52ae3582a2
Replace compiler/preprocessor/platform macro "WIN32" with "_WIN32". Replace "WIN32" in text and documentation with "Windows". Replace "MSWindows" with "Windows". To do: README.Windows.txt (and maybe other documentation as well) needs updates. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12655 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
539 lines
27 KiB
C++
539 lines
27 KiB
C++
//
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// "$Id$"
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//
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// Definition of classes Fl_Graphics_Driver, Fl_Surface_Device, Fl_Display_Device
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// for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2010-2018 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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/** \file Fl_Graphics_Driver.H
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\brief declaration of class Fl_Graphics_Driver.
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*/
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#ifndef FL_GRAPHICS_DRIVER_H
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#define FL_GRAPHICS_DRIVER_H
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#include <FL/Fl_Device.H>
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#include <FL/Fl_Image.H>
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#include <FL/Fl_Bitmap.H>
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#include <FL/Fl_Pixmap.H>
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#include <FL/Fl_RGB_Image.H>
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#include <stdlib.h>
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class Fl_Graphics_Driver;
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class Fl_Shared_Image;
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class Fl_Font_Descriptor;
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/** \brief Points to the driver that currently receives all graphics requests */
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FL_EXPORT extern Fl_Graphics_Driver *fl_graphics_driver;
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/**
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signature of image generation callback function.
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\param[in] data user data passed to function
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\param[in] x,y,w position and width of scan line in image
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\param[out] buf buffer for generated image data. You must copy \p w
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pixels from scanline \p y, starting at pixel \p x
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to this buffer.
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*/
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typedef void (*Fl_Draw_Image_Cb)(void* data,int x,int y,int w,uchar* buf);
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struct Fl_Fontdesc;
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#define FL_REGION_STACK_SIZE 10
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#define FL_MATRIX_STACK_SIZE 32
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/**
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An abstract class subclassed for each graphics driver FLTK uses.
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Typically, FLTK applications do not use directly objects from this class. Rather, they perform
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drawing operations (e.g., fl_rectf()) that operate on the current drawing surface (see Fl_Surface_Device).
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Drawing operations are functionally presented in \ref drawing and as function lists
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in the \ref fl_drawings and \ref fl_attributes modules.
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\p <tt>Fl_Surface_Device::surface()->driver()</tt>
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gives at any time the graphics driver used by all drawing operations.
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For compatibility with older FLTK versions, the \ref fl_graphics_driver global variable gives the same result.
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Its value changes when
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drawing operations are directed to another drawing surface by Fl_Surface_Device::push_current() /
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Fl_Surface_Device::pop_current() / Fl_Surface_Device::set_current().
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\p The Fl_Graphics_Driver class is of interest if one wants to perform new kinds of drawing operations.
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An example would be to draw to a PDF file. This would involve creating a new Fl_Graphics_Driver derived
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class. This new class should implement all virtual methods of the Fl_Graphics_Driver class
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to support all FLTK drawing functions.
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\p The Fl_Graphics_Driver class is essential for developers of the FLTK library.
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Each platform supported by FLTK requires to create a derived class of Fl_Graphics_Driver that
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implements all its virtual member functions according to the platform.
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*/
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class FL_EXPORT Fl_Graphics_Driver {
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friend class Fl_Surface_Device;
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friend class Fl_Display_Device;
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friend class Fl_Screen_Driver;
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friend class Fl_Window_Driver;
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friend class Fl_Pixmap;
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friend class Fl_Bitmap;
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friend class Fl_RGB_Image;
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friend class Fl_Shared_Image;
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friend void fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L);
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friend void fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend void fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D);
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friend void fl_copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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friend FL_EXPORT int fl_draw_pixmap(const char*const* cdata, int x, int y, Fl_Color bg);
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friend FL_EXPORT void gl_start();
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friend FL_EXPORT void gl_finish();
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friend FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *array);
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friend FL_EXPORT void fl_delete_bitmask(Fl_Bitmask);
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private:
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// some platforms may need to reimplement this
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virtual void set_current_();
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protected:
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float scale_; // scale between user and graphical coordinates: graphical = user * scale_
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/** Sets the current value of the scaling factor */
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virtual void scale(float f) { scale_ = f; }
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public:
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// The following functions create the various graphics drivers that are required
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// for core operations. They must be implemented as members of Fl_Graphics_Driver,
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// but located in the device driver module that is linked to the core library
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/** Instantiate the graphics driver adequate to draw to the platform's display driver.
