fltk/fluid/Makefile
Matthias Melcher 160832ce04 STR 3442: copy/paste now inserts widget as expected.
Fluid would add pasted widgets as the last child of the
current group, even if they were cut at the beginning
of the group. This patch adds a 'startegy' to adding
widgets to allow merging closer to the 'current' widget.

Also added d'n'd for the widget bin and some other
UI improvements.

STR 3442: some preparation, variable renaming

STR 3442: unifying functions to add widgets.

Adding widgets interactively is merged into one function,
making undo/redo work as expected and removing
unexpected differences between adding by menu or bin.

STR 3442: adding drag'n'drop for windows from bin.

Just drag the window symbol out of the tree and drop it anywhere
on the desktop.

Visual representation of dragged Window.

STR 3442: insert individual nodes after 'current'

STR 3442: adding new widget at expected positions.

The widget bin can finally do drag'n'drop.
Widgets appear in the tree close to the last selection.
Duplicating now ads right below.
Cut and paste inserts after last selection.

Fluid: replaced #define with strict enum type.
2021-12-13 18:17:07 +01:00

142 lines
4.7 KiB
Makefile

#
# FLUID Makefile for the Fast Light Tool Kit (FLTK).
#
# Copyright 1998-2021 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
include ../makeinclude
CPPFILES = \
CodeEditor.cxx \
StyleParse.cxx \
Fl_Function_Type.cxx \
Fl_Group_Type.cxx \
Fl_Menu_Type.cxx \
Fl_Type.cxx \
Fl_Widget_Type.cxx \
Fl_Window_Type.cxx \
Fluid_Image.cxx \
Shortcut_Button.cxx \
about_panel.cxx \
align_widget.cxx \
alignment_panel.cxx \
code.cxx \
factory.cxx \
file.cxx \
fluid.cxx \
function_panel.cxx \
pixmaps.cxx \
shell_command.cxx \
template_panel.cxx \
undo.cxx \
widget_browser.cxx \
widget_panel.cxx
# ExternalCodeEditor: platform specific files
CPPFILES_WIN = ExternalCodeEditor_WIN32.cxx
CPPFILES_OSX = ExternalCodeEditor_UNIX.cxx
CPPFILES_X11 = ExternalCodeEditor_UNIX.cxx
CPPFILES_XFT = ExternalCodeEditor_UNIX.cxx
CPPFILES += $(CPPFILES_$(BUILD))
################################################################
OBJECTS = $(CPPFILES:.cxx=.o)
all: $(FLUID) fluid$(EXEEXT)
fluid$(EXEEXT): $(OBJECTS) $(LIBNAME) $(FLLIBNAME) \
$(IMGLIBNAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(CXXFLAGS) -o $@ $(OBJECTS) $(LINKFLTKFORMS) $(LINKFLTKIMG) $(LDFLAGS) $(LDLIBS)
$(OSX_ONLY) $(RM) -r -f fluid.app
$(OSX_ONLY) mkdir -p fluid.app/Contents/MacOS fluid.app/Contents/Resources
$(OSX_ONLY) $(INSTALL_BIN) fluid fluid.app/Contents/MacOS
$(OSX_ONLY) $(INSTALL) icons/fluid.icns fluid.app/Contents/Resources
$(OSX_ONLY) $(INSTALL) fluid.plist fluid.app/Contents/Info.plist
fluid-shared$(EXEEXT): $(OBJECTS) ../src/$(DSONAME) ../src/$(FLDSONAME) \
../src/$(IMGDSONAME)
echo Linking $@...
