// // "$Id$" // // Menu item header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2005 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #ifndef Fl_Menu_Item_H #define Fl_Menu_Item_H # include "Fl_Widget.H" # include "Fl_Image.H" # if defined(__APPLE__) && defined(__MWERKS__) && defined(check) # undef check # endif enum { // values for flags: FL_MENU_INACTIVE = 1, FL_MENU_TOGGLE= 2, FL_MENU_VALUE = 4, FL_MENU_RADIO = 8, FL_MENU_INVISIBLE = 0x10, FL_SUBMENU_POINTER = 0x20, FL_SUBMENU = 0x40, FL_MENU_DIVIDER = 0x80, FL_MENU_HORIZONTAL = 0x100 }; extern FL_EXPORT int fl_old_shortcut(const char*); class Fl_Menu_; struct FL_EXPORT Fl_Menu_Item { const char *text; // label() int shortcut_; Fl_Callback *callback_; void *user_data_; int flags; uchar labeltype_; uchar labelfont_; uchar labelsize_; unsigned labelcolor_; // advance N items, skipping submenus: const Fl_Menu_Item *next(int=1) const; Fl_Menu_Item *next(int i=1) { return (Fl_Menu_Item*)(((const Fl_Menu_Item*)this)->next(i));} const Fl_Menu_Item *first() const { return next(0); } Fl_Menu_Item *first() { return next(0); } // methods on menu items: const char* label() const {return text;} void label(const char* a) {text=a;} void label(Fl_Labeltype a,const char* b) {labeltype_ = a; text = b;} Fl_Labeltype labeltype() const {return (Fl_Labeltype)labeltype_;} void labeltype(Fl_Labeltype a) {labeltype_ = a;} Fl_Color labelcolor() const {return (Fl_Color)labelcolor_;} void labelcolor(unsigned a) {labelcolor_ = a;} Fl_Font labelfont() const {return (Fl_Font)labelfont_;} void labelfont(uchar a) {labelfont_ = a;} uchar labelsize() const {return labelsize_;} void labelsize(uchar a) {labelsize_ = a;} Fl_Callback_p callback() const {return callback_;} void callback(Fl_Callback* c, void* p) {callback_=c; user_data_=p;} void callback(Fl_Callback* c) {callback_=c;} void callback(Fl_Callback0*c) {callback_=(Fl_Callback*)c;} void callback(Fl_Callback1*c, long p=0) {callback_=(Fl_Callback*)c; user_data_=(void*)p;} void* user_data() const {return user_data_;} void user_data(void* v) {user_data_ = v;} long argument() const {return (long)user_data_;} void argument(long v) {user_data_ = (void*)v;} int shortcut() const {return shortcut_;} void shortcut(int s) {shortcut_ = s;} int submenu() const {return flags&(FL_SUBMENU|FL_SUBMENU_POINTER);} int checkbox() const {return flags&FL_MENU_TOGGLE;} int radio() const {return flags&FL_MENU_RADIO;} int value() const {return flags&FL_MENU_VALUE;} void set() {flags |= FL_MENU_VALUE;} void clear() {flags &= ~FL_MENU_VALUE;} void setonly(); int visible() const {return !(flags&FL_MENU_INVISIBLE);} void show() {flags &= ~FL_MENU_INVISIBLE;} void hide() {flags |= FL_MENU_INVISIBLE;} int active() const {return !(flags&FL_MENU_INACTIVE);} void activate() {flags &= ~FL_MENU_INACTIVE;} void deactivate() {flags |= FL_MENU_INACTIVE;} int activevisible() const {return !(flags&0x11);} // compatibility for FLUID so it can set the image of a menu item... void image(Fl_Image* a) {a->label(this);} void image(Fl_Image& a) {a.label(this);} // used by menubar: int measure(int* h, const Fl_Menu_*) const; void draw(int x, int y, int w, int h, const Fl_Menu_*, int t=0) const; // popup menus without using an Fl_Menu_ widget: const Fl_Menu_Item* popup( int X, int Y, const char *title = 0, const Fl_Menu_Item* picked=0, const Fl_Menu_* = 0) const; const Fl_Menu_Item* pulldown( int X, int Y, int W, int H, const Fl_Menu_Item* picked = 0, const Fl_Menu_* = 0, const Fl_Menu_Item* title = 0, int menubar=0) const; const Fl_Menu_Item* test_shortcut() const; const Fl_Menu_Item* find_shortcut(int *ip=0) const; void do_callback(Fl_Widget* o) const {callback_(o, user_data_);} void do_callback(Fl_Widget* o,void* arg) const {callback_(o, arg);} void do_callback(Fl_Widget* o,long arg) const {callback_(o, (void*)arg);} // back-compatability, do not use: int checked() const {return flags&FL_MENU_VALUE;} void check() {flags |= FL_MENU_VALUE;} void uncheck() {flags &= ~FL_MENU_VALUE;} int add(const char*, int shortcut, Fl_Callback*, void* =0, int = 0); int add(const char*a, const char* b, Fl_Callback* c, void* d = 0, int e = 0) { return add(a,fl_old_shortcut(b),c,d,e);} int size() const ; }; typedef Fl_Menu_Item Fl_Menu; // back compatability enum { // back-compatability enum: FL_PUP_NONE = 0, FL_PUP_GREY = FL_MENU_INACTIVE, FL_PUP_GRAY = FL_MENU_INACTIVE, FL_MENU_BOX = FL_MENU_TOGGLE, FL_PUP_BOX = FL_MENU_TOGGLE, FL_MENU_CHECK = FL_MENU_VALUE, FL_PUP_CHECK = FL_MENU_VALUE, FL_PUP_RADIO = FL_MENU_RADIO, FL_PUP_INVISIBLE = FL_MENU_INVISIBLE, FL_PUP_SUBMENU = FL_SUBMENU_POINTER }; #endif // // End of "$Id$". //