// // "$Id$" // // Forms emulation header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2011 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // #ifndef __FORMS_H__ #define __FORMS_H__ #include "Fl.H" #include "Fl_Group.H" #include "Fl_Window.H" #include "fl_draw.H" typedef Fl_Widget FL_OBJECT; typedef Fl_Window FL_FORM; //////////////////////////////////////////////////////////////// // Random constants & symbols defined by forms.h file: #ifndef NULL #define NULL 0 #endif #ifndef FALSE #define FALSE 0 #define TRUE 1 #endif #define FL_ON 1 #define FL_OK 1 #define FL_VALID 1 #define FL_PREEMPT 1 #define FL_AUTO 2 #define FL_WHEN_NEEDED FL_AUTO #define FL_OFF 0 #define FL_NONE 0 #define FL_CANCEL 0 #define FL_INVALID 0 #define FL_IGNORE -1 //#define FL_CLOSE -2 // this variable is never used in FLTK Forms. It is removed becaus it conflicts with the window FL_CLOSE event #define FL_LCOL FL_BLACK #define FL_COL1 FL_GRAY #define FL_MCOL FL_LIGHT1 #define FL_LEFT_BCOL FL_LIGHT3 // 53 is better match #define FL_TOP_BCOL FL_LIGHT2 // 51 #define FL_BOTTOM_BCOL FL_DARK2 // 40 #define FL_RIGHT_BCOL FL_DARK3 // 36 #define FL_INACTIVE FL_INACTIVE_COLOR #define FL_INACTIVE_COL FL_INACTIVE_COLOR #define FL_FREE_COL1 FL_FREE_COLOR #define FL_FREE_COL2 ((Fl_Color)(FL_FREE_COLOR+1)) #define FL_FREE_COL3 ((Fl_Color)(FL_FREE_COLOR+2)) #define FL_FREE_COL4 ((Fl_Color)(FL_FREE_COLOR+3)) #define FL_FREE_COL5 ((Fl_Color)(FL_FREE_COLOR+4)) #define FL_FREE_COL6 ((Fl_Color)(FL_FREE_COLOR+5)) #define FL_FREE_COL7 ((Fl_Color)(FL_FREE_COLOR+6)) #define FL_FREE_COL8 ((Fl_Color)(FL_FREE_COLOR+7)) #define FL_FREE_COL9 ((Fl_Color)(FL_FREE_COLOR+8)) #define FL_FREE_COL10 ((Fl_Color)(FL_FREE_COLOR+9)) #define FL_FREE_COL11 ((Fl_Color)(FL_FREE_COLOR+10)) #define FL_FREE_COL12 ((Fl_Color)(FL_FREE_COLOR+11)) #define FL_FREE_COL13 ((Fl_Color)(FL_FREE_COLOR+12)) #define FL_FREE_COL14 ((Fl_Color)(FL_FREE_COLOR+13)) #define FL_FREE_COL15 ((Fl_Color)(FL_FREE_COLOR+14)) #define FL_FREE_COL16 ((Fl_Color)(FL_FREE_COLOR+15)) #define FL_TOMATO ((Fl_Color)(131)) #define FL_INDIANRED ((Fl_Color)(164)) #define FL_SLATEBLUE ((Fl_Color)(195)) #define FL_DARKGOLD ((Fl_Color)(84)) #define FL_PALEGREEN ((Fl_Color)(157)) #define FL_ORCHID ((Fl_Color)(203)) #define FL_DARKCYAN ((Fl_Color)(189)) #define FL_DARKTOMATO ((Fl_Color)(113)) #define FL_WHEAT ((Fl_Color)(174)) #define FL_ALIGN_BESIDE FL_ALIGN_INSIDE #define FL_PUP_TOGGLE 2 // FL_MENU_TOGGLE #define FL_PUP_INACTIVE 1 // FL_MENU_INACTIVE #define FL_NO_FRAME FL_NO_BOX #define FL_ROUNDED3D_UPBOX FL_ROUND_UP_BOX #define FL_ROUNDED3D_DOWNBOX FL_ROUND_DOWN_BOX #define FL_OVAL3D_UPBOX FL_ROUND_UP_BOX #define FL_OVAL3D_DOWNBOX FL_ROUND_DOWN_BOX #define FL_MBUTTON1 1 #define FL_LEFTMOUSE 1 #define FL_MBUTTON2 2 #define FL_MIDDLEMOUSE 2 #define FL_MBUTTON3 3 #define FL_RIGHTMOUSE 3 #define FL_MBUTTON4 4 #define FL_MBUTTON5 5 #define FL_INVALID_STYLE 255 #define FL_NORMAL_STYLE FL_HELVETICA #define FL_BOLD_STYLE FL_HELVETICA_BOLD #define FL_ITALIC_STYLE FL_HELVETICA_ITALIC #define FL_BOLDITALIC_STYLE FL_HELVETICA_BOLD_ITALIC #define FL_FIXED_STYLE FL_COURIER #define FL_FIXEDBOLD_STYLE FL_COURIER_BOLD #define FL_FIXEDITALIC_STYLE FL_COURIER_ITALIC #define FL_FIXEDBOLDITALIC_STYLE FL_COURIER_BOLD_ITALIC #define FL_TIMES_STYLE FL_TIMES #define FL_TIMESBOLD_STYLE FL_TIMES_BOLD #define FL_TIMESITALIC_STYLE FL_TIMES_ITALIC #define FL_TIMESBOLDITALIC_STYLE FL_TIMES_BOLD_ITALIC // hacks to change the labeltype() when passed to fl_set_object_lstyle(): #define FL_SHADOW_STYLE (FL_SHADOW_LABEL<<8) #define FL_ENGRAVED_STYLE (FL_ENGRAVED_LABEL<<8) #define FL_EMBOSSED_STYLE (FL_EMBOSSED_LABEL<<0) // size values are different from XForms, match older Forms: #define FL_TINY_SIZE 8 #define