fltk/CMake/FLTK-Functions.cmake
Albrecht Schlosser fd5cd80935 Introduce "Modern CMake" in FLTK
This is a big commit and there are too many changes to list them all.
The main changes are:

- rename all CMake build options to 'FLTK_*'
- export library targets with namespace (prefix) 'fltk::'
- standardize shared library target names with suffix '-shared'
- set public build properties on libraries for consumers
- document library names and aliases in README.CMake.txt
- document changes in "Migrating Code from FLTK 1.3 to 1.4"
- partial backwards compatibility for old user projects

Included but not directly related changes:

- fix Windows (Visual Studio) DLL build
- add CMake function fl_debug_target() to show target properties
- don't build test programs if FLTK is a subproject
- internal: reformat CMake code: remove space before '('

Thanks to Matthias and Manolo for their help, testing, and feeback.
2024-02-07 18:37:34 +01:00

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2.9 KiB
CMake

#
# FLTK-Functions.cmake
# Originally written by Michael Surette
#
# Copyright 1998-2024 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
################################################################################
# functions used by the build system and exported for the end-user
################################################################################
################################################################################
#
# fltk_run_fluid: Run fluid to compile fluid (.fl) files
#
# Usage: fltk_run_fluid(SOURCES "FLUID_SOURCE [.. FLUID_SOURCE]")
#
# Input: The CMake variable "FL_FILES" must contain a list of input
# file names. Only names ending in ".fl" are considered and
# compiled to their ".cxx" and ".h" files which are stored
# in the current build directory.
#
# Output: "SOURCES" is used as a CMake variable name that is assigned the
# names of the compiled ".cxx" files as a ";" separated list in the
# parent scope (the caller's scope).
#
################################################################################
function(fltk_run_fluid SOURCES FL_FILES)
if(NOT FLTK_FLUID_EXECUTABLE)
message(WARNING "Not building ${FL_FILES}. FLUID executable not found.")
return()
endif()
set(CXX_FILES)
foreach(src ${FL_FILES})
if("${src}" MATCHES "\\.fl$")
string(REGEX REPLACE "(.*).fl" \\1 basename ${src})
add_custom_command(
OUTPUT "${basename}.cxx" "${basename}.h"
COMMAND ${FLTK_FLUID_EXECUTABLE} -c ${CMAKE_CURRENT_SOURCE_DIR}/${src}
DEPENDS ${src}
MAIN_DEPENDENCY ${src}
)
list(APPEND CXX_FILES "${basename}.cxx")
endif()
endforeach()
set(${SOURCES} ${CXX_FILES} PARENT_SCOPE)
endfunction(fltk_run_fluid SOURCES FL_FILES)
################################################################################
#
# fltk_set_bundle_icon: Set the bundle icon for macOS bundles
#
# This function sets macOS specific target properties. These properties are
# ignored on other platforms.
#
# Usage: fltk_set_bundle_icon(TARGET ICON_PATH)
#
# TARGET must be a valid CMake target that has been created before this
# function is called. It must not be an alias name.
#
################################################################################
function(fltk_set_bundle_icon TARGET ICON_PATH)
get_filename_component(ICON_NAME "${ICON_PATH}" NAME)
set_target_properties(${TARGET}
PROPERTIES
MACOSX_BUNDLE_ICON_FILE "${ICON_NAME}"
RESOURCE "${ICON_PATH}"
)
endfunction(fltk_set_bundle_icon TARGET ICON_PATH)