4f4a8fc3c7
(to clarify static exception LGPL by changing license references) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8864 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
987 lines
32 KiB
C
987 lines
32 KiB
C
/*
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* "$Id$"
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*
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* This is the utf.c file from fltk2 adapted for use in my fltk1.1 port
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*/
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/* Copyright 2006-2011 by Bill Spitzak and others.
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*
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* This library is free software. Distribution and use rights are outlined in
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* the file "COPYING" which should have been included with this file. If this
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* file is missing or damaged, see the license at:
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*
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* http://www.fltk.org/COPYING.php
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*
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* Please report all bugs and problems on the following page:
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*
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* http://www.fltk.org/str.php
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*/
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/* Modified to obey rfc3629, which limits unicode to 0-0x10ffff */
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#include <FL/fl_utf8.h>
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#include <string.h>
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#include <stdlib.h>
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/** \addtogroup fl_unicode
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@{
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*/
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#if 0
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/**
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\defgroup fl_unichar Unicode Character Functions
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Global Functions Handling Single Unicode Characters
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@{ */
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/**
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Converts a Unicode character into a utf-8 sequence.
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\param[in] uc Unicode character
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\param[out] text utf-8 sequence will be written here; if this pointer is
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\c NULL, only the length of the utf-8 sequence is calculated
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\return length of the sequence in bytes
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*/
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/* FL_EXPORT int fl_unichar_to_utf8(unsigned int uc, char *text); */
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/** @} */
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/**
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\defgroup fl_utf8 Unicode String Functions
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Global Functions Handling Unicode Text
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@{ */
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/**
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Calculate the size of a utf-8 sequence for a Unicode character.
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\param[in] uc Unicode character
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\return length of the sequence in bytes
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*/
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/* FL_EXPORT int fl_utf8_size(unsigned int uc); */
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/** @} */
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#endif /* 0 */
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/*!Set to 1 to turn bad UTF8 bytes into ISO-8859-1. If this is to zero
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they are instead turned into the Unicode REPLACEMENT CHARACTER, of
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value 0xfffd.
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If this is on fl_utf8decode() will correctly map most (perhaps all)
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human-readable text that is in ISO-8859-1. This may allow you
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to completely ignore character sets in your code because virtually
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everything is either ISO-8859-1 or UTF-8.
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*/
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#define ERRORS_TO_ISO8859_1 1
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/*!Set to 1 to turn bad UTF8 bytes in the 0x80-0x9f range into the
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Unicode index for Microsoft's CP1252 character set. You should
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also set ERRORS_TO_ISO8859_1. With this a huge amount of more
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available text (such as all web pages) are correctly converted
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to Unicode.
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*/
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#define ERRORS_TO_CP1252 1
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/*!A number of Unicode code points are in fact illegal and should not
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be produced by a UTF-8 converter. Turn this on will replace the
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bytes in those encodings with errors. If you do this then converting
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arbitrary 16-bit data to UTF-8 and then back is not an identity,
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which will probably break a lot of software.
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*/
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#define STRICT_RFC3629 0
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#if ERRORS_TO_CP1252
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/* Codes 0x80..0x9f from the Microsoft CP1252 character set, translated
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* to Unicode:
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*/
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static unsigned short cp1252[32] = {
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0x20ac, 0x0081, 0x201a, 0x0192, 0x201e, 0x2026, 0x2020, 0x2021,
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0x02c6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008d, 0x017d, 0x008f,
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0x0090, 0x2018, 0x2019, 0x201c, 0x201d, 0x2022, 0x2013, 0x2014,
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0x02dc, 0x2122, 0x0161, 0x203a, 0x0153, 0x009d, 0x017e, 0x0178
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};
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#endif
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/*! Decode a single UTF-8 encoded character starting at \e p. The
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resulting Unicode value (in the range 0-0x10ffff) is returned,
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and \e len is set to the number of bytes in the UTF-8 encoding
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(adding \e len to \e p will point at the next character).
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If \p p points at an illegal UTF-8 encoding, including one that
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would go past \e end, or where a code is uses more bytes than
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necessary, then *(unsigned char*)p is translated as though it is
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in the Microsoft CP1252 character set and \e len is set to 1.
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Treating errors this way allows this to decode almost any
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ISO-8859-1 or CP1252 text that has been mistakenly placed where
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UTF-8 is expected, and has proven very useful.
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If you want errors to be converted to error characters (as the
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standards recommend), adding a test to see if the length is
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unexpectedly 1 will work:
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\code
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if (*p & 0x80) { // what should be a multibyte encoding
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code = fl_utf8decode(p,end,&len);
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if (len<2) code = 0xFFFD; // Turn errors into REPLACEMENT CHARACTER
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} else { // handle the 1-byte utf8 encoding:
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code = *p;
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len = 1;
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}
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\endcode
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Direct testing for the 1-byte case (as shown above) will also
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speed up the scanning of strings where the majority of characters
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are ASCII.