FL_SMALL_SIZE 11 // 10 //#define FL_NORMAL_SIZE 14 // 12 #define FL_MEDIUM_SIZE 18 // 14 #define FL_LARGE_SIZE 24 // 18 #define FL_HUGE_SIZE 32 // 24 #define FL_DEFAULT_SIZE FL_SMALL_SIZE #define FL_TINY_FONT FL_TINY_SIZE #define FL_SMALL_FONT FL_SMALL_SIZE #define FL_NORMAL_FONT FL_NORMAL_SIZE #define FL_MEDIUM_FONT FL_MEDIUM_SIZE #define FL_LARGE_FONT FL_LARGE_SIZE #define FL_HUGE_FONT FL_HUGE_SIZE #define FL_NORMAL_FONT1 FL_SMALL_FONT #define FL_NORMAL_FONT2 FL_NORMAL_FONT #define FL_DEFAULT_FONT FL_SMALL_FONT #define FL_RETURN_END_CHANGED FL_WHEN_RELEASE #define FL_RETURN_CHANGED FL_WHEN_CHANGED #define FL_RETURN_END FL_WHEN_RELEASE_ALWAYS #define FL_RETURN_ALWAYS (FL_WHEN_CHANGED|FL_WHEN_NOT_CHANGED) #define FL_BOUND_WIDTH 3 typedef int FL_Coord; typedef int FL_COLOR; //////////////////////////////////////////////////////////////// // fltk interaction: #define FL_CMD_OPT void extern FL_EXPORT void fl_initialize(int*, char*[], const char*, FL_CMD_OPT*, int); inline void fl_finish() {} typedef void (*FL_IO_CALLBACK) (FL_SOCKET, void*); inline void fl_add_io_callback(int fd, short w, FL_IO_CALLBACK cb, void* v) { Fl::add_fd(fd, w, cb, v);} inline void fl_remove_io_callback(int fd, short, FL_IO_CALLBACK) { Fl::remove_fd(fd);} // removes all the callbacks! // type of callback is different and no "id" number is returned: inline void fl_add_timeout(long msec, void (*cb)(void*), void* v) { Fl::add_timeout(msec*.001, cb, v);} inline void fl_remove_timeout(int) {} // type of callback is different! inline void fl_set_idle_callback(void (*cb)()) {Fl::set_idle(cb);} FL_EXPORT Fl_Widget* fl_do_forms(void); FL_EXPORT Fl_Widget* fl_check_forms(); inline Fl_Widget* fl_do_only_forms(void) {return fl_do_forms();} inline Fl_Widget* fl_check_only_forms(void) {return fl_check_forms();} // because of new redraw behavior, these are no-ops: inline void fl_freeze_object(Fl_Widget*) {} inline void fl_unfreeze_object(Fl_Widget*) {} inline void fl_freeze_form(Fl_Window*) {} inline void fl_unfreeze_form(Fl_Window*) {} inline void fl_freeze_all_forms() {} inline void fl_unfreeze_all_forms() {} inline void fl_set_focus_object(Fl_Window*, Fl_Widget* o) {Fl::focus(o);} inline void fl_reset_focus_object(Fl_Widget* o) {Fl::focus(o);} #define fl_set_object_focus fl_set_focus_object // void fl_set_form_atclose(Fl_Window*w,int (*cb)(Fl_Window*,void*),void* v) // void fl_set_atclose(int (*cb)(Fl_Window*,void*),void*) // fl_set_form_atactivate/atdeactivate not implemented! //////////////////////////////////////////////////////////////// // Fl_Widget: inline void fl_set_object_boxtype(Fl_Widget* o, Fl_Boxtype a) {o->box(a);} inline void fl_set_object_lsize(Fl_Widget* o,int s) {o->labelsize(s);} /* forms lib font indexes must be byte sized - extract correct byte from style word */ inline void fl_set_object_lstyle(Fl_Widget* o,int a) { o->labelfont((Fl_Font)(a&0xff)); o->labeltype((Fl_Labeltype)(a>>8));} inline void fl_set_object_lcol(Fl_Widget* o, Fl_Color a) {o->labelcolor(a);} #define fl_set_object_lcolor fl_set_object_lcol inline void fl_set_object_lalign(Fl_Widget* o, Fl_Align a) {o->align(a);} #define fl_set_object_align fl_set_object_lalign inline void fl_set_object_color(Fl_Widget* o,Fl_Color a,Fl_Color b) {o->color(a,b);} inline void fl_set_object_label(Fl_Widget* o, const char* a) {o->label(a); o->redraw();} inline void fl_set_object_position(Fl_Widget*o,int x,int y) {o->position(x,y);} inline void fl_set_object_size(Fl_Widget* o, int w, int h) {o->size(w,h);} inline void fl_set_object_geometry(Fl_Widget* o,int x,int y,int w,int h) {o->resize(x,y,w,h);} inline void fl_get_object_geometry(Fl_Widget* o,int*x,int*y,int*w,int*h) { *x = o->x(); *y = o->y(); *w = o->w(); *h = o->h();} inline void