mirror of https://github.com/fltk/fltk
183 lines
6.0 KiB
C++
183 lines
6.0 KiB
C++
//
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// Boxtype test program for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#include <stdlib.h>
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#include <stdio.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Box.H>
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#include <FL/fl_draw.H>
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int N = 0;
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#define W 200
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#define H 50
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#define ROWS 14
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// Note: Run the program with command line '-s abc' to view boxtypes
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// with scheme 'abc'.
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// class BoxGroup - minimal class to enable visible box size debugging
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//
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// Set the following static variables to 0 (default) to disable
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// or 1 to enable the given feature.
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//
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// If you enable the 'outline' variable, then a red frame should be drawn
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// around each box, and it should ideally be fully visible.
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//
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// The white background is optional (otherwise you see the window background).
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//
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// Set BOTH variables = 0 to show the default image for the FLTK manual.
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//
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// Note: As of FLTK 1.3.3 (probably since FLTK 1.0/1.1) there are some
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// shadows 'leaking' outside their widget bounding boxes (x,y,w,h).
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// Is this intentional?
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static const int outline = 0; // draw 1-px red frame around all boxes
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static const int box_bg = 0; // draw white background inside all boxes
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static const int inactive = 0; // deactivate boxes and use green background
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class BoxGroup : public Fl_Group {
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public:
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BoxGroup(int x, int y, int w, int h) : Fl_Group(x,y,w,h) {};
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void draw() {
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draw_box();
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if (outline + box_bg) { // outline or box_bg or both
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Fl_Widget*const* a = array();
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for (int i=children(); i--;) {
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Fl_Widget& o = **a++;
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if (outline) {
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fl_color(FL_RED);
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fl_rect(o.x()-1,o.y()-1,o.w()+2,o.h()+2);
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}
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if (box_bg) {
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fl_color(FL_WHITE);
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fl_rectf(o.x(),o.y(),o.w(),o.h());
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}
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fl_color(FL_BLACK);
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}
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} // outline or box_bg or both
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Fl_Group::draw_children();
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} // draw()
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}; // class BoxGroup
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Fl_Double_Window *window;
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void bt(const char *name, Fl_Boxtype type, int square=0) {
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int x = N%4;
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int y = N/4;
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N++;
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x = x*W+10;
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y = y*H+10;
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Fl_Box *b = new Fl_Box(type,x,y,square ? H-20 : W-20,H-20,name);
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b->labelsize(11);
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if (inactive) {
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b->color(FL_GREEN);
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b->deactivate();
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}
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if (square) b->align(FL_ALIGN_RIGHT);
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}
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int main(int argc, char ** argv) {
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window = new Fl_Double_Window(4*W,ROWS*H);
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window->box(FL_FLAT_BOX);
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#if 0 // this code uses the command line arguments to set arbitrary color schemes
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Fl::args(argc, argv);
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Fl::get_system_colors();
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#elif 0 // this code uses a single color to define a scheme
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Fl::args(argc, argv);
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Fl::get_system_colors();
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Fl::background(113,113,198);
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#else // this code uses the nice bright blue background to show box vs. frame types
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Fl::args(argc, argv);