$(CXX) $(ARCHFLAGS) $(CXXFLAGS) -o $@ $(OBJECTS) $(LINKSHARED) $(LDFLAGS) $(LDLIBS)
clean:
-$(RM) *.o core.* *~ *.bck *.bak
-$(RM) core fluid$(EXEEXT) fluid-shared$(EXEEXT)
$(OSX_ONLY) -$(RMDIR) fluid.app
depend: $(CPPFILES)
makedepend -Y -I.. -f makedepend -w 20 $(CPPFILES)
echo "# DO NOT DELETE THIS LINE -- make depend depends on it." > makedepend.tmp
echo "" >> makedepend.tmp
grep '^[a-zA-Z]' makedepend | ( LC_ALL=C sort -u -f >> makedepend.tmp; )
mv makedepend.tmp makedepend
# Automatically generated dependencies...
include makedepend
install: all
echo "Installing FLUID in $(DESTDIR)$(bindir)..."
-$(INSTALL_DIR) $(DESTDIR)$(bindir)
$(INSTALL_BIN) $(FLUID) $(DESTDIR)$(bindir)/fluid$(EXEEXT)
install-linux:
-$(INSTALL_DIR) $(DESTDIR)/usr/share/applications
$(INSTALL_DATA) fluid.desktop $(DESTDIR)/usr/share/applications
for size in 16 32 48 64 128; do \
if test ! -d $(DESTDIR)/usr/share/icons/hicolor/$${size}x$${size}/apps; then \
$(INSTALL_DIR) $(DESTDIR)/usr/share/icons/hicolor/$${size}x$${size}/apps; \
fi; \
$(INSTALL_DATA) icons/fluid-$$size.png $(DESTDIR)/usr/share/icons/hicolor/$${size}x$${size}/apps/fluid.png; \
done
-$(INSTALL_DIR) $(DESTDIR)/usr/share/mimelnk/application
$(INSTALL_DATA) x-fluid.desktop $(DESTDIR)/usr/share/mimelnk/application
install-osx:
echo Installing Fluid in $(DESTDIR)/Applications...
-$(INSTALL_DIR) $(DESTDIR)/Applications/fluid.app
-$(INSTALL_DIR) $(DESTDIR)/Applications/fluid.app/Contents
$(INSTALL_DATA) fluid.app/Contents/Info.plist $(DESTDIR)/Applications/fluid.app/Contents/Info.plist
-$(INSTALL_DIR) $(DESTDIR)/Applications/fluid.app/Contents/MacOS
$(RM) $(DESTDIR)/Applications/fluid.app/Contents/MacOS/fluid
$(LN) $(bindir)/fluid $(DESTDIR)/Applications/fluid.app/Contents/MacOS/fluid
-$(INSTALL_DIR) $(DESTDIR)/Applications/fluid.app/Contents/Resources
$(INSTALL_DATA) fluid.app/Contents/Resources/fluid.icns $(DESTDIR)/Applications/fluid.app/Contents/Resources
uninstall:
$(RM) $(DESTDIR)$(bindir)/fluid$(EXEEXT)
uninstall-linux:
$(RM) $(DESTDIR)/usr/share/applications/fluid.desktop
$(RM) $(DESTDIR)/usr/share/icons/hicolor/*/fluid.png
$(RM) $(DESTDIR)/usr/share/mimelnk/application/x-fluid.desktop
uninstall-osx:
$(RM) -r $(DESTDIR)/Applications/fluid.app
# Note: The rebuild target can only be used if you have the original .fl
# files. This is normally only used by the FLTK maintainers...
# It *must* be executed *after* fluid has been built and
# fluid must be rebuilt if any {.fl|.cxx|.h} files were changed.
rebuild: fluid$(EXEEXT)
echo 'Rebuilding fluid (.fl) and .cxx/.h files from .fl files ...'
./fluid$(EXEEXT) -u -c about_panel.fl
./fluid$(EXEEXT) -u -c alignment_panel.fl
./fluid$(EXEEXT) -u -c function_panel.fl
./fluid$(EXEEXT) -u -c print_panel.fl
./fluid$(EXEEXT) -u -c template_panel.fl
./fluid$(EXEEXT) -u -c widget_panel.fl