus()) ) return 0; // STR #3018 - item 1
current_row = select_row = R;
current_col = 0;
select_col = cols() - 1;
_selecting = CONTEXT_ROW_HEADER;
damage_zone(current_row, current_col, select_row, select_col);
ret = 1;
}
}
break;
default:
ret = 0; // express disinterest
break;
}
_last_row = R;
break;
case FL_DRAG:
if (_auto_drag == 1) {
ret = 1;
break;
}
if ( _resizing_col > -1 ) {
// Dragging column?
//
// Let user drag even /outside/ the row/col widget.
// Don't allow column width smaller than 1.
// Continue to show FL_CURSOR_WE at all times during drag.
//
int offset = _dragging_x - _event_x;
int new_w = col_width(_resizing_col) - offset;
if ( new_w < _col_resize_min ) new_w = _col_resize_min;
col_width(_resizing_col, new_w);
_dragging_x = _event_x;
table_resized();
redraw();
change_cursor(FL_CURSOR_WE);
ret = 1;
if ( Fl_Widget::callback() && when() & FL_WHEN_CHANGED ) {
do_callback(CONTEXT_RC_RESIZE, R, C);
}
}
else if ( _resizing_row > -1 ) {
// Dragging row?
//
// Let user drag even /outside/ the row/col widget.
// Don't allow row width smaller than 1.
// Continue to show FL_CURSOR_NS at all times during drag.
//
int offset = _dragging_y - _event_y;
int new_h = row_height(_resizing_row) - offset;
if ( new_h < _row_resize_min ) new_h = _row_resize_min;
row_height(_resizing_row, new_h);
_dragging_y = _event_y;
table_resized();
redraw();
change_cursor(FL_CURSOR_NS);
ret = 1;
if ( Fl_Widget::callback() && when() & FL_WHEN_CHANGED ) {
do_callback(CONTEXT_RC_RESIZE, R, C);
}
} else {
if (_event_button == 1 &&
_selecting == CONTEXT_CELL &&
context == CONTEXT_CELL) {
// Dragging a cell selection?
if ( _event_clicks ) break; // STR #3018 - item 2
if (select_row != R || select_col != C) {
damage_zone(current_row, current_col, select_row, select_col, R, C);
}
select_row = R;
select_col = C;
ret = 1;
}
else if (_event_button == 1 &&
_selecting == CONTEXT_ROW_HEADER &&
context & (CONTEXT_ROW_HEADER|CONTEXT_COL_HEADER|CONTEXT_CELL)) {
if (select_row != R) {
damage_zone(current_row, current_col, select_row, select_col, R, C);
}
select_row = R;
ret = 1;
}
else if (_event_button == 1 &&
_selecting == CONTEXT_COL_HEADER
&& context & (CONTEXT_ROW_HEADER|CONTEXT_COL_HEADER|CONTEXT_CELL)) {
if (select_col != C) {
damage_zone(current_row, current_col, select_row, select_col, R, C);
}
select_col = C;
ret = 1;
}
}
// Enable autodrag if not resizing, and mouse has moved off table edge
if ( _resizing_row < 0 && _resizing_col < 0 && _auto_drag == 0 &&
( _event_x > x() + w() - 20 ||
_event_x < x() + row_header_width() ||
_event_y > y() + h() - 20 ||
_event_y < y() + col_header_height()
) ) {
_start_auto_drag();
}
break;
case FL_RELEASE:
_stop_auto_drag();
switch ( context ) {
case CONTEXT_ROW_HEADER: // release on row header
case CONTEXT_COL_HEADER: // release on col header
case CONTEXT_CELL: // release on a cell
case CONTEXT_TABLE: // release on dead zone
if ( _resizing_col == -1 && // not resizing a column
_resizing_row == -1 && // not resizing a row
Fl_Widget::callback() && // callback defined
when() & FL_WHEN_RELEASE && // on button release
_last_row == R ) { // release on same row PUSHed?
// Need this for eg. left clicking on a cell to select it
do_callback(context, R, C);
}
break;
default:
break;
}
if ( _event_button == 1 ) {
change_cursor(FL_CURSOR_DEFAULT);
_resizing_col = -1;
_resizing_row = -1;
ret = 1;
}
break;
case FL_MOVE:
if ( context == CONTEXT_COL_HEADER && // in column header?
resizeflag ) { // resize + near boundary?
change_cursor(FL_CURSOR_WE); // show resize cursor
}
else if ( context == CONTEXT_ROW_HEADER && // in row header?
resizeflag ) { // resize + near boundary?
change_cursor(FL_CURSOR_NS); // show resize cursor
} else {
change_cursor(FL_CURSOR_DEFAULT); // normal cursor
}
ret = 1;
break;
case FL_ENTER: // See FLTK event docs on the FL_ENTER widget
if (!ret) take_focus();
ret = 1;
//FALLTHROUGH
case FL_LEAVE: // We want to track the mouse if resizing is allowed.
