3787be9b6e
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6283 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
275 lines
9.8 KiB
C++
275 lines
9.8 KiB
C++
//
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// "$Id$"
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//
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// Input base class header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2008 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/** \file
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Fl_Input_ widget . */
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#ifndef Fl_Input__H
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#define Fl_Input__H
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#ifndef Fl_Widget_H
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#include "Fl_Widget.H"
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#endif
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#define FL_NORMAL_INPUT 0
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#define FL_FLOAT_INPUT 1
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#define FL_INT_INPUT 2
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#define FL_HIDDEN_INPUT 3
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#define FL_MULTILINE_INPUT 4
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#define FL_SECRET_INPUT 5
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#define FL_INPUT_TYPE 7
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#define FL_INPUT_READONLY 8
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#define FL_NORMAL_OUTPUT (FL_NORMAL_INPUT | FL_INPUT_READONLY)
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#define FL_MULTILINE_OUTPUT (FL_MULTILINE_INPUT | FL_INPUT_READONLY)
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#define FL_INPUT_WRAP 16
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#define FL_MULTILINE_INPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_WRAP)
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#define FL_MULTILINE_OUTPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_READONLY | FL_INPUT_WRAP)
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/**
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This is a virtual base class below Fl_Input. It has all
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the same interfaces, but lacks the handle() and
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draw() method. You may want to subclass it if you are
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one of those people who likes to change how the editing keys
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work.
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<P>This can act like any of the subclasses of Fl_Input, by
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setting type() to one of the following values:</P>
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\code
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#define FL_NORMAL_INPUT 0
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#define FL_FLOAT_INPUT 1
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#define FL_INT_INPUT 2
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#define FL_MULTILINE_INPUT 4
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#define FL_SECRET_INPUT 5
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#define FL_INPUT_TYPE 7
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#define FL_INPUT_READONLY 8
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#define FL_NORMAL_OUTPUT (FL_NORMAL_INPUT | FL_INPUT_READONLY)
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#define FL_MULTILINE_OUTPUT (FL_MULTILINE_INPUT | FL_INPUT_READONLY)
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#define FL_INPUT_WRAP 16
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#define FL_MULTILINE_INPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_WRAP)
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#define FL_MULTILINE_OUTPUT_WRAP (FL_MULTILINE_INPUT | FL_INPUT_READONLY | FL_INPUT_WRAP)
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\endcode
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*/
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class FL_EXPORT Fl_Input_ : public Fl_Widget {
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const char* value_;
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char* buffer;
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int size_;
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int bufsize;
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int position_;
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int mark_;
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int xscroll_, yscroll_;
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int mu_p;
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int maximum_size_;
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int shortcut_;
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uchar erase_cursor_only;
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Fl_Font textfont_;
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Fl_Fontsize textsize_;
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unsigned textcolor_;
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unsigned cursor_color_;
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const char* expand(const char*, char*) const;
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double expandpos(const char*, const char*, const char*, int*) const;
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void minimal_update(int, int);
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void minimal_update(int p);
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void put_in_buffer(int newsize);
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void setfont() const;
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protected:
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int word_start(int i) const;
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int word_end(int i) const;
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int line_start(int i) const;
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int line_end(int i) const;
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void drawtext(int, int, int, int);
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int up_down_position(int, int keepmark=0);
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void handle_mouse(int, int, int, int, int keepmark=0);
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int handletext(int e, int, int, int, int);
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void maybe_do_callback();
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int xscroll() const {return xscroll_;}
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int yscroll() const {return yscroll_;}
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public:
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void resize(int, int, int, int);
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Fl_Input_(int, int, int, int, const char* = 0);
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~Fl_Input_();
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int value(const char*);
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int value(const char*, int);
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int static_value(const char*);
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int static_value(const char*, int);
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/**
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The first form returns the current value, which is a pointer
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to the internal buffer and is valid only until the next event is
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handled.
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<P>The second two forms change the text and set the mark and the
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point to the end of it. The string is copied to the internal
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buffer. Passing NULL is the same as "".
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This returns non-zero if the new value is different than the
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current one. You can use the second version to directly set the
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length if you know it already or want to put nul's in the
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text.
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*/
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const char* value() const {return value_;}
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/**
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Same as value()[n], but may be faster in plausible
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implementations. No bounds checking is done.
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*/
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char index(int i) const {return value_[i];}
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/**
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Returns the number of characters in value(). This
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may be greater than strlen(value()) if there are nul
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characters in it.
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*/
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int size() const {return size_;}
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void size(int W, int H) { Fl_Widget::size(W, H); }
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/** Gets the maximum length of the input field. */
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int maximum_size() const {return maximum_size_;}
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/** Sets the maximum length of the input field. */
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void maximum_size(int m) {maximum_size_ = m;}
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/**
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The input widget maintains two pointers into the string. The
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"position" is where the cursor is. The
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"mark" is the other end of the selected text. If they
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are equal then there is no selection. Changing this does not
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affect the clipboard (use copy() to do that).