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*/
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unsigned fl_utf8decode(const char* p, const char* end, int* len)
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{
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unsigned char c = *(unsigned char*)p;
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if (c < 0x80) {
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if (len) *len = 1;
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return c;
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#if ERRORS_TO_CP1252
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} else if (c < 0xa0) {
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if (len) *len = 1;
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return cp1252[c-0x80];
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#endif
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} else if (c < 0xc2) {
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goto FAIL;
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}
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if ( (end && p+1 >= end) || (p[1]&0xc0) != 0x80) goto FAIL;
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if (c < 0xe0) {
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if (len) *len = 2;
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return
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((p[0] & 0x1f) << 6) +
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((p[1] & 0x3f));
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} else if (c == 0xe0) {
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if (((unsigned char*)p)[1] < 0xa0) goto FAIL;
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goto UTF8_3;
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#if STRICT_RFC3629
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} else if (c == 0xed) {
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/* RFC 3629 says surrogate chars are illegal. */
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if (((unsigned char*)p)[1] >= 0xa0) goto FAIL;
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goto UTF8_3;
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} else if (c == 0xef) {
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/* 0xfffe and 0xffff are also illegal characters */
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if (((unsigned char*)p)[1]==0xbf &&
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((unsigned char*)p)[2]>=0xbe) goto FAIL;
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goto UTF8_3;
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#endif
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} else if (c < 0xf0) {
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UTF8_3:
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if ( (end && p+2 >= end) || (p[2]&0xc0) != 0x80) goto FAIL;
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if (len) *len = 3;
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return
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((p[0] & 0x0f) << 12) +
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((p[1] & 0x3f) << 6) +
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((p[2] & 0x3f));
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} else if (c == 0xf0) {
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if (((unsigned char*)p)[1] < 0x90) goto FAIL;
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goto UTF8_4;
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} else if (c < 0xf4) {
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UTF8_4:
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if ( (end && p+3 >= end) || (p[2]&0xc0) != 0x80 || (p[3]&0xc0) != 0x80) goto FAIL;
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if (len) *len = 4;
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#if STRICT_RFC3629
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/* RFC 3629 says all codes ending in fffe or ffff are illegal: */
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if ((p[1]&0xf)==0xf &&
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((unsigned char*)p)[2] == 0xbf &&
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((unsigned char*)p)[3] >= 0xbe) goto FAIL;
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#endif
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return
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((p[0] & 0x07) << 18) +
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((p[1] & 0x3f) << 12) +
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((p[2] & 0x3f) << 6) +
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((p[3] & 0x3f));
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} else if (c == 0xf4) {
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if (((unsigned char*)p)[1] > 0x8f) goto FAIL; /* after 0x10ffff */
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goto UTF8_4;
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} else {
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FAIL:
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if (len) *len = 1;
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#if ERRORS_TO_ISO8859_1
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return c;
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#else
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return 0xfffd; /* Unicode REPLACEMENT CHARACTER */
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#endif
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}
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}
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/*! Move \p p forward until it points to the start of a UTF-8
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character. If it already points at the start of one then it
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is returned unchanged. Any UTF-8 errors are treated as though each
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byte of the error is an individual character.
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\e start is the start of the string and is used to limit the
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backwards search for the start of a utf8 character.
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\e end is the end of the string and is assumed to be a break
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between characters. It is assumed to be greater than p.
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This function is for moving a pointer that was jumped to the
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middle of a string, such as when doing a binary search for
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a position. You should use either this or fl_utf8back() depending
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on which direction your algorithim can handle the pointer
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moving. Do not use this to scan strings, use fl_utf8decode()
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instead.
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*/
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const char* fl_utf8fwd(const char* p, const char* start, const char* end)
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{
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const char* a;
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int len;
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/* if we are not pointing at a continuation character, we are done: */
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if ((*p&0xc0) != 0x80) return p;
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/* search backwards for a 0xc0 starting the character: */
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for (a = p-1; ; --a) {
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if (a < start) return p;
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if (!(a[0]&0x80)) return p;
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if ((a[0]&0x40)) break;
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}
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fl_utf8decode(a,end,&len);
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a += len;
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if (a > p) return a;
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return p;
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}
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/*! Move \p p backward until it points to the start of a UTF-8
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character. If it already points at the start of one then it
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is returned unchanged. Any UTF-8 errors are treated as though each
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byte of the error is an individual character.
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\e start is the start of the string and is used to limit the
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backwards search for the start of a UTF-8 character.
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\e end is the end of the string and is assumed to be a break
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between characters. It is assumed to be greater than p.
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If you wish to decrement a UTF-8 pointer, pass p-1 to this.
