fltk/watcom.mif

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######################################################################
#
# Watcom C specific makefile, multiplatform
#
#
# The following macross must be set active when this file is called
# -D parameter, e.g. -DPROJ=fltk
# ROOT = root of project (e.g. FLTK directory)
# PROJ = project name (e.g. fltk)
#
# The following environment variable must be set. If you have multiple
# Watcom versions, use the setvars file in the Watcom directory to set it.
# WATCOM = root of Watcom C
######################################################################
#
# The following options must be set when calling this wmake file
# (case-sensitive):
# D (debug/release mode): d for debug mode,
# r for release mode
# O (target environment): d = DOS 32 bits
# o = OS/2 32 bits
# w = Windows 32 bit
# l = Linux Intel (experimental, no graphics yet (OW 1.3))
#
#
# If not set, debug mode and target=host (that is, no cross-compiling).
# Example: wmake -h -f makefile.wat d=r o=w
#
# Following macros can be used to add/override existing macros in
# this file.
# EXTRA_INCLUDE_DIRS # Non-Watcom (project) include dirs
# ODIR # Output directory if not default
# ROOT # Project root. If not given, .
# PROJ # Project name.
# LIBS # Extra libs to link in
# LIBDIR # Project library directory. Default: PROJ\LIB
# LIBNAMEROOT # Project rootname of output library. Default: PROJ\Lib\Proj
# EXTRA_LIBS # Target specific include libs
!ifndef D
MODE=d # default is debug mode
!else
! ifeq D d
MODE=d
! else ifeq D r
MODE=r
! else
CONFIG_ERROR_MSG=Unrecognized mode: $(D)
! endif
!endif
# If target is specified, check its validity; if not specified, the target is
# the host platform itself.
!ifdef O
! ifeq O d
TARGET=dos
! else ifeq O o
TARGET=os2
! else ifeq O w
TARGET=nt
! else ifeq O l
TARGET=linux
! else
CONFIG_ERROR_MSG=Unrecognized target: $(O)
! endif
!else
! ifdef __DOS__
TARGET=dos
! else ifdef __OS2__
TARGET=os2
! else ifdef __NT__
TARGET=nt
! else ifdef __LINUX__
TARGET=linux
! endif
!endif
#
# Now we know the target. Determine the link target. For fltk, this
# is always GUI for Windows and OS/2. For possible link targets (aliases
# for a set of linker directives) see wlsystem.lnk in Watcom's BINW directory.
#
!ifeq TARGET dos
LINKTARGET=dos32a
!else ifeq TARGET os2
LINKTARGET=os2v2_pm
!else ifeq TARGET nt
LINKTARGET=nt_win
!else
LINKTARGET=linux
!endif
#
# Very important: specify the sequence of extensions. Wmake will try to make a target
# with an extension from the first file of the same name with an extension to the right.
# E.g. it tries to make hello.obj from hello.cxx, or hello.cpp etc, but never from hello.exe
#
.EXTENSIONS :
.EXTENSIONS : .exe .lib .obj .cxx .cpp .c .h .fl
#
# Create output directory name if not already supplied. To allow
# cross-development, must include target name.
#
!ifndef ODIR
ODIR=$(D)_$(TARGET)
!endif
#
# Contruct the libname from the root plus D and O macros, so that
# multiple LIBS can co-exists, e.g. FLTK_DW and FLTK_RW for Win32.
#
!ifndef LIBDIR
LIBDIR=$(ROOT)\lib\
!endif
!ifndef LIBNAMEROOT
LIBNAMEROOT=$(PROJ)
!endif
!ifndef LIBNAME
LIBNAME = $(LIBDIR)$(LIBNAMEROOT)_$(D)$(O).lib
# FLTK has other 'global' libs. Define the names here so that any application
# using FLTK can use them by just including this mif file.
LIBNAMEFL = $(LIBDIR)$(LIBNAMEROOT)_fl_$(D)$(O).lib
LIBNAMEGL = $(LIBDIR)$(LIBNAMEROOT)_gl_$(D)$(O).lib
LIBNAMEIMG = $(LIBDIR)$(LIBNAMEROOT)_img_$(D)$(O).lib
LIBS = $(LIBNAME) $(LIBNAMEFL) $(LIBNAMEGL) $(LIBNAMEIMG)
