fltk/fluid/Fl_Function_Type.h

260 lines
8.1 KiB
C++

//
// C function type header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2021 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please see the following page on how to report bugs and issues:
//
// https://www.fltk.org/bugs.php
//
#ifndef _FLUID_FL_FUNCTION_TYPE_H
#define _FLUID_FL_FUNCTION_TYPE_H
#include "Fl_Type.h"
#include "Fluid_Image.h"
#ifdef _WIN32
#include "ExternalCodeEditor_WIN32.h"
#else
#include "ExternalCodeEditor_UNIX.h"
#endif
#include <FL/Fl_Widget.H>
#include <FL/Fl_Menu.H>
#include <FL/fl_draw.H>
#include <FL/fl_attr.h>
#include <stdarg.h>
#include <stdlib.h>
extern class Fl_Class_Type *current_class;
int has_toplevel_function(const char *rtype, const char *sig);
const char *c_check(const char *c, int type = 0);
// ---- Fl_Function_Type declaration
class Fl_Function_Type : public Fl_Type
{
typedef Fl_Type super;
const char* return_type;
char public_, cdecl_, constructor, havewidgets;
public:
Fl_Function_Type();
~Fl_Function_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE;
void open() FL_OVERRIDE;
int ismain() {return name_ == 0;}
const char *type_name() FL_OVERRIDE {return "Function";}
const char *title() FL_OVERRIDE {
return name() ? name() : "main()";
}
int can_have_children() const FL_OVERRIDE {return 1;}
int is_code_block() const FL_OVERRIDE {return 1;}
int is_public() const FL_OVERRIDE;
ID id() const FL_OVERRIDE { return ID_Function; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Function) ? true : super::is_a(inID); }
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
int has_signature(const char *, const char*) const;
};
// ---- Fl_Code_Type declaration
class Fl_Code_Type : public Fl_Type
{
typedef Fl_Type super;
ExternalCodeEditor editor_;
int cursor_position_;
int code_input_scroll_row;
int code_input_scroll_col;
public:
Fl_Code_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write(Fd_Project_Writer &f) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE { }
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "code";}
int is_code_block() const FL_OVERRIDE {return 0;}
ID id() const FL_OVERRIDE { return ID_Code; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Code) ? true : super::is_a(inID); }
int is_public() const FL_OVERRIDE { return -1; }
int is_editing();
int reap_editor();
int handle_editor_changes();
};
// ---- Fl_CodeBlock_Type declaration
class Fl_CodeBlock_Type : public Fl_Type
{
typedef Fl_Type super;
const char* after;
public:
Fl_CodeBlock_Type();
~Fl_CodeBlock_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE;
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "codeblock";}
int is_code_block() const FL_OVERRIDE {return 1;}
int can_have_children() const FL_OVERRIDE {return 1;}
int is_public() const FL_OVERRIDE { return -1; }
ID id() const FL_OVERRIDE { return ID_CodeBlock; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_CodeBlock) ? true : super::is_a(inID); }
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
};
// ---- Fl_Decl_Type declaration
class Fl_Decl_Type : public Fl_Type
{
typedef Fl_Type super;
protected:
char public_;
char static_;
public:
Fl_Decl_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE { }
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "decl";}
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
int is_public() const FL_OVERRIDE;
ID id() const FL_OVERRIDE { return ID_Decl; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Decl) ? true : super::is_a(inID); }
};
// ---- Fl_Data_Type declaration
class Fl_Data_Type : public Fl_Decl_Type
{
typedef Fl_Decl_Type super;
const char *filename_;
int text_mode_;
public:
Fl_Data_Type();
~Fl_Data_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE {}
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "data";}
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
ID id() const FL_OVERRIDE { return ID_Data; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Data) ? true : super::is_a(inID); }
};
// ---- Fl_DeclBlock_Type declaration
class Fl_DeclBlock_Type : public Fl_Type
{
typedef Fl_Type super;
enum {
CODE_IN_HEADER = 1,
CODE_IN_SOURCE = 2,
STATIC_IN_HEADER = 4,
STATIC_IN_SOURCE = 8
};
const char* after; ///< code after all children of this block
int write_map_; ///< see enum above
public:
Fl_DeclBlock_Type();
~Fl_DeclBlock_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_static(Fd_Code_Writer& f) FL_OVERRIDE;
void write_static_after(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE;
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "declblock";}
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
int can_have_children() const FL_OVERRIDE {return 1;}
int is_decl_block() const FL_OVERRIDE {return 1;}
int is_public() const FL_OVERRIDE;
ID id() const FL_OVERRIDE { return ID_DeclBlock; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_DeclBlock) ? true : super::is_a(inID); }
};
// ---- Fl_Comment_Type declaration
class Fl_Comment_Type : public Fl_Type
{
typedef Fl_Type super;
char in_c_, in_h_, style_;
public:
Fl_Comment_Type();
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE { }
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "comment";}
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
int is_public() const FL_OVERRIDE { return 1; }
ID id() const FL_OVERRIDE { return ID_Comment; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Comment) ? true : super::is_a(inID); }
};
// ---- Fl_Class_Type declaration
class Fl_Class_Type : public Fl_Type
{
typedef Fl_Type super;
const char* subclass_of;
char public_;
const char* class_prefix;
public:
Fl_Class_Type();
~Fl_Class_Type();
// state variables for output:
char write_public_state; // true when public: has been printed
Fl_Class_Type* parent_class; // save class if nested
//
Fl_Type *make(Strategy strategy) FL_OVERRIDE;
void write_code1(Fd_Code_Writer& f) FL_OVERRIDE;
void write_code2(Fd_Code_Writer& f) FL_OVERRIDE;
void open() FL_OVERRIDE;
const char *type_name() FL_OVERRIDE {return "class";}
int can_have_children() const FL_OVERRIDE {return 1;}
int is_decl_block() const FL_OVERRIDE {return 1;}
int is_class() const FL_OVERRIDE {return 1;}
int is_public() const FL_OVERRIDE;
ID id() const FL_OVERRIDE { return ID_Class; }
bool is_a(ID inID) const FL_OVERRIDE { return (inID==ID_Class) ? true : super::is_a(inID); }
void write_properties(Fd_Project_Writer &f) FL_OVERRIDE;
void read_property(Fd_Project_Reader &f, const char *) FL_OVERRIDE;
// class prefix attribute access
void prefix(const char* p);
const char* prefix() const {return class_prefix;}
};
#endif // _FLUID_FL_FUNCTION_TYPE_H