fl_get_object_position(Fl_Widget* o,int*x,int*y) { *x = o->x(); *y = o->y();} typedef void (*Forms_CB)(Fl_Widget*, long); inline void fl_set_object_callback(Fl_Widget*o,Forms_CB c,long a) {o->callback(c,a);} #define fl_set_call_back fl_set_object_callback inline void fl_call_object_callback(Fl_Widget* o) {o->do_callback();} inline void fl_trigger_object(Fl_Widget* o) {o->do_callback();} inline void fl_set_object_return(Fl_Widget* o, int v) { o->when((Fl_When)(v|FL_WHEN_RELEASE));} inline void fl_redraw_object(Fl_Widget* o) {o->redraw();} inline void fl_show_object(Fl_Widget* o) {o->show();} inline void fl_hide_object(Fl_Widget* o) {o->hide();} inline void fl_free_object(Fl_Widget* x) {delete x;} inline void fl_delete_object(Fl_Widget* o) {o->parent()->remove(*o);} inline void fl_activate_object(Fl_Widget* o) {o->activate();} inline void fl_deactivate_object(Fl_Widget* o) {o->deactivate();} inline void fl_add_object(Fl_Window* f, Fl_Widget* x) {f->add(x);} inline void fl_insert_object(Fl_Widget* o, Fl_Widget* b) {b->parent()->insert(*o,b);} inline Fl_Window* FL_ObjWin(Fl_Widget* o) {return o->window();} //////////////////////////////////////////////////////////////// // things that appered in the demos a lot that I don't emulate, but // I did not want to edit out of all the demos... inline int fl_get_border_width() {return 3;} inline void fl_set_border_width(int) {} inline void fl_set_object_dblbuffer(Fl_Widget*, int) {} inline void fl_set_form_dblbuffer(Fl_Window*, int) {} //////////////////////////////////////////////////////////////// // Fl_Window: inline void fl_free_form(Fl_Window* x) {delete x;} inline void fl_redraw_form(Fl_Window* f) {f->redraw();} inline Fl_Window* fl_bgn_form(Fl_Boxtype b,int w,int h) { Fl_Window* g = new Fl_Window(w,h,0); g->box(b); return g; } FL_EXPORT void fl_end_form(); inline void fl_addto_form(Fl_Window* f) {f->begin();} inline Fl_Group* fl_bgn_group() {return new Fl_Group(0,0,0,0,0);} inline void fl_end_group() {Fl_Group::current()->forms_end();} inline void fl_addto_group(Fl_Widget* o) {((Fl_Group* )o)->begin();} #define resizebox _ddfdesign_kludge() inline void fl_scale_form(Fl_Window* f, double x, double y) { f->resizable(f); f->size(int(f->w()*x),int(f->h()*y));} inline void fl_set_form_position(Fl_Window* f,int x,int y) {f->position(x,y);} inline void fl_set_form_size(Fl_Window* f, int w, int h) {f->size(w,h);} inline void fl_set_form_geometry(Fl_Window* f,int x,int y,int w,int h) { f->resize(x,y,w,h);} #define fl_set_initial_placement fl_set_form_geometry inline void fl_adjust_form_size(Fl_Window*) {} FL_EXPORT void fl_show_form(Fl_Window* f,int p,int b,const char* n); enum { // "p" argument values: FL_PLACE_FREE = 0, // make resizable FL_PLACE_MOUSE = 1, // mouse centered on form FL_PLACE_CENTER = 2, // center of the screen FL_PLACE_POSITION = 4,// fixed position, resizable FL_PLACE_SIZE = 8, // fixed size, normal fltk behavior FL_PLACE_GEOMETRY =16,// fixed size and position FL_PLACE_ASPECT = 32, // keep aspect ratio (ignored) FL_PLACE_FULLSCREEN=64,// fill screen FL_PLACE_HOTSPOT = 128,// enables hotspot FL_PLACE_ICONIC = 256,// iconic (ignored) FL_FREE_SIZE=(1<<14), // force resizable FL_FIX_SIZE =(1<<15) // force off resizable }; #define FL_PLACE_FREE_CENTER (FL_PLACE_CENTER|FL_FREE_SIZE) #define FL_PLACE_CENTERFREE (FL_PLACE_CENTER|FL_FREE_SIZE) enum { // "b" arguement values: FL_NOBORDER = 0, FL_FULLBORDER, FL_TRANSIENT //FL_MODAL = (1<<8) // not implemented yet in Forms }; inline void fl_set_form_hotspot(Fl_Window* w,int x,int y) {w->hotspot(x,y);} inline void fl_set_form_hotobject(Fl_Window* w, Fl_Widget* o) {w->hotspot(o);} extern FL_EXPORT char fl_flip; // in forms.C inline void fl_flip_yorigin() {fl_flip = 1;} #define fl_prepare_form_window