78039ecb55
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9706 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
102 lines
2.9 KiB
C++
102 lines
2.9 KiB
C++
//
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// "$Id$"
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//
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// Fullscreen window support for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Turning the border on/off by changing the motif_wm_hints property
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// works on Irix 4DWM. Does not appear to work for any other window
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// manager. Fullscreen still works on some window managers (fvwm is one)
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// because they allow the border to be placed off-screen.
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// Unfortunately most X window managers ignore changes to the border
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// and refuse to position the border off-screen, so attempting to make
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// the window full screen will lose the size of the border off the
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// bottom and right.
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#include <FL/Fl.H>
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#include <FL/x.H>
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#include <config.h>
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#if FLTK_ABI_VERSION < 10301
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int Fl_Window::no_fullscreen_x = 0;
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int Fl_Window::no_fullscreen_y = 0;
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int Fl_Window::no_fullscreen_w = 0;
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int Fl_Window::no_fullscreen_h = 0;
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#endif
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void Fl_Window::border(int b) {
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if (b) {
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if (border()) return;
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clear_flag(NOBORDER);
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} else {
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if (!border()) return;
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set_flag(NOBORDER);
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}
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#if defined(USE_X11)
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if (shown()) Fl_X::i(this)->sendxjunk();
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#elif defined(WIN32)
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// not yet implemented, but it's possible
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// for full fullscreen we have to make the window topmost as well
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#elif defined(__APPLE_QUARTZ__)
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// warning: not implemented in Quartz/Carbon
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#else
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# error unsupported platform
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#endif
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}
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/* Note: The previous implementation toggled border(). With this new
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implementation this is not necessary. Additionally, if we do that,
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the application may lose focus when switching out of fullscreen
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mode with some window managers. Besides, the API does not say that
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the FLTK border state should be toggled; it only says that the
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borders should not be *visible*.
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*/
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void Fl_Window::fullscreen() {
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no_fullscreen_x = x();
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no_fullscreen_y = y();
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no_fullscreen_w = w();
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no_fullscreen_h = h();
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if (shown() && !(flags() & Fl_Widget::FULLSCREEN)) {
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fullscreen_x();
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} else {
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set_flag(FULLSCREEN);
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}
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}
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void Fl_Window::fullscreen_off(int X,int Y,int W,int H) {
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if (shown() && (flags() & Fl_Widget::FULLSCREEN)) {
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fullscreen_off_x(X, Y, W, H);
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} else {
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clear_flag(FULLSCREEN);
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}
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no_fullscreen_x = no_fullscreen_y = no_fullscreen_w = no_fullscreen_h = 0;
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}
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void Fl_Window::fullscreen_off() {
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if (!no_fullscreen_x && !no_fullscreen_y) {
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// Window was initially created fullscreen - default to current monitor
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no_fullscreen_x = x();
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no_fullscreen_y = y();
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}
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fullscreen_off(no_fullscreen_x, no_fullscreen_y, no_fullscreen_w, no_fullscreen_h);
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}
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//
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// End of "$Id$".
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//
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