fltk/CMake/resources.cmake
2021-11-26 15:01:54 +01:00

286 lines
9.7 KiB
CMake

#
# Resource definitions to build the FLTK project using CMake (www.cmake.org)
# Written by Michael Surette
#
# Copyright 1998-2021 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
# file is missing or damaged, see the license at:
#
# https://www.fltk.org/COPYING.php
#
# Please see the following page on how to report bugs and issues:
#
# https://www.fltk.org/bugs.php
#
#######################################################################
# check for headers, libraries and functions
#######################################################################
# If CMAKE_REQUIRED_QUIET is 1 (default) the search is mostly quiet,
# if it is 0 (or not defined) check_include_files() is more verbose
# and the result of the search is logged with fl_debug_var().
# This is useful for debugging.
set (CMAKE_REQUIRED_QUIET 1)
include (CheckIncludeFiles)
macro (fl_find_header VAR HEADER)
check_include_files ("${HEADER}" ${VAR})
if (NOT CMAKE_REQUIRED_QUIET)
fl_debug_var (${VAR})
endif (NOT CMAKE_REQUIRED_QUIET)
endmacro (fl_find_header)
#######################################################################
# Include FindPkgConfig for later use of pkg-config
#######################################################################
include (FindPkgConfig)
# fl_debug_var (PKG_CONFIG_FOUND)
# fl_debug_var (PKG_CONFIG_EXECUTABLE)
# fl_debug_var (PKG_CONFIG_VERSION_STRING)
#######################################################################
# Find header files...
#######################################################################
fl_find_header (HAVE_ALSA_ASOUNDLIB_H alsa/asoundlib.h)
fl_find_header (HAVE_DLFCN_H dlfcn.h)
fl_find_header (HAVE_GL_GLU_H GL/glu.h)
fl_find_header (HAVE_LIBPNG_PNG_H libpng/png.h)
fl_find_header (HAVE_LOCALE_H locale.h)
fl_find_header (HAVE_OPENGL_GLU_H OpenGL/glu.h)
fl_find_header (HAVE_PNG_H png.h)
fl_find_header (HAVE_STDIO_H stdio.h)
fl_find_header (HAVE_STRINGS_H strings.h)
fl_find_header (HAVE_SYS_SELECT_H sys/select.h)
fl_find_header (HAVE_SYS_STDTYPES_H sys/stdtypes.h)
fl_find_header (HAVE_X11_XREGION_H "X11/Xlib.h;X11/Xregion.h")
if (WIN32 AND NOT CYGWIN)
# we don't use pthreads on Windows (except for Cygwin, see options.cmake)
set (HAVE_PTHREAD_H 0)
else ()
fl_find_header (HAVE_PTHREAD_H pthread.h)
endif (WIN32 AND NOT CYGWIN)
# Do we have PTHREAD_MUTEX_RECURSIVE ?
if (HAVE_PTHREAD_H)
try_compile(HAVE_PTHREAD_MUTEX_RECURSIVE
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/CMake/pthread_mutex_recursive.c
)
else ()
set (HAVE_PTHREAD_MUTEX_RECURSIVE 0)
endif ()
# Special case for Microsoft Visual Studio generator (MSVC):
#
# The header files <GL/glu.h> and <locale.h> are located in the SDK's
# for Visual Studio. If CMake is invoked from a desktop icon or the Windows
# menu it doesn't have the correct paths to find these header files.
# The CMake folks recommend not to search for these files at all, because
# they must always be there, but we do anyway.
# If we don't find them we issue a warning and suggest to rerun CMake from
# a "Developer Command Prompt for Visual Studio xxxx", but we fix the issue
# by setting the *local* instance (not the cache variable) of the corresponding
# CMake variable to '1' since we "know" the header file is available.
#
# If the user builds the solution, everything should run smoothly despite
# the fact that the header files were not found.
#
# If the configuration is changed somehow (e.g. by editing CMakeLists.txt)
# CMake will be rerun from within Visual Studio, find the header file, and
# set the cache variable for the header file to its correct path. The latter is
# only informational so you can see that (and where) the headers were found.
#
# Note: these cache variables can only be seen in "advanced" mode.
if (MSVC)
set (MSVC_RERUN_MESSAGE FALSE)
if (NOT HAVE_GL_GLU_H)
message (STATUS "Warning: Header file GL/glu.h was not found.")