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*/
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const char* fl_utf8back(const char* p, const char* start, const char* end)
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{
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const char* a;
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int len;
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/* if we are not pointing at a continuation character, we are done: */
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if ((*p&0xc0) != 0x80) return p;
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/* search backwards for a 0xc0 starting the character: */
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for (a = p-1; ; --a) {
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if (a < start) return p;
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if (!(a[0]&0x80)) return p;
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if ((a[0]&0x40)) break;
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}
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fl_utf8decode(a,end,&len);
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if (a+len > p) return a;
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return p;
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}
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/*! Returns number of bytes that utf8encode() will use to encode the
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character \p ucs. */
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int fl_utf8bytes(unsigned ucs) {
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if (ucs < 0x000080U) {
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return 1;
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} else if (ucs < 0x000800U) {
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return 2;
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} else if (ucs < 0x010000U) {
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return 3;
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} else if (ucs <= 0x10ffffU) {
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return 4;
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} else {
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return 3; /* length of the illegal character encoding */
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}
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}
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/*! Write the UTF-8 encoding of \e ucs into \e buf and return the
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number of bytes written. Up to 4 bytes may be written. If you know
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that \p ucs is less than 0x10000 then at most 3 bytes will be written.
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If you wish to speed this up, remember that anything less than 0x80
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is written as a single byte.
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If ucs is greater than 0x10ffff this is an illegal character
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according to RFC 3629. These are converted as though they are
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0xFFFD (REPLACEMENT CHARACTER).
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RFC 3629 also says many other values for \p ucs are illegal (in
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the range 0xd800 to 0xdfff, or ending with 0xfffe or
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0xffff). However I encode these as though they are legal, so that
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utf8encode/fl_utf8decode will be the identity for all codes between 0
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and 0x10ffff.
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*/
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int fl_utf8encode(unsigned ucs, char* buf) {
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if (ucs < 0x000080U) {
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buf[0] = ucs;
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return 1;
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} else if (ucs < 0x000800U) {
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buf[0] = 0xc0 | (ucs >> 6);
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buf[1] = 0x80 | (ucs & 0x3F);
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return 2;
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} else if (ucs < 0x010000U) {
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buf[0] = 0xe0 | (ucs >> 12);
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buf[1] = 0x80 | ((ucs >> 6) & 0x3F);
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buf[2] = 0x80 | (ucs & 0x3F);
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return 3;
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} else if (ucs <= 0x0010ffffU) {
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buf[0] = 0xf0 | (ucs >> 18);
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buf[1] = 0x80 | ((ucs >> 12) & 0x3F);
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buf[2] = 0x80 | ((ucs >> 6) & 0x3F);
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buf[3] = 0x80 | (ucs & 0x3F);
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return 4;
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} else {
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/* encode 0xfffd: */
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buf[0] = 0xefU;
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buf[1] = 0xbfU;
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buf[2] = 0xbdU;
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return 3;
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}
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}
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/*! Convert a single 32-bit Unicode codepoint into an array of 16-bit
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characters. These are used by some system calls, especially on Windows.
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\p ucs is the value to convert.
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\p dst points at an array to write, and \p dstlen is the number of
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locations in this array. At most \p dstlen words will be
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written, and a 0 terminating word will be added if \p dstlen is
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large enough. Thus this function will never overwrite the buffer
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and will attempt return a zero-terminated string if space permits.
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If \p dstlen is zero then \p dst can be set to NULL and no data
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is written, but the length is returned.
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The return value is the number of 16-bit words that \e would be written
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to \p dst if it is large enough, not counting any terminating
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zero.
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If the return value is greater than \p dstlen it indicates truncation,
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you should then allocate a new array of size return+1 and call this again.
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Unicode characters in the range 0x10000 to 0x10ffff are converted to
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"surrogate pairs" which take two words each (in UTF-16 encoding).
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Typically, setting \p dstlen to 2 will ensure that any valid Unicode
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value can be converted, and setting \p dstlen to 3 or more will allow
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a NULL terminated sequence to be returned.
