cb902eebe3
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8395 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
512 lines
22 KiB
C++
512 lines
22 KiB
C++
//
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// "$Id$"
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//
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// Definition of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2011 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/** \file Fl_Device.H
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\brief declaration of classes Fl_Device, Fl_Graphics_Driver, Fl_Surface_Device,
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Fl_Display_Device, Fl_Device_Plugin.
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*/
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#ifndef Fl_Device_H
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#define Fl_Device_H
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#include <FL/x.H>
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#include <FL/Fl_Plugin.H>
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Bitmap.H>
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#include <FL/Fl_Pixmap.H>
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#include <FL/Fl_RGB_Image.H>
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class Fl_Graphics_Driver;
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class Fl_Font_Descriptor;
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/** \brief Points to the driver that currently receives all graphics requests */
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FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
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/**
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signature of image generation callback function.
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\param[in] data user data passed to function
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\param[in] x,y,w position and width of scan line in image
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\param[out] buf buffer for generated image data. You must copy \p w
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pixels from scanline \p y, starting at pixel \p x
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to this buffer.
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*/
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typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
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#define REGION_STACK_SIZE 10
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#define REGION_STACK_MAX (REGION_STACK_SIZE - 1)
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#define MATRIX_STACK_SIZE 32
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#define MATRIX_STACK_MAX (MATRIX_STACK_SIZE - 1)
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/** A 2D coordinate transformation matrix
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*/
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struct matrix {double a, b, c, d, x, y;};
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// typedef what the x,y fields in a point are:
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#ifdef WIN32
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typedef int COORD_T;
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# define XPOINT XPoint
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#elif defined(__APPLE__)
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typedef float COORD_T;
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typedef struct { float x; float y; } QPoint;
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# define XPOINT QPoint
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extern float fl_quartz_line_width_;
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#else
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typedef short COORD_T;
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# define XPOINT XPoint
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#endif
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/**
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\brief All graphical output devices and all graphics systems.
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*/
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class FL_EXPORT Fl_Device {
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private:
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const char *type_; // pointer to class name
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protected:
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/** \brief Sets the class name */
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inline void class_name(const char *name) { type_ = name;};
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/** \brief A string that identifies each subclass of Fl_Device.
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Function class_name() applied to a device of this class returns this string.
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*/
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static const char *class_id;
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public:
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/**
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\brief Returns the name of the class of this object.
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*
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The class of an instance of an Fl_Device subclass can be checked with code such as:
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\code
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if ( instance->class_name() == Fl_Printer::class_id ) { ... }
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\endcode
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*/
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inline const char *class_name() {return type_;};
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};
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/**
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\brief A virtual class subclassed for each graphics driver FLTK uses.
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*
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The protected virtual methods of this class are those that a graphics driver should implement to
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support all of FLTK drawing functions.
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<br> The public API for drawing operations is functionally presented in \ref drawing and as function lists
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in the \ref fl_drawings and \ref fl_attributes modules.
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*/
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class FL_EXPORT Fl_Graphics_Driver : public Fl_Device {
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Fl_Font font_; // current font
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Fl_Fontsize size_; // current font size
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Fl_Color color_; // current color
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enum {LINE, LOOP, POLYGON, POINT_};
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int sptr;
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matrix stack[MATRIX_STACK_SIZE];
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matrix m;
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int n, p_size, gap_;
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XPOINT *p;
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int what;
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int fl_clip_state_number;
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int rstackptr;
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Fl_Region rstack[REGION_STACK_MAX];
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#ifdef WIN32
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int numcount;
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int counts[20];
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#endif
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Fl_Font_Descriptor *font_descriptor_;
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void transformed_vertex0(COORD_T x, COORD_T y);
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void fixloop();
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protected:
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/* ** \brief red color for background and/or mixing if device does not support masking or alpha *
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uchar bg_r_;
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** \brief green color for background and/or mixing if device does not support masking or alpha *
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uchar bg_g_;
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** \brief blue color for background and/or mixing if device does not support masking or alpha *
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uchar bg_b_; */
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friend class Fl_Pixmap;
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friend class Fl_Bitmap;
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friend class Fl_RGB_Image;
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friend void fl_rect(int x, int y, int w, int h);
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friend void fl_rectf(int x, int y, int w, int h);
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friend void fl_line_style(int style, int width, char* dashes);
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friend void fl_xyline(int x, int y, int x1);
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friend void fl_xyline(int x, int y, int x1, int y2);
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friend void fl_xyline(int x, int y, int x1, int y2, int x3);
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friend void fl_yxline(int x, int y, int y1);
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friend void fl_yxline(int x, int y, int y1, int x2);
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friend void fl_yxline(int x, int y, int y1, int x2, int y3);
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friend void fl_line(int x, int y, int x1, int y1);
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friend void fl_line(int x, int y, int x1, int y1, int x2, int y2);