!endif
# Set target environment options for the project
!ifeqi TARGET nt # WINDOWS 32 bit
SYSDEF= -DWIN32
ASYSDEF=
SYSLIBS=wsock32.lib mpr.lib glu32.lib opengl32.lib
EXEEXT=.exe
!else ifeqi TARGET linux # Linux Intel 32 bit generic
SYSDEF=
ASYSDEF=
EXEEXT=.exe # We need some exe extension else the build won't work
!else ifeqi TARGET os2 # OS/2 32 bit
SYSDEF=
ASYSDEF=
EXEEXT=.exe
!else ifeqi TARGET dos # DOS 32 bit
SYSDEF=
ASYSDEF=
EXEEXT=.exe
!endif
######################################################################
#
# End of compiler- and environment specific options
#
# Note !message will print before any actions ('PRE'processor!), and thus
# will not reflect results of any rules (like set xxx=yyy).
# echo is a rule itself, and will reflect results of preceding rules.
#
######################################################################
.BEFORE :
!ifdef CONFIG_ERROR_MSG
! message
! message Configuration error:
! message $(CONFIG_ERROR_MSG)
! message
%abort
!endif
@if not exist $(ODIR) mkdir $(ODIR) >nul
!ifeqi TARGET dos
@set INCLUDE=$(%WATCOM)\H;$(EXTRA_INCLUDE_DIRS)
!else ifeqi TARGET os2
@set INCLUDE=$(%WATCOM)\H;$(%WATCOM)\H\OS2;$(EXTRA_INCLUDE_DIRS)
!else ifeqi TARGET nt
@set INCLUDE=$(%WATCOM)\H;$(%WATCOM)\H\NT;$(EXTRA_INCLUDE_DIRS)
!else ifeqi TARGET linux
@set INCLUDE=$(%WATCOM)\LH;$(EXTRA_INCLUDE_DIRS)
!endif
# @set LIB=$(LIBPATH)
# @echo Top dir: $(PROJ)
@echo Include dirs: $(%INCLUDE)
# @echo Lib dirs: $(LIBDIRS)
# @echo Libname=$(LIBNAME)
# @echo extra libs: $(LIBS)
# @echo Wmake version $(__VERSION__)
# @echo Wmake parameters: $(__MAKEOPTS__)
# @echo Compiler : $(CC) $(CCOPTS0) $(CCOPTS1) $(CCOPTS2) $(CCOPTS3)
# @echo Librarian: $(LIB)
# @echo Linker : $(LN) $(LNOPTS)
# @echo Project : $(P)
!ifeqi D d
WCADEBUG=-d1 # debug opts for wasm
WCCDEBUG=-d2 -s -ors # debug opts for wcc. NOTE: -we is to make errors of all warnings
WCLDEBUG=d all # debug opts for wlink
# WCCTIMING=-et # if added to CC command line will generate timing file after execution
!else
#
# WCADEBUG= # debug opts for wasm
WCCDEBUG= -ors -s # release opts for wcc
# WCLDEBUG= # release opts for wlink
!endif
# Conventions Watcom
# Tell default paths based on extension
.fl : .
.h : .
#.lib : .
.c : .
.cpp : .
.cxx : .
.obj : $(ODIR)
.exe : $(ODIR)
#
# Tell wmake to use DLL versions of some commands (much quicker)
#
!loaddll wcc386 wccd386
!loaddll wpp386 wppd386
!loaddll wlink wlink
!loaddll wlib wlibd
CCOPTS0=-6r -zq
CCOPTS1=$(WCCDEBUG) -bt=$(TARGET) -fp6 -fpi87 # 1st part of Watcom opts
CCOPTS2=-mf -wce=130 -wx -zq # -j # 2nd part of Watcom opts
CCOPTS3=-fo$(ODIR)\$^&.obj # 3rd part Watcom opts
COPTS=-zm
CPPOPTS=-zmf -zv -fx
LNOPTS=sys $(LINKTARGET) $(WCLDEBUG) op symf,q,m,el,vfr op st=32k # linker options
LIBOPTS= -b -q -p=512 -c # librarian options
LN=wlink # Watcom linker
AS=wasm # Watcom assembler
cc=wcc386 # Watcom C compiler
cpp=wpp386 # Watcom C++ compiler
LIB=wlib # Watcom librarian
#
# Compilation
#
.c.obj: .AUTODEPEND
$(CC) $(SYSDEF) $(DEBUGDEF) $(CCOPTS0) $(CCOPTS1) $(CCOPTS2) $(CCOPTS3) $(COPTS) $[@
.cpp.obj: .AUTODEPEND
$(CPP) $(SYSDEF) $(DEBUGDEF) $(CCOPTS0) $(CCOPTS1) $(CCOPTS2) $(CCOPTS3) $(CPPOPTS) $[@
.cxx.obj: .AUTODEPEND
$(CPP) $(SYSDEF) $(DEBUGDEF) $(CCOPTS0) $(CCOPTS1) $(CCOPTS2) $(CCOPTS3) $(CPPOPTS) $[@
#
# Librarian stage
#
.obj.lib:
$(LIB) $(LIBOPTS) $@ $<
#
# Linking stage. This implicit rule assumes the .exe is created from an object file with the
# same name, plus other object in macro OBJECTS, a number of .libs in macro LIBS etc.
# If the linking fails for some reason, the .lk1 file is not deleted and it can be
# examined.
#
.obj.exe:
@%create $^*.lk1
@%append $^*.lk1 F $(ODIR)/$^&
@for %i in ($(%OBJS)) do @%append $^*.lk1 F $(ODIR)/%i
@for %i in ($(OBJECTS)) do @%append $^*.lk1 F $(ODIR)/%i
@for %i in ($(LIBS)) do @%append $^*.lk1 L %i
@for %i in ($(EXTRA_LIBS)) do @%append $^*.lk1 L %i
@for %i in ($(SYSLIBS)) do @%append $^*.lk1 L %i
$(LN) $(LNOPTS) name $^@ op map=$^* @$^*.lk1
@del $^*.lk1