#ifndef _FL_TABLE_ROW_H #define _FL_TABLE_ROW_H // // Fl_Table_Row -- A row oriented table widget // // A class specializing in a table of rows. // Handles row-specific selection behavior. // // Copyright 2002 by Greg Ercolano. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "erco at seriss dot com". // // #include "Fl_Table.H" class Fl_Table_Row : public Fl_Table { public: enum TableRowSelectMode { SELECT_NONE, // no selection allowed SELECT_SINGLE, // single row selection SELECT_MULTI // multiple row selection (default) }; private: // An STL-ish vector without templates class CharVector { char *arr; int _size; void init() { arr = NULL; _size = 0; } void copy(char *newarr, int newsize) { size(newsize); memcpy(arr, newarr, newsize * sizeof(char)); } public: CharVector() { // CTOR init(); } ~CharVector() { // DTOR if ( arr ) free(arr); arr = NULL; } CharVector(CharVector&o) { // COPY CTOR init(); copy(o.arr, o._size); } CharVector& operator=(CharVector&o) { // ASSIGN init(); copy(o.arr, o._size); return(*this); } char operator[](int x) const { return(arr[x]); } char& operator[](int x) { return(arr[x]); } int size() { return(_size); } void size(int count) { if ( count != _size ) { arr = (char*)realloc(arr, count * sizeof(char)); _size = count; } } char pop_back() { char tmp = arr[_size-1]; _size--; return(tmp); } void push_back(char val) { int x = _size; size(_size+1); arr[x] = val; } char back() { return(arr[_size-1]); } }; CharVector _rowselect; // selection flag for each row // handle() state variables. // Put here instead of local statics in handle(), so more // than one instance can exist without crosstalk between. // int _dragging_select; // dragging out a selection? int _last_row; int _last_y; // last event's Y position int _last_push_x; // last PUSH event's X position int _last_push_y; // last PUSH event's Y position TableRowSelectMode _selectmode; protected: int handle(int event); int find_cell(TableContext context, // find cell's x/y/w/h given r/c int R, int C, int &X, int &Y, int &W, int &H) { return(Fl_Table::find_cell(context, R, C, X, Y, W, H)); } public: Fl_Table_Row(int X, int Y, int W, int H, const char *l=0) : Fl_Table(X,Y,W,H,l) { _dragging_select = 0; _last_row = -1; _last_y = -1; _last_push_x = -1; _last_push_y = -1; _selectmode = SELECT_MULTI; } ~Fl_Table_Row() { } void rows(int val); // set number of rows int rows() { // get number of rows return(Fl_Table::rows()); } void type(TableRowSelectMode val); // set selection mode TableRowSelectMode type() const { // get selection mode return(_selectmode); } int row_selected(int row); // is row selected? (0=no, 1=yes, -1=range err) int select_row(int row, int flag=1); // select state for row: flag:0=off, 1=on, 2=toggle // returns: 0=no change, 1=changed, -1=range err void select_all_rows(int flag=1); // all rows to a known state void clear() { rows(0); // implies clearing selection cols(0); Fl_Table::clear(); // clear the table } }; #endif /*_FL_TABLE_ROW_H*/