378 lines
12 KiB
C++
378 lines
12 KiB
C++
//
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// Fl_Grid widget header for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2021-2022 by Albrecht Schlosser.
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// Copyright 2022-2023 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#ifndef _FL_FL_GRID_H_
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#define _FL_FL_GRID_H_
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/** \file FL/Fl_Grid.H
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Fl_Grid container widget.
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*/
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#include <FL/Fl_Group.H>
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#include <FL/Fl_Rect.H>
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/** Fl_Grid type for child widget alignment control. */
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typedef unsigned short Fl_Grid_Align;
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/** Align the widget in the middle of the cell (default). */
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const Fl_Grid_Align FL_GRID_CENTER = 0x0000;
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/** Align the widget at the top of the cell. */
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const Fl_Grid_Align FL_GRID_TOP = 0x0001;
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/** Align the widget at the bottom of the cell. */
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const Fl_Grid_Align FL_GRID_BOTTOM = 0x0002;
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/** Align the widget at the left side of the cell. */
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const Fl_Grid_Align FL_GRID_LEFT = 0x0004;
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/** Align the widget at the right side of the cell. */
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const Fl_Grid_Align FL_GRID_RIGHT = 0x0008;
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/** Stretch the widget horizontally to fill the cell. */
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const Fl_Grid_Align FL_GRID_HORIZONTAL = 0x0010;
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/** Stretch the widget vertically to fill the cell. */
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const Fl_Grid_Align FL_GRID_VERTICAL = 0x0020;
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/** Stretch the widget in both directions to fill the cell. */
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const Fl_Grid_Align FL_GRID_FILL = 0x0030;
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/** Stretch the widget proportionally. */
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const Fl_Grid_Align FL_GRID_PROPORTIONAL = 0x0040;
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const Fl_Grid_Align FL_GRID_TOP_LEFT = FL_GRID_TOP | FL_GRID_LEFT;
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const Fl_Grid_Align FL_GRID_TOP_RIGHT = FL_GRID_TOP | FL_GRID_RIGHT;
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const Fl_Grid_Align FL_GRID_BOTTOM_LEFT = FL_GRID_BOTTOM | FL_GRID_LEFT;
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const Fl_Grid_Align FL_GRID_BOTTOM_RIGHT = FL_GRID_BOTTOM | FL_GRID_RIGHT;
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/**
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Fl_Grid is a container (layout) widget with multiple columns and rows.
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This container widget features very flexible layouts in columns and rows
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w/o the need to position each child widget in x/y coordinates.
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Widgets are assigned to grid cells (column, row) with their minimal sizes
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in \p w() and \p h(). The \p x() and \p y() positions are ignored and can
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be (0, 0). Fl_Grid calculates widget positions and resizes the widgets to
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fit into the grid. It is possible to create a single row or column of
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widgets with Fl_Grid.
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You should design your grid with the smallest possible sizes of all widgets
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in mind. Fl_Grid will automatically assign additional space to cells
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according to some rules (described later) when resizing the Fl_Grid widget.
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\b Hint: You should set a minimum window size to make sure the Fl_Grid is
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never resized below its minimal sizes. Resizing below the given widget
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sizes results in undefined behavior.
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Fl_Grid and other container widgets (e.g. Fl_Group) can be nested. One main
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advantage of this usage is that widget coordinates in embedded Fl_Group
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widgets become relative to the group and will be positioned as expected.
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\todo This (relative group coordinates of nested groups of Fl_Grid)
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needs explanation and maybe an example.
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Fl_Grid child widgets are handled by its base class Fl_Group but Fl_Grid
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stores additional data corresponding to each widget in internal grid cells.
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Fl_Grid children are allowed to span multiple columns and rows like HTML
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\<table\> cells. Individual children can have fixed sizes or be aligned
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inside their cells (left, right, top, bottom, and more) and/or follow
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their cell sizes when the Fl_Grid container is resized.
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Note to resizing: since Fl_Grid uses its own layout algorithm the normal
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Fl_Group::resizable() widget is ignored (if set). Calling init_sizes()
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is not necessary.
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\note Fl_Grid is, as of FLTK 1.4.0, still in experimental state and
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should be used with caution. The API can still be changed although it is
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assumed to be almost stable - as stable as possible for a first release.
