2b85bf8168
**** THIS CODE COMPILES BUT DOES NOT WORK. **** TODO: fix event handling - getting blank windows, etc. TODO: re-port OpenGL code. TODO: add support for images with alpha. TODO: add support for more then just beeps in fl_beep(). TODO: other stuff I'm sure... git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1765 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
205 lines
6.4 KiB
C++
205 lines
6.4 KiB
C++
//
|
|
// "$Id: fl_shortcut.cxx,v 1.4.2.9.2.1 2001/11/27 17:44:08 easysw Exp $"
|
|
//
|
|
// Shortcut support routines for the Fast Light Tool Kit (FLTK).
|
|
//
|
|
// Copyright 1998-2001 by Bill Spitzak and others.
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Library General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 2 of the License, or (at your option) any later version.
|
|
//
|
|
// This library is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
// Library General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Library General Public
|
|
// License along with this library; if not, write to the Free Software
|
|
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
|
|
// USA.
|
|
//
|
|
// Please report all bugs and problems to "fltk-bugs@fltk.org".
|
|
//
|
|
|
|
// Code to test and parse fltk shortcut numbers.
|
|
//
|
|
// A shortcut is a keysym or'd with shift flags. In the simplest
|
|
// sense a shortcut is matched if the shift state is exactly as
|
|
// given and the key returning that keysym is pressed.
|
|
//
|
|
// To make it easier to match some things it is more complex:
|
|
//
|
|
// Only FL_META, FL_ALT, FL_SHIFT, and FL_CTRL must be "off". A
|
|
// zero in the other shift flags indicates "dont care".
|
|
//
|
|
// It also checks against the first character of Fl::event_text(),
|
|
// and zero for FL_SHIFT means "don't care".
|
|
// This allows punctuation shortcuts like "#" to work (rather than
|
|
// calling it "shift+3")
|
|
|
|
#include <FL/Fl.H>
|
|
#include <FL/Fl_Widget.H>
|
|
#include <FL/Fl_Button.H>
|
|
#include <FL/fl_draw.H>
|
|
#include <ctype.h>
|
|
#include <string.h>
|
|
#if !defined(WIN32) && !defined(__APPLE__)
|
|
#include <FL/x.H>
|
|
#endif
|
|
|
|
int Fl::test_shortcut(int shortcut) {
|
|
if (!shortcut) return 0;
|
|
|
|
int shift = Fl::event_state();
|
|
// see if any required shift flags are off:
|
|
if ((shortcut&shift) != (shortcut&0x7fff0000)) return 0;
|
|
// record shift flags that are wrong:
|
|
int mismatch = (shortcut^shift)&0x7fff0000;
|
|
// these three must always be correct:
|
|
if (mismatch&(FL_META|FL_ALT|FL_CTRL)) return 0;
|
|
|
|
int key = shortcut & 0xffff;
|
|
|
|
// if shift is also correct, check for exactly equal keysyms:
|
|
if (!(mismatch&(FL_SHIFT)) && key == Fl::event_key()) return 1;
|
|
|
|
// try matching ascii, ignore shift:
|
|
if (key == event_text()[0]) return 1;
|
|
|
|
// kludge so that Ctrl+'_' works (as opposed to Ctrl+'^_'):
|
|
if ((shift&FL_CTRL) && key >= 0x3f && key <= 0x5F
|
|
&& event_text()[0]==(key^0x40)) return 1;
|
|
return 0;
|
|
}
|
|
|
|
#if defined(WIN32) || defined(__APPLE__) // if not X
|
|
// This table must be in numeric order by fltk (X) keysym number:
|
|
struct Keyname {int key; const char* name;};
|
|
static Keyname table[] = {
|
|
{FL_BackSpace, "Backspace"},
|
|
{FL_Tab, "Tab"},
|
|
{0xff0b/*XK_Clear*/, "Clear"},
|
|
{FL_Enter, "Enter"}, // X says "Enter"
|
|
{FL_Pause, "Pause"},
|
|
{FL_Scroll_Lock, "Scroll_Lock"},
|
|
{FL_Escape, "Escape"},
|
|
{FL_Home, "Home"},
|
|
{FL_Left, "Left"},
|
|
{FL_Up, "Up"},
|
|
{FL_Right, "Right"},
|
|
{FL_Down, "Down"},
|