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friend void fl_draw(const char *str, int n, int x, int y);
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friend void fl_draw(int angle, const char *str, int n, int x, int y);
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friend void fl_rtl_draw(const char *str, int n, int x, int y);
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friend void fl_font(Fl_Font face, Fl_Fontsize size);
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friend void fl_color(Fl_Color c);
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friend void fl_color(uchar r, uchar g, uchar b);
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friend void fl_point(int x, int y);
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friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2);
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friend void fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2);
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friend void fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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friend void fl_begin_points();
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friend void fl_begin_line();
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friend void fl_begin_loop();
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friend void fl_begin_polygon();
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friend void fl_vertex(double x, double y);
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friend void fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
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friend void fl_circle(double x, double y, double r);
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friend void fl_arc(double x, double y, double r, double start, double end);
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friend void fl_arc(int x, int y, int w, int h, double a1, double a2);
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friend void fl_pie(int x, int y, int w, int h, double a1, double a2);
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friend void fl_end_points();
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friend void fl_end_line();
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friend void fl_end_loop();
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friend void fl_end_polygon();
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friend void fl_transformed_vertex(double xf, double yf);
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friend void fl_push_clip(int x, int y, int w, int h);
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friend int fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
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friend int fl_not_clipped(int x, int y, int w, int h);
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friend void fl_push_no_clip();
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friend void fl_pop_clip();
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friend void fl_begin_complex_polygon();
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friend void fl_gap();
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friend void fl_end_complex_polygon();
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friend void fl_push_matrix();
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friend void fl_pop_matrix();
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friend void fl_mult_matrix(double a, double b, double c, double d, double x, double y);
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friend double fl_transform_x(double x, double y);
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friend double fl_transform_y(double x, double y);
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friend double fl_transform_dx(double x, double y);
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friend double fl_transform_dy(double x, double y);
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friend Fl_Region fl_clip_region();
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friend void fl_clip_region(Fl_Region r);
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friend void fl_restore_clip();
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friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend FL_EXPORT void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend void gl_start();
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matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
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/** \brief The constructor. */
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Fl_Graphics_Driver();
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/** \brief see fl_rect(int x, int y, int w, int h). */
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virtual void rect(int x, int y, int w, int h);
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/** \brief see fl_rectf(int x, int y, int w, int h). */
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virtual void rectf(int x, int y, int w, int h);
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/** \brief see fl_line_style(int style, int width, char* dashes). */
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virtual void line_style(int style, int width=0, char* dashes=0);
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/** \brief see fl_xyline(int x, int y, int x1). */
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virtual void xyline(int x, int y, int x1);
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/** \brief see fl_xyline(int x, int y, int x1, int y2). */
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virtual void xyline(int x, int y, int x1, int y2);
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/** \brief see fl_xyline(int x, int y, int x1, int y2, int x3). */
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virtual void xyline(int x, int y, int x1, int y2, int x3);
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/** \brief see fl_yxline(int x, int y, int y1). */
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virtual void yxline(int x, int y, int y1);
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/** \brief see fl_yxline(int x, int y, int y1, int x2). */
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virtual void yxline(int x, int y, int y1, int x2);
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/** \brief see fl_yxline(int x, int y, int y1, int x2, int y3). */
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virtual void yxline(int x, int y, int y1, int x2, int y3);
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/** \brief see fl_line(int x, int y, int x1, int y1). */
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virtual void line(int x, int y, int x1, int y1);
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/** \brief see fl_line(int x, int y, int x1, int y1, int x2, int y2). */
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virtual void line(int x, int y, int x1, int y1, int x2, int y2);
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/** \brief see fl_draw(const char *str, int n, int x, int y). */
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virtual void draw(const char *str, int n, int x, int y) = 0;
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/** \brief see fl_draw(int angle, const char *str, int n, int x, int y). */
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virtual void draw(int angle, const char *str, int n, int x, int y) = 0;
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/** \brief see fl_rtl_draw(const char *str, int n, int x, int y). */
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virtual void rtl_draw(const char *str, int n, int x, int y) = 0;
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/** \brief see fl_color(Fl_Color c). */
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virtual void color(Fl_Color c) {color_ = c;}
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/** \brief see fl_color(uchar r, uchar g, uchar b). */
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virtual void color(uchar r, uchar g, uchar b) = 0;
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/** \brief see fl_point(int x, int y). */
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virtual void point(int x, int y);
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/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2). */
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virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
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/** \brief see fl_loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
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virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2). */
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virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
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/** \brief see fl_polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3). */
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virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
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/** \brief see fl_begin_points(). */
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virtual void begin_points();
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/** \brief see fl_begin_line(). */
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virtual void begin_line();
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/** \brief see fl_begin_loop(). */
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virtual void begin_loop();
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/** \brief see fl_begin_polygon(). */
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virtual void begin_polygon();
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/** \brief see fl_vertex(double x, double y). */
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virtual void vertex(double x, double y);
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/** \brief see fl_curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3). */
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virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
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/** \brief see fl_circle(double x, double y, double r). */
