5251b64d57
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6616 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
342 lines
12 KiB
C++
342 lines
12 KiB
C++
//
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// "$Id$"
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//
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// Mouse cursor support for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2009 by Bill Spitzak and others.
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Library General Public
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// License as published by the Free Software Foundation; either
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// version 2 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
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// USA.
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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//
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// Change the current cursor.
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// Under X the cursor is attached to the X window. I tried to hide
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// this and pretend that changing the cursor is a drawing function.
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// This avoids a field in the Fl_Window, and I suspect is more
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// portable to other systems.
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/x.H>
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#if !defined(WIN32) && !defined(__APPLE__)
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# include <X11/cursorfont.h>
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#endif
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#include <FL/fl_draw.H>
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void fl_cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) {
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if (Fl::first_window()) Fl::first_window()->cursor(c,fg,bg);
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}
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/**
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Sets the default window cursor as well as its color.
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For back compatibility only.
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*/
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void Fl_Window::default_cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) {
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// if (c == FL_CURSOR_DEFAULT) c = FL_CURSOR_ARROW;
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cursor_default = c;
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cursor_fg = fg;
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cursor_bg = bg;
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cursor(c, fg, bg);
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}
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#ifdef WIN32
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# ifndef IDC_HAND
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# define IDC_HAND MAKEINTRESOURCE(32649)
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# endif // !IDC_HAND
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void Fl_Window::cursor(Fl_Cursor c, Fl_Color c1, Fl_Color c2) {
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if (!shown()) return;
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// the cursor must be set for the top level window, not for subwindows
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Fl_Window *w = window(), *toplevel = this;
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while (w) { toplevel = w; w = w->window(); }
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if (toplevel != this) { toplevel->cursor(c, c1, c2); return; }
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// now set the actual cursor
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if (c == FL_CURSOR_DEFAULT) {
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c = cursor_default;
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}
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if (c > FL_CURSOR_NESW) {
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i->cursor = 0;
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} else if (c == FL_CURSOR_DEFAULT) {
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i->cursor = fl_default_cursor;
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} else {
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LPSTR n;
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switch (c) {
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case FL_CURSOR_ARROW: n = IDC_ARROW; break;
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case FL_CURSOR_CROSS: n = IDC_CROSS; break;
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case FL_CURSOR_WAIT: n = IDC_WAIT; break;
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case FL_CURSOR_INSERT: n = IDC_IBEAM; break;
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case FL_CURSOR_HELP: n = IDC_HELP; break;
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case FL_CURSOR_HAND: {
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OSVERSIONINFO osvi;
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// Get the OS version: Windows 98 and 2000 have a standard
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// hand cursor.
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memset(&osvi, 0, sizeof(OSVERSIONINFO));
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osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
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GetVersionEx(&osvi);
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if (osvi.dwMajorVersion > 4 ||
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(osvi.dwMajorVersion == 4 && osvi.dwMinorVersion > 0 &&
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osvi.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS)) n = IDC_HAND;
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else n = IDC_UPARROW;
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} break;
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case FL_CURSOR_MOVE: n = IDC_SIZEALL; break;
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case FL_CURSOR_N:
