f0af606708
* save fl_file_chooser directory on cancel (STR3225) by default, the fl_file_chooser() starts in the current directory if no filename is given, but the directory is reset to the "system directory" if the dialog is cancelled without choosing a file. This patch saves and restores the directory if no file is chosen. See also https://www.fltk.org/str.php?L3225 * add fl_file_chooser() reinitialization comments
213 lines
6.4 KiB
C++
213 lines
6.4 KiB
C++
//
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// File chooser widget for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2015 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#include "flstring.h"
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#include <FL/filename.H>
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#include <FL/Fl_File_Chooser.H>
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#include <FL/fl_ask.H>
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static Fl_File_Chooser *fc = (Fl_File_Chooser *)0;
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static void (*current_callback)(const char*) = 0;
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static const char *current_label = fl_ok;
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// Do a file chooser callback...
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static void callback(Fl_File_Chooser *, void*) {
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if (current_callback && fc->value())
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(*current_callback)(fc->value());
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}
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// Pop up a file chooser dialog window and wait until it is closed...
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static void popup(Fl_File_Chooser *filechooser) {
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filechooser->show();
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// deactivate Fl::grab(), because it is incompatible with modal windows
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Fl_Window* g = Fl::grab();
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if (g) Fl::grab(0);
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while (filechooser->shown())
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Fl::wait();
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if (g) // regrab the previous popup menu, if there was one
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Fl::grab(g);
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}
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/** \addtogroup group_comdlg
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@{ */
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/**
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Set the file chooser callback
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\note \#include <FL/Fl_File_Chooser.H>
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\relates Fl_File_Chooser
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*/
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void fl_file_chooser_callback(void (*cb)(const char*)) {
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current_callback = cb;
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}
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/**
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Set the "OK" button label
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\note \#include <FL/Fl_File_Chooser.H>
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\relates Fl_File_Chooser
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*/
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void fl_file_chooser_ok_label(const char *l) {
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if (l) current_label = l;
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else current_label = fl_ok;
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}
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/**
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Shows a file chooser dialog and gets a filename.
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\note \#include <FL/Fl_File_Chooser.H>
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\image html Fl_File_Chooser.jpg
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\image latex Fl_File_Chooser.jpg "Fl_File_Chooser" width=12cm
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\param[in] message text in title bar
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\param[in] pat filename pattern filter
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\param[in] fname initial/default filename selection
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\param[in] relative 0 for absolute path name, relative path name otherwise
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\return the user selected filename, in absolute or relative format
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or NULL if user cancels
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\relates Fl_File_Chooser
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*/
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char * // O - Filename or NULL
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fl_file_chooser(const char *message, // I - Message in titlebar
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const char *pat, // I - Filename pattern
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const char *fname, // I - Initial filename selection
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int relative) { // I - 0 for absolute path
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static char retname[FL_PATH_MAX]; // Returned filename
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if (!fc) {
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// first time, so create file chooser, remember pointer,
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// and if no filename given, set it to current directory
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if (!fname || !*fname) fname = ".";
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fc = new Fl_File_Chooser(fname, pat, Fl_File_Chooser::CREATE, message);
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fc->callback(callback, 0);
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} else {
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// file chooser exists, so check old/new directory, pattern, filename
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fc->type(Fl_File_Chooser::CREATE);
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// see, if we use the same pattern between calls
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char same_pattern = 0;
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const char *fcf = fc->filter();
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if ( fcf && pat && strcmp(fcf, pat)==0)
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same_pattern = 1;
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else if ( (fcf==0L || *fcf==0) && (pat==0L || *pat==0) )
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same_pattern = 1;
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// now set the pattern to the new pattern (even if they are the same)
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fc->filter(pat);
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fc->label(message);
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if (!fname) {
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// new filename is null, so reuse old one if pattern unchanged
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if (!same_pattern && fc->value()) {
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// if pattern is different, remove name but leave old directory:
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strlcpy(retname, fc->value(), sizeof(retname));
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char *p = strrchr(retname, '/');
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if (p) {
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// If old filename as "/foo", then directory will be "/", not ""
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if (p == retname)
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retname[1] = '\0';
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else
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*p = '\0';
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}
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// Set the directory...
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fc->value(retname);
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} else {
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// re-use the previously selected name
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}
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} else if (!*fname) {
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// new filename is empty, so reuse old directory with empty file
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const char *fcv = fc->value();
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if (fcv)
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strlcpy(retname, fc->value(), sizeof(retname));
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else
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*retname = 0;
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const char *n = fl_filename_name(retname);
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if (n) *((char*)n) = 0;
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// retname is either old directory, or empty if user cancelled
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if (*retname) {
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fc->value("");
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fc->directory(retname); // reset old directory
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} else {
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char dirsave[FL_PATH_MAX];
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strlcpy(dirsave, fc->directory(), sizeof(dirsave));
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fc->value(""); // also resets directory to "system default"
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fc->directory(dirsave); // so reset directory back where we were
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}
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} else {
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fc->value(fname);
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}
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}
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// end [re]initialization
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fc->ok_label(current_label);
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popup(fc);
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if (fc->value() && relative) {
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fl_filename_relative(retname, sizeof(retname), fc->value());
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return retname;
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} else if (fc->value()) return (char *)fc->value();
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else return 0;
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}
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/** Shows a file chooser dialog and gets a directory.
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\note \#include <FL/Fl_File_Chooser.H>
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\param[in] message title bar text
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\param[in] fname initial/default directory name
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\param[in] relative 0 for absolute path return, relative otherwise
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\return the directory path string chosen by the user or NULL if user cancels
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\relates Fl_File_Chooser
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*/
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char * // O - Directory or NULL
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fl_dir_chooser(const char *message, // I - Message for titlebar
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const char *fname, // I - Initial directory name
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int relative) // I - 0 for absolute
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{
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static char retname[FL_PATH_MAX]; // Returned directory name
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if (!fc) {
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if (!fname || !*fname) fname = ".";
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fc = new Fl_File_Chooser(fname, "*", Fl_File_Chooser::CREATE |
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Fl_File_Chooser::DIRECTORY, message);
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fc->callback(callback, 0);
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} else {
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fc->type(Fl_File_Chooser::CREATE | Fl_File_Chooser::DIRECTORY);
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fc->filter("*");
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if (fname && *fname) fc->value(fname);
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fc->label(message);
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}
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popup(fc);
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if (fc->value() && relative) {
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fl_filename_relative(retname, sizeof(retname), fc->value());
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return retname;
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} else if (fc->value()) return (char *)fc->value();
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else return 0;
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}
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/** @} */
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