if ( resizeflag ) {
ret = 1;
}
if ( event == FL_LEAVE ) {
_stop_auto_drag();
change_cursor(FL_CURSOR_DEFAULT);
}
break;
case FL_FOCUS:
Fl::focus(this);
//FALLTHROUGH
case FL_UNFOCUS:
_stop_auto_drag();
ret = 1;
break;
case FL_KEYBOARD: {
ret = 0;
int is_row = select_row;
int is_col = select_col;
switch(_event_key) {
case FL_Home:
ret = move_cursor(0, -1000000);
break;
case FL_End:
ret = move_cursor(0, 1000000);
break;
case FL_Page_Up:
ret = move_cursor(-(botrow - toprow - 1), 0);
break;
case FL_Page_Down:
ret = move_cursor(botrow - toprow - 1 , 0);
break;
case FL_Left:
ret = move_cursor(0, -1);
break;
case FL_Right:
ret = move_cursor(0, 1);
break;
case FL_Up:
ret = move_cursor(-1, 0);
break;
case FL_Down:
ret = move_cursor(1, 0);
break;
case FL_Tab:
if ( !tab_cell_nav() ) break; // not navigating cells? let fltk handle it (STR#2862)
if ( _event_state & FL_SHIFT ) {
ret = move_cursor(0, -1, 0); // shift-tab -> left
} else {
ret = move_cursor(0, 1, 0); // tab -> right
}
break;
}
if (ret && Fl::focus() != this) {
do_callback(CONTEXT_TABLE, -1, -1);
take_focus();
}
//if (!ret && Fl_Widget::callback() && when() & FL_WHEN_NOT_CHANGED )
if ( Fl_Widget::callback() &&
(
( !ret && when() & FL_WHEN_NOT_CHANGED ) ||
( is_row!= select_row || is_col!= select_col )
)
) {
do_callback(CONTEXT_CELL, select_row, select_col);
//damage_zone(current_row, current_col, select_row, select_col);
ret = 1;
}
break;
}
default:
change_cursor(FL_CURSOR_DEFAULT);
break;
}
return(ret);
}
// Resize FLTK override
// Handle resize events if user resizes parent window.
//
void Fl_Table::resize(int X, int Y, int W, int H) {
// Tell group to resize, and recalc our own widget as well
Fl_Group::resize(X, Y, W, H);
table_resized();
redraw();
}
// Draw a cell
void Fl_Table::_redraw_cell(TableContext context, int r, int c) {
if ( r < 0 || c < 0 ) return;
int X,Y,W,H;
find_cell(context, r, c, X, Y, W, H); // find positions of cell
draw_cell(context, r, c, X, Y, W, H); // call users' function to draw it
}
/**
See if the cell at row \p r and column \p c is selected.
\returns 1 if the cell is selected, 0 if not.
*/
int Fl_Table::is_selected(int r, int c) {
int s_left, s_right, s_top, s_bottom;
if (select_col > current_col) {
s_left = current_col;
s_right = select_col;
} else {
s_right = current_col;
s_left = select_col;
}
if (select_row > current_row) {
s_top = current_row;
s_bottom = select_row;
} else {
s_bottom = current_row;
s_top = select_row;
}
if (r >= s_top && r <= s_bottom && c >= s_left && c <= s_right) {
return 1;
}
return 0;
}
/**
Gets the region of cells selected (highlighted).
\param[in] row_top Returns the top row of selection area
\param[in] col_left Returns the left column of selection area
\param[in] row_bot Returns the bottom row of selection area
\param[in] col_right Returns the right column of selection area
*/
void Fl_Table::get_selection(int& row_top, int& col_left, int& row_bot, int& col_right) {
if (select_col > current_col) {
col_left = current_col;
col_right = select_col;
} else {
col_right = current_col;
col_left = select_col;
}
if (select_row > current_row) {
row_top = current_row;
row_bot = select_row;
} else {
row_bot = current_row;
row_top = select_row;
}
}
/**
Sets the region of cells to be selected (highlighted).
So for instance, set_selection(0,0,0,0) selects the top/left cell in the table.
And set_selection(0,0,1,1) selects the four cells in rows 0 and 1, column 0 and 1.
\param[in] row_top Top row of selection area
\param[in] col_left Left column of selection area
\param[in] row_bot Bottom row of selection area
\param[in] col_right Right column of selection area
*/
void Fl_Table::set_selection(int row_top, int col_left, int row_bot, int col_right) {
damage_zone(current_row, current_col, select_row, select_col);
current_col = col_left;
current_row = row_top;
select_col = col_right;
select_row = row_bot;
damage_zone(current_row, current_col, select_row, select_col);
}
// Draw the entire Fl_Table
// Override the draw() routine to draw the table.
// Then tell the group to draw over us.
//
void Fl_Table::draw() {
int scrollsize = _scrollbar_size ? _scrollbar_size : Fl::scrollbar_size();
// Check if scrollbar size changed
if ( ( vscrollbar && (scrollsize != vscrollbar->w()) ) ||
( hscrollbar && (scrollsize != hscrollbar->h()) ) ) {
// handle size change, min/max, table dim's, etc
table_resized();
}
draw_cell(CONTEXT_STARTPAGE, 0, 0, // let user's drawing routine
tix, tiy, tiw, tih); // prep new page
// Let fltk widgets draw themselves first. Do this after
// draw_cell(CONTEXT_STARTPAGE) in case user moves widgets around.