fl_show_form inline void fl_show_form_window(Fl_Window*) {} inline void fl_raise_form(Fl_Window* f) {f->show();} inline void fl_hide_form(Fl_Window* f) {f->hide();} inline void fl_pop_form(Fl_Window* f) {f->show();} extern FL_EXPORT char fl_modal_next; // in forms.C inline void fl_activate_all_forms() {} inline void fl_deactivate_all_forms() {fl_modal_next = 1;} inline void fl_deactivate_form(Fl_Window*w) {w->deactivate();} inline void fl_activate_form(Fl_Window*w) {w->activate();} inline void fl_set_form_title(Fl_Window* f, const char* s) {f->label(s);} inline void fl_title_form(Fl_Window* f, const char* s) {f->label(s);} typedef void (*Forms_FormCB)(Fl_Widget*); inline void fl_set_form_callback(Fl_Window* f,Forms_FormCB c) {f->callback(c);} #define fl_set_form_call_back fl_set_form_callback inline void fl_init() {} FL_EXPORT void fl_set_graphics_mode(int,int); inline int fl_form_is_visible(Fl_Window* f) {return f->visible();} inline int fl_mouse_button() {return Fl::event_button();} #define fl_mousebutton fl_mouse_button #define fl_free free #define fl_malloc malloc #define fl_calloc calloc #define fl_realloc realloc //////////////////////////////////////////////////////////////// // Drawing functions. Only usable inside an Fl_Free object? inline void fl_drw_box(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) { fl_draw_box(b,x,y,w,h,bgc);} inline void fl_drw_frame(Fl_Boxtype b,int x,int y,int w,int h,Fl_Color bgc,int=3) { fl_draw_box(b,x,y,w,h,bgc);} inline void fl_drw_text(Fl_Align align, int x, int y, int w, int h, Fl_Color fgcolor, int size, Fl_Font style, const char* s) { fl_font(style,size); fl_color(fgcolor); fl_draw(s,x,y,w,h,align); } // this does not work except for CENTER... inline void fl_drw_text_beside(Fl_Align align, int x, int y, int w, int h, Fl_Color fgcolor, int size, Fl_Font style, const char* s) { fl_font(style,size); fl_color(fgcolor); fl_draw(s,x,y,w,h,align); } inline void fl_set_font_name(Fl_Font n,const char* s) {Fl::set_font(n,s);} inline void fl_mapcolor(Fl_Color c, uchar r, uchar g, uchar b) {Fl::set_color(c,r,g,b);} #define fl_set_clipping(x,y,w,h) fl_push_clip(x,y,w,h) #define fl_unset_clipping() fl_pop_clip() //////////////////////////////////////////////////////////////// // Forms classes: inline Fl_Widget* fl_add_new(Fl_Widget* p) {return p;} inline Fl_Widget* fl_add_new(uchar t,Fl_Widget* p) {p->type(t); return p;} #define forms_constructor(type,name) \ inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \ return (type*)(fl_add_new(t, new type(x,y,w,h,l)));} #define forms_constructort(type,name) \ inline type* name(uchar t,int x,int y,int w,int h,const char* l) { \ return (type*)(fl_add_new(new type(t,x,y,w,h,l)));} #define forms_constructorb(type,name) \ inline type* name(Fl_Boxtype t,int x,int y,int w,int h,const char* l) { \ return (type*)(fl_add_new(new type(t,x,y,w,h,l)));} #include "Fl_FormsBitmap.H" #define FL_NORMAL_BITMAP FL_NO_BOX forms_constructorb(Fl_FormsBitmap, fl_add_bitmap) inline void fl_set_bitmap_data(Fl_Widget* o, int w, int h, const uchar* b) { ((Fl_FormsBitmap*)o)->set(w,h,b); } #include "Fl_FormsPixmap.H" #define FL_NORMAL_PIXMAP FL_NO_BOX forms_constructorb(Fl_FormsPixmap, fl_add_pixmap) inline void fl_set_pixmap_data(Fl_Widget* o, char*const* b) { ((Fl_FormsPixmap*)o)->set(b); } //inline void fl_set_pixmap_file(Fl_Widget*, const char*); inline void fl_set_pixmap_align(Fl_Widget* o,Fl_Align a,int,int) {o->align(a);} //inline void fl_set_pixmap_colorcloseness(int, int, int); #include "Fl_Box.H" forms_constructorb(Fl_Box, fl_add_box) #include "Fl_Browser.H" forms_constructor(Fl_Browser, fl_add_browser) inline void fl_clear_browser(Fl_Widget* o) { ((Fl_Browser*)o)->clear();} inline void