50a92455fe
1) C++ style comments in C files converted to /* */ 2) #warning's had to be #ifdef'ed out (#if !defined(sgi)..) With these mods, 1.3.x compiles on IRIX 6.5 with no failures. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6680 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
203 lines
5.7 KiB
C++
203 lines
5.7 KiB
C++
//
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// "$Id$"
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//
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// GLUT font routines for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// The stroked text code was copied from FreeGLUT 2.4.0 which carries
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// the following notice:
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//
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// Copyright (c) 1999-2000 Pawel W. Olszta. All Rights Reserved.
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//
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// (sort of) emulation of Glut's bitmap drawing functions, using FL's
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// font stuff. Not all the fonts match!
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#include <config.h>
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#if HAVE_GL
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# include <FL/glut.H>
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Fl_Glut_Bitmap_Font glutBitmap9By15 = {FL_SCREEN, 15};
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Fl_Glut_Bitmap_Font glutBitmap8By13 = {FL_SCREEN, 13};
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Fl_Glut_Bitmap_Font glutBitmapTimesRoman10 = {FL_TIMES, 10};
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Fl_Glut_Bitmap_Font glutBitmapTimesRoman24 = {FL_TIMES, 24};
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Fl_Glut_Bitmap_Font glutBitmapHelvetica10 = {FL_HELVETICA, 10};
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Fl_Glut_Bitmap_Font glutBitmapHelvetica12 = {FL_HELVETICA, 12};
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Fl_Glut_Bitmap_Font glutBitmapHelvetica18 = {FL_HELVETICA, 18};
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void glutBitmapCharacter(void* font, int character) {
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gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
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char a[1]; a[0] = character;
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gl_draw(a,1);
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}
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int glutBitmapHeight(void* font) {
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gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
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return gl_height();
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}
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int glutBitmapLength(void *font, const unsigned char *string) {
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gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
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const char *s = (const char*)string;
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return int(gl_width(s)+.5);
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}
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void glutBitmapString(void *font, const unsigned char *string) {
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gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
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const char *s = (const char*)string;
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gl_draw(s);
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}
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int glutBitmapWidth(void* font, int character) {
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gl_font(((Fl_Glut_Bitmap_Font *)font)->font,((Fl_Glut_Bitmap_Font *)font)->size);
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return int(gl_width(character)+.5);
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}
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/*
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* Draw a stroke character
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*/
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void glutStrokeCharacter(void* fontID, int character) {
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const Fl_Glut_StrokeChar *schar;
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const Fl_Glut_StrokeStrip *strip;
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int i, j;
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Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
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if (character < 0 || character >= font->Quantity) return;
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schar = font->Characters[character];
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if (!schar) return;
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strip = schar->Strips;
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for (i = 0; i < schar->Number; i++, strip++)
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{
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glBegin(GL_LINE_STRIP);
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for (j = 0; j < strip->Number; j++)
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glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
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glEnd();
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}
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glTranslatef(schar->Right, 0.0, 0.0);
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}
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void glutStrokeString(void* fontID, const unsigned char *string) {
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unsigned char c;
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int i, j;
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float length = 0.0;
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Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
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if (!string || ! *string) return;
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/*
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* Step through the string, drawing each character.
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* A newline will simply translate the next character's insertion
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* point back to the start of the line and down one line.
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*/
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#if !defined(WIN32) && !defined(sgi) || defined(CYGWIN)
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#warning FIXME This needs to be UTF aware now
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#endif
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while ((c = *string++) != 0) {
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if (c < font->Quantity) {
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if (c == '\n') {
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glTranslatef(-length, -(float)(font->Height), 0.0);
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length = 0.0;
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} else {
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/* Not an EOL, draw the bitmap character */
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const Fl_Glut_StrokeChar *schar = font->Characters[c];
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if (schar) {
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const Fl_Glut_StrokeStrip *strip = schar->Strips;
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for (i = 0; i < schar->Number; i++, strip++) {
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glBegin(GL_LINE_STRIP);
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for (j = 0; j < strip->Number; j++)
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glVertex2f(strip->Vertices[j].X, strip->Vertices[j].Y);
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glEnd();
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}
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length += schar->Right;
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glTranslatef(schar->Right, 0.0, 0.0);
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}
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}
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}
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}
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}
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/*
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* Return the width in pixels of a stroke character
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*/
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int glutStrokeWidth( void* fontID, int character )
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{
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const Fl_Glut_StrokeChar *schar;
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Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
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if (character < 0 || character >= font->Quantity) return 0;
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schar = font->Characters[ character ];
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return schar ? (int)(schar->Right + 0.5) : 0;
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}
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/*
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* Return the width of a string drawn using a stroke font
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*/
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int glutStrokeLength(void* fontID, const unsigned char* string) {
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unsigned char c;
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float length = 0.0;
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float this_line_length = 0.0;
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Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
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if (!string || ! *string) return 0;
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while ((c = *string++) != 0) {
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if (c < font->Quantity) {
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if (c == '\n') {
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/* EOL; reset the length of this line */
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if (length < this_line_length) length = this_line_length;
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this_line_length = 0.0;
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} else {
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/* Not an EOL, increment the length of this line */
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const Fl_Glut_StrokeChar *schar = font->Characters[c];
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if (schar) this_line_length += schar->Right;
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}
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}
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}
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if (length < this_line_length) length = this_line_length;
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return (int)(length + 0.5);
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}
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/*
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* Returns the height of a stroke font
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*/
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GLfloat glutStrokeHeight(void* fontID) {
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Fl_Glut_StrokeFont* font = (Fl_Glut_StrokeFont *)fontID;
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return font->Height;
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}
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#endif // HAVE_GL
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//
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// End of "$Id$".
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//
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