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*/
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unsigned fl_ucs_to_Utf16(const unsigned ucs, unsigned short *dst, const unsigned dstlen)
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{
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/* The rule for direct conversion from UCS to UTF16 is:
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* - if UCS > 0x0010FFFF then UCS is invalid
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* - if UCS >= 0xD800 && UCS <= 0xDFFF UCS is invalid
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* - if UCS <= 0x0000FFFF then U16 = UCS, len = 1
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* - else
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* -- U16[0] = ((UCS - 0x00010000) >> 10) & 0x3FF + 0xD800
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* -- U16[1] = (UCS & 0x3FF) + 0xDC00
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* -- len = 2;
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*/
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unsigned count; /* Count of converted UTF16 cells */
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unsigned short u16[4]; /* Alternate buffer if dst is not set */
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unsigned short *out; /* points to the active buffer */
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/* Ensure we have a valid buffer to write to */
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if((!dstlen) || (!dst)) {
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out = u16;
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} else {
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out = dst;
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}
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/* Convert from UCS to UTF16 */
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if((ucs > 0x0010FFFF) || /* UCS is too large */
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((ucs > 0xD7FF) && (ucs < 0xE000))) { /* UCS in invalid range */
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out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */
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count = 1;
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} else if(ucs < 0x00010000) {
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out[0] = (unsigned short)ucs;
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count = 1;
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} else if(dstlen < 2) { /* dst is too small for the result */
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out[0] = 0xFFFD; /* REPLACEMENT CHARACTER */
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count = 2;
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} else {
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out[0] = (((ucs - 0x00010000) >> 10) & 0x3FF) + 0xD800;
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out[1] = (ucs & 0x3FF) + 0xDC00;
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count = 2;
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}
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/* NULL terminate the output, if there is space */
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if(count < dstlen) { out[count] = 0; }
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return count;
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} /* fl_ucs_to_Utf16 */
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/*! Convert a UTF-8 sequence into an array of 16-bit characters. These
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are used by some system calls, especially on Windows.
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\p src points at the UTF-8, and \p srclen is the number of bytes to
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convert.
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\p dst points at an array to write, and \p dstlen is the number of
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locations in this array. At most \p dstlen-1 words will be
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written there, plus a 0 terminating word. Thus this function
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will never overwrite the buffer and will always return a
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zero-terminated string. If \p dstlen is zero then \p dst can be
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null and no data is written, but the length is returned.
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The return value is the number of 16-bit words that \e would be written
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to \p dst if it were long enough, not counting the terminating
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zero. If the return value is greater or equal to \p dstlen it
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indicates truncation, you can then allocate a new array of size
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return+1 and call this again.
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Errors in the UTF-8 are converted as though each byte in the
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erroneous string is in the Microsoft CP1252 encoding. This allows
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ISO-8859-1 text mistakenly identified as UTF-8 to be printed
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correctly.
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Unicode characters in the range 0x10000 to 0x10ffff are converted to
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"surrogate pairs" which take two words each (this is called UTF-16
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encoding).
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*/
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unsigned fl_utf8toUtf16(const char* src, unsigned srclen,
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unsigned short* dst, unsigned dstlen)
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{
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const char* p = src;
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const char* e = src+srclen;
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unsigned count = 0;
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if (dstlen) for (;;) {
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if (p >= e) {dst[count] = 0; return count;}
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if (!(*p & 0x80)) { /* ascii */
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dst[count] = *p++;
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} else {
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int len; unsigned ucs = fl_utf8decode(p,e,&len);
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p += len;
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if (ucs < 0x10000) {
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dst[count] = ucs;
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} else {
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/* make a surrogate pair: */
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if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
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dst[count] = (((ucs-0x10000u)>>10)&0x3ff) | 0xd800;
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dst[++count] = (ucs&0x3ff) | 0xdc00;
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}
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}
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if (++count == dstlen) {dst[count-1] = 0; break;}
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}
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/* we filled dst, measure the rest: */
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while (p < e) {
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if (!(*p & 0x80)) p++;
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else {
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int len; unsigned ucs = fl_utf8decode(p,e,&len);
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p += len;
|
|
if (ucs >= 0x10000) ++count;
|
|
}
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
|
|
/**
|
|
Converts a UTF-8 string into a wide character string.
|
|
|
|
This function generates 32-bit wchar_t (e.g. "ucs4" as it were) except
|
|
on Windows where it is equivalent to fl_utf8toUtf16 and returns
|
|
UTF-16.
|
|
|
|
\p src points at the UTF-8, and \p srclen is the number of bytes to
|
|
convert.
|
|
|
|
\p dst points at an array to write, and \p dstlen is the number of
|
|
locations in this array. At most \p dstlen-1 wchar_t will be
|
|
written there, plus a 0 terminating wchar_t.
|
|
|
|
The return value is the number of wchar_t that \e would be written
|
|
to \p dst if it were long enough, not counting the terminating
|
|
zero. If the return value is greater or equal to \p dstlen it
|
|
indicates truncation, you can then allocate a new array of size
|
|
return+1 and call this again.
|
|
|
|
Notice that sizeof(wchar_t) is 2 on Windows and is 4 on Linux
|
|
and most other systems. Where wchar_t is 16 bits, Unicode
|
|
characters in the range 0x10000 to 0x10ffff are converted to
|
|
"surrogate pairs" which take two words each (this is called UTF-16
|
|
encoding). If wchar_t is 32 bits this rather nasty problem is
|
|
avoided.
|
|
|
|
Note that Windows includes Cygwin, i.e. compiled with Cygwin's POSIX
|
|
layer (cygwin1.dll, --enable-cygwin), either native (GDI) or X11.