fl_add_browser_line(Fl_Widget* o, const char* s) { ((Fl_Browser*)o)->add(s);} inline void fl_addto_browser(Fl_Widget* o, const char* s) { ((Fl_Browser*)o)->add(s);} /* should also scroll to bottom */ //inline void fl_addto_browser_chars(Fl_Widget*, const char*) //#define fl_append_browser fl_addto_browser_chars inline void fl_insert_browser_line(Fl_Widget* o, int n, const char* s) { ((Fl_Browser*)o)->insert(n,s);} inline void fl_delete_browser_line(Fl_Widget* o, int n) { ((Fl_Browser*)o)->remove(n);} inline void fl_replace_browser_line(Fl_Widget* o, int n, const char* s) { ((Fl_Browser*)o)->replace(n,s);} inline char* fl_get_browser_line(Fl_Widget* o, int n) { return (char*)(((Fl_Browser*)o)->text(n));} inline int fl_load_browser(Fl_Widget* o, const char* f) { return ((Fl_Browser*)o)->load(f);} inline void fl_select_browser_line(Fl_Widget* o, int n) { ((Fl_Browser*)o)->select(n,1);} inline void fl_deselect_browser_line(Fl_Widget* o, int n) { ((Fl_Browser*)o)->select(n,0);} inline void fl_deselect_browser(Fl_Widget* o) { ((Fl_Browser*)o)->deselect();} inline int fl_isselected_browser_line(Fl_Widget* o, int n) { return ((Fl_Browser*)o)->selected(n);} inline int fl_get_browser_topline(Fl_Widget* o) { return ((Fl_Browser*)o)->topline();} inline int fl_get_browser(Fl_Widget* o) { return ((Fl_Browser*)o)->value();} inline int fl_get_browser_maxline(Fl_Widget* o) { return ((Fl_Browser*)o)->size();} //linline int fl_get_browser_screenlines(Fl_Widget*); inline void fl_set_browser_topline(Fl_Widget* o, int n) { ((Fl_Browser*)o)->topline(n);} inline void fl_set_browser_fontsize(Fl_Widget* o, int s) { ((Fl_Browser*)o)->textsize(s);} inline void fl_set_browser_fontstyle(Fl_Widget* o, Fl_Font s) { ((Fl_Browser*)o)->textfont(s);} inline void fl_set_browser_specialkey(Fl_Widget* o, char c) { ((Fl_Browser*)o)->format_char(c);} //inline void fl_set_browser_vscrollbar(Fl_Widget*, int); //inline void fl_set_browser_hscrollbar(Fl_Widget*, int); //inline void fl_set_browser_leftslider(Fl_Widget*, int); //#define fl_set_browser_leftscrollbar fl_set_browser_leftslider //inline void fl_set_browser_line_selectable(Fl_Widget*, int, int); //inline void fl_get_browser_dimension(Fl_Widget*,int*,int*,int*,int*); //inline void fl_set_browser_dblclick_callback(Fl_Widget*,FL_CALLBACKPTR,long); //inline void fl_set_browser_xoffset(Fl_Widget*, FL_Coord); //inline void fl_set_browser_scrollbarsize(Fl_Widget*, int, int); inline void fl_setdisplayed_browser_line(Fl_Widget* o, int n, int i) { ((Fl_Browser*)o)->display(n,i);} inline int fl_isdisplayed_browser_line(Fl_Widget* o, int n) { return ((Fl_Browser*)o)->displayed(n);} #include "Fl_Button.H" #define FL_NORMAL_BUTTON 0 #define FL_TOUCH_BUTTON 4 #define FL_INOUT_BUTTON 5 #define FL_RETURN_BUTTON 6 #define FL_HIDDEN_RET_BUTTON 7 #define FL_PUSH_BUTTON FL_TOGGLE_BUTTON #define FL_MENU_BUTTON 9 FL_EXPORT Fl_Button* fl_add_button(uchar t,int x,int y,int w,int h,const char* l); inline int fl_get_button(Fl_Widget* b) {return ((Fl_Button*)b)->value();} inline void fl_set_button(Fl_Widget* b, int v) {((Fl_Button*)b)->value(v);} inline int fl_get_button_numb(Fl_Widget*) {return Fl::event_button();} inline void fl_set_button_shortcut(Fl_Widget* b, const char* s,int=0) { ((Fl_Button*)b)->shortcut(s);} //#define fl_set_object_shortcut(b,s) fl_set_button_shortcut(b,s) #include "Fl_Light_Button.H" forms_constructor(Fl_Light_Button, fl_add_lightbutton) #include "Fl_Round_Button.H" forms_constructor(Fl_Round_Button, fl_add_roundbutton) forms_constructor(Fl_Round_Button, fl_add_round3dbutton) #include "Fl_Check_Button.H" forms_constructor(Fl_Check_Button, fl_add_checkbutton) inline Fl_Widget* fl_add_bitmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;} inline void