// Use window 'inner' clip to prevent drawing into table border.
// (unfortunately this clips FLTK's border, so we must draw it explicity below)
//
fl_push_clip(wix, wiy, wiw, wih);
{
Fl_Group::draw();
}
fl_pop_clip();
// Explicitly draw border around widget, if any
draw_box(box(), x(), y(), w(), h(), color());
// If Fl_Scroll 'table' is hidden, draw its box
// Do this after Fl_Group::draw() so we draw over scrollbars
// that leak around the border.
//
if ( ! table->visible() ) {
if ( damage() & FL_DAMAGE_ALL || damage() & FL_DAMAGE_CHILD ) {
draw_box(table->box(), tox, toy, tow, toh, table->color());
}
}
// Clip all further drawing to the inner widget dimensions
fl_push_clip(wix, wiy, wiw, wih);
{
// Only redraw a few cells?
if ( ! ( damage() & FL_DAMAGE_ALL ) && _redraw_leftcol != -1 ) {
fl_push_clip(tix, tiy, tiw, tih);
for ( int c = _redraw_leftcol; c <= _redraw_rightcol; c++ ) {
for ( int r = _redraw_toprow; r <= _redraw_botrow; r++ ) {
_redraw_cell(CONTEXT_CELL, r, c);
}
}
fl_pop_clip();
}
if ( damage() & FL_DAMAGE_ALL ) {
int X,Y,W,H;
// Draw row headers, if any
if ( row_header() ) {
get_bounds(CONTEXT_ROW_HEADER, X, Y, W, H);
fl_push_clip(X,Y,W,H);
for ( int r = toprow; r <= botrow; r++ ) {
_redraw_cell(CONTEXT_ROW_HEADER, r, 0);
}
fl_pop_clip();
}
// Draw column headers, if any
if ( col_header() ) {
get_bounds(CONTEXT_COL_HEADER, X, Y, W, H);
fl_push_clip(X,Y,W,H);
for ( int c = leftcol; c <= rightcol; c++ ) {
_redraw_cell(CONTEXT_COL_HEADER, 0, c);
}
fl_pop_clip();
}
// Draw all cells.
// This includes cells partially obscured off edges of table.
// No longer do this last; you might think it would be nice
// to draw over dead zones, but on redraws it flickers. Avoid
// drawing over deadzones; prevent deadzones by sizing columns.
//
fl_push_clip(tix, tiy, tiw, tih); {
for ( int r = toprow; r <= botrow; r++ ) {
for ( int c = leftcol; c <= rightcol; c++ ) {
_redraw_cell(CONTEXT_CELL, r, c);
}
}
}
fl_pop_clip();
// Draw little rectangle in corner of headers
if ( row_header() && col_header() ) {
fl_rectf(wix, wiy, row_header_width(), col_header_height(), color());
}
// Table has a boxtype? Close those few dead pixels
if ( table->box() ) {
if ( col_header() ) {
fl_rectf(tox, wiy, Fl::box_dx(table->box()), col_header_height(), color());
}
if ( row_header() ) {
fl_rectf(wix, toy, row_header_width(), Fl::box_dx(table->box()), color());
}
}
// Table width smaller than window? Fill remainder with rectangle
if ( table_w < tiw ) {
fl_rectf(tix + table_w, tiy, tiw - table_w, tih, color());
// Col header? fill that too
if ( col_header() ) {
fl_rectf(tix + table_w,
wiy,
// get that corner just right..
(tiw - table_w + Fl::box_dw(table->box()) -
Fl::box_dx(table->box())),
col_header_height(),
color());
}
}
// Table height smaller than window? Fill remainder with rectangle
if ( table_h < tih ) {
fl_rectf(tix, tiy + table_h, tiw, tih - table_h, color());
if ( row_header() ) {
// NOTE:
// Careful with that lower corner; don't use tih; when eg.
// table->box(FL_THIN_UP_FRAME) and hscrollbar hidden,
// leaves a row of dead pixels.
//
fl_rectf(wix, tiy + table_h, row_header_width(),
(wiy+wih) - (tiy+table_h) -
( hscrollbar->visible() ? scrollsize : 0),
color());
}
}
}
// Both scrollbars? Draw little box in lower right
if ( vscrollbar->visible() && hscrollbar->visible() ) {
fl_rectf(vscrollbar->x(), hscrollbar->y(),
vscrollbar->w(), hscrollbar->h(), color());
}
draw_cell(CONTEXT_ENDPAGE, 0, 0, // let user's drawing
tix, tiy, tiw, tih); // routines cleanup
_redraw_leftcol = _redraw_rightcol = _redraw_toprow = _redraw_botrow = -1;
}
fl_pop_clip();
}
//
// End of "$Id$".
//