fltk/documentation/Fl_Repeat_Button.html

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<TITLE>Fl_Repeat_Button</TITLE>
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<H2><A name=Fl_Repeat_Button>class Fl_Repeat_Button</A></H2>
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<H3>Class Hierarchy</H3>
<UL>
<PRE><A href=Fl_Button.html#Fl_Button>Fl_Button</A>
|
+----<B>Fl_Repeat_Button</B>
</PRE>
</UL>
<H3>Include Files</H3>
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<PRE>#include &lt;FL/Fl_Repeat_Button.H&gt;</PRE>
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<H3>Description</H3>
The <TT>Fl_Repeat_Button</TT> is a subclass of <TT>Fl_Button</TT> that
generates a callback when it is pressed and then repeatedly generates
callbacks as long as it is held down. The speed of the repeat is fixed
and depends on the implementation.
<H3>Methods</H3>
<UL>
<LI><A href=#Fl_Repeat_Button.Fl_Repeat_Button>Fl_Repeat_Button</A></LI>
<LI><A href=#Fl_Repeat_Button.~Fl_Repeat_Button>~Fl_Repeat_Button</A></LI>
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<H4><A name=Fl_Repeat_Button.Fl_Repeat_Button>
Fl_Repeat_Button::Fl_Repeat_Button(int x, int y, int w, int h, const
char *label = 0)</A></H4>
Creates a new <TT>Fl_Repeat_Button</TT> widget using the given
position, size, and label string. The default boxtype is <TT>FL_UP_BOX</TT>
.
<H4><A name=Fl_Repeat_Button.~Fl_Repeat_Button>virtual
Fl_Repeat_Button::~Fl_Repeat_Button()</A></H4>
Deletes the button. </BODY></HTML>