|
|
*/
|
|
unsigned fl_utf8towc(const char* src, unsigned srclen,
|
|
wchar_t* dst, unsigned dstlen)
|
|
{
|
|
#if defined(WIN32) || defined(__CYGWIN__)
|
|
return fl_utf8toUtf16(src, srclen, (unsigned short*)dst, dstlen);
|
|
#else
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
if (p >= e) {
|
|
dst[count] = 0;
|
|
return count;
|
|
}
|
|
if (!(*p & 0x80)) { /* ascii */
|
|
dst[count] = *p++;
|
|
} else {
|
|
int len; unsigned ucs = fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
dst[count] = (wchar_t)ucs;
|
|
}
|
|
if (++count == dstlen) {dst[count-1] = 0; break;}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
if (!(*p & 0x80)) p++;
|
|
else {
|
|
int len; fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
}
|
|
++count;
|
|
}
|
|
return count;
|
|
#endif
|
|
}
|
|
|
|
/*! Convert a UTF-8 sequence into an array of 1-byte characters.
|
|
|
|
If the UTF-8 decodes to a character greater than 0xff then it is
|
|
replaced with '?'.
|
|
|
|
Errors in the UTF-8 are converted as individual bytes, same as
|
|
fl_utf8decode() does. This allows ISO-8859-1 text mistakenly identified
|
|
as UTF-8 to be printed correctly (and possibly CP1512 on Windows).
|
|
|
|
\p src points at the UTF-8, and \p srclen is the number of bytes to
|
|
convert.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
*/
|
|
unsigned fl_utf8toa(const char* src, unsigned srclen,
|
|
char* dst, unsigned dstlen)
|
|
{
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
unsigned char c;
|
|
if (p >= e) {dst[count] = 0; return count;}
|
|
c = *(unsigned char*)p;
|
|
if (c < 0xC2) { /* ascii or bad code */
|
|
dst[count] = c;
|
|
p++;
|
|
} else {
|
|
int len; unsigned ucs = fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
if (ucs < 0x100) dst[count] = ucs;
|
|
else dst[count] = '?';
|
|
}
|
|
if (++count >= dstlen) {dst[count-1] = 0; break;}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
if (!(*p & 0x80)) p++;
|
|
else {
|
|
int len;
|
|
fl_utf8decode(p,e,&len);
|
|
p += len;
|
|
}
|
|
++count;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/*! Turn "wide characters" as returned by some system calls
|
|
(especially on Windows) into UTF-8.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
\p srclen is the number of words in \p src to convert. On Windows
|
|
this is not necessarily the number of characters, due to there
|
|
possibly being "surrogate pairs" in the UTF-16 encoding used.
|
|
On Unix wchar_t is 32 bits and each location is a character.
|
|
|
|
On Unix if a \p src word is greater than 0x10ffff then this is an
|
|
illegal character according to RFC 3629. These are converted as
|
|
though they are 0xFFFD (REPLACEMENT CHARACTER). Characters in the
|
|
range 0xd800 to 0xdfff, or ending with 0xfffe or 0xffff are also
|
|
illegal according to RFC 3629. However I encode these as though
|
|
they are legal, so that fl_utf8towc will return the original data.
|
|
|
|
On Windows "surrogate pairs" are converted to a single character
|
|
and UTF-8 encoded (as 4 bytes). Mismatched halves of surrogate
|
|
pairs are converted as though they are individual characters.
|
|
*/
|
|
unsigned fl_utf8fromwc(char* dst, unsigned dstlen,
|
|
const wchar_t* src, unsigned srclen) {
|
|
unsigned i = 0;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
unsigned ucs;
|
|
if (i >= srclen) {dst[count] = 0; return count;}
|
|
ucs = src[i++];
|
|
if (ucs < 0x80U) {
|
|
dst[count++] = ucs;
|
|
if (count >= dstlen) {dst[count-1] = 0; break;}
|
|
} else if (ucs < 0x800U) { /* 2 bytes */
|
|
if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
|
|
dst[count++] = 0xc0 | (ucs >> 6);
|
|
dst[count++] = 0x80 | (ucs & 0x3F);
|
|
#if defined(WIN32) || defined(__CYGWIN__)
|
|
} else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen &&
|
|
src[i] >= 0xdc00 && src[i] <= 0xdfff) {
|
|
/* surrogate pair */
|
|
unsigned ucs2 = src[i++];
|
|
ucs = 0x10000U + ((ucs&0x3ff)<<10) + (ucs2&0x3ff);
