fltk/src/fl_utf8.cxx
Matthias Melcher 5d1df0e789 Details on PORTME items. Move fl_parse_color() to screen drivers.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11163 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-02-13 12:57:00 +00:00

956 lines
24 KiB
C++

//
// "$Id$"
//
// Unicode to UTF-8 conversion functions.
//
// Author: Jean-Marc Lienher ( http://oksid.ch )
// Copyright 2000-2010 by O'ksi'D.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#include <config.h>
#include <FL/filename.H>
#include <stdarg.h>
#if defined(WIN32) || defined(__APPLE__) // PORTME: Fl_Screen_Driver - platform unicode
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: verify code for utf8 handling"
#else
#endif
#if defined(WIN32) || defined(__CYGWIN__)
# include <ctype.h>
# include <io.h>
# include <windows.h>
# include <winbase.h>
# include <process.h>
# ifdef __CYGWIN__
# include <wchar.h>
# include <sys/types.h>
# include <sys/stat.h>
# include <fcntl.h>
# include <unistd.h>
# else
# include <direct.h>
# endif
extern "C" {
int XUtf8Tolower(int ucs);
unsigned short XUtf8IsNonSpacing(unsigned int ucs);
};
#elif defined(__APPLE__)
# include <stdio.h>
# include <time.h>
//# include <unix.h>
# include <fcntl.h>
# include <unistd.h>
# include <wchar.h>
# include <stdlib.h>
# include <sys/types.h>
# include <sys/stat.h>
extern "C" {
int XUtf8Tolower(int ucs);
unsigned short XUtf8IsNonSpacing(unsigned int ucs);
}
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 tools."
extern "C" {
int XUtf8Tolower(int ucs);
unsigned short XUtf8IsNonSpacing(unsigned int ucs);
}
#else // X-windows platform
# include "Xutf8.h"
# include <sys/types.h>
# include <sys/stat.h>
# include <fcntl.h>
# include <unistd.h>
#endif // WIN32
#include <FL/fl_utf8.h>
#include <string.h>
#include <stdlib.h>
#undef fl_open
/** \addtogroup fl_unicode
@{
*/
// *** NOTE : All functions are LIMITED to 24 bits Unicode values !!! ***
// *** But only 16 bits are really used under Linux and win32 ***
#define NBC 0xFFFF + 1
static int Toupper(int ucs) {
long i;
static unsigned short *table = NULL;
if (!table) {
table = (unsigned short*) malloc(
sizeof(unsigned short) * (NBC));
for (i = 0; i < NBC; i++) {
table[i] = (unsigned short) i;
}
for (i = 0; i < NBC; i++) {
int l;
l = XUtf8Tolower(i);
if (l != i) table[l] = (unsigned short) i;
}
}
if (ucs >= NBC || ucs < 0) return ucs;
return table[ucs];
}
/**
Returns the byte length of the UTF-8 sequence with first byte \p c,
or -1 if \p c is not valid.
This function is helpful for finding faulty UTF-8 sequences.
\see fl_utf8len1
*/
int fl_utf8len(char c)
{
if (!(c & 0x80)) return 1;
if (c & 0x40) {
if (c & 0x20) {
if (c & 0x10) {
if (c & 0x08) {
if (c & 0x04) {
return 6;
}
return 5;
}
return 4;
}
return 3;
}
return 2;
}
return -1;
} // fl_utf8len
/**
Returns the byte length of the UTF-8 sequence with first byte \p c,
or 1 if \p c is not valid.
This function can be used to scan faulty UTF-8 sequences, albeit
ignoring invalid codes.
\see fl_utf8len
*/
int fl_utf8len1(char c)
{
if (!(c & 0x80)) return 1;
if (c & 0x40) {
if (c & 0x20) {
if (c & 0x10) {
if (c & 0x08) {
if (c & 0x04) {
return 6;
}
return 5;
}
return 4;
}
return 3;
}
return 2;
}
return 1;
} // fl_utf8len1
/**
Returns the number of Unicode chars in the UTF-8 string.
*/
int
fl_utf_nb_char(
const unsigned char *buf,
int len)
{
int i = 0;
int nbc = 0;
while (i < len) {
int cl = fl_utf8len((buf+i)[0]);
if (cl < 1) cl = 1;
nbc++;
i += cl;
}
return nbc;
}
/**
UTF-8 aware strncasecmp - converts to lower case Unicode and tests.