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case FL_CURSOR_S:
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case FL_CURSOR_NS: n = IDC_SIZENS; break;
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case FL_CURSOR_NE:
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case FL_CURSOR_SW:
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case FL_CURSOR_NESW: n = IDC_SIZENESW; break;
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case FL_CURSOR_E:
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case FL_CURSOR_W:
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case FL_CURSOR_WE: n = IDC_SIZEWE; break;
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case FL_CURSOR_SE:
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case FL_CURSOR_NW:
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case FL_CURSOR_NWSE: n = IDC_SIZENWSE; break;
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default: n = IDC_NO; break;
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}
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i->cursor = LoadCursor(NULL, n);
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}
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SetCursor(i->cursor);
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}
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#elif defined(__APPLE__)
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#ifdef __BIG_ENDIAN__
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# define E(x) x
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#elif defined __LITTLE_ENDIAN__
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// Don't worry. This will be resolved at compile time
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# define E(x) (x>>8)|((x<<8)&0xff00)
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#else
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# error "Either __LITTLE_ENDIAN__ or __BIG_ENDIAN__ must be defined"
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#endif
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static Cursor crsrHAND =
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{
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{ E(0x0600), E(0x0900), E(0x0900), E(0x0900), E(0x09C0), E(0x0938), E(0x6926), E(0x9805),
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E(0x8801), E(0x4801), E(0x2002), E(0x2002), E(0x1004), E(0x0804), E(0x0408), E(0x0408) },
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{ E(0x0600), E(0x0F00), E(0x0F00), E(0x0F00), E(0x0FC0), E(0x0FF8), E(0x6FFE), E(0xFFFF),
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E(0xFFFF), E(0x7FFF), E(0x3FFE), E(0x3FFE), E(0x1FFC), E(0x0FFC), E(0x07F8), E(0x07F8) },
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{ 1, 5 } // Hotspot: ( y, x )
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}, *crsrHANDptr = &crsrHAND;
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static Cursor crsrHELP =
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{
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{ E(0x0000), E(0x4000), E(0x6000), E(0x7000), E(0x783C), E(0x7C7E), E(0x7E66), E(0x7F06),
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E(0x7F8C), E(0x7C18), E(0x6C18), E(0x4600), E(0x0618), E(0x0318), E(0x0300), E(0x0000) },
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{ E(0xC000), E(0xE000), E(0xF000), E(0xF83C), E(0xFC7E), E(0xFEFF), E(0xFFFF), E(0xFFFF),
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E(0xFFFE), E(0xFFFC), E(0xFE3C), E(0xEF3C), E(0xCF3C), E(0x07BC), E(0x0798), E(0x0380) },
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{ 1, 1 }
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}, *crsrHELPptr = &crsrHELP;
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static Cursor crsrMOVE =
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{
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{ E(0x0000), E(0x0180), E(0x03C0), E(0x07E0), E(0x07E0), E(0x1998), E(0x399C), E(0x7FFE),
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E(0x7FFE), E(0x399C), E(0x1998), E(0x07E0), E(0x07E0), E(0x03C0), E(0x0180), E(0x0000) },
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{ E(0x0180), E(0x03C0), E(0x07E0), E(0x0FF0), E(0x1FF8), E(0x3FFC), E(0x7FFE), E(0xFFFF),
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E(0xFFFF), E(0x7FFE), E(0x3FFC), E(0x1FF8), E(0x0FF0), E(0x07E0), E(0x03C0), E(0x0180) },
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{ 8, 8 }
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}, *crsrMOVEptr = &crsrMOVE;
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static Cursor crsrNS =
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{
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{ E(0x0000), E(0x0180), E(0x03C0), E(0x07E0), E(0x0FF0), E(0x0180), E(0x0180), E(0x0180),
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E(0x0180), E(0x0180), E(0x0180), E(0x0FF0), E(0x07E0), E(0x03C0), E(0x0180), E(0x0000) },
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{ E(0x0180), E(0x03C0), E(0x07E0), E(0x0FF0), E(0x1FF8), E(0x1FF8), E(0x03C0), E(0x03C0),
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E(0x03C0), E(0x03C0), E(0x1FF8), E(0x1FF8), E(0x0FF0), E(0x07E0), E(0x03C0), E(0x0180) },
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{ 8, 8 }
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}, *crsrNSptr = &crsrNS;
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static Cursor crsrWE =
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{
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{ E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0810), E(0x1818), E(0x381C), E(0x7FFE),
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E(0x7FFE), E(0x381C), E(0x1818), E(0x0810), E(0x0000), E(0x0000), E(0x0000), E(0x0000) },
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{ E(0x0000), E(0x0000), E(0x0000), E(0x0C30), E(0x1C38), E(0x3C3C), E(0x7FFE), E(0xFFFF),
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E(0xFFFF), E(0x7FFE), E(0x3C3C), E(0x1C38), E(0x0C30), E(0x0000), E(0x0000), E(0x0000) },
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{ 8, 8 }
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}, *crsrWEptr = &crsrWE;
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static Cursor crsrNWSE =
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{
