// // "$Id: Fl_Widget.H,v 1.6 1999/02/16 21:59:46 mike Exp $" // // Widget header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-1999 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@easysw.com". // #ifndef Fl_Widget_H #define Fl_Widget_H #include "Enumerations.H" class Fl_Widget; class Fl_Window; typedef void (Fl_Callback )(Fl_Widget*, void*); typedef void (Fl_Callback0)(Fl_Widget*); typedef void (Fl_Callback1)(Fl_Widget*, long); struct Fl_Label { const char* value; uchar type; uchar font; uchar size; uchar color; FL_EXPORT void draw(int,int,int,int, Fl_Align) const ; FL_EXPORT void measure(int&, int&) const ; }; class Fl_Widget { friend class Fl_Group; Fl_Widget* parent_; Fl_Callback* callback_; void* user_data_; short x_,y_,w_,h_; Fl_Label label_; uchar type_; uchar flags_; uchar damage_; uchar box_; uchar color_; uchar color2_; uchar align_; uchar when_; // "de-implement" the copy constructors: Fl_Widget & operator=(const Fl_Widget &); FL_EXPORT Fl_Widget(const Fl_Widget &); protected: FL_EXPORT Fl_Widget(int,int,int,int,const char* =0); void x(int v) {x_ = v;} void y(int v) {y_ = v;} void w(int v) {w_ = v;} void h(int v) {h_ = v;} uchar flags() const {return flags_;} void set_flag(int c) {flags_ |= c;} void clear_flag(int c) {flags_ &= ~c;} enum {INACTIVE=1, INVISIBLE=2, OUTPUT=4, SHORTCUT_LABEL=64, CHANGED=128}; FL_EXPORT void draw_box() const; FL_EXPORT void draw_box(Fl_Boxtype, Fl_Color) const; FL_EXPORT void draw_box(Fl_Boxtype, int,int,int,int, Fl_Color) const; FL_EXPORT void draw_label() const; FL_EXPORT void draw_label(int, int, int, int) const; public: virtual FL_EXPORT ~Fl_Widget(); virtual FL_EXPORT void draw() = 0; virtual FL_EXPORT int handle(int); FL_EXPORT Fl_Widget* parent() const {return parent_;} FL_EXPORT void parent(Fl_Widget* w) {parent_ = w;} // for hacks only FL_EXPORT uchar type() const {return type_;} FL_EXPORT void type(uchar t) {type_ = t;} FL_EXPORT int x() const {return x_;} FL_EXPORT int y() const {return y_;} FL_EXPORT int w() const {return w_;} FL_EXPORT int h() const {return h_;} virtual FL_EXPORT void resize(int,int,int,int); FL_EXPORT int damage_resize(int,int,int,int); FL_EXPORT void position(int X,int Y) {resize(X,Y,w_,h_);} FL_EXPORT void size(int W,int H) {resize(x_,y_,W,H);} FL_EXPORT Fl_Align align() const {return (Fl_Align)align_;} FL_EXPORT void align(uchar a) {align_ = a;} FL_EXPORT Fl_Boxtype box() const {return (Fl_Boxtype)box_;} FL_EXPORT void box(Fl_Boxtype a) {box_ = a;} FL_EXPORT Fl_Color color() const {return (Fl_Color)color_;} FL_EXPORT void color(uchar a) {color_ = a;} FL_EXPORT Fl_Color selection_color() const {return (Fl_Color)color2_;} FL_EXPORT void selection_color(uchar a) {color2_ = a;} FL_EXPORT void color(uchar a, uchar b) {color_=a; color2_=b;} FL_EXPORT const char* label() const {return label_.value;} FL_EXPORT void label(const char* a) {label_.value=a;} FL_EXPORT void label(Fl_Labeltype a,const char* b) {label_.type = a; label_.value = b;} FL_EXPORT Fl_Labeltype labeltype() const {return (Fl_Labeltype)label_.type;} FL_EXPORT void labeltype(Fl_Labeltype