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Example: Simple 3x3 Fl_Grid with five buttons:
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\n
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\code
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#include <FL/Fl.H>
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Grid.H>
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#include <FL/Fl_Button.H>
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int main(int argc, char **argv) {
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Fl_Double_Window *win = new Fl_Double_Window(320, 180, "3x3 Fl_Grid with Buttons");
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// create the Fl_Grid container with five buttons
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Fl_Grid *grid = new Fl_Grid(0, 0, win->w(), win->h());
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grid->layout(3, 3, 10, 10);
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grid->color(FL_WHITE);
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Fl_Button *b0 = new Fl_Button(0, 0, 0, 0, "New");
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Fl_Button *b1 = new Fl_Button(0, 0, 0, 0, "Options");
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Fl_Button *b3 = new Fl_Button(0, 0, 0, 0, "About");
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Fl_Button *b4 = new Fl_Button(0, 0, 0, 0, "Help");
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Fl_Button *b6 = new Fl_Button(0, 0, 0, 0, "Quit");
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// assign buttons to grid positions
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grid->widget(b0, 0, 0);
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grid->widget(b1, 0, 2);
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grid->widget(b3, 1, 1);
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grid->widget(b4, 2, 0);
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grid->widget(b6, 2, 2);
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grid->show_grid(0); // 1 to display grid helper lines
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grid->end();
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win->end();
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win->resizable(grid);
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win->size_range(300, 100);
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win->show(argc, argv);
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return Fl::run();
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}
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\endcode
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\image html Fl_Grid.png
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\image latex Fl_Grid.png "Simple 3x3 Fl_Grid" width=7cm
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\image html Fl_Grid_show_grid_1.png
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\image latex Fl_Grid_show_grid_1.png "show_grid() set to 1" width=7cm
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*/
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class FL_EXPORT Fl_Grid : public Fl_Group {
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friend class Fl_Grid_Type;
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public:
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class Cell {
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friend class Fl_Grid;
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private:
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Cell *next_; // next cell in row
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short row_; // row number
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short col_; // column number
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short rowspan_; // row span (1 - n)
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short colspan_; // column span (1 - n)
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Fl_Grid_Align align_; // widget alignment in its cell
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Fl_Widget *widget_; // assigned widget
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int w_; // minimal widget width
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int h_; // minimal widget height
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public:
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void Cell_() {
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next_ = NULL;
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row_ = 0;
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col_ = 0;
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rowspan_ = 1;
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colspan_ = 1;
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widget_ = NULL;
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w_ = 0;
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h_ = 0;
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align_ = 0;
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}
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Cell(int row, int col) {
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Cell_();
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row_ = row;
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col_ = col;
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}
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Cell(Fl_Widget *w, int row, int col) {
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Cell_();
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widget_ = w;
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row_ = row;
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col_ = col;
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}
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~Cell() {}
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Fl_Widget *widget() const { return widget_; }
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short row() const { return row_; }
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short col() const { return col_; }
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void rowspan(short v) { rowspan_ = v; }
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void colspan(short v) { colspan_ = v; }
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short rowspan() const { return rowspan_; }
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short colspan() const { return colspan_; }
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void align(Fl_Grid_Align align) { align_ = align; }
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Fl_Grid_Align align() const { return align_; }
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void minimum_size(int w, int h) { if (w>=0) w_ = w; if (h>=0) h_ = h; }
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void minimum_size(int *w, int *h) const { if (w) *w = w_; if (h) *h = h_; }
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}; // class Cell
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private:
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class Row;
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class Col;
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short rows_;
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short cols_;
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short margin_left_; // left margin
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short margin_top_; // top margin
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short margin_right_; // right margin
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short margin_bottom_; // bottom margin
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short gap_row_; // gap between rows
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short gap_col_; // gap between columns
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Fl_Rect old_size; // only for resize callback (TBD)
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Col *Cols_; // array of columns
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Row *Rows_; // array of rows
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bool need_layout_; // true if layout needs to be calculated
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protected:
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Fl_Color grid_color; // color for drawing the grid lines (design helper)
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bool draw_grid_; // draw the grid for testing / design
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protected:
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void init();
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Cell *add_cell(int row, int col);
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void remove_cell(int row, int col);
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public:
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Fl_Grid(int X, int Y, int W, int H, const char *L = 0);
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virtual ~Fl_Grid();
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// define and manage the layout and resizing
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virtual void layout(int rows, int cols, int margin = -1, int gap = -1);
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virtual void layout();
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virtual void clear_layout();
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virtual void resize(int X, int Y, int W, int H) FL_OVERRIDE;
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short rows() const { return rows_; }
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short cols() const { return cols_; }
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/**
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Request or reset the request to calculate the layout of children.