|
|
/* all surrogate pairs turn into 4-byte utf8 */
|
|
#else
|
|
} else if (ucs >= 0x10000) {
|
|
if (ucs > 0x10ffff) {
|
|
ucs = 0xfffd;
|
|
goto J1;
|
|
}
|
|
#endif
|
|
if (count+4 >= dstlen) {dst[count] = 0; count += 4; break;}
|
|
dst[count++] = 0xf0 | (ucs >> 18);
|
|
dst[count++] = 0x80 | ((ucs >> 12) & 0x3F);
|
|
dst[count++] = 0x80 | ((ucs >> 6) & 0x3F);
|
|
dst[count++] = 0x80 | (ucs & 0x3F);
|
|
} else {
|
|
#if !(defined(WIN32) || defined(__CYGWIN__))
|
|
J1:
|
|
#endif
|
|
/* all others are 3 bytes: */
|
|
if (count+3 >= dstlen) {dst[count] = 0; count += 3; break;}
|
|
dst[count++] = 0xe0 | (ucs >> 12);
|
|
dst[count++] = 0x80 | ((ucs >> 6) & 0x3F);
|
|
dst[count++] = 0x80 | (ucs & 0x3F);
|
|
}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (i < srclen) {
|
|
unsigned ucs = src[i++];
|
|
if (ucs < 0x80U) {
|
|
count++;
|
|
} else if (ucs < 0x800U) { /* 2 bytes */
|
|
count += 2;
|
|
#if defined(WIN32) || defined(__CYGWIN__)
|
|
} else if (ucs >= 0xd800 && ucs <= 0xdbff && i < srclen-1 &&
|
|
src[i+1] >= 0xdc00 && src[i+1] <= 0xdfff) {
|
|
/* surrogate pair */
|
|
++i;
|
|
#else
|
|
} else if (ucs >= 0x10000 && ucs <= 0x10ffff) {
|
|
#endif
|
|
count += 4;
|
|
} else {
|
|
count += 3;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
/*! Convert an ISO-8859-1 (ie normal c-string) byte stream to UTF-8.
|
|
|
|
It is possible this should convert Microsoft's CP1252 to UTF-8
|
|
instead. This would translate the codes in the range 0x80-0x9f
|
|
to different characters. Currently it does not do this.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
\p srclen is the number of bytes in \p src to convert.
|
|
|
|
If the return value equals \p srclen then this indicates that
|
|
no conversion is necessary, as only ASCII characters are in the
|
|
string.
|
|
*/
|
|
unsigned fl_utf8froma(char* dst, unsigned dstlen,
|
|
const char* src, unsigned srclen) {
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
unsigned count = 0;
|
|
if (dstlen) for (;;) {
|
|
unsigned char ucs;
|
|
if (p >= e) {dst[count] = 0; return count;}
|
|
ucs = *(unsigned char*)p++;
|
|
if (ucs < 0x80U) {
|
|
dst[count++] = ucs;
|
|
if (count >= dstlen) {dst[count-1] = 0; break;}
|
|
} else { /* 2 bytes (note that CP1252 translate could make 3 bytes!) */
|
|
if (count+2 >= dstlen) {dst[count] = 0; count += 2; break;}
|
|
dst[count++] = 0xc0 | (ucs >> 6);
|
|
dst[count++] = 0x80 | (ucs & 0x3F);
|
|
}
|
|
}
|
|
/* we filled dst, measure the rest: */
|
|
while (p < e) {
|
|
unsigned char ucs = *(unsigned char*)p++;
|
|
if (ucs < 0x80U) {
|
|
count++;
|
|
} else {
|
|
count += 2;
|
|
}
|
|
}
|
|
return count;
|
|
}
|
|
|
|
#ifdef WIN32
|
|
# include <windows.h>
|
|
#endif
|
|
|
|
/*! Return true if the "locale" seems to indicate that UTF-8 encoding
|
|
is used. If true the fl_utf8to_mb and fl_utf8from_mb don't do anything
|
|
useful.
|
|
|
|
<i>It is highly recommended that you change your system so this
|
|
does return true.</i> On Windows this is done by setting the
|
|
"codepage" to CP_UTF8. On Unix this is done by setting $LC_CTYPE
|
|
to a string containing the letters "utf" or "UTF" in it, or by
|
|
deleting all $LC* and $LANG environment variables. In the future
|
|
it is likely that all non-Asian Unix systems will return true,
|
|
due to the compatibility of UTF-8 with ISO-8859-1.
|
|
*/
|
|
int fl_utf8locale(void) {
|
|
static int ret = 2;
|
|
if (ret == 2) {
|
|
#ifdef WIN32
|
|
ret = GetACP() == CP_UTF8;
|
|
#else
|
|
char* s;
|
|
ret = 1; /* assume UTF-8 if no locale */
|
|
if (((s = getenv("LC_CTYPE")) && *s) ||
|
|
((s = getenv("LC_ALL")) && *s) ||
|
|
((s = getenv("LANG")) && *s)) {
|
|
ret = (strstr(s,"utf") || strstr(s,"UTF"));
|
|
}
|
|
#endif
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/*! Convert the UTF-8 used by FLTK to the locale-specific encoding
|
|
used for filenames (and sometimes used for data in files).