set (HAVE_GL_GLU_H 1)
set (MSVC_RERUN_MESSAGE TRUE)
endif (NOT HAVE_GL_GLU_H)
if (NOT HAVE_LOCALE_H)
message (STATUS "Warning: Header file locale.h was not found.")
set (HAVE_LOCALE_H 1)
set (MSVC_RERUN_MESSAGE TRUE)
endif (NOT HAVE_LOCALE_H)
if (MSVC_RERUN_MESSAGE)
message (STATUS "The FLTK team recommends to rerun CMake from a")
message (STATUS "\"Developer Command Prompt for Visual Studio xxxx\"")
endif (MSVC_RERUN_MESSAGE)
unset (MSVC_RERUN_MESSAGE)
endif (MSVC)
# Simulate the behavior of autoconf macro AC_HEADER_DIRENT, see:
# https://www.gnu.org/software/autoconf/manual/autoconf-2.69/html_node/Particular-Headers.html
# "Check for the following header files. For the first one that is found
# and defines 'DIR', define the listed C preprocessor macro ..."
#
# Note: we don't check if it really defines 'DIR', but we stop processing
# once we found the first suitable header file.
fl_find_header (HAVE_DIRENT_H dirent.h)
if (NOT HAVE_DIRENT_H)
fl_find_header (HAVE_SYS_NDIR_H sys/ndir.h)
if (NOT HAVE_SYS_NDIR_H)
fl_find_header (HAVE_SYS_DIR_H sys/dir.h)
if (NOT HAVE_SYS_DIR_H)
fl_find_header (HAVE_NDIR_H ndir.h)
endif (NOT HAVE_SYS_DIR_H)
endif (NOT HAVE_SYS_NDIR_H)
endif (NOT HAVE_DIRENT_H)
mark_as_advanced (HAVE_ALSA_ASOUNDLIB_H HAVE_DIRENT_H HAVE_DLFCN_H)
mark_as_advanced (HAVE_GL_GLU_H)
mark_as_advanced (HAVE_LIBPNG_PNG_H HAVE_LOCALE_H HAVE_NDIR_H)
mark_as_advanced (HAVE_OPENGL_GLU_H HAVE_PNG_H)
mark_as_advanced (HAVE_PTHREAD_H HAVE_PTHREAD_MUTEX_RECURSIVE)
mark_as_advanced (HAVE_STDIO_H HAVE_STRINGS_H HAVE_SYS_DIR_H)
mark_as_advanced (HAVE_SYS_NDIR_H HAVE_SYS_SELECT_H)
mark_as_advanced (HAVE_SYS_STDTYPES_H)
mark_as_advanced (HAVE_X11_XREGION_H)
#----------------------------------------------------------------------
# The following code is used to find the include path for freetype
# headers to be able to #include <ft2build.h> in Xft.h.
# where to find freetype headers
find_path (FREETYPE_PATH freetype.h PATH_SUFFIXES freetype2)
find_path (FREETYPE_PATH freetype/freetype.h PATH_SUFFIXES freetype2)
if (FREETYPE_PATH)
include_directories (${FREETYPE_PATH})
endif (FREETYPE_PATH)
mark_as_advanced (FREETYPE_PATH)
#######################################################################
# libraries
find_library (LIB_dl dl)
if ((NOT APPLE) OR OPTION_APPLE_X11)
find_library (LIB_fontconfig fontconfig)
endif ((NOT APPLE) OR OPTION_APPLE_X11)
find_library (LIB_freetype freetype)
find_library (LIB_GL GL)
find_library (LIB_MesaGL MesaGL)
find_library (LIB_GLEW GLEW)
find_library (LIB_jpeg jpeg)
find_library (LIB_png png)
find_library (LIB_zlib z)
mark_as_advanced (LIB_dl LIB_fontconfig LIB_freetype)
mark_as_advanced (LIB_GL LIB_MesaGL LIB_GLEW)
mark_as_advanced (LIB_jpeg LIB_png LIB_zlib)
#######################################################################
# functions
include (CheckFunctionExists)
