fltk/fluid/code.h
Albrecht Schlosser 1209e9dcd7 Make Fl_String and Fl_Int_Vector private (#789)
- add CMake option 'OPTION_USE_STD'
- add configure option '--enable-use_std'
- move FL/Fl_String.H to src/Fl_String.H
- move FL/Fl_Int_Vector.H to src/Fl_Int_Vector.H
- remove Fl_String from demo program examples/callbacks.cxx
- remove Fl_Int_Vector from public header FL/Fl_Table.H
- some methods of Fl_Table are no longer inline
- add CMake option OPTION_USE_STD to allow std::string in some
  selected functions and methods

Experimental, may be removed before release:

- use either Fl_Int_Vector or std::vector in Fl_Table depending
  on CMake OPTION_USE_STD or configure --enable-use_std

Move all fl_filename* functions that use Fl_String to fluid

Main changes in fluid:
 - add fluid_filename.h and .cxx
 - include "fluid_filename.h" rather than <FL/filename.H>

Update fl_input(), fl_password() and test/ask

- add maxchar parameter to fl_input() and fl_password()
- fl_input_str() and fl_password_str() are optional and return
  std::string if enabled (FLTK_USE_STD)
2023-10-22 19:35:17 +02:00

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C++

//
// Code output routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#ifndef _FLUID_CODE_H
#define _FLUID_CODE_H
#include <FL/fl_attr.h>
#include "../src/Fl_String.H"
#include <stdarg.h>
#include <stdio.h>
class Fl_Type;
struct Fd_Identifier_Tree;
struct Fd_Text_Tree;
struct Fd_Pointer_Tree;
int is_id(char c);
int write_strings(const Fl_String &filename);
class Fd_Code_Writer
{
protected:
FILE *code_file;
FILE *header_file;
Fd_Identifier_Tree* id_root;
Fd_Text_Tree *text_in_header;
Fd_Text_Tree *text_in_code;
Fd_Pointer_Tree *ptr_in_code;
public:
int indentation;
bool write_sourceview;
// silly thing to prevent declaring unused variables:
// When this symbol is on, all attempts to write code don't write
// anything, but set a variable if it looks like the variable "o" is used:
int varused_test;
int varused;
public:
Fd_Code_Writer();
~Fd_Code_Writer();
const char* unique_id(void* o, const char*, const char*, const char*);
void indent_more() { indentation++; }
void indent_less() { indentation--; }
const char *indent();
const char *indent(int set);
const char *indent_plus(int offset);
int write_h_once(const char *, ...) __fl_attr((__format__ (__printf__, 2, 3)));
int write_c_once(const char *, ...) __fl_attr((__format__ (__printf__, 2, 3)));
bool c_contains(void* ptr);
void write_cstring(const char *,int length);
void write_cstring(const char *);
void write_cdata(const char *,int length);
void vwrite_c(const char* format, va_list args);
void write_c(const char*, ...) __fl_attr((__format__ (__printf__, 2, 3)));
void write_cc(const char *, int, const char*, const char*);
void write_h(const char*, ...) __fl_attr((__format__ (__printf__, 2, 3)));
void write_hc(const char *, int, const char*, const char*);
void write_c_indented(const char *textlines, int inIndent, char inTrailwWith);
Fl_Type* write_code(Fl_Type* p);
int write_code(const char *cfile, const char *hfile, bool to_sourceview=false);
void write_public(int state); // writes pubic:/private: as needed
};
#endif // _FLUID_CODE_H