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Each platform implements this method its own way.
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*/
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static Fl_Graphics_Driver *newMainGraphicsDriver();
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/** A 2D coordinate transformation matrix */
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struct matrix {double a, b, c, d, x, y;};
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/** Features that a derived class may possess. */
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typedef enum {
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NATIVE = 1, /**< native graphics driver for the platform */
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PRINTER = 2 /**< graphics driver for a printer drawing surface */
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} driver_feature;
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protected:
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int fl_clip_state_number; ///< For internal use by FLTK
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static const matrix m0; ///< For internal use by FLTK
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Fl_Font font_; ///< current font
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Fl_Fontsize size_; ///< current font size
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Fl_Color color_; ///< current color
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int sptr;///< For internal use by FLTK
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static const int matrix_stack_size = FL_MATRIX_STACK_SIZE; ///< For internal use by FLTK
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matrix stack[FL_MATRIX_STACK_SIZE]; ///< For internal use by FLTK
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matrix m; ///< current transformation matrix
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int n; ///< For internal use by FLTK
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int gap_; ///< For internal use by FLTK
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int what; ///< For internal use by FLTK
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int rstackptr; ///< For internal use by FLTK
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static const int region_stack_max = FL_REGION_STACK_SIZE - 1; ///< For internal use by FLTK
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Fl_Region rstack[FL_REGION_STACK_SIZE]; ///< For internal use by FLTK
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Fl_Font_Descriptor *font_descriptor_; ///< For internal use by FLTK
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#ifndef FL_DOXYGEN
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enum {LINE, LOOP, POLYGON, POINT_};
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inline int vertex_no() { return n; }
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inline int vertex_kind() {return what;}
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#endif
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matrix *fl_matrix; /**< Points to the current coordinate transformation matrix */
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virtual void global_gc();
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/** Support function for Fl_Pixmap drawing */
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virtual fl_uintptr_t cache(Fl_Pixmap *img, int w, int h, const char *const*array) { return 0; }
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/** Support function for Fl_Bitmap drawing */
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virtual fl_uintptr_t cache(Fl_Bitmap *img, int w, int h, const uchar *array) { return 0; }
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/** Support function for Fl_RGB_Image drawing */
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virtual void uncache(Fl_RGB_Image *img, fl_uintptr_t &id_, fl_uintptr_t &mask_) { }
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// --- implementation is in src/drivers/xxx/Fl_xxx_Graphics_Driver_image.cxx
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/** see fl_draw_image(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
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virtual void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0) {}
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/** see fl_draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D, int L) */
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virtual void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0) {}
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/** see fl_draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
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virtual void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3) {}
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/** see fl_draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D) */
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virtual void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1) {}
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/** \brief Draws an Fl_RGB_Image object using this graphics driver.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_RGB_Image * rgb,int XP, int YP, int WP, int HP, int cx, int cy) {}
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/** \brief Draws an Fl_Pixmap object using this graphics driver.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_Pixmap * pxm,int XP, int YP, int WP, int HP, int cx, int cy) {}
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/** \brief Draws an Fl_Bitmap object using this graphics driver.
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*
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Specifies a bounding box for the image, with the origin (upper left-hand corner) of
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the image offset by the cx and cy arguments.