\param s1, s2 the UTF-8 strings to compare
\param n the maximum number of UTF-8 characters to compare
\return result of comparison
\retval 0 if the strings are equal
\retval >0 if s1 is greater than s2
\retval <0 if s1 is less than s2
*/
int fl_utf_strncasecmp(const char *s1, const char *s2, int n)
{
int i;
for (i = 0; i < n; i++) {
int l1, l2;
unsigned int u1, u2;
if (*s1==0 && *s2==0) return 0; // all compared equal, return 0
u1 = fl_utf8decode(s1, 0, &l1);
u2 = fl_utf8decode(s2, 0, &l2);
int res = XUtf8Tolower(u1) - XUtf8Tolower(u2);
if (res) return res;
s1 += l1;
s2 += l2;
}
return 0;
}
/**
UTF-8 aware strcasecmp - converts to Unicode and tests.
\return result of comparison
\retval 0 if the strings are equal
\retval 1 if s1 is greater than s2
\retval -1 if s1 is less than s2
*/
int fl_utf_strcasecmp(const char *s1, const char *s2)
{
return fl_utf_strncasecmp(s1, s2, 0x7fffffff);
}
/**
Returns the Unicode lower case value of \p ucs.
*/
int fl_tolower(unsigned int ucs)
{
return XUtf8Tolower(ucs);
}
/**
Returns the Unicode upper case value of \p ucs.
*/
int fl_toupper(unsigned int ucs)
{
return Toupper(ucs);
}
/**
Converts the string \p str to its lower case equivalent into buf.
Warning: to be safe buf length must be at least 3 * len [for 16-bit Unicode]
*/
int fl_utf_tolower(const unsigned char *str, int len, char *buf)
{
int i;
int l = 0;
char *end = (char *)&str[len];
for (i = 0; i < len;) {
int l1, l2;
unsigned int u1;
u1 = fl_utf8decode((const char*)(str + i), end, &l1);
l2 = fl_utf8encode((unsigned int) XUtf8Tolower(u1), buf + l);
if (l1 < 1) {
i += 1;
} else {
i += l1;
}
if (l2 < 1) {
l += 1;
} else {
l += l2;
}
}
return l;
}
/**
Converts the string \p str to its upper case equivalent into buf.
Warning: to be safe buf length must be at least 3 * len [for 16-bit Unicode]
*/
int fl_utf_toupper(const unsigned char *str, int len, char *buf)
{
int i;
int l = 0;
char *end = (char *)&str[len];
for (i = 0; i < len;) {
int l1, l2;
unsigned int u1;
u1 = fl_utf8decode((const char*)(str + i), end, &l1);
l2 = fl_utf8encode((unsigned int) Toupper(u1), buf + l);
if (l1 < 1) {
i += 1;
} else {
i += l1;
}
if (l2 < 1) {
l += 1;
} else {
l += l2;
}
}
return l;
}
/**
Returns true if the Unicode character \p ucs is non-spacing.
Non-spacing characters in Unicode are typically combining marks like
tilde (~), diaeresis (¨), or other marks that are added to a base
character, for instance 'a' (base character) + '¨' (combining mark) = 'ä'
(German Umlaut).
- http://unicode.org/glossary/#base_character
- http://unicode.org/glossary/#nonspacing_mark
- http://unicode.org/glossary/#combining_character
*/
unsigned int fl_nonspacing(unsigned int ucs)
{
return (unsigned int) XUtf8IsNonSpacing(ucs);
}
#ifdef WIN32
unsigned int fl_codepage = 0;
#endif
#if defined (WIN32) && !defined(__CYGWIN__)
// For Win32 platforms, we frequently need to translate between
// Windows 16-bit wide characters (usually UTF-16) and our
// native UTF-8 strings. To this end, we maintain a number of
// character buffers to support the conversions.
// NOTE: Our re-use of these buffers means this code is not
// going to be thread-safe.
