// // "$Id$" // // Unit tests for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #include #include // //------- test the circle drawing capabilities of this implementation ---------- // class CircleTest : public Fl_Box { public: static Fl_Widget *create() { return new CircleTest(TESTAREA_X, TESTAREA_Y, TESTAREA_W, TESTAREA_H); } CircleTest(int x, int y, int w, int h) : Fl_Box(x, y, w, h) { label("testing int drawing of circles and ovals (fl_arc, fl_pie)\n" "No red lines should be visible. " "If you see bright red pixels, the circle drawing alignment is off. " "If you see dark red pixels, your system supports anti-aliasing " "which should be of no concern. " "The green rectangles should not be overwritten by circle drawings."); align(FL_ALIGN_INSIDE|FL_ALIGN_BOTTOM|FL_ALIGN_LEFT|FL_ALIGN_WRAP); box(FL_BORDER_BOX); } void draw() { Fl_Box::draw(); int a = x()+10, b = y()+10; fl_color(FL_BLACK); fl_rect(a, b, 100, 100); // test fl_arc for full circles fl_color(FL_GREEN); fl_rect(a+ 9, b+ 9, 33, 33); fl_color(FL_RED); fl_xyline(a+24, b+10, a+27); fl_xyline(a+24, b+40, a+27); fl_yxline(a+10, b+24, b+27); fl_yxline(a+40, b+24, b+27); fl_color(FL_BLACK); fl_arc(a+10, b+10, 31, 31, 0.0, 360.0); // test fl_arc segmet 1 fl_color(FL_GREEN); fl_rect(a+54, b+ 4, 43, 43); fl_rect(a+54, b+4, 18, 18); fl_rect(a+79, b+29, 18, 18); fl_color(FL_RED); fl_point(a+55, b+30); fl_point(a+70, b+45); fl_point(a+80, b+5); fl_point(a+95, b+20); fl_color(FL_BLACK); fl_arc(a+65, b+ 5, 31, 31, -35.0, 125.0); // test fl_arc segmet 2 fl_color(FL_BLACK); fl_arc(a+55, b+15, 31, 31, 145.0, 305.0); // test fl_pie for full circles fl_color(FL_RED); fl_xyline(a+24, b+60, a+27); fl_xyline(a+24, b+90, a+27); fl_yxline(a+10, b+74, b+77); fl_yxline(a+40, b+74, b+77); fl_color(FL_GREEN); fl_rect(a+ 9, b+59, 33, 33); fl_color(FL_BLACK); fl_pie(a+10, b+60, 31, 31, 0.0, 360.0); // test fl_pie segmet 1 fl_color(FL_GREEN); fl_rect(a+54, b+54, 43, 43); fl_rect(a+54, b+54, 18, 18); fl_rect(a+79, b+79, 18, 18); fl_point(a+79, b+71); fl_point(a+71, b+79); fl_color(FL_RED); fl_point(a+55, b+80); fl_point(a+70, b+95); fl_point(a+80, b+55); fl_point(a+95, b+70); fl_point(a+81, b+69); fl_point(a+69, b+81); fl_color(FL_BLACK); fl_pie(a+65, b+55, 31, 31, -30.0, 120.0); // test fl_pie segmet 2 fl_color(FL_BLACK); fl_pie(a+55, b+65, 31, 31, 150.0, 300.0); //---- oval testing (horizontal squish) a +=120; b += 0; fl_color(FL_BLACK); fl_rect(a, b, 100, 100); fl_color(FL_GREEN); fl_rect(a+19, b+9, 63, 33); fl_rect(a+19, b+59, 63, 33); fl_color(FL_BLACK); fl_arc(a+20, b+10, 61, 31, 0, 360); fl_pie(a+20, b+60, 61, 31, 0, 360); //---- oval testing (horizontal squish) a += 120; b += 0; fl_color(FL_BLACK); fl_rect(a, b, 100, 100); fl_color(FL_GREEN); fl_rect(a+9, b+19, 33, 63); fl_rect(a+59, b+19, 33, 63); fl_color(FL_BLACK); fl_arc(a+10, b+20, 31, 61, 0, 360); fl_pie(a+60, b+20, 31, 61, 0, 360); } }; UnitTest circle("circles and arcs", CircleTest::create); // // End of "$Id$" //