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*/
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virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy) {}
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virtual void draw(Fl_Shared_Image *shared, int X, int Y);
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virtual void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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/** Support function for image drawing */
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virtual Fl_Bitmask create_bitmask(int w, int h, const uchar *array) {return 0; }
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/** Support function for image drawing */
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virtual void delete_bitmask(Fl_Bitmask bm) {}
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/** For internal library use only */
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static void change_image_size(Fl_Image *img, int W, int H) {
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img->w(W);
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img->h(H);
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}
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// Support function for image drawing
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virtual void uncache_pixmap(fl_uintptr_t p);
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// accessor functions to protected image members
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int start_image(Fl_Image *img, int XP, int YP, int WP, int HP, int &cx, int &cy,
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int &X, int &Y, int &W, int &H);
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/** Accessor to a private member variable of Fl_RGB_Image */
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static fl_uintptr_t* id(Fl_RGB_Image *rgb) {return &(rgb->id_);}
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/** Accessor to a private member variable of Fl_Pixmap */
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static fl_uintptr_t* id(Fl_Pixmap *pm) {return &(pm->id_);}
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/** Accessor to a private member variable of Fl_Bitmap */
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static fl_uintptr_t* id(Fl_Bitmap *bm) {return &(bm->id_);}
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/** Accessor to a private member variable of Fl_RGB_Image */
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static fl_uintptr_t* mask(Fl_RGB_Image *rgb) {return &(rgb->mask_);}
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/** Accessor to a private member variable of Fl_Pixmap */
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static fl_uintptr_t* mask(Fl_Pixmap *pm) {return &(pm->mask_);}
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/** Accessor to a private member variable of Fl_Pixmap */
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static float* cache_scale(Fl_Pixmap *pm) {return &(pm->cache_scale_);}
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/** Accessor to a private member variable of Fl_Bitmap */
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static float* cache_scale(Fl_Bitmap *bm) {return &(bm->cache_scale_);}
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/** Accessor to a private member variable of Fl_RGB_Image */
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static float* cache_scale(Fl_RGB_Image *rgb) {return &(rgb->cache_scale_);}
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/** Accessor to a private member variable of Fl_Pixmap */
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static Fl_Color* pixmap_bg_color(Fl_Pixmap *pm) {return &(pm->pixmap_bg_color);}
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/** For internal library use only */
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static void draw_empty(Fl_Image* img, int X, int Y) {img->draw_empty(X, Y);}
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/** Accessor to a private member function of Fl_Bitmap */
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static int prepare(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int &cx, int &cy,
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int &X, int &Y, int &W, int &H) {
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return bm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H);
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}
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/** Accessor to a private member function of Fl_Pixmap */
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static int prepare(Fl_Pixmap *pm, int XP, int YP, int WP, int HP, int &cx, int &cy,
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int &X, int &Y, int &W, int &H) {
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return pm->prepare(XP,YP,WP,HP,cx,cy,X,Y,W,H);
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}
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public:
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Fl_Graphics_Driver();
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virtual ~Fl_Graphics_Driver() {} ///< Destructor
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static Fl_Graphics_Driver &default_driver();
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/** Current scale factor between FLTK and graphical coordinates: graphical = FLTK * scale() */
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float scale() { return scale_; }
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/** Return whether the graphics driver can do alpha blending */
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virtual char can_do_alpha_blending() { return 0; }
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// --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
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/** see fl_point() */
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virtual void point(int x, int y) {}
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/** see fl_rect() */
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virtual void rect(int x, int y, int w, int h) {}
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virtual void focus_rect(int x, int y, int w, int h);
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/** see fl_rectf() */
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virtual void rectf(int x, int y, int w, int h) {}
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/** see fl_line(int, int, int, int) */
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virtual void line(int x, int y, int x1, int y1) {}
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/** see fl_line(int, int, int, int, int, int) */
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virtual void line(int x, int y, int x1, int y1, int x2, int y2) {}
