fltk/ide/README.IDE

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HOW TO USE THE FLTK IDE ENVIRONMENTS
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As for today, FLTK 1.3 officially supports
the following integrated environments (1):
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distrib subdir | supported products
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ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2)
ide/VisualC2008 | Microsoft Visual C++ 2008
ide/VisualC2010 | Microsoft Visual C++ 2010
ide/Xcode3 | Apple Xcode 3.x and up
ide/Xcode4 | Apple Xcode 4.x and up
Notes :
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(1) For *nix platforms based on the autoconf/configure/make toolchain,
simply run autoconf, then the configure script on the root dir.
read the ./README file for more info.
(2) When first using the project file (ide/VisualC6/fltk.dsw) with
VC++ 2005, you will be asked to convert the project to the newer
format.
Further notes about Microsoft IDE project files (December 2010):
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The FLTK team limits support to the last two releases of any major IDE.
For Visual Studio, this is currently VisualC 2008 and VisualC 2010.
Earlier versions of Visual Studio can import the VisualC6 Project file
to generate a working Solution.
VisualC2008 and VisualC2010 Solutions were generated with the free
Visual Studio Express edition of the corresponding version.
Further notes about Xcode IDE project files (December 2010):
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The FLTK team limits support to the last two releases of any major IDE.
Xcode 3 is available from Apple for free. Xcode 4 is available from the
App Store for a nominal fee, or as part of a paid developer membership
with Apple. The Xcode3 project targets OS X 10.5, whereas Xcode4
targets 10.6. If you wish to develop for a lower version, you will
need to download the required SDK from Apple and change the target
SDK.
Other IDE's and Platforms
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Code::Blocks supports FLTK project natively. Please compile and install
FLTK using the Makefile system. Once installed, new FLTK projects
can be generated using the Code::Blocks IDE.
Further IDE's can only be supported if a volunteer maintainer is found.
If you feel that your favourite IDE is missing from our list, we will
happily add your IDE files and ask you to keep them up to date.