fltk/src/Fl_Menu_.cxx
Bill Spitzak c025851f83 Fixed another flwm crash in Fl_x.cxx (the send_motion pointer must
be ignored if the fl_xmousewin is deleted).


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@577 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1999-05-06 06:20:47 +00:00

177 lines
5.0 KiB
C++

//
// "$Id: Fl_Menu_.cxx,v 1.7.2.5 1999/05/06 06:20:46 bill Exp $"
//
// Common menu code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-1999 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
// This is a base class for all items that have a menu:
// Fl_Menu_Bar, Fl_Menu_Button, Fl_Choice
// This provides storage for a menu item, functions to add/modify/delete
// items, and a call for when the user picks a menu item.
// More code in Fl_Menu_add.C
#include <FL/Fl.H>
#include <FL/Fl_Menu_.H>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
int Fl_Menu_::value(const Fl_Menu_Item* m) {
clear_changed();
if (value_ != m) {value_ = m; return 1;}
return 0;
}
// When user picks a menu item, call this. It will do the callback.
// Unfortunatly this also casts away const for the checkboxes, but this
// was necessary so non-checkbox menus can really be declared const...
const Fl_Menu_Item* Fl_Menu_::picked(const Fl_Menu_Item* v) {
if (v) {
if (v->radio()) {
if (!v->value()) { // they are turning on a radio item
set_changed();
((Fl_Menu_Item*)v)->setonly();
}
redraw();
} else if (v->flags & FL_MENU_TOGGLE) {
set_changed();
((Fl_Menu_Item*)v)->flags ^= FL_MENU_VALUE;
redraw();
} else if (v != value_) { // normal item
set_changed();
}
value_ = v;
if (when()&(FL_WHEN_CHANGED|FL_WHEN_RELEASE)) {
if (changed() || when()&FL_WHEN_NOT_CHANGED) {
clear_changed();
if (value_ && value_->callback_) value_->do_callback((Fl_Widget*)this);
else do_callback();
}
}
}
return v;
}
// turn on one of a set of radio buttons
void Fl_Menu_Item::setonly() {
flags |= FL_MENU_RADIO | FL_MENU_VALUE;
Fl_Menu_Item* j;
for (j = this; ; ) { // go down
if (j->flags & FL_MENU_DIVIDER) break; // stop on divider lines
j++;
if (!j->text || !j->radio()) break; // stop after group
j->clear();
}
for (j = this-1; ; j--) { // go up
if (!j->text || (j->flags&FL_MENU_DIVIDER) || !j->radio()) break;
j->clear();
}
}
Fl_Menu_::Fl_Menu_(int X,int Y,int W,int H,const char* l)
: Fl_Widget(X,Y,W,H,l) {
set_flag(SHORTCUT_LABEL);
box(FL_UP_BOX);
when(FL_WHEN_RELEASE_ALWAYS);
value_ = menu_ = 0;
alloc = 0;
selection_color(FL_SELECTION_COLOR);
textfont(FL_HELVETICA);
textsize(FL_NORMAL_SIZE);
textcolor(FL_BLACK);
down_box(FL_NO_BOX);
}
int Fl_Menu_::size() const {
if (!menu_) return 0;
return menu_->size();
}
void Fl_Menu_::menu(const Fl_Menu_Item* m) {
clear();
value_ = menu_ = (Fl_Menu_Item*)m;
}
#if 1
// this version is ok with new Fl_Menu_add code with fl_menu_array_owner:
void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
int n = m->size();
Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
memcpy(newMenu, m, n*sizeof(Fl_Menu_Item));
menu(newMenu);
alloc = 1; // make destructor free array, but not strings
// for convienence, provide way to change all the user data pointers:
if (user_data) for (; n--;) {
if (newMenu->callback_) newMenu->user_data_ = user_data;
newMenu++;
}
}
#else
// This is Guillaume Nodet's fixed version for the older Fl_Menu_add
// that enlarged the array at powers of 2:
void Fl_Menu_::copy(const Fl_Menu_Item* m, void* user_data) {
int i, s = m->size(), n=s;
for (i=0; n; n>>=1, i++);
n = 1 << i;
Fl_Menu_Item* newMenu = new Fl_Menu_Item[n];
memcpy(newMenu, m, s*sizeof(Fl_Menu_Item));
memset(newMenu+s, 0, (n-s)*sizeof(Fl_Menu_Item));
menu(newMenu);
alloc = 1; // make destructor free it
// for convienence, provide way to change all the user data pointers:
if (user_data) for (; s--;) {
if (newMenu->callback_) newMenu->user_data_ = user_data;
newMenu++;
}
}
#endif
Fl_Menu_::~Fl_Menu_() {
clear();
}
// Fl_Menu::add() uses this to indicate the owner of the dynamically-
// expanding array. We must not free this array:
Fl_Menu_* fl_menu_array_owner = 0;
void Fl_Menu_::clear() {
if (alloc) {
if (alloc>1) for (int i = size(); i--;)
if (menu_[i].text) free((void*)menu_[i].text);
if (this == fl_menu_array_owner)
fl_menu_array_owner = 0;
else
delete[] menu_;
menu_ = 0;
value_ = 0;
alloc = 0;
}
}
//
// End of "$Id: Fl_Menu_.cxx,v 1.7.2.5 1999/05/06 06:20:46 bill Exp $".
//