fltk/FL/mac.H
Manolo Gouy a8530c73fa Adopted use of FL_LIBRARY #define symbol under Mac OS X. This allows to compile
client applications without including Mac OS system headers, with a gain in speed of 
compilation and portability. The source files of all FLTK libraries must now be compiled with 
-DFL_LIBRARY under Mac OS X. Make, CMake and Xcode project support files
have been modified accordingly.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8113 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2010-12-23 14:24:29 +00:00

216 lines
7.2 KiB
C++

//
// "$Id$"
//
// Mac header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
// Do not directly include this file, instead use <FL/x.H>. It will
// include this file if "__APPLE__" is defined. This is to encourage
// portability of even the system-specific code...
#ifndef FL_DOXYGEN
#if !defined(Fl_X_H)
# error "Never use <FL/mac.H> directly; include <FL/x.H> instead."
#endif // !Fl_X_H
typedef void* Window; // this is really a pointer to the subclass FLWindow of NSWindow
typedef void* Fl_Offscreen; // this is really a CGContextRef
typedef void* Fl_Bitmask; // this is really a CGImageRef
#ifndef FL_LIBRARY // this part is used when compiling an application program
typedef void* Fl_Region;
typedef void* Fl_CGContextRef;
typedef void* Fl_PMPrintSettings;
typedef void* Fl_PMPageFormat;
typedef void* Fl_PMPrintSession;
#else // this part must be compiled when building the FLTK libraries
// Standard MacOS Carbon API includes...
#include <Carbon/Carbon.h>
#undef check // because of Fl::check()
typedef CGContextRef Fl_CGContextRef;
typedef PMPrintSettings Fl_PMPrintSettings;
typedef PMPageFormat Fl_PMPageFormat;
typedef PMPrintSession Fl_PMPrintSession;
#ifndef MAC_OS_X_VERSION_10_3
#define MAC_OS_X_VERSION_10_3 1030
#endif
#ifndef MAC_OS_X_VERSION_10_4
#define MAC_OS_X_VERSION_10_4 1040
#endif
#ifndef MAC_OS_X_VERSION_10_5
#define MAC_OS_X_VERSION_10_5 1050
#endif
#ifndef MAC_OS_X_VERSION_10_6
#define MAC_OS_X_VERSION_10_6 1060
#endif
#ifndef MAC_OS_X_VERSION_MAX_ALLOWED
#define MAC_OS_X_VERSION_MAX_ALLOWED MAC_OS_X_VERSION_10_3
#endif
typedef struct flCocoaRegion {
int count;
CGRect *rects;
} *Fl_Region; // a region is the union of a series of rectangles
# include "Fl_Window.H"
// Some random X equivalents
struct XPoint { int x, y; };
struct XRectangle {int x, y, width, height;};
#ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h
#if defined(__LP64__) && __LP64__
typedef double CGFloat;
#else
typedef float CGFloat;
#endif
#endif // CGFLOAT_DEFINED
extern CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h);
inline Fl_Region XRectangleRegion(int x, int y, int w, int h) {
Fl_Region R = (Fl_Region)malloc(sizeof(*R));
R->count = 1;
R->rects = (CGRect *)malloc(sizeof(CGRect));
*(R->rects) = fl_cgrectmake_cocoa(x, y, w, h);
return R;
}
inline void XDestroyRegion(Fl_Region r) {
if(r) {
free(r->rects);
free(r);
}
}
extern void *fl_system_menu;
extern void *fl_default_cursor;
// This object contains all mac-specific stuff about a window:
// WARNING: this object is highly subject to change!
class Fl_X
{
public:
Window xid; // pointer to the Cocoa window object (FLWindow*)
Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
Fl_Window *w; // FLTK window for
Fl_Region region;
Fl_Region subRegion; // region for this specific subwindow
Fl_X *next; // linked tree to support subwindows
Fl_X *xidChildren, *xidNext; // more subwindow tree
int wait_for_expose;
void *cursor; // is really NSCursor*
static Fl_X* first;
static Fl_X* i(const Fl_Window* w) {return w->i;}
static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
static void make(Fl_Window*);
void flush();
// Quartz additions:
CGContextRef gc; // graphics context (NULL when using QD)
static void q_fill_context(); // fill a Quartz context with current FLTK state
static void q_clear_clipping(); // remove all clipping from a Quartz context
static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc
static void q_begin_image(CGRect&, int x, int y, int w, int h);
static void q_end_image();
// Cocoa additions
void destroy(void);
void map(void);
void unmap(void);
int unlink(Fl_X* start = NULL);
void collapse(void);
WindowRef window_ref(void);
void contains_GL_subwindow(void);
void set_key_window(void);
void set_cursor(Fl_Cursor);
static int screen_init(XRectangle screens[]);
static CGImageRef CGImage_from_window_rect(Fl_Window *win, int x, int y, int w, int h);
static unsigned char *bitmap_from_window_rect(Fl_Window *win, int x, int y, int w, int h, int *bytesPerPixel);
static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h);
static CGContextRef watch_cursor_image(void);
static CGContextRef help_cursor_image(void);
static CGContextRef nesw_cursor_image(void);
static CGContextRef nwse_cursor_image(void);
static CGContextRef none_cursor_image(void);
private:
static void relink(Fl_Window*, Fl_Window*);
};
extern struct Fl_XMap {
RGBColor rgb;
ulong pen;
} *fl_current_xmap;
extern FL_EXPORT Window fl_window;
#endif // FL_LIBRARY
extern FL_EXPORT Fl_CGContextRef fl_gc;
extern FL_EXPORT class Fl_Sys_Menu_Bar *fl_sys_menu_bar;
extern Window fl_xid(const Fl_Window*);
void fl_clip_region(Fl_Region);
extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data);
extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data);
extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm);
extern Fl_Offscreen fl_create_offscreen(int w, int h);
extern void fl_copy_offscreen(int x,int y,int w,int h, Fl_Offscreen gWorld, int srcx,int srcy);
extern void fl_delete_offscreen(Fl_Offscreen gWorld);
extern void fl_begin_offscreen(Fl_Offscreen gWorld);
extern void fl_end_offscreen();
extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b);
extern void fl_open_display();
#endif // FL_DOXYGEN
/** \defgroup group_macosx Mac OS X-specific functions
Mac OS X-specific functions declared in <FL/x.H> or <FL/gl.h>
@{ */
/** @brief Register a function called for each file dropped onto an application icon
*/
extern void fl_open_callback(void (*cb)(const char *));
/**
* \brief Attaches a callback to the "About myprog" item of the system application menu.
*
* \param cb a callback that will be called by "About myprog" menu item
* with NULL 1st argument.
* \param user_data a pointer transmitted as 2nd argument to the callback.
* \param shortcut optional shortcut to attach to the "About myprog" menu item (e.g., FL_META+'a')
*/
extern void fl_mac_set_about( Fl_Callback *cb, void *user_data, int shortcut = 0);
/** \brief The version number of the running Mac OS X (e.g., 0x1064 for 10.6.4)
*/
extern int fl_mac_os_version;
/** @} */
//
// End of "$Id$".
//