3cb5ebe0e8
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1513 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
171 lines
5.3 KiB
C++
171 lines
5.3 KiB
C++
//
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// "$Id: fl_dnd_x.cxx,v 1.5 2001/07/23 09:50:05 spitzak Exp $"
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//
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// Drag & Drop code for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-1999 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems to "fltk-bugs@easysw.com".
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//
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#include <fltk/Fl.h>
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#include <fltk/Fl_Window.h>
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#include <fltk/x.h>
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extern Atom fl_XdndAware;
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extern Atom fl_XdndSelection;
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extern Atom fl_XdndEnter;
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extern Atom fl_XdndTypeList;
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extern Atom fl_XdndPosition;
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extern Atom fl_XdndLeave;
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extern Atom fl_XdndDrop;
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extern Atom fl_XdndStatus;
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extern Atom fl_XdndActionCopy;
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extern Atom fl_XdndFinished;
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//extern Atom fl_XdndProxy;
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extern char fl_i_own_selection;
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void fl_sendClientMessage(Window window, Atom message,
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unsigned long d0,
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unsigned long d1=0,
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unsigned long d2=0,
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unsigned long d3=0,
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unsigned long d4=0);
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// return version # of Xdnd this window supports. Also change the
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// window the the proxy if it uses a proxy:
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static int dnd_aware(Window& window) {
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Atom actual; int format; unsigned long count, remaining;
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unsigned char *data = 0;
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XGetWindowProperty(fl_display, window, fl_XdndAware,
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0, 4, False, XA_ATOM,
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&actual, &format,
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&count, &remaining, &data);
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if (actual == XA_ATOM && format==32 && count && data)
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return int(*(Atom*)data);
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return 0;
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}
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static bool grabfunc(int event) {
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if (event == FL_RELEASE) Fl::pushed(0);
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return false;
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}
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extern bool (*fl_local_grab)(int); // in Fl.cxx
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// send an event to an fltk window belonging to this program:
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static bool local_handle(int event, Fl_Window* window) {
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fl_local_grab = 0;
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Fl::e_x = Fl::e_x_root-window->x();
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Fl::e_y = Fl::e_y_root-window->y();
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int ret = Fl::handle(event,window);
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fl_local_grab = grabfunc;
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return ret;
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}
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bool Fl::dnd() {
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Fl::first_window()->cursor((Fl_Cursor)21);
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Window source_window = fl_xid(Fl::first_window());
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fl_local_grab = grabfunc;
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Window target_window = 0;
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Fl_Window* local_window = 0;
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int version = 4; int dest_x, dest_y;
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XSetSelectionOwner(fl_display, fl_XdndSelection, fl_message_window, fl_event_time);
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while (Fl::pushed()) {
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// figure out what window we are pointing at:
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Window new_window = 0; int new_version = 0;
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Fl_Window* new_local_window = 0;
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for (Window child = RootWindow(fl_display, fl_screen);;) {
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Window root; unsigned int junk3;
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XQueryPointer(fl_display, child, &root, &child,
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&e_x_root, &e_y_root, &dest_x, &dest_y, &junk3);
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if (!child) {
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if (!new_window && (new_version = dnd_aware(root))) new_window = root;
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break;
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}
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new_window = child;
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if ((new_local_window = fl_find(child))) break;
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if ((new_version = dnd_aware(new_window))) break;
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}
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if (new_window != target_window) {
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if (local_window) {
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local_handle(FL_DND_LEAVE, local_window);
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} else if (version) {
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fl_sendClientMessage(target_window, fl_XdndLeave, source_window);
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}
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version = new_version;
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target_window = new_window;
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local_window = new_local_window;
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if (local_window) {
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local_handle(FL_DND_ENTER, local_window);
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} else if (version) {
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fl_sendClientMessage(target_window, fl_XdndEnter, source_window,
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version<<24, XA_STRING, 0, 0);
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}
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}
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if (local_window) {
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local_handle(FL_DND_DRAG, local_window);
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} else if (version) {
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fl_sendClientMessage(target_window, fl_XdndPosition, source_window,
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0, (e_x_root<<16)|e_y_root, fl_event_time,
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fl_XdndActionCopy);
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}
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Fl::wait();
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}
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if (local_window) {
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fl_i_own_selection = 1;
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if (local_handle(FL_DND_RELEASE, local_window)) paste(*belowmouse(),false);
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} else if (version) {
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fl_sendClientMessage(target_window, fl_XdndDrop, source_window,
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0, fl_event_time);
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} else if (target_window) {
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// fake a drop by clicking the middle mouse button:
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XButtonEvent msg;
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msg.type = ButtonPress;
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msg.window = target_window;
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msg.root = RootWindow(fl_display, fl_screen);
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msg.subwindow = 0;
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msg.time = fl_event_time+1;
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msg.x = dest_x;
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msg.y = dest_y;
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msg.x_root = Fl::e_x_root;
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msg.y_root = Fl::e_y_root;
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msg.state = 0x0;
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msg.button = Button2;
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XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg);
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msg.time++;
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msg.state = 0x200;
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msg.type = ButtonRelease;
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XSendEvent(fl_display, target_window, False, 0L, (XEvent*)&msg);
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}
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fl_local_grab = 0;
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Fl::first_window()->cursor(FL_CURSOR_DEFAULT);
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return true;
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}
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//
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// End of "$Id: fl_dnd_x.cxx,v 1.5 2001/07/23 09:50:05 spitzak Exp $".
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//
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