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/** see fl_xyline(int, int, int) */
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virtual void xyline(int x, int y, int x1) {}
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/** see fl_xyline(int, int, int, int) */
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virtual void xyline(int x, int y, int x1, int y2) {}
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/** see fl_xyline(int, int, int, int, int) */
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virtual void xyline(int x, int y, int x1, int y2, int x3) {}
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/** see fl_yxline(int, int, int) */
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virtual void yxline(int x, int y, int y1) {}
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/** see fl_yxline(int, int, int, int) */
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virtual void yxline(int x, int y, int y1, int x2) {}
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/** see fl_yxline(int, int, int, int, int) */
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virtual void yxline(int x, int y, int y1, int x2, int y3) {}
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/** see fl_loop(int, int, int, int, int, int) */
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virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2) {}
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/** see fl_loop(int, int, int, int, int, int, int, int) */
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virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) {}
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/** see fl_polygon(int, int, int, int, int, int) */
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virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2) {}
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/** see fl_polygon(int, int, int, int, int, int, int, int) */
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virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3) {}
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// --- clipping
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/** see fl_push_clip() */
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virtual void push_clip(int x, int y, int w, int h) {}
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/** see fl_clip_box() */
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virtual int clip_box(int x, int y, int w, int h, int &X, int &Y, int &W, int &H) {return 0;}
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/** see fl_not_clipped() */
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virtual int not_clipped(int x, int y, int w, int h) {return 1;}
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/** see fl_push_no_clip() */
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virtual void push_no_clip() {}
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/** see fl_pop_clip() */
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virtual void pop_clip() {}
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virtual Fl_Region clip_region(); // has default implementation
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virtual void clip_region(Fl_Region r); // has default implementation
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virtual void restore_clip();
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// --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
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virtual void push_matrix();
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virtual void pop_matrix();
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virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
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virtual void rotate(double d);
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virtual void translate(double x,double y);
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virtual void begin_points();
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virtual void begin_line();
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virtual void begin_loop();
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virtual void begin_polygon();
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/** see fl_begin_complex_polygon() */
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virtual void begin_complex_polygon() {}
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virtual double transform_x(double x, double y);
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virtual double transform_y(double x, double y);
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virtual double transform_dx(double x, double y);
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virtual double transform_dy(double x, double y);
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/** see fl_transformed_vertex() */
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virtual void transformed_vertex(double xf, double yf) {}
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/** see fl_vertex() */
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virtual void vertex(double x, double y) {}
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/** see fl_end_points() */
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virtual void end_points() {}
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/** see fl_end_line() */
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virtual void end_line() {}
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/** see fl_end_loop() */
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virtual void end_loop() {}
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/** see fl_end_polygon() */
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virtual void end_polygon() {}
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/** see fl_end_complex_polygon() */
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virtual void end_complex_polygon() {}
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/** see fl_gap() */
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virtual void gap() {}
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/** see fl_circle() */
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virtual void circle(double x, double y, double r) {}
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// --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
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virtual void arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
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/** see fl_arc(int x, int y, int w, int h, double a1, double a2) */
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virtual void arc(int x, int y, int w, int h, double a1, double a2) {}
