fltk/src/Fl_Overlay_Window.cxx
Michael R Sweet 1a86a0ede0 The great heading change - now use standard LGPL header with CVS tags.
git-svn-id: file:///fltk/svn/fltk/trunk@19 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
1998-10-19 20:46:58 +00:00

144 lines
4.2 KiB
C++

//
// "$Id"
//
// Overlay window code for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems to "fltk-bugs@easysw.com".
//
// A window using double-buffering and able to draw an overlay
// on top of that. Uses the hardware to draw the overlay if
// possible, otherwise it just draws in the front buffer.
#include <config.h>
#include <FL/Fl.H>
#include <FL/Fl_Overlay_Window.H>
#include <FL/fl_draw.H>
#include <FL/x.H>
void Fl_Overlay_Window::show() {
Fl_Double_Window::show();
if (overlay_ && overlay_ != this) overlay_->show();
}
void Fl_Overlay_Window::hide() {
Fl_Double_Window::hide();
}
void Fl_Overlay_Window::flush() {
// turn off the bit set by redraw_overlay:
clear_damage(damage()&~FL_DAMAGE_OVERLAY);
// even if damage() == 0, flush() will erase the fake overlay by
// copying back buffer over it. It will also set the clip to the
// region made by all the expose events:
Fl_Double_Window::flush();
// Now draw the fake overlay, if any, using the current clip:
if (overlay_ == this) draw_overlay();
}
void Fl_Overlay_Window::resize(int X, int Y, int W, int H) {
Fl_Double_Window::resize(X,Y,W,H);
if (overlay_ && overlay_!=this) overlay_->resize(0,0,w(),h());
}
Fl_Overlay_Window::~Fl_Overlay_Window() {
hide();
// delete overlay; this is done by ~Fl_Group
}
#if !HAVE_OVERLAY
int Fl_Overlay_Window::can_do_overlay() {return 0;}
void Fl_Overlay_Window::redraw_overlay() {overlay_ = this; damage(FL_DAMAGE_OVERLAY);}
#else
extern XVisualInfo *fl_find_overlay_visual();
extern XVisualInfo *fl_overlay_visual;
extern Colormap fl_overlay_colormap;
extern unsigned long fl_transparent_pixel;
static GC gc; // the GC used by all X windows
extern uchar fl_overlay; // changes how fl_color(x) works
class _Fl_Overlay : public Fl_Window {
friend class Fl_Overlay_Window;
void flush();
void show();
public:
_Fl_Overlay(int x, int y, int w, int h) :
Fl_Window(x,y,w,h) {deactivate();}
};
int Fl_Overlay_Window::can_do_overlay() {
return fl_find_overlay_visual() != 0;
}
void _Fl_Overlay::show() {
if (shown()) {Fl_Window::show(); return;}
fl_background_pixel = int(fl_transparent_pixel);
Fl_X::make_xid(this, fl_overlay_visual, fl_overlay_colormap);
fl_background_pixel = -1;
// find the outermost window to tell wm about the colormap:
Fl_Window *w = window();
for (;;) {Fl_Window *w1 = w->window(); if (!w1) break; w = w1;}
XSetWMColormapWindows(fl_display, fl_xid(w), &(Fl_X::i(this)->xid), 1);
}
void _Fl_Overlay::flush() {
fl_window = fl_xid(this);
if (!gc) gc = XCreateGC(fl_display, fl_xid(this), 0, 0);
fl_gc = gc;
fl_overlay = 1;
Fl_Overlay_Window *w = (Fl_Overlay_Window *)parent();
Fl_X *i = Fl_X::i(this);
if (damage() != FL_DAMAGE_EXPOSE) XClearWindow(fl_display, fl_xid(this));
fl_clip_region(i->region); i->region = 0;
w->draw_overlay();
fl_overlay = 0;
}
void Fl_Overlay_Window::redraw_overlay() {
if (!fl_display) return; // this prevents fluid -c from opening display
if (!overlay_) {
if (can_do_overlay()) {
Fl_Group::current(this);
overlay_ = new _Fl_Overlay(0,0,w(),h());
Fl_Group::current(0);
} else {
overlay_ = this; // fake the overlay
}
}
if (shown()) {
if (overlay_ == this)
damage(FL_DAMAGE_OVERLAY);
else if (!overlay_->shown())
overlay_->show();
else
overlay_->redraw();
}
}
#endif
//
// End of "$Id: Fl_Overlay_Window.cxx,v 1.4 1998/10/19 20:45:57 mike Exp $".
//