fl_set_bitmapbutton_data(Fl_Widget* o,int a,int b,uchar* c) { (new Fl_Bitmap(c,a,b))->label(o);} // does not delete old Fl_Bitmap! inline Fl_Widget* fl_add_pixmapbutton(int t,int x,int y,int w,int h,const char* l) {Fl_Widget* o = fl_add_button(t,x,y,w,h,l); return o;} inline void fl_set_pixmapbutton_data(Fl_Widget* o, const char*const* c) { (new Fl_Pixmap(c))->label(o);} // does not delete old Fl_Pixmap! // Fl_Canvas object not yet implemented! #include "Fl_Chart.H" forms_constructor(Fl_Chart, fl_add_chart) inline void fl_clear_chart(Fl_Widget* o) { ((Fl_Chart*)o)->clear();} inline void fl_add_chart_value(Fl_Widget* o,double v,const char* s,uchar c){ ((Fl_Chart*)o)->add(v,s,c);} inline void fl_insert_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) { ((Fl_Chart*)o)->insert(i,v,s,c);} inline void fl_replace_chart_value(Fl_Widget* o, int i, double v, const char* s, uchar c) { ((Fl_Chart*)o)->replace(i,v,s,c);} inline void fl_set_chart_bounds(Fl_Widget* o, double a, double b) { ((Fl_Chart*)o)->bounds(a,b);} inline void fl_set_chart_maxnumb(Fl_Widget* o, int v) { ((Fl_Chart*)o)->maxsize(v);} inline void fl_set_chart_autosize(Fl_Widget* o, int v) { ((Fl_Chart*)o)->autosize(v);} inline void fl_set_chart_lstyle(Fl_Widget* o, Fl_Font v) { ((Fl_Chart*)o)->textfont(v);} inline void fl_set_chart_lsize(Fl_Widget* o, int v) { ((Fl_Chart*)o)->textsize(v);} inline void fl_set_chart_lcolor(Fl_Widget* o, Fl_Color v) { ((Fl_Chart*)o)->textcolor(v);} #define fl_set_chart_lcol fl_set_chart_lcolor #include "Fl_Choice.H" #define FL_NORMAL_CHOICE 0 #define FL_NORMAL_CHOICE2 0 #define FL_DROPLIST_CHOICE 0 forms_constructor(Fl_Choice, fl_add_choice) inline void fl_clear_choice(Fl_Widget* o) { ((Fl_Choice*)o)->clear();} inline void fl_addto_choice(Fl_Widget* o, const char* s) { ((Fl_Choice*)o)->add(s);} inline void fl_replace_choice(Fl_Widget* o, int i, const char* s) { ((Fl_Choice*)o)->replace(i-1,s);} inline void fl_delete_choice(Fl_Widget* o, int i) { ((Fl_Choice*)o)->remove(i-1);} inline void fl_set_choice(Fl_Widget* o, int i) { ((Fl_Choice*)o)->value(i-1);} // inline void fl_set_choice_text(Fl_Widget*, const char*); inline int fl_get_choice(Fl_Widget* o) { return ((Fl_Choice*)o)->value()+1;} // inline const char* fl_get_choice_item_text(Fl_Widget*, int); // inline int fl_get_choice_maxitems(Fl_Widget*); inline const char* fl_get_choice_text(Fl_Widget* o) { return ((Fl_Choice*)o)->text();} inline void fl_set_choice_fontsize(Fl_Widget* o, int x) { ((Fl_Choice*)o)->textsize(x);} inline void fl_set_choice_fontstyle(Fl_Widget* o, Fl_Font x) { ((Fl_Choice*)o)->textfont(x);} // inline void fl_set_choice_item_mode(Fl_Widget*, int, unsigned); // inline void fl_set_choice_item_shortcut(Fl_Widget*, int, const char*); #include "Fl_Clock.H" forms_constructort(Fl_Clock, fl_add_clock) inline void fl_get_clock(Fl_Widget* o, int* h, int* m, int* s) { *h = ((Fl_Clock*)o)->hour(); *m = ((Fl_Clock*)o)->minute(); *s = ((Fl_Clock*)o)->second(); } #include "Fl_Counter.H" forms_constructor(Fl_Counter, fl_add_counter) inline void fl_set_counter_value(Fl_Widget* o, double v) { ((Fl_Counter*)o)->value(v);} inline void fl_set_counter_bounds(Fl_Widget* o, double a, double b) { ((Fl_Counter*)o)->bounds(a,b);} inline void fl_set_counter_step(Fl_Widget* o, double a, double b) { ((Fl_Counter*)o)->step(a,b);} inline void fl_set_counter_precision(Fl_Widget* o, int v) { ((Fl_Counter*)o)->precision(v);} inline void fl_set_counter_return(Fl_Widget* o, int v) { ((Fl_Counter*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));} inline double fl_get_counter_value(Fl_Widget* o) { return ((Fl_Counter*)o)->value();} inline void fl_get_counter_bounds(Fl_Widget* o, float* a, float* b) { *a = float(((Fl_Counter*)o)->minimum()); *b = float(((Fl_Counter*)o)->maximum()); } //inline void fl_set_counter_filter(Fl_Widget*,const char* (*)(Fl_Widget*,double,int)); // Cursor stuff cannot be emulated because it uses X stuff inline void fl_set_cursor(Fl_Window* w, Fl_Cursor c) {w->cursor(c);} #define FL_INVISIBLE_CURSOR FL_CURSOR_NONE #define FL_DEFAULT_CURSOR FL_CURSOR_DEFAULT #include "Fl_Dial.H" #define FL_DIAL_COL1 FL_GRAY #define FL_DIAL_COL2 37 forms_constructor(Fl_Dial, fl_add_dial) inline void fl_set_dial_value(Fl_Widget* o, double v) { ((Fl_Dial*)o)->value(v);} inline double fl_get_dial_value(Fl_Widget* o) { return ((Fl_Dial*)o)->value();} inline void fl_set_dial_bounds(Fl_Widget* o, double a, double b) { ((Fl_Dial*)o)->bounds(a, b);} inline void fl_get_dial_bounds(Fl_Widget* o, float* a, float* b) { *a = float(((Fl_Dial*)o)->minimum()); *b = float(((Fl_Dial*)o)->maximum()); } inline void fl_set_dial_return(Fl_Widget* o, int i) { ((Fl_Dial*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));} inline void fl_set_dial_angles(Fl_Widget* o, int a, int b) { ((Fl_Dial*)o)->angles((short)a, (short)b);} //inline void fl_set_dial_cross(Fl_Widget* o, int); // inline void fl_set_dial_direction(Fl_Widget* o, uchar d) { // ((Fl_Dial*)o)->direction(d);} inline void fl_set_dial_step(Fl_Widget* o, double v) { ((Fl_Dial*)o)->step(v);} // Frames: inline Fl_Widget* fl_add_frame(Fl_Boxtype i,int x,int y,int w,int h,const char* l) { return fl_add_box(i,x-3,y-3,w+6,h+6,l);} // labelframe nyi inline Fl_Widget* fl_add_labelframe(Fl_Boxtype i,int x,int y,int w,int h,const char* l) { Fl_Widget* o = fl_add_box(i,x-3,y-3,w+6,h+6,l); o->align(FL_ALIGN_TOP_LEFT); return o; } #include "Fl_Free.H" inline Fl_Free* fl_add_free(int t,double x,double y,double w,double h,const char* l, FL_HANDLEPTR hdl) { return (Fl_Free*)(fl_add_new( new Fl_Free(t,int(x),int(y),int(w),int(h),l,hdl))); } #include "fl_ask.H" #include "fl_show_colormap.H" inline int fl_show_question(const char* c, int = 0) {return fl_choice("%s",fl_no,fl_yes,0L,c);} FL_EXPORT void fl_show_message(const char *,const char *,const char *); FL_EXPORT void fl_show_alert(const char *,const char *,const char *,int=0); FL_EXPORT int fl_show_question(const char *,const char *,const char *); inline const char *fl_show_input(const char *l,const char*d=0) {return fl_input("%s",d,l);} FL_EXPORT /*const*/ char *fl_show_simple_input(const char *label, const char *deflt = 0); FL_EXPORT int fl_show_choice( const char *m1, const char *m2, const char *m3, int numb, const char *b0, const char *b1, const char *b2); inline void fl_set_goodies_font(Fl_Font a, Fl_Fontsize b) {fl_message_font(a,b);} #define fl_show_messages fl_message inline int fl_show_choices(const char* c,int n,const char* b1,const char* b2, const char* b3, int) { return fl_show_choice(0,c,0,n,b1,b2,b3); } #include "filename.H" #include "Fl_File_Chooser.H" inline int do_matching(char* a, const char* b) {return fl_filename_match(a,b);} // Forms-compatible file chooser (implementation in fselect.C): FL_EXPORT char* fl_show_file_selector(const char* message,const char* dir, const char* pat,const char* fname); FL_EXPORT char* fl_get_directory(); FL_EXPORT char* fl_get_pattern(); FL_EXPORT char* fl_get_filename(); #include "Fl_Input.H" forms_constructor(Fl_Input, fl_add_input) inline void fl_set_input(Fl_Widget* o, const char* v) { ((Fl_Input*)o)->value(v);} inline void fl_set_input_return(Fl_Widget* o, int x) { ((Fl_Input*)o)->when((Fl_When)(x | FL_WHEN_RELEASE));} inline void fl_set_input_color(Fl_Widget* o, Fl_Color a, Fl_Color b) { ((Fl_Input*)o)->textcolor(a); ((Fl_Input*)o)->cursor_color(b); } // inline void fl_set_input_scroll(Fl_Widget*, int); inline void fl_set_input_cursorpos(Fl_Widget* o, int x, int /*y*/) { ((Fl_Input*)o)->position(x);} // inline