|
{FL_Page_Up, "Page_Up"}, // X says "Prior"
|
|
{FL_Page_Down,"Page_Down"}, // X says "Next"
|
|
{FL_End, "End"},
|
|
{FL_Print, "Print"},
|
|
{FL_Insert, "Insert"},
|
|
{FL_Menu, "Menu"},
|
|
{FL_Num_Lock, "Num_Lock"},
|
|
{FL_KP_Enter, "KP_Enter"},
|
|
{FL_Shift_L, "Shift_L"},
|
|
{FL_Shift_R, "Shift_R"},
|
|
{FL_Control_L,"Control_L"},
|
|
{FL_Control_R,"Control_R"},
|
|
{FL_Caps_Lock,"Caps_Lock"},
|
|
{FL_Meta_L, "Meta_L"},
|
|
{FL_Meta_R, "Meta_R"},
|
|
{FL_Alt_L, "Alt_L"},
|
|
{FL_Alt_R, "Alt_R"},
|
|
{FL_Delete, "Delete"}
|
|
};
|
|
#endif
|
|
|
|
const char * fl_shortcut_label(int shortcut) {
|
|
static char buf[20];
|
|
char *p = buf;
|
|
if (!shortcut) {*p = 0; return buf;}
|
|
#ifdef __APPLE__
|
|
//++ to avoid getting stoned and feathered by mac users we should replace the text with the correct symbols
|
|
if (shortcut & FL_SHIFT) {strcpy(p,"shift+"); p += 6;} //: Mac hollow up arrow
|
|
if (shortcut & FL_META) {strcpy(p,"ctrl+"); p += 6;} //: Mac 'cotrol'
|
|
if (shortcut & FL_ALT) {strcpy(p,"option+"); p += 4;} //: Mac 'Option' or fancy switch symbol
|
|
if (shortcut & FL_CTRL) {strcpy(p,"cmd+"); p += 4;} //: Mac Apple or Curlyflour
|
|
#else
|
|
if (shortcut & FL_META) {strcpy(p,"Meta+"); p += 5;}
|
|
if (shortcut & FL_ALT) {strcpy(p,"Alt+"); p += 4;}
|
|
if (shortcut & FL_SHIFT) {strcpy(p,"Shift+"); p += 6;}
|
|
if (shortcut & FL_CTRL) {strcpy(p,"Ctrl+"); p += 5;}
|
|
#endif // __APPLE__
|
|
int key = shortcut & 0xFFFF;
|
|
#if defined(WIN32) || defined(__APPLE__) // if not X
|
|
if (key >= FL_F && key <= FL_F_Last) {
|
|
*p++ = 'F';
|
|
if (key > FL_F+9) *p++ = (key-FL_F)/10+'0';
|
|
*p++ = (key-FL_F)%10 + '0';
|
|
} else {
|
|
// binary search the table for a match:
|
|
int a = 0;
|
|
int b = sizeof(table)/sizeof(*table);
|
|
while (a < b) {
|
|
int c = (a+b)/2;
|
|
if (table[c].key == key) {
|
|
if (p > buf) {strcpy(p,table[c].name); return buf;}
|
|
return table[c].name;
|
|
}
|
|
if (table[c].key < key) a = c+1;
|
|
else b = c;
|
|
}
|
|
if (key >= FL_KP && key <= FL_KP_Last) {
|
|
// mark keypad keys with KP_ prefix
|
|
strcpy(p,"KP_"); p += 3;
|
|
*p++ = uchar(key & 127);
|
|
} else {
|
|
// if none found, use the keystroke as a match:
|
|
*p++ = uchar(key);
|
|
}
|
|
}
|
|
*p = 0;
|
|
return buf;
|
|
#else
|
|
const char* q;
|
|
if (key == FL_Enter || key == '\r') q="Enter"; // don't use Xlib's "Return":
|
|
else if (key > 32 && key < 0x100) q = 0;
|
|
else q = XKeysymToString(key);
|
|
if (!q) {*p++ = uchar(key); *p = 0; return buf;}
|
|
if (p > buf) {strcpy(p,q); return buf;} else return q;
|
|
#endif
|
|
}
|
|
|
|
// Emulation of XForms named shortcuts
|
|
#include <stdlib.h>
|
|
int fl_old_shortcut(const char* s) {
|
|
if (!s || !*s) return 0;
|
|
int n = 0;
|
|
if (*s == '#') {n |= FL_ALT; s++;}
|
|
if (*s == '+') {n |= FL_SHIFT; s++;}
|
|
if (*s == '^') {n |= FL_CTRL; s++;}
|
|
if (s[1]) return n | (int)strtol(s,0,0); // allow 0xf00 to get any key
|
|
return n | *s;
|
|
}
|
|
|
|
// Tests for &x shortcuts in button labels:
|
|
|
|
int Fl_Widget::test_shortcut(const char *label) {
|
|
char c = Fl::event_text()[0];
|
|
if (!c || !label) return 0;
|
|
for (;;) {
|
|
if (!*label) return 0;
|
|
if (*label++ == '&' && *label) {
|
|
if (*label == '&') label++;
|
|
else if (*label == c) return 1;
|
|
else return 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
int Fl_Widget::test_shortcut() {
|
|
if (!(flags()&SHORTCUT_LABEL)) return 0;
|
|
return test_shortcut(label());
|
|
}
|
|
|
|
//
|
|
// End of "$Id: fl_shortcut.cxx,v 1.4.2.9.2.1 2001/11/27 17:44:08 easysw Exp $".
|
|
//
|