a) {label_.type = a;} FL_EXPORT Fl_Color labelcolor() const {return (Fl_Color)label_.color;} FL_EXPORT void labelcolor(uchar a) {label_.color=a;} FL_EXPORT Fl_Font labelfont() const {return (Fl_Font)label_.font;} FL_EXPORT void labelfont(uchar a) {label_.font=a;} FL_EXPORT uchar labelsize() const {return label_.size;} FL_EXPORT void labelsize(uchar a) {label_.size=a;} FL_EXPORT Fl_Callback* callback() const {return callback_;} FL_EXPORT void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;} FL_EXPORT void callback(Fl_Callback* c) {callback_=c;} FL_EXPORT void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;} FL_EXPORT void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;} FL_EXPORT void* user_data() const {return user_data_;} FL_EXPORT void user_data(void* v) {user_data_ = v;} FL_EXPORT long argument() const {return (long)user_data_;} FL_EXPORT void argument(long v) {user_data_ = (void*)v;} FL_EXPORT Fl_When when() const {return (Fl_When)when_;} FL_EXPORT void when(uchar i) {when_ = i;} FL_EXPORT int visible() const {return !(flags_&INVISIBLE);} FL_EXPORT int visible_r() const; FL_EXPORT void show(); FL_EXPORT void hide(); FL_EXPORT void set_visible() {flags_ &= ~INVISIBLE;} FL_EXPORT void clear_visible() {flags_ |= INVISIBLE;} FL_EXPORT int active() const {return !(flags_&INACTIVE);} FL_EXPORT int active_r() const; FL_EXPORT void activate(); FL_EXPORT void deactivate(); FL_EXPORT int output() const {return (flags_&OUTPUT);} FL_EXPORT void set_output() {flags_ |= OUTPUT;} FL_EXPORT void clear_output() {flags_ &= ~OUTPUT;} FL_EXPORT int takesevents() const {return !(flags_&(INACTIVE|INVISIBLE|OUTPUT));} FL_EXPORT int changed() const {return flags_&CHANGED;} FL_EXPORT void set_changed() {flags_ |= CHANGED;} FL_EXPORT void clear_changed() {flags_ &= ~CHANGED;} FL_EXPORT int take_focus(); static FL_EXPORT void default_callback(Fl_Widget*, void*); FL_EXPORT void do_callback() {callback_(this,user_data_);} FL_EXPORT void do_callback(Fl_Widget* o,void* arg=0) {callback_(o,arg);} FL_EXPORT void do_callback(Fl_Widget* o,long arg) {callback_(o,(void*)arg);} FL_EXPORT int test_shortcut(); static FL_EXPORT int test_shortcut(const char*); FL_EXPORT int contains(const Fl_Widget*) const ; FL_EXPORT int inside(const Fl_Widget* o) const {return o ? o->contains(this) : 0;} FL_EXPORT void redraw(); FL_EXPORT uchar damage() const {return damage_;} FL_EXPORT void clear_damage(uchar c = 0) {damage_ = c;} FL_EXPORT void damage(uchar c); FL_EXPORT void damage(uchar c,int,int,int,int); FL_EXPORT void draw_label(int, int, int, int, Fl_Align) const; FL_EXPORT void measure_label(int& x, int& y) {label_.measure(x,y);} FL_EXPORT Fl_Window* window() const ; // back compatability only: FL_EXPORT Fl_Color color2() const {return (Fl_Color)color2_;} FL_EXPORT void color2(uchar a) {color2_ = a;} }; // reserved type numbers (necessary for my cheapo RTTI) start here. // grep the header files for "RESERVED_TYPE" to find the next available // number. #define FL_RESERVED_TYPE 100 #endif // // End of "$Id: Fl_Widget.H,v 1.6 1999/02/16 21:59:46 mike Exp $". //