1209e9dcd7
- add CMake option 'OPTION_USE_STD' - add configure option '--enable-use_std' - move FL/Fl_String.H to src/Fl_String.H - move FL/Fl_Int_Vector.H to src/Fl_Int_Vector.H - remove Fl_String from demo program examples/callbacks.cxx - remove Fl_Int_Vector from public header FL/Fl_Table.H - some methods of Fl_Table are no longer inline - add CMake option OPTION_USE_STD to allow std::string in some selected functions and methods Experimental, may be removed before release: - use either Fl_Int_Vector or std::vector in Fl_Table depending on CMake OPTION_USE_STD or configure --enable-use_std Move all fl_filename* functions that use Fl_String to fluid Main changes in fluid: - add fluid_filename.h and .cxx - include "fluid_filename.h" rather than <FL/filename.H> Update fl_input(), fl_password() and test/ask - add maxchar parameter to fl_input() and fl_password() - fl_input_str() and fl_password_str() are optional and return std::string if enabled (FLTK_USE_STD)
177 lines
5.2 KiB
C++
177 lines
5.2 KiB
C++
//
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// Common dialog header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2022 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// https://www.fltk.org/COPYING.php
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//
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// Please see the following page on how to report bugs and issues:
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//
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// https://www.fltk.org/bugs.php
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//
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#ifndef _src_Fl_Message_h_
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#define _src_Fl_Message_h_
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Box.H>
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#include <FL/fl_ask.H>
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class Fl_Button;
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class Fl_Input;
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/**
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\cond DriverDev
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\addtogroup DriverDeveloper
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\{
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*/
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/**
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Fl_Message_Box is a tiny class that features copying the message text.
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This class is used in Fl_Message and handles ctrl-c or command-c
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(on macOS) to copy the given message text to the clipboard.
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*/
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/* Note: Do not FL_EXPORT this class, it's for internal use only */
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class Fl_Message_Box : public Fl_Box {
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public:
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Fl_Message_Box(int X, int Y, int W, int H)
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: Fl_Box(X, Y, W, H) {}
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int handle(int e) FL_OVERRIDE;
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}; // class Fl_Message_Box
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/**
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This is the base class for all common FLTK dialog windows used in
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fl_message(), fl_ask(), fl_choice(), fl_input(), and fl_password().
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\note <b>Internal use only. This class may be changed as required
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without notice.</b>\n
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This class is reserved for FLTK's internal usage in common dialogs
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in FLTK 1.4.x and later. The header file is "hidden" in the src/
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folder and not installed with the public header files.
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This class uses some static variables used to let the user code change
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the behavior and look of the \b next call of some of the message related
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functions. This is necessary to support the existing fl_message() and
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similar functions and is safe as long as the variables are reset before
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the function pops up (shows) the message window and enters the internal
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(i.e. nested) event loop.
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\since 1.4.0
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*/
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/* Note: Do not FL_EXPORT this class, it's for internal use only */
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class Fl_Message {
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// static variables and methods
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private:
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static Fl_Box *message_icon_; // returned by Fl_Message::message_icon()
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static const char *message_title_;
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static const char *message_title_default_;
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// icon label for next dialog (STR #2762)
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static const char *message_icon_label_;
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// Note: since Fl_Message objects are destroyed before fl_input()
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// and fl_password() return their input text, we *need* to store
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// the text in an internal (static) buffer. :-(
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static char *input_buffer_; // points to the allocated text buffer
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static int input_size_; // size of allocated text buffer
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// the callback for all buttons:
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static void button_cb_(Fl_Widget *w, void *d);
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// the window callback:
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static void window_cb_(Fl_Widget *w, void *d);
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// resize to make text and buttons fit
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void resizeform();
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public:
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static Fl_Box *message_icon();
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static void message_title(const char *title);
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static void message_title_default(const char *title);
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static void icon_label(const char *str);
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/** Implements fl_message_position(const int, const int y, const int center). */
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static void message_position(const int x, const int y, const int center) {
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form_x_ = x;
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form_y_ = y;
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form_position_ = center ? 2 : 1;
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}
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/** Implements fl_message_position(Fl_Widget *widget). */
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static void message_position(Fl_Widget *widget) {
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form_x_ = widget->x() + widget->w() / 2;
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form_y_ = widget->y() + widget->h() / 2;
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form_position_ = 2;
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}
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/** Implements fl_message_position(int *x, int *y). */
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static int message_position(int *x, int *y) {
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if (x)
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*x = form_position_ ? form_x_ : -1;
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if (y)
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*y = form_position_ ? form_y_ : -1;
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return form_position_;
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}
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/** Implements void fl_message_hotspot(int). */
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static void message_hotspot(int enable) { enable_hotspot_ = enable ? 1 : 0; }
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/** Implements int fl_message_hotspot(). */
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static int message_hotspot() { return enable_hotspot_; }
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int window_closed() const {
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return window_closed_;
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}
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// member variables and methods
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private:
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Fl_Window *window_; ///< message window
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Fl_Message_Box *message_; ///< message text (handles ctrl-c)
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Fl_Box *icon_; ///< contains the icon
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Fl_Button *button_[3]; ///< buttons used internally
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Fl_Input *input_; ///< normal text or secret input
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int retval_; ///< internally used to store the return value
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int window_closed_; ///< window close flag (-1 = Escape, -2 = close button)
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// static (private) variables
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static int enable_hotspot_; ///< follow the mouse pointer (hotspot)
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static int form_x_; ///< x position for next dialog
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static int form_y_; ///< y position for next dialog
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static int form_position_; ///< 0 = not set (may be hotspot), 1 = absolute, 2 = centered
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public:
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// Constructor
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Fl_Message(const char *iconlabel);
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/** Destructor. */
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~Fl_Message() { delete window_; }
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int innards(const char *fmt, va_list ap, const char *b0, const char *b1, const char *b2);
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const char *input_innards(const char *fmt, va_list ap, const char *defstr, uchar type, int maxchar = -1, bool str = false);
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};
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/**
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\}
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\endcond
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*/
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#endif // _src_Fl_Message_h_
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