// // "$Id$" // // X overlay support for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // Return an overlay visual, if any. Also allocate a colormap and // record the depth for fl_color() to use. // Another disgusting X interface, based on code extracted and // purified with great difficulty from XLayerUtil.cxx: #include #if HAVE_OVERLAY #include #include // SERVER_OVERLAY_VISUALS property element: struct OverlayInfo { long overlay_visual; long transparent_type; long value; long layer; }; extern Colormap fl_overlay_colormap; extern XVisualInfo* fl_overlay_visual; extern ulong fl_transparent_pixel; XVisualInfo *fl_find_overlay_visual() { static char beenhere; if (beenhere) return fl_overlay_visual; beenhere = 1; fl_open_display(); Atom overlayVisualsAtom = XInternAtom(fl_display,"SERVER_OVERLAY_VISUALS",1); if (!overlayVisualsAtom) return 0; OverlayInfo *overlayInfo; ulong sizeData, bytesLeft; Atom actualType; int actualFormat; if (XGetWindowProperty(fl_display, RootWindow(fl_display, fl_screen), overlayVisualsAtom, 0L, 10000L, False, overlayVisualsAtom, &actualType, &actualFormat, &sizeData, &bytesLeft, (unsigned char **) &overlayInfo)) return 0; if (actualType == overlayVisualsAtom && actualFormat == 32) { int n = int(sizeData/4); XVisualInfo* v = 0; // find the greatest depth that has a transparent pixel: for (int i = 0; i < n; i++) { if (overlayInfo[i].transparent_type != 1) continue; if (overlayInfo[i].layer <= 0) continue; XVisualInfo templt; templt.visualid = overlayInfo[i].overlay_visual; int num; XVisualInfo *v1=XGetVisualInfo(fl_display, VisualIDMask, &templt, &num); if (v1->screen == fl_screen && v1->c_class == PseudoColor && (!v || v1->depth > v->depth && v1->depth <= 8)) { if (v) XFree((char*)v); v = v1; fl_transparent_pixel = overlayInfo[i].value; } else { XFree((char*)v1); } } if (v) { fl_overlay_visual = v; fl_overlay_colormap = XCreateColormap(fl_display, RootWindow(fl_display, fl_screen), v->visual, AllocNone); } } XFree((char*)overlayInfo); //printf("overlay visual %ld selected\n", fl_overlay_visual->visualid); return fl_overlay_visual; } #endif // // End of "$Id$". //