// // "$Id$" // // Xft font code for the Fast Light Tool Kit (FLTK). // // Copyright 2001-2007 Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // // // Draw fonts using Keith Packard's Xft library to provide anti- // aliased text. Yow! // // Many thanks to Carl for making the original version of this. // // This font code only requires libXft to work. Contrary to popular // belief there is no need to have FreeType, or the Xrender extension // available to use this code. You will just get normal Xlib fonts // (Xft calls them "core" fonts) The Xft algorithms for choosing // these is about as good as the FLTK ones (I hope to fix it so it is // exactly as good...), plus it can cache it's results and share them // between programs, so using this should be a win in all cases. Also // it should be obvious by comparing this file and fl_font_x.cxx that // it is a lot easier to program with Xft than with Xlib. // // Also, Xft supports UTF-8 text rendering directly, which will allow // us to support UTF-8 on all platforms more easily. // // To actually get antialiasing you need the following: // // 1. You have XFree86 4 // 2. You have the XRender extension // 3. Your X device driver supports the render extension // 4. You have libXft // 5. Your libXft has FreeType2 support compiled in // 6. You have the FreeType2 library // // Distributions that have XFree86 4.0.3 or later should have all of this... // // Unlike some other Xft packages, I tried to keep this simple and not // to work around the current problems in Xft by making the "patterns" // complicated. I belive doing this defeats our ability to improve Xft // itself. You should edit the ~/.xftconfig file to "fix" things, there // are several web pages of information on how to do this. // #include // The predefined fonts that FLTK has: static Fl_Fontdesc built_in_table[] = { {" sans"}, {"Bsans"}, {"Isans"}, {"Psans"}, {" mono"}, {"Bmono"}, {"Imono"}, {"Pmono"}, {" serif"}, {"Bserif"}, {"Iserif"}, {"Pserif"}, {" symbol"}, {" screen"}, {"Bscreen"}, {" dingbats"}, }; Fl_Fontdesc* fl_fonts = built_in_table; #define current_font (fl_fontsize->font) Fl_Font fl_font_ = 0; Fl_Fontsize fl_size_ = 0; XFontStruct* fl_xfont = 0; void *fl_xftfont = 0; const char* fl_encoding_ = "iso8859-1"; Fl_FontSize* fl_fontsize = 0; void fl_font(Fl_Font fnum, Fl_Fontsize size) { if (fnum==-1) { // special case to stop font caching fl_font_ = 0; fl_size_ = 0; return; } if (fnum == fl_font_ && size == fl_size_ && fl_fontsize && !strcasecmp(fl_fontsize->encoding, fl_encoding_)) return; fl_font_ = fnum; fl_size_ = size; Fl_Fontdesc *font = fl_fonts + fnum; Fl_FontSize* f; // search the fontsizes we have generated already for (f = font->first; f; f = f->next) { if (f->size == size && !strcasecmp(f->encoding, fl_encoding_)) break; } if (!f) { f = new Fl_FontSize(font->name); f->next = font->first; font->first = f; } fl_fontsize = f; #if XFT_MAJOR < 2 fl_xfont = f->font->u.core.font; #endif // XFT_MAJOR < 2 fl_xftfont = (void*)f->font; } static XftFont* fontopen(const char* name, bool core) { // Check: does it look like we have been passed an old-school XLFD fontname? bool is_xlfd = false; int hyphen_count = 0; int comma_count = 0; unsigned len = strlen(name); if (len > 512) len = 512; // ensure we are not passed an unbounded font name for(unsigned idx = 0; idx < len; idx++) { if(name[idx] == '-') hyphen_count++; // check for XLFD hyphens if(name[idx] == ',') comma_count++; // are there multiple names? } if(hyphen_count >= 14) is_xlfd = true; // Not a robust check, but good enough? fl_open_display(); if(!is_xlfd) { // Not an XLFD - open as a XFT style name XftFont *the_font; // the font we will return; XftPattern *fnt_pat = XftPatternCreate(); // the pattern we will use for matching int slant = XFT_SLANT_ROMAN; int weight = XFT_WEIGHT_MEDIUM; /* This "converts" FLTK-style font names back into "regular" names, extracting * the BOLD and ITALIC codes as it does so - all FLTK font names are prefixed * by 'I' (italic) 'B' (bold) 'P' (bold italic) or ' ' (regular) modifiers. * This gives a fairly limited font selection ability, but is retained for * compatability reasons. If you really need a more complex choice, you are best * calling Fl::set_fonts(*) then selecting the font by font-index rather than by * name anyway. Probably. * If you want to load a font who's name does actually begin with I, B or P, you * MUST use a leading space OR simply use lowercase for the name... */ /* This may be efficient, but it is non-obvious. */ switch (*name++) { case 'I': slant = XFT_SLANT_ITALIC; break; // italic case 'P': slant = XFT_SLANT_ITALIC; // bold-italic (falls-through) case 'B': weight = XFT_WEIGHT_BOLD; break; // bold case ' ': break; // regular default: name--; // no prefix, restore name } if(comma_count) { // multiple comma-spearated names were passed char *local_name = strdup(name); // duplicate the full name so we can edit the copy char *curr = local_name; // points to first name in string char *nxt; // next name in string do { nxt = strchr(curr, ','); // find comma seperator if (nxt) { *nxt = 0; // terminate first name nxt++; // first char of next name } // Add the current name to the match pattern XftPatternAddString(fnt_pat, XFT_FAMILY, curr); if(nxt) curr = nxt; // move onto next name (if it exists) // Now do a cut-down version of the FLTK name conversion. // NOTE: we only use the slant and weight of the first name, // subsequent names we ignore this for... But we still need to do the check. switch (*curr++) { case 'I': break; // italic case 'P': // bold-italic (falls-through) case 'B': break; // bold case ' ': break; // regular default: curr--; // no prefix, restore name } comma_count--; // decrement name sections count } while (comma_count >= 0); free(local_name); // release our local copy of font names } else { // single name was passed - add it directly XftPatternAddString(fnt_pat, XFT_FAMILY, name); } // Construct a match pattern for the font we want... XftPatternAddInteger(fnt_pat, XFT_WEIGHT, weight); XftPatternAddInteger(fnt_pat, XFT_SLANT, slant); XftPatternAddDouble (fnt_pat, XFT_PIXEL_SIZE, (double)fl_size_); XftPatternAddString (fnt_pat, XFT_ENCODING, fl_encoding_); if (core) { XftPatternAddBool(fnt_pat, XFT_CORE, FcTrue); XftPatternAddBool(fnt_pat, XFT_RENDER, FcFalse); } XftPattern *match_pat; // the best available match on the system XftResult match_result; // the result of our matching attempt // query the system to find a match for this font match_pat = XftFontMatch(fl_display, fl_screen, fnt_pat, &match_result); // open the matched font the_font = XftFontOpenPattern(fl_display, match_pat); // Tidy up the resources we allocated XftPatternDestroy(fnt_pat); // XftPatternDestroy(match_pat); // FontConfig will destroy this resource for us. We must not! return the_font; } else { // We were passed a font name in XLFD format char *local_name = strdup(name); if(comma_count) { // This means we were passed multiple XLFD's char *pc = strchr(local_name, ','); *pc = 0; // terminate the XLFD at the first comma } XftFont *the_font = XftFontOpenXlfd(fl_display, fl_screen, local_name); free(local_name); return the_font; } } // end of fontopen Fl_FontSize::Fl_FontSize(const char* name) { encoding = fl_encoding_; size = fl_size_; #if HAVE_GL listbase = 0; #endif // HAVE_GL font = fontopen(name, false); } Fl_FontSize::~Fl_FontSize() { if (this == fl_fontsize) fl_fontsize = 0; // XftFontClose(fl_display, font); } int fl_height() { if (current_font) return current_font->ascent + current_font->descent; else return -1; } int fl_descent() { if (current_font) return current_font->descent; else return -1; } double fl_width(const char *str, int n) { if (!current_font) return -1.0; XGlyphInfo i; XftTextExtents8(fl_display, current_font, (XftChar8 *)str, n, &i); return i.xOff; } double fl_width(uchar c) { return fl_width((const char *)(&c), 1); } #if HAVE_GL /* This code is used by opengl to get a bitmapped font. The original XFT-1 code * used XFT's "core" fonts methods to load an XFT font that was actually a * X-bitmap font, that could then be readily used with GL. * But XFT-2 does not provide that ability, and there is no easy method to use * an XFT font directly with GL. So... */ # if XFT_MAJOR > 1 // This function attempts, on XFT2 systems, to find a suitable "core" Xfont // for GL to use, since we dont have an XglUseXftFont(...) function. // There's probably a better way to do this. I can't believe it is this hard... // Anyway... This code attempts to make an XLFD out of the fltk-style font // name it is passed, then tries to load that font. Surprisingly, this quite // often works - boxes that have XFT generally also have a fontserver that // can serve TTF and other fonts to X, and so the font name that fltk makes // from the XFT name often also "exists" as an "core" X font... // If this code fails to load the requested font, it falls back through a // series of tried 'n tested alternatives, ultimately resorting to what the // original fltk code did. // NOTE: // On my test boxes (FC6, FC7) this works well for the fltk "built-in" font names. static XFontStruct* load_xfont_for_xft2(void) { XFontStruct* xgl_font = 0; int size = fl_size_; char *weight = "medium"; // no specifc weight requested - accept any char slant = 'r'; // regular non-italic by default char xlfd[128]; // we will put