// // "$Id: Fl_get_key.cxx,v 1.5.2.3.2.1 2001/11/22 15:35:01 easysw Exp $" // // Keyboard state routines for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2001 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #ifdef WIN32 #include "Fl_get_key_win32.cxx" #else // Return the current state of a key. This is the X version. I identify // keys (mostly) by the X keysym. So this turns the keysym into a keycode // and looks it up in the X key bit vector, which Fl_x.cxx keeps track of. #include #include extern char fl_key_vector[32]; // in Fl_x.cxx int Fl::event_key(int k) { if (k > FL_Button && k <= FL_Button+8) return Fl::event_state(8<<(k-FL_Button)); int i; #ifdef __sgi // get some missing PC keyboard keys: if (k == FL_Meta_L) i = 147; else if (k == FL_Meta_R) i = 148; else if (k == FL_Menu) i = 149; else #endif i = XKeysymToKeycode(fl_display, k); return fl_key_vector[i/8] & (1 << (i%8)); } int Fl::get_key(int k) { fl_open_display(); XQueryKeymap(fl_display, fl_key_vector); return event_key(k); } #endif // // End of "$Id: Fl_get_key.cxx,v 1.5.2.3.2.1 2001/11/22 15:35:01 easysw Exp $". //