a8530c73fa
client applications without including Mac OS system headers, with a gain in speed of compilation and portability. The source files of all FLTK libraries must now be compiled with -DFL_LIBRARY under Mac OS X. Make, CMake and Xcode project support files have been modified accordingly. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
216 lines
7.2 KiB
C++
216 lines
7.2 KiB
C++
//
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// "$Id$"
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//
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// Mac header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Do not directly include this file, instead use <FL/x.H>. It will
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// include this file if "__APPLE__" is defined. This is to encourage
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// portability of even the system-specific code...
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#ifndef FL_DOXYGEN
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#if !defined(Fl_X_H)
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# error "Never use <FL/mac.H> directly; include <FL/x.H> instead."
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#endif // !Fl_X_H
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typedef void* Window; // this is really a pointer to the subclass FLWindow of NSWindow
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typedef void* Fl_Offscreen; // this is really a CGContextRef
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typedef void* Fl_Bitmask; // this is really a CGImageRef
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#ifndef FL_LIBRARY // this part is used when compiling an application program
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typedef void* Fl_Region;
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typedef void* Fl_CGContextRef;
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typedef void* Fl_PMPrintSettings;
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typedef void* Fl_PMPageFormat;
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typedef void* Fl_PMPrintSession;
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#else // this part must be compiled when building the FLTK libraries
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// Standard MacOS Carbon API includes...
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#include <Carbon/Carbon.h>
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#undef check // because of Fl::check()
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typedef CGContextRef Fl_CGContextRef;
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typedef PMPrintSettings Fl_PMPrintSettings;
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typedef PMPageFormat Fl_PMPageFormat;
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typedef PMPrintSession Fl_PMPrintSession;
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#ifndef MAC_OS_X_VERSION_10_3
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#define MAC_OS_X_VERSION_10_3 1030
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#endif
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#ifndef MAC_OS_X_VERSION_10_4
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#define MAC_OS_X_VERSION_10_4 1040
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#endif
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#ifndef MAC_OS_X_VERSION_10_5
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#define MAC_OS_X_VERSION_10_5 1050
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#endif
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#ifndef MAC_OS_X_VERSION_10_6
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#define MAC_OS_X_VERSION_10_6 1060
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#endif
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#ifndef MAC_OS_X_VERSION_MAX_ALLOWED
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#define MAC_OS_X_VERSION_MAX_ALLOWED MAC_OS_X_VERSION_10_3
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#endif
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typedef struct flCocoaRegion {
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int count;
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CGRect *rects;
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} *Fl_Region; // a region is the union of a series of rectangles
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# include "Fl_Window.H"
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// Some random X equivalents
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struct XPoint { int x, y; };
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struct XRectangle {int x, y, width, height;};
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#ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h
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#if defined(__LP64__) && __LP64__
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typedef double CGFloat;
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#else
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typedef float CGFloat;
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#endif
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#endif // CGFLOAT_DEFINED
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extern CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h);
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inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region R = (Fl_Region)malloc(sizeof(*R));
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R->count = 1;
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R->rects = (CGRect *)malloc(sizeof(CGRect));
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*(R->rects) = fl_cgrectmake_cocoa(x, y, w, h);
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return R;
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}
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inline void XDestroyRegion(Fl_Region r) {
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if(r) {
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free(r->rects);
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free(r);
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}
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}
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extern void *fl_system_menu;
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extern void *fl_default_cursor;
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// This object contains all mac-specific stuff about a window:
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// WARNING: this object is highly subject to change!
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class Fl_X
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{
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public:
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Window xid; // pointer to the Cocoa window object (FLWindow*)
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Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
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Fl_Window *w; // FLTK window for
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Fl_Region region;
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Fl_Region subRegion; // region for this specific subwindow
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Fl_X *next; // linked tree to support subwindows
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Fl_X *xidChildren, *xidNext; // more subwindow tree
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int wait_for_expose;
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void *cursor; // is really NSCursor*
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return w->i;}
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static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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static void make(Fl_Window*);
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void flush();
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// Quartz additions:
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CGContextRef gc; // graphics context (NULL when using QD)
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static void q_fill_context(); // fill a Quartz context with current FLTK state
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static void q_clear_clipping(); // remove all clipping from a Quartz context
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static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc
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static void q_begin_image(CGRect&, int x, int y, int w, int h);
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static void q_end_image();
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// Cocoa additions
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void destroy(void);
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void map(void);
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void unmap(void);
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int unlink(Fl_X* start = NULL);
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void collapse(void);
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WindowRef window_ref(void);
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void contains_GL_subwindow(void);
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void set_key_window(void);
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void set_cursor(Fl_Cursor);
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static int screen_init(XRectangle screens[]);
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static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
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static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
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static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h);
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static CGContextRef watch_cursor_image(void);
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static CGContextRef help_cursor_image(void);
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static CGContextRef nesw_cursor_image(void);
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static CGContextRef nwse_cursor_image(void);
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static CGContextRef none_cursor_image(void);
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private:
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static void relink(Fl_Window*, Fl_Window*);
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};
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extern struct Fl_XMap {
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RGBColor rgb;
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ulong pen;
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} *fl_current_xmap;
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extern FL_EXPORT Window fl_window;
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#endif // FL_LIBRARY
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extern FL_EXPORT Fl_CGContextRef fl_gc;
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extern FL_EXPORT class Fl_Sys_Menu_Bar *fl_sys_menu_bar;
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extern Window fl_xid(const Fl_Window*);
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void fl_clip_region(Fl_Region);
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extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
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extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
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extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
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extern Fl_Offscreen fl_create_offscreen(int w, int h);
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extern void fl_copy_offscreen(int x,int y,int w,int h, Fl_Offscreen gWorld, int srcx,int srcy);
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extern void fl_delete_offscreen(Fl_Offscreen gWorld);
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extern void fl_begin_offscreen(Fl_Offscreen gWorld);
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extern void fl_end_offscreen();
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extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
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extern void fl_open_display();
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#endif // FL_DOXYGEN
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/** \defgroup group_macosx Mac OS X-specific functions
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Mac OS X-specific functions declared in <FL/x.H> or <FL/gl.h>
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@{ */
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/** @brief Register a function called for each file dropped onto an application icon
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*/
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extern void fl_open_callback(void (*cb)(const char *));
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/**
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* \brief Attaches a callback to the "About myprog" item of the system application menu.
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*
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* \param cb a callback that will be called by "About myprog" menu item
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* with NULL 1st argument.
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* \param user_data a pointer transmitted as 2nd argument to the callback.
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* \param shortcut optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a')
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*/
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extern void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut = 0);
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/** \brief The version number of the running Mac OS X (e.g., 0x1064 for 10.6.4)
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*/
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extern int fl_mac_os_version;
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/** @} */
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//
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// End of "$Id$".
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//
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