fltk/fluid/Fluid_Image.h
Michael R Sweet 500d7616fd Revamp variable tests so that we rarely need to provide "o" and
"w" variables. This eliminates most of the "variable is shadowed"
warnings from GCC we get after creating .cxx files from FLUID.



git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5266 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
2006-07-26 19:52:28 +00:00

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2.0 KiB
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//
// "$Id$"
//
// Image header file for the Fast Light Tool Kit (FLTK).
//
// This class stores the image labels for widgets in fluid. This is
// not a class in FLTK itself, and will produce different types of
// code depending on what the image type is.
//
// Copyright 1998-2005 by Bill Spitzak and others.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Library General Public License for more details.
//
// You should have received a copy of the GNU Library General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
// USA.
//
// Please report all bugs and problems on the following page:
//
// http://www.fltk.org/str.php
//
#ifndef FLUID_IMAGE_H
# define FLUID_IMAGE_H
# include <FL/Fl_Shared_Image.H>
class Fluid_Image {
const char *name_;
int refcount;
Fl_Shared_Image *img;
protected:
Fluid_Image(const char *name); // no public constructor
~Fluid_Image(); // no public destructor
public:
int written;
static Fluid_Image* find(const char *);
void decrement(); // reference counting & automatic free
void increment();
void image(Fl_Widget *); // set the image of this widget
void deimage(Fl_Widget *); // set the deimage of this widget
void write_static();
void write_code(const char *var, int inactive = 0);
const char *name() const {return name_;}
};
// pop up file chooser and return a legal image selected by user,
// or zero for any errors:
Fluid_Image *ui_find_image(const char *);
extern const char *ui_find_image_name;
#endif
//
// End of "$Id$".
//