fltk/FL/names.h
Albrecht Schlosser 6d4b93e9c7 Finally remove FLTK_ABI_VERSION preprocessor macro from code.
FLTK_ABI_VERSION has been renamed to FL_ABI_VERSION in FLTK 1.4.0.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12121 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2016-11-19 01:20:53 +00:00

122 lines
2.8 KiB
C

//
// "$Id$"
//
// Event names header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2016 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// http://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Thanks to Greg Ercolano for this addition.
#ifndef FL_NAMES_H
#define FL_NAMES_H
/** \defgroup fl_events Events handling functions
@{
*/
/**
This is an array of event names you can use to convert event numbers into names.
The array gets defined inline wherever your '\#include <FL/names.h>' appears.
\b Example:
\code
#include <FL/names.h> // array will be defined here
int MyClass::handle(int e) {
printf("Event was %s (%d)\n", fl_eventnames[e], e);
// ..resulting output might be e.g. "Event was FL_PUSH (1)"..
[..]
}
\endcode
*/
const char * const fl_eventnames[] =
{
"FL_NO_EVENT",
"FL_PUSH",
"FL_RELEASE",
"FL_ENTER",
"FL_LEAVE",
"FL_DRAG",
"FL_FOCUS",
"FL_UNFOCUS",
"FL_KEYDOWN",
"FL_KEYUP",
"FL_CLOSE",
"FL_MOVE",
"FL_SHORTCUT",
"FL_DEACTIVATE",
"FL_ACTIVATE",
"FL_HIDE",
"FL_SHOW",
"FL_PASTE",
"FL_SELECTIONCLEAR",
"FL_MOUSEWHEEL",
"FL_DND_ENTER",
"FL_DND_DRAG",
"FL_DND_LEAVE",
"FL_DND_RELEASE",
"FL_SCREEN_CONFIGURATION_CHANGED",
"FL_FULLSCREEN",
"FL_ZOOM_GESTURE",
"FL_EVENT_27", // not yet defined, just in case it /will/ be defined ...
"FL_EVENT_28", // not yet defined, just in case it /will/ be defined ...
"FL_EVENT_29", // not yet defined, just in case it /will/ be defined ...
"FL_EVENT_30" // not yet defined, just in case it /will/ be defined ...
};
/**
This is an array of font names you can use to convert font numbers into names.
The array gets defined inline wherever your '\#include <FL/names.h>' appears.
\b Example:
\code
#include <FL/names.h> // array will be defined here
int MyClass::my_callback(Fl_Widget *w, void*) {
int fnum = w->labelfont();
// Resulting output might be e.g. "Label's font is FL_HELVETICA (0)"
printf("Label's font is %s (%d)\n", fl_fontnames[fnum], fnum);
// ..resulting output might be e.g. "Label's font is FL_HELVETICA (0)"..
[..]
}
\endcode
*/
const char * const fl_fontnames[] =
{
"FL_HELVETICA",
"FL_HELVETICA_BOLD",
"FL_HELVETICA_ITALIC",
"FL_HELVETICA_BOLD_ITALIC",
"FL_COURIER",
"FL_COURIER_BOLD",
"FL_COURIER_ITALIC",
"FL_COURIER_BOLD_ITALIC",
"FL_TIMES",
"FL_TIMES_BOLD",
"FL_TIMES_ITALIC",
"FL_TIMES_BOLD_ITALIC",
"FL_SYMBOL",
"FL_SCREEN",
"FL_SCREEN_BOLD",
"FL_ZAPF_DINGBATS",
};
/** @} */
#endif /* FL_NAMES_H */
//
// End of "$Id$".
//