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Fl::get_system_colors();
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window->color(fl_rgb_color(51, 173, 255)); // light blue (#33adff)
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#endif
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// TEST: set box shadow width and max. border radius (should be commented out)
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// Fl::box_border_radius_max(5); // default: 15 (see documentation)
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// Fl::box_shadow_width(6); // default: 3 (see documentation)
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// set window title to show active scheme
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Fl::scheme(Fl::scheme()); // init scheme
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char title[100];
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sprintf(title,"FLTK boxtypes: scheme = '%s'",Fl::scheme()?Fl::scheme():"none");
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window->label(title);
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// create special container group for box size debugging
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BoxGroup *bg = new BoxGroup(0,0,window->w(),window->h());
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bg->box(FL_NO_BOX);
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// create demo boxes
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bt("FL_NO_BOX",FL_NO_BOX);
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bt("FL_FLAT_BOX",FL_FLAT_BOX);
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N += 2; // go to start of next row to line up boxes & frames
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bt("FL_UP_BOX",FL_UP_BOX);
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bt("FL_DOWN_BOX",FL_DOWN_BOX);
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bt("FL_UP_FRAME",FL_UP_FRAME);
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bt("FL_DOWN_FRAME",FL_DOWN_FRAME);
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bt("FL_THIN_UP_BOX",FL_THIN_UP_BOX);
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bt("FL_THIN_DOWN_BOX",FL_THIN_DOWN_BOX);
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bt("FL_THIN_UP_FRAME",FL_THIN_UP_FRAME);
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bt("FL_THIN_DOWN_FRAME",FL_THIN_DOWN_FRAME);
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bt("FL_ENGRAVED_BOX",FL_ENGRAVED_BOX);
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bt("FL_EMBOSSED_BOX",FL_EMBOSSED_BOX);
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bt("FL_ENGRAVED_FRAME",FL_ENGRAVED_FRAME);
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bt("FL_EMBOSSED_FRAME",FL_EMBOSSED_FRAME);
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bt("FL_BORDER_BOX",FL_BORDER_BOX);
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bt("FL_SHADOW_BOX",FL_SHADOW_BOX);
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bt("FL_BORDER_FRAME",FL_BORDER_FRAME);
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bt("FL_SHADOW_FRAME",FL_SHADOW_FRAME);
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bt("FL_ROUNDED_BOX",FL_ROUNDED_BOX);
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bt("FL_RSHADOW_BOX",FL_RSHADOW_BOX);
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bt("FL_ROUNDED_FRAME",FL_ROUNDED_FRAME);
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bt("FL_RFLAT_BOX",FL_RFLAT_BOX);
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bt("FL_OVAL_BOX",FL_OVAL_BOX);
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bt("FL_OSHADOW_BOX",FL_OSHADOW_BOX);
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bt("FL_OVAL_FRAME",FL_OVAL_FRAME);
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bt("FL_OFLAT_BOX",FL_OFLAT_BOX);
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bt("FL_ROUND_UP_BOX",FL_ROUND_UP_BOX);
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bt("FL_ROUND_DOWN_BOX",FL_ROUND_DOWN_BOX);
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bt("FL_DIAMOND_UP_BOX",FL_DIAMOND_UP_BOX);
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bt("FL_DIAMOND_DOWN_BOX",FL_DIAMOND_DOWN_BOX);
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bt("FL_PLASTIC_UP_BOX",FL_PLASTIC_UP_BOX);
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bt("FL_PLASTIC_DOWN_BOX",FL_PLASTIC_DOWN_BOX);
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bt("FL_PLASTIC_UP_FRAME",FL_PLASTIC_UP_FRAME);
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bt("FL_PLASTIC_DOWN_FRAME",FL_PLASTIC_DOWN_FRAME);
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bt("FL_PLASTIC_THIN_UP_BOX",FL_PLASTIC_THIN_UP_BOX);
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bt("FL_PLASTIC_THIN_DOWN_BOX",FL_PLASTIC_THIN_DOWN_BOX);
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N += 2;
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bt("FL_PLASTIC_ROUND_UP_BOX",FL_PLASTIC_ROUND_UP_BOX);
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bt("FL_PLASTIC_ROUND_DOWN_BOX",FL_PLASTIC_ROUND_DOWN_BOX);
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N += 2;
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bt("FL_GTK_UP_BOX",FL_GTK_UP_BOX);
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bt("FL_GTK_DOWN_BOX",FL_GTK_DOWN_BOX);
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bt("FL_GTK_UP_FRAME",FL_GTK_UP_FRAME);
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bt("FL_GTK_DOWN_FRAME",FL_GTK_DOWN_FRAME);
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bt("FL_GTK_THIN_UP_BOX",FL_GTK_THIN_UP_BOX);
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bt("FL_GTK_THIN_DOWN_BOX",FL_GTK_THIN_DOWN_BOX);
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bt("FL_GTK_THIN_UP_FRAME",FL_GTK_THIN_UP_FRAME);
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bt("FL_GTK_THIN_DOWN_FRAME",FL_GTK_THIN_DOWN_FRAME);
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bt("FL_GTK_ROUND_UP_BOX",FL_GTK_ROUND_UP_BOX);
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bt("FL_GTK_ROUND_DOWN_BOX",FL_GTK_ROUND_DOWN_BOX);
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bg->end();
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window->resizable(window);
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window->end();
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window->show();
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return Fl::run();
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}
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