// // Tiled image header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2015 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // https://www.fltk.org/COPYING.php // // Please see the following page on how to report bugs and issues: // // https://www.fltk.org/bugs.php // /* \file Fl_Tiled_Image widget . */ #ifndef Fl_Tiled_Image_H # define Fl_Tiled_Image_H # include "Fl_Image.H" /** This class supports tiling of images over a specified area. The source (tile) image is \b not copied unless you call the color_average(), desaturate(), or inactive() methods. */ class FL_EXPORT Fl_Tiled_Image : public Fl_Image { protected: Fl_Image *image_; // The image that is tiled int alloc_image_; // Did we allocate this image? public: Fl_Tiled_Image(Fl_Image *i, int W = 0, int H = 0); virtual ~Fl_Tiled_Image(); virtual Fl_Image *copy(int W, int H); Fl_Image *copy() { return Fl_Image::copy(); } virtual void color_average(Fl_Color c, float i); virtual void desaturate(); virtual void draw(int X, int Y, int W, int H, int cx = 0, int cy = 0); void draw(int X, int Y) { draw(X, Y, w(), h(), 0, 0); } /** Gets The image that is tiled */ Fl_Image *image() { return image_; } }; #endif // !Fl_Tiled_Image_H