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/** see fl_pie() */
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virtual void pie(int x, int y, int w, int h, double a1, double a2) {}
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// --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
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virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
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// --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
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/** see fl_line_style() */
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virtual void line_style(int style, int width=0, char* dashes=0) {}
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// --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
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/** see fl_color(Fl_Color) */
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virtual void color(Fl_Color c) { color_ = c; }
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virtual void set_color(Fl_Color i, unsigned int c);
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virtual void free_color(Fl_Color i, int overlay);
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/** see fl_color(void) */
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virtual Fl_Color color() { return color_; }
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/** see fl_color(uchar, uchar, uchar) */
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virtual void color(uchar r, uchar g, uchar b) {}
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/** see fl_draw(const char *str, int n, int x, int y) */
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virtual void draw(const char *str, int n, int x, int y) {}
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/** Draw the first \p n bytes of the string \p str starting at position \p x , \p y */
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virtual void draw(const char *str, int n, float x, float y) { draw(str, n, (int)(x+0.5), (int)(y+0.5));}
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/** see fl_draw(int angle, const char *str, int n, int x, int y) */
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virtual void draw(int angle, const char *str, int n, int x, int y) { draw(str, n, x, y); }
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/** see fl_rtl_draw(const char *str, int n, int x, int y) */
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virtual void rtl_draw(const char *str, int n, int x, int y) { draw(str, n, x, y); }
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/** Returns non-zero if the graphics driver possesses the \p feature */
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virtual int has_feature(driver_feature feature) { return 0; }
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/** see fl_font(Fl_Font, Fl_Fontsize) */
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virtual void font(Fl_Font face, Fl_Fontsize fsize) {font_ = face; size_ = fsize;}
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/** see fl_font(void) */
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virtual Fl_Font font() {return font_; }
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/** Return the current font size */
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virtual Fl_Fontsize size() {return size_; }
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/** Compute the width of the first \p n bytes of the string \p str if drawn with current font */
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virtual double width(const char *str, int n) { return 0; }
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/** Compute the width of Unicode character \p c if drawn with current font */
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virtual double width(unsigned int c) { char ch = (char)c; return width(&ch, 1); }
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virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
|
|
/** Return the current line height */
|
|
virtual int height() { return size(); }
|
|
/** Return the current line descent */
|
|
virtual int descent() { return 0; }
|
|
/** Return the current Fl_Font_Descriptor */
|
|
inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
|
|
/** Set the current Fl_Font_Descriptor */
|
|
virtual void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
|
|
/** Sets the value of the driver-specific graphics context. */
|
|
virtual void gc(void*) {}
|
|
/** Returns the driver-specific graphics context, of NULL if there's none. */
|
|
virtual void *gc(void) {return NULL;}
|
|
/** Support for pixmap drawing */
|
|
virtual uchar **mask_bitmap() { return 0; }
|
|
/** Support for pixmap drawing */
|
|
virtual void mask_bitmap(uchar **) {}
|
|
// default implementation may be enough
|
|
/** Support for PostScript drawing */
|
|
virtual float scale_font_for_PostScript(Fl_Font_Descriptor *desc, int s) { return float(s); }
|
|
// default implementation may be enough
|
|
/** Support for PostScript drawing */
|
|
virtual float scale_bitmap_for_PostScript() { return 2; }
|
|
virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
|
|
virtual void reset_spot();
|
|
// each platform implements these 3 functions its own way
|
|
virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
|
|
virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
|
|
virtual void XDestroyRegion(Fl_Region r);
|
|
/** Support for Fl::get_font_name() */
|
|
virtual const char* get_font_name(Fl_Font fnum, int* ap) {return NULL;}
|
|
/** Support for Fl::get_font_sizes() */
|
|
virtual int get_font_sizes(Fl_Font fnum, int*& sizep) {return 0;}
|
|
/** Support for Fl::set_fonts() */
|
|
virtual Fl_Font set_fonts(const char *name) {return 0;}
|
|
/** Some platforms may need to implement this to support fonts */
|
|
virtual Fl_Fontdesc* calc_fl_fonts(void) {return NULL;}
|
|
/** Support for Fl::set_font() */
|
|
virtual unsigned font_desc_size();
|
|
/** Support for Fl::get_font() */
|
|
virtual const char *font_name(int num) {return NULL;}
|
|
/** Support for Fl::set_font() */
|
|
virtual void font_name(int num, const char *name) {}
|
|
/** Support function for Fl_Shared_Image drawing */
|
|
virtual int draw_scaled(Fl_Image *img, int X, int Y, int W, int H);
|
|
/** Support function for fl_overlay_rect() and scaled GUI.
|
|
Defaut implementation may be enough */
|
|
virtual bool overlay_rect_unscaled();
|
|
/** Support function for fl_overlay_rect() and scaled GUI.
|
|
Defaut implementation may be enough */
|
|
virtual void overlay_rect(int x, int y, int w , int h) { loop(x, y, x+w-1, y, x+w-1, y+h-1, x, y+h-1); }
|
|
};
|
|
|
|
#ifndef FL_DOXYGEN
|
|
|
|
/* This class is not part of FLTK's public API.
|
|
Platforms usually define a derived class called Fl_XXX_Font_Descriptor
|
|
containing extra platform-specific data/functions.