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<P>Changing these values causes a redraw(). The new
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values are bounds checked. The return value is non-zero if the
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new position is different than the old one. position(n)
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is the same as position(n,n). mark(n) is the
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same as position(position(),n).
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*/
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int position() const {return position_;}
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/** Gets the current selection mark. mark(n) is the same as position(position(),n).*/
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int mark() const {return mark_;}
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int position(int p, int m);
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/** See int Fl_Input_::position() const */
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int position(int p) {return position(p, p);}
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/** Sets the current selection mark. mark(n) is the same as position(position(),n).*/
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int mark(int m) {return position(position(), m);}
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int replace(int, int, const char*, int=0);
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/**
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Deletes the current selection.
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cut(n) deletes n characters after the
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position(). cut(-n) deletes n
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characters before the position(). cut(a,b)
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deletes the characters between offsets a and
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b. A, b, and n are all
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clamped to the size of the string. The mark and point are left
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where the deleted text was.
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<P>If you want the data to go into the clipboard, do
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Fl_Input_::copy() before calling
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Fl_Input_::cut(), or do Fl_Input_::copy_cuts()
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afterwards.
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*/
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int cut() {return replace(position(), mark(), 0);}
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/** See int Fl_Input_::cut() */
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int cut(int n) {return replace(position(), position()+n, 0);}
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/** See int Fl_Input_::cut() */
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int cut(int a, int b) {return replace(a, b, 0);}
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/**
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Insert the string t at the current position, and
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leave the mark and position after it. If l is not zero
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then it is assumed to be strlen(t).
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*/
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int insert(const char* t, int l=0){return replace(position_, mark_, t, l);}
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int copy(int clipboard);
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int undo();
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int copy_cuts();
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/**
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The first form returns the current shortcut key for the Input.
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<P>The second form sets the shortcut key to key. Setting this
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overrides the use of '&' in the label(). The value is a bitwise
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OR of a key and a set of shift flags, for example FL_ALT | 'a'
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, FL_ALT | (FL_F + 10), or just 'a'. A value
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of 0 disables the shortcut. </P>
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<P>The key can be any value returned by
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Fl::event_key(), but will usually be an ASCII letter. Use
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a lower-case letter unless you require the shift key to be held down. </P>
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<P>The shift flags can be any set of values accepted by
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Fl::event_state(). If the bit is on that shift key must
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be pushed. Meta, Alt, Ctrl, and Shift must be off if they are not in
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the shift flags (zero for the other bits indicates a "don't care"
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setting).
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*/
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int shortcut() const {return shortcut_;}
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/** See int shortcut() const */
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void shortcut(int s) {shortcut_ = s;}
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/** Gets the font of the text in the input field.*/
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Fl_Font textfont() const {return textfont_;}
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/** Sets the font of the text in the input field.*/
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void textfont(Fl_Font s) {textfont_ = s;}
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/** Gets the size of the text in the input field.*/
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Fl_Fontsize textsize() const {return textsize_;}
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/** Sets the size of the text in the input field.*/
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void textsize(Fl_Fontsize s) {textsize_ = s;}
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/** Gets the color of the text in the input field.*/
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Fl_Color textcolor() const {return (Fl_Color)textcolor_;}
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/** Sets the color of the text in the input field.*/
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void textcolor(unsigned n) {textcolor_ = n;}
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/** Gets the color of the cursor. This is black by default.*/
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Fl_Color cursor_color() const {return (Fl_Color)cursor_color_;}
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/** Sets the color of the cursor. This is black by default.*/
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void cursor_color(unsigned n) {cursor_color_ = n;}
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/** Gets the input field type. */
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int input_type() const {return type() & FL_INPUT_TYPE; }
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/** Sets the input field type. */
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void input_type(int t) { type((uchar)(t | readonly())); }
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/** Gets the read-only state of the input field. */
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int readonly() const { return type() & FL_INPUT_READONLY; }
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/** Sets the read-only state of the input field. */
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void readonly(int b) { if (b) type((uchar)(type() | FL_INPUT_READONLY));
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else type((uchar)(type() & ~FL_INPUT_READONLY)); }
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/**
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Gets the word wrapping state of the input field. Word
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wrap is only functional with multi-line input fields.
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*/
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int wrap() const { return type() & FL_INPUT_WRAP; }
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/**
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Sets the word wrapping state of the input field. Word
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wrap is only functional with multi-line input fields.
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*/
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void wrap(int b) { if (b) type((uchar)(type() | FL_INPUT_WRAP));
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else type((uchar)(type() & ~FL_INPUT_WRAP)); }
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};
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#endif
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//
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// End of "$Id$".
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//
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