fltk/FL/win32.H
Fabien Costantini ffad932289 + Cairo branch merged after successful testing on Mac OS X 10.5.4, Linux Ubuntu 8.04,Windows XPSP2.
This integration is minimum as discussed, in particular it does not feature any fltk cairo drawing substitution
  as in fltk2.
  Still it provides all the fundations to go further even in next 1.4 ... 
  By default *no* cairo features are implemented nor linked, it can only be activated by --enable-cairo
  whose default is false.
  Please visit the README.cairo for complete description.

+ fixed UTF8 compilation pb on linux ubuntu

+ minor comments fixes on the fly



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6350 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2008-09-25 18:26:33 +00:00

154 lines
5.6 KiB
C++

//
// "$Id$"
//
// WIN32 header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2005 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Do not directly include this file, instead use <FL/x.H>. It will
// include this file if WIN32 is defined. This is to encourage
// portability of even the system-specific code...
#ifndef FL_DOXYGEN
#ifndef Fl_X_H
# error "Never use <FL/win32.H> directly; include <FL/x.H> instead."
#endif // !Fl_X_H
#include <windows.h>
// In some of the distributions, the gcc header files are missing some stuff:
#ifndef LPMINMAXINFO
#define LPMINMAXINFO MINMAXINFO*
#endif
#ifndef VK_LWIN
#define VK_LWIN 0x5B
#define VK_RWIN 0x5C
#define VK_APPS 0x5D
#endif
// some random X equivalents
typedef HWND Window;
typedef POINT XPoint;
struct XRectangle {int x, y, width, height;};
typedef HRGN Fl_Region;
FL_EXPORT void fl_clip_region(Fl_Region);
inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
return CreateRectRgn(x,y,x+w,y+h);
}
inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);}
inline void XClipBox(Fl_Region r,XRectangle* rect) {
RECT win_rect; GetRgnBox(r,&win_rect);
rect->x=win_rect.left;
rect->y=win_rect.top;
rect->width=win_rect.right-win_rect.left;
rect->height=win_rect.bottom-win_rect.top;
}
#define XDestroyWindow(a,b) DestroyWindow(b)
#define XMapWindow(a,b) ShowWindow(b, SW_RESTORE)
#define XUnmapWindow(a,b) ShowWindow(b, SW_HIDE)
#include "Fl_Window.H"
// this object contains all win32-specific stuff about a window:
// Warning: this object is highly subject to change!
class FL_EXPORT Fl_X {
public:
// member variables - add new variables only at the end of this block
Window xid;
HBITMAP other_xid; // for double-buffered windows
Fl_Window* w;
Fl_Region region;
Fl_X *next;
int wait_for_expose;
HDC private_dc; // used for OpenGL
HCURSOR cursor;
HDC saved_hdc; // saves the handle of the DC currently loaded
// static variables, static functions and member functions
static Fl_X* first;
static Fl_X* i(const Fl_Window* w) {return w->i;}
static int fake_X_wm(const Fl_Window* w,int &X, int &Y,
int &bt,int &bx,int &by);
void setwindow(Fl_Window* wi) {w=wi; wi->i=this;}
void flush() {w->flush();}
void set_minmax(LPMINMAXINFO minmax);
void mapraise();
static Fl_X* make(Fl_Window*);
};
extern FL_EXPORT HCURSOR fl_default_cursor;
extern FL_EXPORT UINT fl_wake_msg;
inline Window fl_xid(const Fl_Window*w) {Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0;}
FL_EXPORT Fl_Window* fl_find(Window xid);
extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid()
extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid()
// most recent fl_color() or fl_rgbcolor() points at one of these:
extern FL_EXPORT struct Fl_XMap {
COLORREF rgb; // this should be the type the RGB() macro returns
HPEN pen; // pen, 0 if none created yet
int brush; // ref to solid brush, 0 if none created yet
} *fl_current_xmap;
inline COLORREF fl_RGB() {return fl_current_xmap->rgb;}
inline HPEN fl_pen() {return fl_current_xmap->pen;}
FL_EXPORT HBRUSH fl_brush(); // allocates a brush if necessary
FL_EXPORT HBRUSH fl_brush_action(int); // now does the real work
extern FL_EXPORT HINSTANCE fl_display;
extern FL_EXPORT Window fl_window;
extern FL_EXPORT HDC fl_gc;
extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
extern FL_EXPORT HDC fl_GetDC(Window);
extern FL_EXPORT MSG fl_msg;
extern FL_EXPORT void fl_release_dc(HWND w, HDC dc);
extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
// off-screen pixmaps: create, destroy, draw into, copy to window
typedef HBITMAP Fl_Offscreen;
#define fl_create_offscreen(w, h) CreateCompatibleBitmap(fl_gc, w, h)
extern FL_EXPORT HDC fl_makeDC(HBITMAP);
# define fl_begin_offscreen(b) \
HDC _sgc=fl_gc; Window _sw=fl_window; \
fl_gc=fl_makeDC(b); int _savedc = SaveDC(fl_gc); fl_window=(HWND)b; fl_push_no_clip()
# define fl_end_offscreen() \
fl_pop_clip(); RestoreDC(fl_gc, _savedc); DeleteDC(fl_gc); fl_window=_sw; fl_gc = _sgc
FL_EXPORT void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
FL_EXPORT void fl_copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy);
#define fl_delete_offscreen(bitmap) DeleteObject(bitmap);
// Bitmap masks
typedef HBITMAP Fl_Bitmask;
extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
// Dummy function to register a function for opening files via the window manager...
inline void fl_open_callback(void (*)(const char *)) {}
extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
#endif // FL_DOXYGEN
//
// End of "$Id$".
//