// // "$Id$" // // WIN32 header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Do not directly include this file, instead use . It will // include this file if WIN32 is defined. This is to encourage // portability of even the system-specific code... #ifndef Fl_X_H # error "Never use directly; include instead." #endif // !Fl_X_H #include // In some of the distributions, the gcc header files are missing some stuff: #ifndef LPMINMAXINFO #define LPMINMAXINFO MINMAXINFO* #endif #ifndef VK_LWIN #define VK_LWIN 0x5B #define VK_RWIN 0x5C #define VK_APPS 0x5D #endif // some random X equivalents typedef HWND Window; typedef POINT XPoint; struct XRectangle {int x, y, width, height;}; typedef HRGN Fl_Region; FL_EXPORT void fl_clip_region(Fl_Region); inline Fl_Region XRectangleRegion(int x, int y, int w, int h) { return CreateRectRgn(x,y,x+w,y+h); } inline void XDestroyRegion(Fl_Region r) {DeleteObject(r);} inline void XClipBox(Fl_Region r,XRectangle* rect) { RECT win_rect; GetRgnBox(r,&win_rect); rect->x=win_rect.left; rect->y=win_rect.top; rect->width=win_rect.right-win_rect.left; rect->height=win_rect.bottom-win_rect.top; } #define XDestroyWindow(a,b) DestroyWindow(b) #define XMapWindow(a,b) ShowWindow(b, SW_RESTORE) #define XUnmapWindow(a,b) ShowWindow(b, SW_HIDE) #include "Fl_Window.H" // this object contains all win32-specific stuff about a window: // Warning: this object is highly subject to change! class FL_EXPORT Fl_X { public: Window xid; HBITMAP other_xid; // for double-buffered windows Fl_Window* w; Fl_Region region; Fl_X *next; int wait_for_expose; HDC private_dc; // used for OpenGL HCURSOR cursor; static Fl_X* first; static Fl_X* i(const Fl_Window* w) {return w->i;} static int fake_X_wm(const Fl_Window* w,int &X, int &Y, int &bt,int &bx,int &by); void setwindow(Fl_Window* wi) {w=wi; wi->i=this;} void flush() {w->flush();} void set_minmax(LPMINMAXINFO minmax); void mapraise(); static Fl_X* make(Fl_Window*); }; extern FL_EXPORT HCURSOR fl_default_cursor; extern FL_EXPORT UINT fl_wake_msg; inline Window fl_xid(const Fl_Window*w) {Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0;} FL_EXPORT Fl_Window* fl_find(Window xid); extern FL_EXPORT char fl_override_redirect; // hack into Fl_Window::make_xid() extern FL_EXPORT int fl_background_pixel; // hack into Fl_Window::make_xid() // most recent fl_color() or fl_rgbcolor() points at one of these: extern FL_EXPORT struct Fl_XMap { COLORREF rgb; // this should be the type the RGB() macro returns HPEN pen; // pen, 0 if none created yet int brush; // ref to solid brush, 0 if none created yet } *fl_current_xmap; inline COLORREF fl_RGB() {return fl_current_xmap->rgb;} inline HPEN fl_pen() {return fl_current_xmap->pen;} FL_EXPORT HBRUSH fl_brush(); // allocates a brush if necessary extern FL_EXPORT HINSTANCE fl_display; extern FL_EXPORT Window fl_window; extern FL_EXPORT HDC fl_gc; extern FL_EXPORT HPALETTE fl_palette; // non-zero only on 8-bit displays! extern FL_EXPORT HDC fl_GetDC(Window); extern FL_EXPORT MSG fl_msg; // off-screen pixmaps: create, destroy, draw into, copy to window typedef HBITMAP Fl_Offscreen; #define fl_create_offscreen(w, h) CreateCompatibleBitmap(fl_gc, w, h) extern FL_EXPORT HDC fl_makeDC(HBITMAP); #define fl_begin_offscreen(b) \ HDC _sgc=fl_gc; Window _sw=fl_window; \ fl_gc=fl_makeDC(b); fl_window=(HWND)b; fl_push_no_clip() #define fl_end_offscreen() \ fl_pop_clip(); DeleteDC(fl_gc); fl_window=_sw; fl_gc = _sgc FL_EXPORT void fl_copy_offscreen(int x,int y,int w,int h,HBITMAP pixmap,int srcx,int srcy); #define fl_delete_offscreen(bitmap) DeleteObject(bitmap); // Bitmap masks typedef HBITMAP Fl_Bitmask; extern FL_EXPORT Fl_Bitmask fl_create_bitmask(int w, int h, const uchar *data); extern FL_EXPORT Fl_Bitmask fl_create_alphamask(int w, int h, int d, int ld, const uchar *data); extern FL_EXPORT void fl_delete_bitmask(Fl_Bitmask bm); // Dummy function to register a function for opening files via the window manager... inline void fl_open_callback(void (*)(const char *)) {} extern FL_EXPORT int fl_parse_color(const char* p, uchar& r, uchar& g, uchar& b); // // End of "$Id$". //