static xchar *mbwbuf = NULL;
static xchar *wbuf = NULL;
static xchar *wbuf1 = NULL;
static char *buf = NULL;
static int buf_len = 0;
static unsigned short *wbufa = NULL;
// FIXME: This should *maybe* return 'const char *' instead of 'char *'
char *fl_utf8_to_locale(const char *s, int len, UINT codepage)
{
if (!s) return (char *)"";
int l = 0;
unsigned wn = fl_utf8toUtf16(s, len, NULL, 0); // Query length
wn = wn * 2 + 1;
if (wn >= (unsigned)buf_len) {
buf_len = wn;
buf = (char*) realloc(buf, buf_len);
wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short));
}
if (codepage < 1) codepage = fl_codepage;
l = fl_utf8toUtf16(s, len, wbufa, wn); // Convert string
wbufa[l] = 0;
buf[l] = 0;
l = WideCharToMultiByte(codepage, 0, (WCHAR*)wbufa, l, buf, buf_len, NULL, NULL);
if (l < 0) l = 0;
buf[l] = 0;
return buf;
}
// FIXME: This should maybe return 'const char *' instead of 'char *'
char *fl_locale_to_utf8(const char *s, int len, UINT codepage)
{
if (!s) return (char *)"";
int l = 0;
if (buf_len < len * 5 + 1) {
buf_len = len * 5 + 1;
buf = (char*) realloc(buf, buf_len);
wbufa = (unsigned short*) realloc(wbufa, buf_len * sizeof(short));
}
if (codepage < 1) codepage = fl_codepage;
buf[l] = 0;
l = MultiByteToWideChar(codepage, 0, s, len, (WCHAR*)wbufa, buf_len);
if (l < 0) l = 0;
wbufa[l] = 0;
l = fl_utf8fromwc(buf, buf_len, (xchar*)wbufa, l);
buf[l] = 0;
return buf;
}
#endif
/**
Converts UTF-8 string \p s to a local multi-byte character string.
*/
char * fl_utf2mbcs(const char *s)
{
if (!s) return NULL;
#if defined(WIN32) && !defined(__CYGWIN__)
size_t l = strlen(s);
static char *buf = NULL;
unsigned wn = fl_utf8toUtf16(s, (unsigned) l, NULL, 0) + 7; // Query length
mbwbuf = (xchar*)realloc(mbwbuf, sizeof(xchar)*wn);
l = fl_utf8toUtf16(s, (unsigned) l, (unsigned short *)mbwbuf, wn); // Convert string
mbwbuf[l] = 0;
buf = (char*)realloc(buf, (unsigned) (l * 6 + 1));
l = (unsigned) wcstombs(buf, mbwbuf, (unsigned) l * 6);
buf[l] = 0;
return buf;
#else
return (char*) s;
#endif
}
/** Cross-platform function to get environment variables with a UTF-8 encoded
name or value.
This function is especially useful under the MSWindows platform where
non-ASCII environment variables are encoded as wide characters.
The returned value of the variable is encoded in UTF-8 as well.
On platforms other than MSWindows this function calls getenv directly.
The return value is returned as-is.
\param[in] v the UTF-8 encoded environment variable
\return the environment variable in UTF-8 encoding, or NULL in case of error.
*/
char *fl_getenv(const char* v) {
#if defined (WIN32) && !defined(__CYGWIN__)
size_t l = strlen(v);
unsigned wn = fl_utf8toUtf16(v, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(v, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
xchar *ret = _wgetenv(wbuf);
static char *buf = NULL;
if (ret) {
l = (unsigned) wcslen(ret);
wn = fl_utf8fromwc(NULL, 0, ret, (unsigned) l) + 1; // query length
buf = (char*) realloc(buf, wn);
wn = fl_utf8fromwc(buf, wn, ret, (unsigned) l); // convert string
buf[wn] = 0;
return buf;
} else {
return NULL;
}
#else
return getenv(v);
#endif
} // fl_getenv()
/** Cross-platform function to open files with a UTF-8 encoded name.
This function is especially useful under the MSWindows platform where the
standard open() function fails with UTF-8 encoded non-ASCII filenames.
\param f the UTF-8 encoded filename
\param oflags other arguments are as in the standard open() function
\return a file descriptor upon successful completion, or -1 in case of error.
\sa fl_fopen().
*/
int fl_open(const char* f, int oflags, ...)
{
int pmode;
va_list ap;
va_start(ap, oflags);
pmode = va_arg (ap, int);
va_end(ap);
#if defined (WIN32) && !defined(__CYGWIN__)
unsigned l = (unsigned) strlen(f);
unsigned wn = fl_utf8toUtf16(f, l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
if (pmode == -1) return _wopen(wbuf, oflags);
else return _wopen(wbuf, oflags, pmode);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of fl_open."
return -1;
#else
if (pmode == -1) return open(f, oflags);
else return open(f, oflags, pmode);
#endif
} // fl_open()
/** Cross-platform function to open files with a UTF-8 encoded name.
This function is especially useful under the MSWindows platform where the
standard fopen() function fails with UTF-8 encoded non-ASCII filenames.
