78d853891c
Now you can set OPTION_BUILD_SHARED_LIBS:BOOL=ON to build FLTK dll's with Visual Studio. Tested and works (Visual Studio 2010 + 2015). Note: Linux fixes included, tested and works (Ubuntu). Todo: dll names and target directories may need some changes. We really need to get rid of that "_SHARED" suffix in .so names. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11867 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
75 lines
2.3 KiB
C
75 lines
2.3 KiB
C
//
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// "$Id$"
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//
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// WIN32 header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Do not directly include this file, instead use <FL/x.H>. It will
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// include this file if WIN32 is defined. This is to encourage
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// portability of even the system-specific code...
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#ifndef FL_DOXYGEN
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#ifndef Fl_X_H
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# error "Never use <FL/win32.H> directly; include <FL/x.H> instead."
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#endif // !Fl_X_H
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#include <windows.h>
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typedef HWND Window;
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// this part is included only when compiling the FLTK library or if requested explicitly
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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// In some of the distributions, the gcc header files are missing some stuff:
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#ifndef LPMINMAXINFO
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#define LPMINMAXINFO MINMAXINFO*
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#endif
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#ifndef VK_LWIN
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#define VK_LWIN 0x5B
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#define VK_RWIN 0x5C
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#define VK_APPS 0x5D
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#endif
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extern FL_EXPORT UINT fl_wake_msg;
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extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid()
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extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid()
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extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays!
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extern void fl_release_dc(HWND w, HDC dc);
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extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
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#endif // FL_LIBRARY || FL_INTERNALS
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// most recent fl_color() or fl_rgbcolor() points at one of these:
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extern FL_EXPORT struct Fl_XMap {
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COLORREF rgb; // this should be the type the RGB() macro returns
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HPEN pen; // pen, 0 if none created yet
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int brush; // ref to solid brush, 0 if none created yet
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} *fl_current_xmap;
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inline COLORREF fl_RGB() {return fl_current_xmap->rgb;}
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inline HPEN fl_pen() {return fl_current_xmap->pen;}
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FL_EXPORT HBRUSH fl_brush(); // allocates a brush if necessary
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FL_EXPORT HBRUSH fl_brush_action(int); // now does the real work
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extern FL_EXPORT HINSTANCE fl_display;
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extern FL_EXPORT HDC fl_gc;
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extern FL_EXPORT MSG fl_msg;
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extern FL_EXPORT HDC fl_GetDC(Window);
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extern FL_EXPORT HDC fl_makeDC(HBITMAP);
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#endif // FL_DOXYGEN
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//
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// End of "$Id$".
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//
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