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If called with \p true (1) this calls redraw() to schedule a
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full draw(). When draw is eventually called, the layout is
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(re)calculated before actually drawing the widget.
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\param[in] set 1 to request layout calculation,\n
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0 to reset the request
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*/
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void need_layout(int set) {
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if (set) {
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need_layout_ = true;
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redraw();
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}
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else {
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need_layout_ = false;
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}
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}
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/**
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Return whether layout calculation is required.
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*/
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bool need_layout() const {
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return need_layout_;
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}
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protected:
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virtual void draw() FL_OVERRIDE;
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void on_remove(int) FL_OVERRIDE;
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virtual void draw_grid(); // draw grid lines for debugging
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public:
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// get and set individual margins
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virtual void margin(int left, int top = -1, int right = -1, int bottom = -1);
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int margin(int *left, int *top, int *right, int *bottom) const;
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// get and set default row and column gaps for all rows and columns, respectively
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virtual void gap(int row_gap, int col_gap = -1); // set default row and column gap(s)
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void gap(int *row_gap, int *col_gap) const;
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// find cells, get cell pointers
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Fl_Grid::Cell* cell(int row, int col) const;
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Fl_Grid::Cell* cell(Fl_Widget *widget) const;
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// assign a widget to a cell
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Fl_Grid::Cell* widget(Fl_Widget *wi, int row, int col, Fl_Grid_Align align = FL_GRID_FILL);
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Fl_Grid::Cell* widget(Fl_Widget *wi, int row, int col, int rowspan, int colspan, Fl_Grid_Align align = FL_GRID_FILL);
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// set minimal column and row sizes (widths and heights, respectively),
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// set row and column specific gaps and weights
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void col_width(int col, int value);
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void col_width(const int *value, size_t size);
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int col_width(int col) const;
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void col_weight(int col, int value);
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void col_weight(const int *value, size_t size);
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int col_weight(int col) const;
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void col_gap(int col, int value);
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void col_gap(const int *value, size_t size);
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int col_gap(int col) const;
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void row_height(int row, int value);
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void row_height(const int *value, size_t size);
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int row_height(int row) const;
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void row_weight(int row, int value);
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void row_weight(const int *value, size_t size);
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int row_weight(int row) const;
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void row_gap(int row, int value);
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void row_gap(const int *value, size_t size);
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int row_gap(int row) const;
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int computed_col_width(int col) const;
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int computed_row_height(int row) const;
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/**
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Enable or disable drawing of the grid helper lines for visualization.
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Use this method during the design stage of your Fl_Grid widget or
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for debugging if widgets are not positioned as intended.
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The default is a light green color but you can change it for better
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contrast if needed, see show_grid(int set, Fl_Color col).
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\note You can define the environment variable \c FLTK_GRID_DEBUG=1
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to set show_grid(1) for all Fl_Grid widgets at construction time.
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This enables you to debug the grid layout w/o changing code.
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\param[in] set 1 (true) = draw, 0 = don't draw the grid
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\see show_grid(int set, Fl_Color col)
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*/
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void show_grid(int set) {
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draw_grid_ = set ? true : false;
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}
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/**
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Enable or disable drawing of the grid helper lines for visualization.
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This method also sets the color used for the helper lines.
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The default is a light green color but you can change it to any color
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for better contrast if needed.
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\param[in] set 1 (true) = draw, 0 = don't draw the grid
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\param[in] col color to use for the grid helper lines
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\see show_grid(int set)
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*/
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void show_grid(int set, Fl_Color col) {
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draw_grid_ = set ? true : false;
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grid_color = col;
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}
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void debug(int level = 127);
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}; // class Fl_Grid
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#endif // _FL_FL_GRID_H_
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