// Fl_Tile.H - Group of 2,3 or 4 "tiles" that can be resized by // dragging the borders between them. May be improved in the future // to handle more tiles in arbitrary layout. #ifndef Fl_Tile_H #define Fl_Tile_H #include "Fl_Group.H" class Fl_Tile : public Fl_Group { int handle(int); public: Fl_Tile(int X,int Y,int W,int H,const char*l=0) : Fl_Group(X,Y,W,H,l) {} void resize(int, int, int, int); void position(int, int, int, int); }; #endif