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virtual void circle(double x, double y, double r);
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/** \brief see fl_arc(double x, double y, double r, double start, double end). */
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virtual void arc(double x, double y, double r, double start, double end);
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/** \brief see fl_arc(int x, int y, int w, int h, double a1, double a2). */
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virtual void arc(int x, int y, int w, int h, double a1, double a2);
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/** \brief see fl_pie(int x, int y, int w, int h, double a1, double a2). */
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virtual void pie(int x, int y, int w, int h, double a1, double a2);
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/** \brief see fl_end_points(). */
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virtual void end_points();
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/** \brief see fl_end_line(). */
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virtual void end_line();
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/** \brief see fl_end_loop(). */
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virtual void end_loop();
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/** \brief see fl_end_polygon(). */
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virtual void end_polygon();
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/** \brief see fl_begin_complex_polygon(). */
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virtual void begin_complex_polygon();
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/** \brief see fl_gap(). */
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virtual void gap();
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/** \brief see fl_end_complex_polygon(). */
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virtual void end_complex_polygon();
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/** \brief see fl_transformed_vertex(double xf, double yf). */
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virtual void transformed_vertex(double xf, double yf);
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/** \brief see fl_push_clip(int x, int y, int w, int h). */
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virtual void push_clip(int x, int y, int w, int h);
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/** \brief see fl_clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H). */
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virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H);
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/** \brief see fl_not_clipped(int x, int y, int w, int h). */
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virtual int not_clipped(int x, int y, int w, int h);
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/** \brief see fl_push_no_clip(). */
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virtual void push_no_clip();
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/** \brief see fl_pop_clip(). */
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virtual void pop_clip();
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/** \brief see fl_push_matrix(). */
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void push_matrix();
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/** \brief see fl_pop_matrix(). */
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void pop_matrix();
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/** \brief see fl_mult_matrix(double a, double b, double c, double d, double x, double y). */
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void mult_matrix(double a, double b, double c, double d, double x, double y);
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/** \brief see fl_transform_x(double x, double y). */
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double transform_x(double x, double y);
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/** \brief see fl_transform_y(double x, double y). */
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double transform_y(double x, double y);
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/** \brief see fl_transform_dx(double x, double y). */
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double transform_dx(double x, double y);
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/** \brief see fl_transform_dy(double x, double y). */
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double transform_dy(double x, double y);
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/** \brief see fl_clip_region(). */
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Fl_Region clip_region();
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/** \brief see fl_clip_region(Fl_Region r). */
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void clip_region(Fl_Region r);
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/** \brief see fl_restore_clip(). */
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void restore_clip();
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// Images
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/** \brief see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) = 0;
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/** \brief see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L). */
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virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) = 0;
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/** \brief see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
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virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) = 0;
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/** \brief see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D). */
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virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) = 0;
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// Image classes
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/** \brief Draws an Fl_RGB_Image object to the device.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) = 0;
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/** \brief Draws an Fl_Pixmap object to the device.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) = 0;
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/** \brief Draws an Fl_Bitmap object to the device.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) = 0;
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public:
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static const char *class_id;
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/** \brief see fl_font(Fl_Font face, Fl_Fontsize size). */
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virtual void font(Fl_Font face, Fl_Fontsize size) {font_ = face; size_ = size;}
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/** \brief see fl_font(void). */
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Fl_Font font() {return font_; }
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/** \brief see fl_size(). */
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Fl_Fontsize size() {return size_; }
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/** \brief see fl_color(void). */
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Fl_Color color() {return color_;}
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/** Returns a pointer to the current Fl_Font_Descriptor for the graphics driver */
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inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
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/** Sets the current Fl_Font_Descriptor for the graphics driver */
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inline void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
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/** \brief The destructor */
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virtual ~Fl_Graphics_Driver() {};
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};
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#if defined(__APPLE__) || defined(FL_DOXYGEN)
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/**
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\brief The Mac OS X-specific graphics class.
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*
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This class is implemented only on the Mac OS X platform.
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*/
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class FL_EXPORT Fl_Quartz_Graphics_Driver : public Fl_Graphics_Driver {
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public:
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/** \brief The constructor. */
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Fl_Quartz_Graphics_Driver() { class_name( class_id); };
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static const char *class_id;
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void color(Fl_Color c);
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void color(uchar r, uchar g, uchar b);
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void draw(const char* str, int n, int x, int y);
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void draw(int angle, const char *str, int n, int x, int y);
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void rtl_draw(const char* str, int n, int x, int y);
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void font(Fl_Font face, Fl_Fontsize size);
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void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
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void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
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void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
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void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
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};
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#endif
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#if defined(WIN32) || defined(FL_DOXYGEN)
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/**
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\brief The MSWindows-specific graphics class.