|
|
This is a class for an actual system font, with junk to
|
|
help choose it and info on character sizes. Each Fl_Fontdesc has a
|
|
linked list of these. These are created the first time each system
|
|
font/size combination is used.
|
|
*/
|
|
class Fl_Font_Descriptor {
|
|
public:
|
|
/** linked list for this Fl_Fontdesc */
|
|
Fl_Font_Descriptor *next;
|
|
Fl_Fontsize size; /**< font size */
|
|
Fl_Font_Descriptor(const char* fontname, Fl_Fontsize size);
|
|
FL_EXPORT ~Fl_Font_Descriptor() {}
|
|
short ascent, descent, q_width;
|
|
unsigned int listbase;// base of display list, 0 = none
|
|
};
|
|
|
|
// This struct is not part of FLTK's public API.
|
|
struct Fl_Fontdesc {
|
|
const char *name;
|
|
char fontname[128]; // "Pretty" font name
|
|
Fl_Font_Descriptor *first; // linked list of sizes of this style
|
|
};
|
|
|
|
/* Abstract class Fl_Scalable_Graphics_Driver is platform-independent.
|
|
It supports the scaling of all graphics coordinates by a
|
|
float factor helpful to support HiDPI displays.
|
|
This class does :
|
|
- compute scaled coordinates
|
|
- scale the cached offscreen of image objects
|
|
- scale the pixel arrays used when performing direct image draws
|
|
- call the member functions of a platform-specific,
|
|
Fl_Scalable_Graphics_Driver-derived class that do the drawings with adequately
|
|
scaled coordinates. The member functions are named with the _unscaled suffix.
|
|
- scale and unscale the clipping region.
|
|
|
|
This class is presently used on the X11 platform to support HiDPI displays.
|
|
In the future, it may also be used on the Windows platform.
|
|
*/
|
|
class FL_EXPORT Fl_Scalable_Graphics_Driver : public Fl_Graphics_Driver {
|
|
public:
|
|
Fl_Scalable_Graphics_Driver();
|
|
protected:
|
|
int line_width_;
|
|
void cache_size(Fl_Image *img, int &width, int &height);
|
|
virtual Fl_Region scale_clip(float f)=0;
|
|
void unscale_clip(Fl_Region r);
|
|
virtual void draw(Fl_Pixmap *pxm, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
virtual void draw_unscaled(Fl_Pixmap *pxm, float s, int XP, int YP, int WP, int HP, int cx, int cy)=0;
|
|
virtual void draw(Fl_Bitmap *bm, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
virtual void draw_unscaled(Fl_Bitmap *bm, float s, int XP, int YP, int WP, int HP, int cx, int cy)=0;
|
|
virtual void draw(Fl_RGB_Image *img, int XP, int YP, int WP, int HP, int cx, int cy);
|
|
virtual void draw_unscaled(Fl_RGB_Image *img, float s, int XP, int YP, int WP, int HP, int cx, int cy)=0;
|
|
virtual void draw(Fl_Shared_Image *shared, int X, int Y);
|
|
virtual void point(int x, int y);
|
|
virtual void point_unscaled(float x, float y) = 0;
|
|
virtual void rect(int x, int y, int w, int h);
|
|
virtual void rect_unscaled(float x, float y, float w, float h) = 0;
|
|
virtual void rectf(int x, int y, int w, int h);
|
|
virtual void rectf_unscaled(float x, float y, float w, float h) = 0;
|
|
virtual void line(int x, int y, int x1, int y1);
|
|
virtual void line_unscaled(float x, float y, float x1, float y1) = 0;
|
|
virtual void line(int x, int y, int x1, int y1, int x2, int y2);
|
|
virtual void line_unscaled(float x, float y, float x1, float y1, float x2, float y2) = 0;
|
|
virtual void xyline(int x, int y, int x1);
|
|
virtual void xyline(int x, int y, int x1, int y2);
|
|
virtual void xyline(int x, int y, int x1, int y2, int x3);
|
|
virtual void xyline_unscaled(float x, float y, float x1)=0;
|
|
virtual void yxline(int x, int y, int y1);
|
|
virtual void yxline(int x, int y, int y1, int x2);
|
|
virtual void yxline(int x, int y, int y1, int x2, int y3);