\param f the UTF-8 encoded filename
\param mode same as the second argument of the standard fopen() function
\return a FILE pointer upon successful completion, or NULL in case of error.
\sa fl_open().
*/
FILE *fl_fopen(const char* f, const char *mode) {
#if defined (WIN32) && !defined(__CYGWIN__)
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
l = strlen(mode);
wn = fl_utf8toUtf16(mode, (unsigned) l, NULL, 0) + 1; // Query length
wbuf1 = (xchar*)realloc(wbuf1, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(mode, (unsigned) l, (unsigned short *)wbuf1, wn); // Convert string
wbuf1[wn] = 0;
return _wfopen(wbuf, wbuf1);
#else
return fopen(f, mode);
#endif
} // fl_fopen()
/** Cross-platform function to run a system command with a UTF-8 encoded string.
This function is especially useful under the MSWindows platform where
non-ASCII program (file) names must be encoded as wide characters.
On platforms other than MSWindows this function calls system() directly.
\param[in] cmd the UTF-8 encoded command string
\return the return value of _wsystem() on Windows or system() on other platforms.
*/
int fl_system(const char* cmd)
{
#if defined(WIN32) && !defined(__CYGWIN__)
# ifdef __MINGW32__
return system(fl_utf2mbcs(cmd));
# else
size_t l = strlen(cmd);
unsigned wn = fl_utf8toUtf16(cmd, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(cmd, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wsystem(wbuf);
# endif
#else
return system(cmd);
#endif
}
int fl_execvp(const char *file, char *const *argv)
{
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
# ifdef __MINGW32__
return _execvp(fl_utf2mbcs(file), argv);
# else
size_t l = strlen(file);
int i, n;
xchar **ar;
unsigned wn = fl_utf8toUtf16(file, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(file, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
i = 0; n = 0;
while (argv[i]) {i++; n++;}
ar = (xchar**) malloc(sizeof(xchar*) * (n + 1));
i = 0;
while (i <= n) {
unsigned wn;
l = strlen(argv[i]);
wn = fl_utf8toUtf16(argv[i], (unsigned) l, NULL, 0) + 1; // Query length
ar[i] = (xchar *)malloc(sizeof(xchar)*wn);
wn = fl_utf8toUtf16(argv[i], (unsigned) l, (unsigned short *)ar[i], wn); // Convert string
ar[i][wn] = 0;
i++;
}
ar[n] = NULL;
_wexecvp(wbuf, ar); // STR #3040
i = 0;
while (i <= n) {
free(ar[i]);
i++;
}
free(ar);
return -1; // STR #3040
# endif
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of execvp."
return -1;
#else // other platforms
return execvp(file, argv);
#endif
}
/** Cross-platform function to set a files mode() with a UTF-8 encoded
name or value.
This function is especially useful under the MSWindows platform where the
standard chmod() function fails with UTF-8 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename
\param[in] mode the mode to set
\return the return value of _wchmod() on Windows or chmod() on other platforms.
*/
int fl_chmod(const char* f, int mode) {
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wchmod(wbuf, mode);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of chmod."
return -1;
#else // other platforms
return chmod(f, mode);
#endif
} // fl_chmod()
/** Cross-platform function to test a files access() with a UTF-8 encoded
name or value.
This function is especially useful under the MSWindows platform where the
standard access() function fails with UTF-8 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename
\param[in] mode the mode to test
\return the return value of _waccess() on Windows or access() on other platforms.
*/
int fl_access(const char* f, int mode) {
#if defined (WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _waccess(wbuf, mode);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of access."
return -1;
#else // other platforms
return access(f, mode);
#endif
} // fl_access()
/** Cross-platform function to stat() a file using a UTF-8 encoded
name or value.
This function is especially useful under the MSWindows platform where the
standard stat() function fails with UTF-8 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename
\param b the stat struct to populate
\return the return value of _wstat() on Windows or stat() on other platforms.
*/
int fl_stat(const char* f, struct stat *b) {
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wstat(wbuf, (struct _stat*)b);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of stat."
return -1;
#else // other platforms
return stat(f, b);
#endif
} // fl_stat()
// TODO: add fl_chdir if we have fl_getcwd
/** Cross-platform function to get the current working directory
as a UTF-8 encoded value.
This function is especially useful under the MSWindows platform where the
standard _wgetcwd() function returns UTF-16 encoded non-ASCII filenames.
\param b the buffer to populate
\param l the length of the buffer
\return the CWD encoded as UTF-8.