# save CMAKE_REQUIRED_LIBRARIES (is this really necessary ?)
if (DEFINED CMAKE_REQUIRED_LIBRARIES)
set (SAVED_REQUIRED_LIBRARIES ${CMAKE_REQUIRED_LIBRARIES})
else (DEFINED CMAKE_REQUIRED_LIBRARIES)
unset (SAVED_REQUIRED_LIBRARIES)
endif (DEFINED CMAKE_REQUIRED_LIBRARIES)
set (CMAKE_REQUIRED_LIBRARIES)
if (HAVE_DLFCN_H)
set (HAVE_DLFCN_H 1)
endif (HAVE_DLFCN_H)
set (CMAKE_REQUIRED_LIBRARIES ${CMAKE_DL_LIBS})
CHECK_FUNCTION_EXISTS (dlsym HAVE_DLSYM)
set (CMAKE_REQUIRED_LIBRARIES)
CHECK_FUNCTION_EXISTS (localeconv HAVE_LOCALECONV)
if (LIB_png)
set (CMAKE_REQUIRED_LIBRARIES ${LIB_png})
CHECK_FUNCTION_EXISTS (png_get_valid HAVE_PNG_GET_VALID)
CHECK_FUNCTION_EXISTS (png_set_tRNS_to_alpha HAVE_PNG_SET_TRNS_TO_ALPHA)
set (CMAKE_REQUIRED_LIBRARIES)
endif (LIB_png)
CHECK_FUNCTION_EXISTS (scandir HAVE_SCANDIR)
CHECK_FUNCTION_EXISTS (snprintf HAVE_SNPRINTF)
# not really true but we convert strcasecmp calls to _stricmp calls in flstring.h
if (MSVC)
set (HAVE_STRCASECMP 1)
endif (MSVC)
CHECK_FUNCTION_EXISTS (strcasecmp HAVE_STRCASECMP)
CHECK_FUNCTION_EXISTS (strlcat HAVE_STRLCAT)
CHECK_FUNCTION_EXISTS (strlcpy HAVE_STRLCPY)
CHECK_FUNCTION_EXISTS (vsnprintf HAVE_VSNPRINTF)
if (HAVE_SCANDIR AND NOT HAVE_SCANDIR_POSIX)
set (MSG "POSIX compatible scandir")
message (STATUS "Looking for ${MSG}")
try_compile(V
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_CURRENT_SOURCE_DIR}/CMake/posixScandir.cxx
)
if (V)
message (STATUS "${MSG} - found")
set (HAVE_SCANDIR_POSIX 1 CACHE INTERNAL "")
else()
message (STATUS "${MSG} - not found")
set (HAVE_SCANDIR_POSIX HAVE_SCANDIR_POSIX-NOTFOUND)
endif (V)
endif (HAVE_SCANDIR AND NOT HAVE_SCANDIR_POSIX)
mark_as_advanced (HAVE_SCANDIR_POSIX)
# restore CMAKE_REQUIRED_LIBRARIES (is this really necessary ?)
if (DEFINED SAVED_REQUIRED_LIBRARIES)
set (CMAKE_REQUIRED_LIBRARIES ${SAVED_REQUIRED_LIBRARIES})
unset (SAVED_REQUIRED_LIBRARIES)
else(DEFINED SAVED_REQUIRED_LIBRARIES)
unset (CMAKE_REQUIRED_LIBRARIES)
endif (DEFINED SAVED_REQUIRED_LIBRARIES)
#######################################################################
# packages
# Doxygen: necessary for HTML and PDF docs
find_package (Doxygen)
# LaTex: necessary for PDF docs (note: FindLATEX doesn't return LATEX_FOUND)
# Note: we only check existence of `latex' (LATEX_COMPILER), hence
# building the pdf docs may still fail because of other missing tools.
set (LATEX_FOUND)
if (DOXYGEN_FOUND)
find_package (LATEX)
if (LATEX_COMPILER AND NOT LATEX_FOUND)
set (LATEX_FOUND YES)
endif (LATEX_COMPILER AND NOT LATEX_FOUND)
endif (DOXYGEN_FOUND)
# message ("Doxygen found : ${DOXYGEN_FOUND}")
# message ("LaTex found : ${LATEX_FOUND}")
# message ("LaTex Compiler : ${LATEX_COMPILER}")
# Cleanup: unset local variables
unset (CMAKE_REQUIRED_QUIET)