|
|
Unfortunately due to stupid design you will have to do this as
|
|
needed for filenames. This is a bug on both Unix and Windows.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
If fl_utf8locale() returns true then this does not change the data.
|
|
*/
|
|
unsigned fl_utf8to_mb(const char* src, unsigned srclen,
|
|
char* dst, unsigned dstlen)
|
|
{
|
|
if (!fl_utf8locale()) {
|
|
#ifdef WIN32
|
|
wchar_t lbuf[1024];
|
|
wchar_t* buf = lbuf;
|
|
unsigned length = fl_utf8towc(src, srclen, buf, 1024);
|
|
unsigned ret;
|
|
if (length >= 1024) {
|
|
buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t)));
|
|
fl_utf8towc(src, srclen, buf, length+1);
|
|
}
|
|
if (dstlen) {
|
|
/* apparently this does not null-terminate, even though msdn
|
|
* documentation claims it does:
|
|
*/
|
|
ret =
|
|
WideCharToMultiByte(GetACP(), 0, buf, length, dst, dstlen, 0, 0);
|
|
dst[ret] = 0;
|
|
}
|
|
/* if it overflows or measuring length, get the actual length: */
|
|
if (dstlen==0 || ret >= dstlen-1)
|
|
ret =
|
|
WideCharToMultiByte(GetACP(), 0, buf, length, 0, 0, 0, 0);
|
|
if (buf != lbuf) free((void*)buf);
|
|
return ret;
|
|
#else
|
|
wchar_t lbuf[1024];
|
|
wchar_t* buf = lbuf;
|
|
unsigned length = fl_utf8towc(src, srclen, buf, 1024);
|
|
int ret;
|
|
if (length >= 1024) {
|
|
buf = (wchar_t*)(malloc((length+1)*sizeof(wchar_t)));
|
|
fl_utf8towc(src, srclen, buf, length+1);
|
|
}
|
|
if (dstlen) {
|
|
ret = wcstombs(dst, buf, dstlen);
|
|
if (ret >= dstlen-1) ret = wcstombs(0,buf,0);
|
|
} else {
|
|
ret = wcstombs(0,buf,0);
|
|
}
|
|
if (buf != lbuf) free((void*)buf);
|
|
if (ret >= 0) return (unsigned)ret;
|
|
/* on any errors we return the UTF-8 as raw text...*/
|
|
#endif
|
|
}
|
|
/* identity transform: */
|
|
if (srclen < dstlen) {
|
|
memcpy(dst, src, srclen);
|
|
dst[srclen] = 0;
|
|
} else {
|
|
/* Buffer insufficent or buffer query */
|
|
}
|
|
return srclen;
|
|
}
|
|
|
|
/*! Convert a filename from the locale-specific multibyte encoding
|
|
used by Windows to UTF-8 as used by FLTK.
|
|
|
|
Up to \p dstlen bytes are written to \p dst, including a null
|
|
terminator. The return value is the number of bytes that would be
|
|
written, not counting the null terminator. If greater or equal to
|
|
\p dstlen then if you malloc a new array of size n+1 you will have
|
|
the space needed for the entire string. If \p dstlen is zero then
|
|
nothing is written and this call just measures the storage space
|
|
needed.
|
|
|
|
On Unix or on Windows when a UTF-8 locale is in effect, this
|
|
does not change the data.
|
|
You may also want to check if fl_utf8test() returns non-zero, so that
|
|
the filesystem can store filenames in UTF-8 encoding regardless of
|
|
the locale.
|
|
*/
|
|
unsigned fl_utf8from_mb(char* dst, unsigned dstlen,
|
|
const char* src, unsigned srclen)
|
|
{
|
|
if (!fl_utf8locale()) {
|
|
#ifdef WIN32
|
|
wchar_t lbuf[1024];
|
|
wchar_t* buf = lbuf;
|
|
unsigned length;
|
|
unsigned ret;
|
|
length = MultiByteToWideChar(GetACP(), 0, src, srclen, buf, 1024);
|
|
if ((length == 0)&&(GetLastError()==ERROR_INSUFFICIENT_BUFFER)) {
|
|
length = MultiByteToWideChar(GetACP(), 0, src, srclen, 0, 0);
|
|
buf = (wchar_t*)(malloc(length*sizeof(wchar_t)));
|
|
MultiByteToWideChar(GetACP(), 0, src, srclen, buf, length);
|
|
}
|
|
ret = fl_utf8fromwc(dst, dstlen, buf, length);
|
|
if (buf != lbuf) free((void*)buf);
|
|
return ret;
|
|
#else
|
|
wchar_t lbuf[1024];
|
|
wchar_t* buf = lbuf;
|
|
int length;
|
|
unsigned ret;
|
|
length = mbstowcs(buf, src, 1024);
|
|
if (length >= 1024) {
|
|
length = mbstowcs(0, src, 0)+1;
|
|
buf = (wchar_t*)(malloc(length*sizeof(wchar_t)));
|
|
mbstowcs(buf, src, length);
|
|
}
|
|
if (length >= 0) {
|
|
ret = fl_utf8fromwc(dst, dstlen, buf, length);
|
|
if (buf != lbuf) free((void*)buf);
|
|
return ret;
|
|
}
|
|
/* errors in conversion return the UTF-8 unchanged */
|
|
#endif
|
|
}
|
|
/* identity transform: */
|
|
if (srclen < dstlen) {
|
|
memcpy(dst, src, srclen);
|
|
dst[srclen] = 0;
|
|
} else {
|
|
/* Buffer insufficent or buffer query */
|
|
}
|
|
return srclen;
|
|
}
|
|
|
|
/*! Examines the first \p srclen bytes in \p src and returns a verdict
|
|
on whether it is UTF-8 or not.
