fltk/test/navigation.cxx
Albrecht Schlosser f09e17c3c5 Remove $Id$ tags, update URL's, and more
- remove obsolete svn '$Id$' tags from all source files
- update .fl files and generated files accordingly
- replace 'http://www.fltk.org' URL's with 'https://...'
- replace bug report URL 'str.php' with 'bugs.php'
- remove trailing whitespace
- fix other whitespace errors flagged by Git
- add and/or fix missing or wrong standard headers
- convert tabs to spaces in all source files

The only relevant code changes are in the fluid/ folder where
some .fl files and other source files were used to generate
the '$Id' headers and footers.
2020-07-06 20:28:20 +02:00

69 lines
2.4 KiB
C++

//
// Navigation test program for the Fast Light Tool Kit (FLTK).
//
// Silly test of navigation keys. This is not a recommended method of
// laying out your panels!
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#include <stdio.h>
#include <stdlib.h>
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Input.H>
#include <FL/Fl_Light_Button.H>
#define WIDTH 600
#define HEIGHT 300
#define GRID 25
void ToggleArrowFocus_CB(Fl_Widget *w, void*) {
Fl_Light_Button *b = (Fl_Light_Button*)w;
Fl::option(Fl::OPTION_ARROW_FOCUS, b->value() ? true : false);
}
int main(int argc, char **argv) {
if (argc > 1) srand(atoi(argv[1]));
Fl_Window window(WIDTH,HEIGHT+40,argv[0]);
// Include a toggle button to control arrow focus
Fl_Light_Button arrowfocus_butt(10,HEIGHT+10,130,20," Arrow Focus");
arrowfocus_butt.callback(ToggleArrowFocus_CB);
arrowfocus_butt.value(Fl::option(Fl::OPTION_ARROW_FOCUS) ? 1 : 0); // use default
arrowfocus_butt.tooltip("Control horizontal arrow key focus navigation behavior.\n"
"e.g. Fl::OPTION_ARROW_FOCUS");
window.end(); // don't auto-add children
for (int i = 0; i<10000; i++) {
// make up a random size of widget:
int x = rand()%(WIDTH/GRID+1) * GRID;
int y = rand()%(HEIGHT/GRID+1) * GRID;
int w = rand()%(WIDTH/GRID+1) * GRID;
if (w < x) {w = x-w; x-=w;} else {w = w-x;}
int h = rand()%(HEIGHT/GRID+1) * GRID;
if (h < y) {h = y-h; y-=h;} else {h = h-y;}
if (w < GRID || h < GRID || w < h) continue;
// find where to insert it and see if it intersects something:
Fl_Widget *j = 0;
int n; for (n=0; n < window.children(); n++) {
Fl_Widget *o = window.child(n);
if (x<o->x()+o->w() && x+w>o->x() &&
y<o->y()+o->h() && y+h>o->y()) break;
if ( !j && ( y<o->y() || (y==o->y() && x<o->x()) ) ) j = o;
}
// skip if intersection:
if (n < window.children()) continue;
window.insert(*(new Fl_Input(x,y,w,h)),j);
}
window.show(argc, argv);
return Fl::run();
}