our synthetic XLFD in here char *pc = strdup(fl_fonts[fl_font_].name); // what font were we asked for? char *name = pc; // keep a handle to the original name for freeing later // Parse the "fltk-name" of the font switch (*name++) { case 'I': slant = 'i'; break; // italic case 'P': slant = 'i'; // bold-italic (falls-through) case 'B': weight = "bold"; break; // bold case ' ': break; // regular default: name--; // no prefix, restore name } // first, we do a query with no prefered size, to see if the font exists at all snprintf(xlfd, 128, "-*-*%s*-%s-%c-*--*-*-*-*-*-*-*-*", name, weight, slant); // make up xlfd style name xgl_font = XLoadQueryFont(fl_display, xlfd); if(xgl_font) { // the face exists, but can we get it in a suitable size? XFreeFont(fl_display, xgl_font); // release the non-sized version snprintf(xlfd, 128, "-*-*%s*-%s-%c-*--*-%d-*-*-*-*-*-*", name, weight, slant, (size*10)); xgl_font = XLoadQueryFont(fl_display, xlfd); // attempt to load the font at the right size } free(pc); // release our copy of the font name // if we have nothing loaded, try a generic proportional font if(!xgl_font) { snprintf(xlfd, 128, "-*-helvetica-*-%c-*--*-%d-*-*-*-*-*-*", slant, (size*10)); xgl_font = XLoadQueryFont(fl_display, xlfd); } // If that still didn't work, try this instead if(!xgl_font) { snprintf(xlfd, 128, "-*-courier-medium-%c-*--*-%d-*-*-*-*-*-*", slant, (size*10)); xgl_font = XLoadQueryFont(fl_display, xlfd); } // Last chance fallback - this usually loads something... if (!xgl_font) xgl_font = XLoadQueryFont(fl_display, "fixed"); return xgl_font; } // end of load_xfont_for_xft2 # endif XFontStruct* fl_xxfont() { # if XFT_MAJOR > 1 // kludge! XFT 2 and later does not provide core fonts for us to use with GL // try to load a bitmap X font instead static XFontStruct* xgl_font = 0; static int glsize = 0; static int glfont = -1; // Do we need to load a new font? if ((!xgl_font) || (glsize != fl_size_) || (glfont != fl_font_)) { if (xgl_font) XFreeFont(fl_display, xgl_font); // font already loaded, free it glsize = fl_size_; // record current font size glfont = fl_font_; // and face // create a dummy XLFD for some font of the appropriate size... xgl_font = load_xfont_for_xft2(); } return xgl_font; # else // XFT-1 provides a means to load a "core" font directly if (current_font->core) return current_font->u.core.font; // is the current font a "core" font? If so, use it. static XftFont* xftfont; if (xftfont) XftFontClose (fl_display, xftfont); xftfont = fontopen(fl_fonts[fl_font_].name, true); // else request XFT to load a suitable "core" font instead. return xftfont->u.core.font; # endif // XFT_MAJOR > 1 } #endif // HAVE_GL #if USE_OVERLAY // Currently Xft does not work with colormapped visuals, so this probably // does not work unless you have a true-color overlay. extern bool fl_overlay; extern Colormap fl_overlay_colormap; extern XVisualInfo* fl_overlay_visual; #endif // For some reason Xft produces errors if you destroy a window whose id // still exists in an XftDraw structure. It would be nice if this is not // true, a lot of junk is needed to try to stop this: static XftDraw* draw; static Window draw_window; #if USE_OVERLAY static XftDraw* draw_overlay; static Window draw_overlay_window; #endif void fl_destroy_xft_draw(Window id) { if (id == draw_window) XftDrawChange(draw, draw_window = fl_message_window); #if USE_OVERLAY if (id == draw_overlay_window) XftDrawChange(draw_overlay, draw_overlay_window = fl_message_window); #endif } void fl_draw(const char *str, int n, int x, int y) { #if USE_OVERLAY XftDraw*& draw = fl_overlay ? draw_overlay : ::draw; if (fl_overlay) { if (!draw) draw = XftDrawCreate(fl_display, draw_overlay_window = fl_window, fl_overlay_visual->visual, fl_overlay_colormap); else //if (draw_overlay_window != fl_window) XftDrawChange(draw, draw_overlay_window = fl_window); } else #endif if (!draw) draw = XftDrawCreate(fl_display, draw_window = fl_window, fl_visual->visual, fl_colormap); else //if (draw_window != fl_window) XftDrawChange(draw, draw_window = fl_window); Region region = fl_clip_region(); if (region && XEmptyRegion(region)) return; XftDrawSetClip(draw, region); // Use fltk's color allocator, copy the results to match what // XftCollorAllocValue returns: XftColor color; color.pixel = fl_xpixel(fl_color_); uchar r,g,b; Fl::get_color(fl_color_, r,g,b); color.color.red = ((int)r)*0x101; color.color.green = ((int)g)*0x101; color.color.blue = ((int)b)*0x101; color.color.alpha = 0xffff; XftDrawString8(draw, &color, current_font, x, y, (XftChar8 *)str, n); } void fl_draw(const char* str, int n, float x, float y) { fl_draw(str, n, (int)x, (int)y); } // // End of "$Id$" //