|
|
- Returns 0 if there is any illegal UTF-8 sequences, using the
|
|
same rules as fl_utf8decode(). Note that some UCS values considered
|
|
illegal by RFC 3629, such as 0xffff, are considered legal by this.
|
|
- Returns 1 if there are only single-byte characters (ie no bytes
|
|
have the high bit set). This is legal UTF-8, but also indicates
|
|
plain ASCII. It also returns 1 if \p srclen is zero.
|
|
- Returns 2 if there are only characters less than 0x800.
|
|
- Returns 3 if there are only characters less than 0x10000.
|
|
- Returns 4 if there are characters in the 0x10000 to 0x10ffff range.
|
|
|
|
Because there are many illegal sequences in UTF-8, it is almost
|
|
impossible for a string in another encoding to be confused with
|
|
UTF-8. This is very useful for transitioning Unix to UTF-8
|
|
filenames, you can simply test each filename with this to decide
|
|
if it is UTF-8 or in the locale encoding. My hope is that if
|
|
this is done we will be able to cleanly transition to a locale-less
|
|
encoding.
|
|
*/
|
|
int fl_utf8test(const char* src, unsigned srclen) {
|
|
int ret = 1;
|
|
const char* p = src;
|
|
const char* e = src+srclen;
|
|
while (p < e) {
|
|
if (*p & 0x80) {
|
|
int len; fl_utf8decode(p,e,&len);
|
|
if (len < 2) return 0;
|
|
if (len > ret) ret = len;
|
|
p += len;
|
|
} else {
|
|
p++;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* forward declare mk_wcwidth() as static so the name is not visible.
|
|
*/
|
|
static int mk_wcwidth(unsigned int ucs);
|
|
|
|
/* include the c source directly so it's contents are only visible here
|
|
*/
|
|
#include "xutf8/mk_wcwidth.c"
|
|
|
|
/** wrapper to adapt Markus Kuhn's implementation of wcwidth() for FLTK
|
|
\param [in] ucs Unicode character value
|
|
\returns width of character in columns
|
|
|
|
See http://www.cl.cam.ac.uk/~mgk25/ucs/wcwidth.c for Markus Kuhn's
|
|
original implementation of wcwidth() and wcswidth()
|
|
(defined in IEEE Std 1002.1-2001) for Unicode.
|
|
|
|
\b WARNING: this function returns widths for "raw" Unicode characters.
|
|
It does not even try to map C1 control characters (0x80 to 0x9F) to
|
|
CP1252, and C0/C1 control characters and DEL will return -1.
|
|
You are advised to use fl_width(const char* src) instead.
|
|
*/
|
|
int fl_wcwidth_(unsigned int ucs) {
|
|
return mk_wcwidth(ucs);
|
|
}
|
|
|
|
/** extended wrapper around fl_wcwidth_(unsigned int ucs) function.
|
|
\param[in] src pointer to start of UTF-8 byte sequence
|
|
\returns width of character in columns
|
|
|
|
Depending on build options, this function may map C1 control
|
|
characters (0x80 to 0x9f) to CP1252, and return the width of
|
|
that character instead. This is not the same behaviour as
|
|
fl_wcwidth_(unsigned int ucs) .
|
|
|
|
Note that other control characters and DEL will still return -1,
|
|
so if you want different behaviour, you need to test for those
|
|
characters before calling fl_wcwidth(), and handle them separately.
|
|
*/
|
|
int fl_wcwidth(const char* src) {
|
|
int len = fl_utf8len(*src);
|
|
int ret = 0;
|
|
unsigned int ucs = fl_utf8decode(src, src+len, &ret);
|
|
int width = fl_wcwidth_(ucs);
|
|
return width;
|
|
}
|
|
|
|
/** @} */
|
|
|
|
/*
|
|
* End of "$Id$".
|
|
*/
|