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*
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This class is implemented only on the MSWindows platform.
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*/
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class FL_EXPORT Fl_GDI_Graphics_Driver : public Fl_Graphics_Driver {
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public:
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/** \brief The constructor. */
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Fl_GDI_Graphics_Driver() { class_name ( class_id); };
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static const char *class_id;
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void color(Fl_Color c);
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void color(uchar r, uchar g, uchar b);
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void draw(const char* str, int n, int x, int y);
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void draw(int angle, const char *str, int n, int x, int y);
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void rtl_draw(const char* str, int n, int x, int y);
|
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void font(Fl_Font face, Fl_Fontsize size);
|
|
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
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void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
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void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
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void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
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|
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
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|
};
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|
#endif
|
|
#if !(defined(__APPLE__) || defined(WIN32))
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|
/**
|
|
\brief The Xlib-specific graphics class.
|
|
*
|
|
This class is implemented only on the Xlib platform.
|
|
*/
|
|
class Fl_Xlib_Graphics_Driver : public Fl_Graphics_Driver {
|
|
public:
|
|
/** \brief The constructor. */
|
|
Fl_Xlib_Graphics_Driver() { class_name ( class_id); };
|
|
static const char *class_id;
|
|
void color(Fl_Color c);
|
|
void color(uchar r, uchar g, uchar b);
|
|
void draw(const char* str, int n, int x, int y);
|
|
void draw(int angle, const char *str, int n, int x, int y);
|
|
void rtl_draw(const char* str, int n, int x, int y);
|
|
void font(Fl_Font face, Fl_Fontsize size);
|
|
void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
void draw(Fl_Bitmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
|
|
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
|
|
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
|
|
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
|
|
};
|
|
#endif
|
|
|
|
/**
|
|
\brief A surface that's susceptible to receive graphical output.
|
|
*/
|
|
class FL_EXPORT Fl_Surface_Device : public Fl_Device {
|
|
/** \brief The graphics driver in use by this surface. */
|
|
Fl_Graphics_Driver *_driver;
|
|
static Fl_Surface_Device *_surface; // the surface that currently receives graphics output
|
|
protected:
|
|
/** \brief Constructor that sets the graphics driver to use for the created surface. */
|
|
Fl_Surface_Device(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver; };
|
|
public:
|
|
static const char *class_id;
|
|
virtual void set_current(void);
|
|
/** \brief Sets the graphics driver of this drawing surface. */
|
|
inline void driver(Fl_Graphics_Driver *graphics_driver) {_driver = graphics_driver;};
|
|
/** \brief Returns the graphics driver of this drawing surface. */
|
|
inline Fl_Graphics_Driver *driver() {return _driver; };
|
|
/** \brief the surface that currently receives graphics output */
|
|
static inline Fl_Surface_Device *surface() {return _surface; };
|
|
/** \brief The destructor. */
|
|
virtual ~Fl_Surface_Device() {}
|
|
};
|
|
|
|
/**
|
|
\brief A display to which the computer can draw.
|
|
*/
|
|
class FL_EXPORT Fl_Display_Device : public Fl_Surface_Device {
|
|
static Fl_Display_Device *_display; // the platform display device
|
|
public:
|
|
static const char *class_id;
|
|
/** \brief A constructor that sets the graphics driver used by the display */
|
|
Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device( graphics_driver) { class_name( class_id); };
|
|
/** Returns the platform display device. */
|
|
static inline Fl_Display_Device *display_device() {return _display;};
|
|
};
|
|
|
|
/**
|
|
This plugin socket allows the integration of new device drivers for special
|
|
window or screen types. It is currently used to provide an automated printing
|
|
service for OpenGL windows, if linked with fltk_gl.
|
|
*/
|
|
class FL_EXPORT Fl_Device_Plugin : public Fl_Plugin {
|
|
public:
|
|
/** \brief The constructor */
|
|
Fl_Device_Plugin(const char *name)
|
|
: Fl_Plugin(klass(), name) { }
|
|
/** \brief Returns the class name */
|
|
virtual const char *klass() { return "fltk:device"; }
|
|
/** \brief Returns the plugin name */
|
|
virtual const char *name() = 0;
|
|
/** \brief Prints a widget
|
|
\param w the widget
|
|
\param x,y offsets where to print relatively to coordinates origin
|
|
\param height height of the current drawing area
|
|
*/
|
|
virtual int print(Fl_Widget* w, int x, int y, int height) = 0;
|
|
};
|
|
|
|
#endif // Fl_Device_H
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|