|
|
virtual void yxline_unscaled(float x, float y, float y1)=0;
|
|
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2);
|
|
virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2)=0;
|
|
virtual void loop(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
|
|
virtual void loop_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)=0;
|
|
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2);
|
|
virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2)=0;
|
|
virtual void polygon(int x0, int y0, int x1, int y1, int x2, int y2, int x3, int y3);
|
|
virtual void polygon_unscaled(float x0, float y0, float x1, float y1, float x2, float y2, float x3, float y3)=0;
|
|
virtual void circle(double x, double y, double r);
|
|
virtual void ellipse_unscaled(double xt, double yt, double rx, double ry)=0;
|
|
virtual void font(Fl_Font face, Fl_Fontsize size);
|
|
virtual void font_unscaled(Fl_Font face, Fl_Fontsize size)=0;
|
|
virtual double width(const char *str, int n);
|
|
virtual double width(unsigned int c);
|
|
virtual double width_unscaled(const char *str, int n)=0;
|
|
virtual double width_unscaled(unsigned int c)=0;
|
|
virtual Fl_Fontsize size();
|
|
virtual Fl_Fontsize size_unscaled()=0;
|
|
virtual void text_extents(const char *str, int n, int &dx, int &dy, int &w, int &h);
|
|
virtual void text_extents_unscaled(const char *str, int n, int &dx, int &dy, int &w, int &h)=0;
|
|
virtual int height();
|
|
virtual int descent();
|
|
virtual int height_unscaled()=0;
|
|
virtual int descent_unscaled()=0;
|
|
virtual void draw(const char *str, int n, int x, int y);
|
|
virtual void draw_unscaled(const char *str, int n, int x, int y)=0;
|
|
virtual void draw(int angle, const char *str, int n, int x, int y);
|
|
virtual void draw_unscaled(int angle, const char *str, int n, int x, int y)=0;
|
|
virtual void rtl_draw(const char* str, int n, int x, int y);
|
|
virtual void rtl_draw_unscaled(const char* str, int n, int x, int y)=0;
|
|
virtual void arc(int x, int y, int w, int h, double a1, double a2);
|
|
virtual void arc_unscaled(float x, float y, float w, float h, double a1, double a2)=0;
|
|
virtual void pie(int x, int y, int w, int h, double a1, double a2);
|
|
virtual void pie_unscaled(float x, float y, float w, float h, double a1, double a2)=0;
|
|
virtual void line_style(int style, int width=0, char* dashes=0);
|
|
virtual void line_style_unscaled(int style, float width, char* dashes)=0;
|
|
void draw_image_rescale(void *buf, Fl_Draw_Image_Cb cb, int X, int Y, int W, int H, int D, int L, bool mono, float s);
|
|
virtual void draw_image_unscaled(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0)=0;
|
|
virtual void draw_image_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3)=0;
|
|
void draw_image(const uchar* buf, int X,int Y,int W,int H, int D=3, int L=0);
|
|
void draw_image(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=3);
|
|
virtual void draw_image_mono_unscaled(const uchar* buf, int x, int y, int w, int h, int d, int l)=0;
|
|
void draw_image_mono(const uchar* buf, int X,int Y,int W,int H, int D=1, int L=0);
|
|
virtual void draw_image_mono_unscaled(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1)=0;
|
|
void draw_image_mono(Fl_Draw_Image_Cb cb, void* data, int X,int Y,int W,int H, int D=1);
|
|
|
|
void transformed_vertex(double xf, double yf);
|
|
virtual void transformed_vertex0(float x, float y)=0;
|
|
void vertex(double x, double y);
|
|
};
|
|
#endif // FL_DOXYGEN
|
|
|
|
#endif // FL_GRAPHICS_DRIVER_H
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|