*/
char *fl_getcwd(char* b, int l) {
if (b == NULL) {
b = (char*) malloc(l+1);
}
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
static xchar *wbuf = NULL;
wbuf = (xchar*)realloc(wbuf, sizeof(xchar) * (l+1));
xchar *ret = _wgetcwd(wbuf, l);
if (ret) {
unsigned dstlen = l;
l = (int) wcslen(wbuf);
dstlen = fl_utf8fromwc(b, dstlen, wbuf, (unsigned) l);
b[dstlen] = 0;
return b;
} else {
return NULL;
}
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of getcwd."
return 0L;
#else // other platforms
return getcwd(b, l);
#endif
} // fl_getcwd()
/** Cross-platform function to unlink() (that is, delete) a file using
a UTF-8 encoded filename.
This function is especially useful under the MSWindows platform where the
standard function expects UTF-16 encoded non-ASCII filenames.
\param f the filename to unlink
\return the return value of _wunlink() on Windows or unlink() on other platforms.
*/
int fl_unlink(const char* f) {
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wunlink(wbuf);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of fl_unlink."
return -1;
#else // other platforms
return unlink(f);
#endif
} // fl_unlink()
/** Cross-platform function to create a directory with a UTF-8 encoded
name.
This function is especially useful on the MSWindows platform where the
standard _wmkdir() function expects UTF-16 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename
\param[in] mode the mode of the directory
\return the return value of _wmkdir() on Windows or mkdir() on other platforms.
*/
int fl_mkdir(const char* f, int mode) {
#if defined(WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wmkdir(wbuf);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of mkdir."
return -1;
#else // other platforms
return mkdir(f, mode);
#endif
} // fl_mkdir()
/** Cross-platform function to remove a directory with a UTF-8 encoded
name.
This function is especially useful on the MSWindows platform where the
standard _wrmdir() function expects UTF-16 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename to remove
\return the return value of _wrmdir() on Windows or rmdir() on other platforms.
*/
int fl_rmdir(const char* f) {
#if defined (WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
return _wrmdir(wbuf);
#elif defined(FL_PORTING)
# pragma message "FL_PORTING: implement utf8 version of mkdir."
return -1;
#else
return rmdir(f);
#endif
} // fl_rmdir()
/** Cross-platform function to rename a filesystem object using
UTF-8 encoded names.
This function is especially useful on the MSWindows platform where the
standard _wrename() function expects UTF-16 encoded non-ASCII filenames.
\param[in] f the UTF-8 encoded filename to change
\param[in] n the new UTF-8 encoded filename to set
\return the return value of _wrename() on Windows or rename() on other platforms.
*/
int fl_rename(const char* f, const char *n) {
#if defined (WIN32) && !defined(__CYGWIN__) // Windows
size_t l = strlen(f);
unsigned wn = fl_utf8toUtf16(f, (unsigned) l, NULL, 0) + 1; // Query length
wbuf = (xchar*)realloc(wbuf, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(f, (unsigned) l, (unsigned short *)wbuf, wn); // Convert string
wbuf[wn] = 0;
l = strlen(n);
wn = fl_utf8toUtf16(n, (unsigned) l, NULL, 0) + 1; // Query length
wbuf1 = (xchar*)realloc(wbuf1, sizeof(xchar)*wn);
wn = fl_utf8toUtf16(n, (unsigned) l, (unsigned short *)wbuf1, wn); // Convert string
wbuf1[wn] = 0;
return _wrename(wbuf, wbuf1);
#else
return rename(f, n);
#endif
} // fl_rename()
/** Cross-platform function to recursively create a path in the file system.
This function creates a \p path in the file system by recursively creating
all directories.
*/
char fl_make_path( const char *path ) {
if (fl_access(path, 0)) {
const char *s = strrchr( path, '/' );
if ( !s ) return 0;
size_t len = (size_t) (s-path);
char *p = (char*)malloc( len+1 );
memcpy( p, path, len );
p[len] = 0;
fl_make_path( p );
free( p );
fl_mkdir(path, 0700);
}
return 1;
}
/** Cross-platform function to create a path for the file in the file system.
This function strips the filename from the given \p path and creates
a path in the file system by recursively creating all directories.
*/
void fl_make_path_for_file( const char *path ) {
const char *s = strrchr( path, '/' );
if ( !s ) return;
size_t len = (s-path);
char *p = (char*)malloc( len+1 );
memcpy( p, path, len );
p[len] = 0;
fl_make_path( p );
free( p );
} // fl_make_path_for_file()
/** @} */
//
// End of "$Id$".
//