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{ E(0x0000), E(0x7E00), E(0x7C00), E(0x7800), E(0x7C00), E(0x6E00), E(0x4710), E(0x03B0),
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E(0x01F0), E(0x00F0), E(0x01F0), E(0x03F0), E(0x0000), E(0x0000), E(0x0000), E(0x0000) },
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{ E(0xFF00), E(0xFF00), E(0xFE00), E(0xFC00), E(0xFE00), E(0xFF18), E(0xEFB8), E(0xC7F8),
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E(0x03F8), E(0x01F8), E(0x03F8), E(0x07F8), E(0x07F8), E(0x0000), E(0x0000), E(0x0000) },
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{ 8, 8 }
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}, *crsrNWSEptr = &crsrNWSE;
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static Cursor crsrNESW =
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{
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{ E(0x0000), E(0x03F0), E(0x01F0), E(0x00F0), E(0x01F0), E(0x03B0), E(0x4710), E(0x6E00),
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E(0x7C00), E(0x7800), E(0x7C00), E(0x7E00), E(0x0000), E(0x0000), E(0x0000), E(0x0000) },
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{ E(0x07F8), E(0x07F8), E(0x03F8), E(0x01F8), E(0x03F8), E(0xC7F8), E(0xEFB8), E(0xFF18),
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E(0xFE00), E(0xFC00), E(0xFE00), E(0xFF00), E(0xFF00), E(0x0000), E(0x0000), E(0x0000) },
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{ 8, 8 }
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}, *crsrNESWptr = &crsrNESW;
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static Cursor crsrNONE =
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{
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{ E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000),
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E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000) },
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{ E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000),
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E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000), E(0x0000) },
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{ 0, 0 }
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}, *crsrNONEptr = &crsrNONE;
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static Cursor crsrARROW =
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{
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{ E(0x0000), E(0x4000), E(0x6000), E(0x7000), E(0x7800), E(0x7C00), E(0x7E00), E(0x7F00),
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E(0x7F80), E(0x7C00), E(0x6C00), E(0x4600), E(0x0600), E(0x0300), E(0x0300), E(0x0000) },
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{ E(0xC000), E(0xE000), E(0xF000), E(0xF800), E(0xFC00), E(0xFE00), E(0xFF00), E(0xFF80),
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E(0xFFC0), E(0xFFC0), E(0xFE00), E(0xEF00), E(0xCF00), E(0x0780), E(0x0780), E(0x0380) },
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{ 1, 1 }
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}, *crsrARROWptr = &crsrARROW;
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#undef E
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void Fl_Window::cursor(Fl_Cursor c, Fl_Color, Fl_Color) {
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if (c == FL_CURSOR_DEFAULT) {
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c = cursor_default;
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}
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CursHandle icrsr = fl_default_cursor;
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switch (c) {
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case FL_CURSOR_CROSS: icrsr = GetCursor( crossCursor ); break;
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case FL_CURSOR_WAIT: icrsr = GetCursor( watchCursor ); break;
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case FL_CURSOR_INSERT: icrsr = GetCursor( iBeamCursor ); break;
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case FL_CURSOR_N:
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case FL_CURSOR_S:
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case FL_CURSOR_NS: icrsr = &crsrNSptr; break;
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case FL_CURSOR_HELP: icrsr = &crsrHELPptr; break;
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case FL_CURSOR_HAND: icrsr = &crsrHANDptr; break;
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case FL_CURSOR_MOVE: icrsr = &crsrMOVEptr; break;
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case FL_CURSOR_NE:
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case FL_CURSOR_SW:
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case FL_CURSOR_NESW: icrsr = &crsrNESWptr; break;
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case FL_CURSOR_E:
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case FL_CURSOR_W:
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case FL_CURSOR_WE: icrsr = &crsrWEptr; break;
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case FL_CURSOR_SE:
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case FL_CURSOR_NW:
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case FL_CURSOR_NWSE: icrsr = &crsrNWSEptr; break;
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case FL_CURSOR_NONE: icrsr = &crsrNONEptr; break;
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case FL_CURSOR_ARROW: icrsr = &crsrARROWptr; break;
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case FL_CURSOR_DEFAULT:
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default: break;
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}
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if (icrsr) { // make sure we have a non null icrsr before updating cursor state
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SetCursor( *icrsr );
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if (i) {
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i->cursor = icrsr;
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}
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}
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}
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#else
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// I like the MSWindows resize cursors, so I duplicate them here:
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#define CURSORSIZE 16
