fltk/documentation/Fl_XBM_Image.html

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<H2><A name="Fl_XBM_Image">class Fl_XBM_Image</A></H2>
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<H3>Class Hierarchy</H3>
<UL><PRE>
<A href="Fl_Bitmap.html">Fl_Bitmap</A>
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+----<B>Fl_XBM_Image</B>
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<H3>Include Files</H3>
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#include &lt;FL/Fl_XBM_Image.H&gt;
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<H3>Description</H3>
<P>The <TT>Fl_XBM_Image</TT> class supports loading, caching,
and drawing of X Bitmap (XBM) bitmap files.</P>
<H3>Methods</H3>
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<LI><A href="#Fl_XBM_Image.Fl_XBM_Image">Fl_XBM_Image</A></LI>
<LI><A href="#Fl_XBM_Image.~Fl_XBM_Image">~Fl_XBM_Image</A></LI>
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<H4><A name="Fl_XBM_Image.Fl_XBM_Image">Fl_XBM_Image::Fl_XBM_Image(const char *filename);</A></H4>
<P>The constructor loads the named XBM file.</P>
<H4><A name="Fl_XBM_Image.~Fl_XBM_Image">Fl_XBM_Image::~Fl_XBM_Image();</A></H4>
<P>The destructor free all memory and server resources that are used by
the image.</P>
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