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#define HOTXY 7
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static struct TableEntry {
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uchar bits[CURSORSIZE*CURSORSIZE/8];
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uchar mask[CURSORSIZE*CURSORSIZE/8];
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Cursor cursor;
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} table[] = {
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{{ // FL_CURSOR_NS
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0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0x80, 0x01, 0x80, 0x01,
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0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
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0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00},
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{
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0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f, 0xf0, 0x0f, 0xc0, 0x03,
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0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xf0, 0x0f,
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0xf0, 0x0f, 0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01}},
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{{ // FL_CURSOR_EW
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10,
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0x0c, 0x30, 0xfe, 0x7f, 0xfe, 0x7f, 0x0c, 0x30, 0x08, 0x10, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x18, 0x1c, 0x38,
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0xfe, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xfe, 0x7f, 0x1c, 0x38, 0x18, 0x18,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}},
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{{ // FL_CURSOR_NWSE
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x38, 0x00, 0x78, 0x00,
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0xe8, 0x00, 0xc0, 0x01, 0x80, 0x03, 0x00, 0x17, 0x00, 0x1e, 0x00, 0x1c,
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0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{
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0x00, 0x00, 0x00, 0x00, 0xfc, 0x00, 0xfc, 0x00, 0x7c, 0x00, 0xfc, 0x00,
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0xfc, 0x01, 0xec, 0x03, 0xc0, 0x37, 0x80, 0x3f, 0x00, 0x3f, 0x00, 0x3e,
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0x00, 0x3f, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00}},
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{{ // FL_CURSOR_NESW
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x1c, 0x00, 0x1e,
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0x00, 0x17, 0x80, 0x03, 0xc0, 0x01, 0xe8, 0x00, 0x78, 0x00, 0x38, 0x00,
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0x78, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{
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0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3f,
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0x80, 0x3f, 0xc0, 0x37, 0xec, 0x03, 0xfc, 0x01, 0xfc, 0x00, 0x7c, 0x00,
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0xfc, 0x00, 0xfc, 0x00, 0x00, 0x00, 0x00, 0x00}},
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{{0}, {0}} // FL_CURSOR_NONE & unknown
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};
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void Fl_Window::cursor(Fl_Cursor c, Fl_Color fg, Fl_Color bg) {
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if (!shown()) return;
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Cursor xc;
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int deleteit = 0;
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if (c == FL_CURSOR_DEFAULT) {
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c = cursor_default;
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fg = cursor_fg;
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bg = cursor_bg;
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}
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if (!c) {
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xc = None;
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} else {
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if (c >= FL_CURSOR_NS) {
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TableEntry *q = (c > FL_CURSOR_NESW) ? table+4 : table+(c-FL_CURSOR_NS);
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if (!(q->cursor)) {
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XColor dummy = { 0 };
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Pixmap p = XCreateBitmapFromData(fl_display,
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RootWindow(fl_display, fl_screen), (const char*)(q->bits),
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CURSORSIZE, CURSORSIZE);
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Pixmap m = XCreateBitmapFromData(fl_display,
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RootWindow(fl_display, fl_screen), (const char*)(q->mask),
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CURSORSIZE, CURSORSIZE);
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q->cursor = XCreatePixmapCursor(fl_display, p,m,&dummy, &dummy,
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HOTXY, HOTXY);
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XFreePixmap(fl_display, m);
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XFreePixmap(fl_display, p);
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}
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xc = q->cursor;
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} else {
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xc = XCreateFontCursor(fl_display, (c-1)*2);
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deleteit = 1;
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}
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|
XColor fgc;
|
|
uchar r,g,b;
|
|
Fl::get_color(fg,r,g,b);
|
|
fgc.red = r<<8; fgc.green = g<<8; fgc.blue = b<<8;
|
|
XColor bgc;
|
|
Fl::get_color(bg,r,g,b);
|
|
bgc.red = r<<8; bgc.green = g<<8; bgc.blue = b<<8;
|
|
XRecolorCursor(fl_display, xc, &fgc, &bgc);
|
|
}
|
|
XDefineCursor(fl_display, fl_xid(this), xc);
|
|
if (deleteit) XFreeCursor(fl_display, xc);
|
|
}
|
|
|
|
#endif
|
|
|
|
//
|
|
// End of "$Id$".
|
|
//
|