void fl_set_input_selected(Fl_Widget*, int); // inline void fl_set_input_selected_range(Fl_Widget*, int, int); // inline void fl_set_input_maxchars(Fl_Widget*, int); // inline void fl_set_input_format(Fl_Widget*, int, int); // inline void fl_set_input_hscrollbar(Fl_Widget*, int); // inline void fl_set_input_vscrollbar(Fl_Widget*, int); // inline void fl_set_input_xoffset(Fl_Widget*, int); // inline void fl_set_input_topline(Fl_Widget*, int); // inline void fl_set_input_scrollbarsize(Fl_Widget*, int, int); // inline int fl_get_input_topline(Fl_Widget*); // inline int fl_get_input_screenlines(Fl_Widget*); inline int fl_get_input_cursorpos(Fl_Widget* o, int*x, int*y) { *x = ((Fl_Input*)o)->position(); *y = 0; return *x;} // inline int fl_get_input_numberoflines(Fl_Widget*); // inline void fl_get_input_format(Fl_Widget*, int*, int*); inline const char* fl_get_input(Fl_Widget* o) {return ((Fl_Input*)o)->value();} #include "Fl_Menu_Button.H" // types are not implemented, they all act like FL_PUSH_MENU: #define FL_TOUCH_MENU 0 #define FL_PUSH_MENU 1 #define FL_PULLDOWN_MENU 2 forms_constructor(Fl_Menu_Button, fl_add_menu) inline void fl_clear_menu(Fl_Widget* o) { ((Fl_Menu_Button*)o)->clear();} inline void fl_set_menu(Fl_Widget* o, const char* s) { ((Fl_Menu_Button*)o)->clear(); ((Fl_Menu_Button*)o)->add(s);} inline void fl_addto_menu(Fl_Widget* o, const char* s) { ((Fl_Menu_Button*)o)->add(s);} inline void fl_replace_menu_item(Fl_Widget* o, int i, const char* s) { ((Fl_Menu_Button*)o)->replace(i-1,s);} inline void fl_delete_menu_item(Fl_Widget* o, int i) { ((Fl_Menu_Button*)o)->remove(i-1);} inline void fl_set_menu_item_shortcut(Fl_Widget* o, int i, const char* s) { ((Fl_Menu_Button*)o)->shortcut(i-1,fl_old_shortcut(s));} inline void fl_set_menu_item_mode(Fl_Widget* o, int i, long x) { ((Fl_Menu_Button*)o)->mode(i-1,x);} inline void fl_show_menu_symbol(Fl_Widget*, int ) { /* ((Fl_Menu_Button*)o)->show_menu_symbol(i); */} // inline void fl_set_menu_popup(Fl_Widget*, int); inline int fl_get_menu(Fl_Widget* o) { return ((Fl_Menu_Button*)o)->value()+1;} inline const char* fl_get_menu_item_text(Fl_Widget* o, int i) { return ((Fl_Menu_Button*)o)->text(i);} inline int fl_get_menu_maxitems(Fl_Widget* o) { return ((Fl_Menu_Button*)o)->size();} inline int fl_get_menu_item_mode(Fl_Widget* o, int i) { return ((Fl_Menu_Button*)o)->mode(i);} inline const char* fl_get_menu_text(Fl_Widget* o) { return ((Fl_Menu_Button*)o)->text();} #include "Fl_Positioner.H" #define FL_NORMAL_POSITIONER 0 forms_constructor(Fl_Positioner, fl_add_positioner) inline void fl_set_positioner_xvalue(Fl_Widget* o, double v) { ((Fl_Positioner*)o)->xvalue(v);} inline double fl_get_positioner_xvalue(Fl_Widget* o) { return ((Fl_Positioner*)o)->xvalue();} inline void fl_set_positioner_xbounds(Fl_Widget* o, double a, double b) { ((Fl_Positioner*)o)->xbounds(a,b);} inline void fl_get_positioner_xbounds(Fl_Widget* o, float* a, float* b) { *a = float(((Fl_Positioner*)o)->xminimum()); *b = float(((Fl_Positioner*)o)->xmaximum()); } inline void fl_set_positioner_yvalue(Fl_Widget* o, double v) { ((Fl_Positioner*)o)->yvalue(v);} inline double fl_get_positioner_yvalue(Fl_Widget* o) { return ((Fl_Positioner*)o)->yvalue();} inline void fl_set_positioner_ybounds(Fl_Widget* o, double a, double b) { ((Fl_Positioner*)o)->ybounds(a,b);} inline void fl_get_positioner_ybounds(Fl_Widget* o, float* a, float* b) { *a = float(((Fl_Positioner*)o)->yminimum()); *b = float(((Fl_Positioner*)o)->ymaximum()); } inline void fl_set_positioner_xstep(Fl_Widget* o, double v) { ((Fl_Positioner*)o)->xstep(v);} inline void fl_set_positioner_ystep(Fl_Widget* o, double v) { ((Fl_Positioner*)o)->ystep(v);} inline void fl_set_positioner_return(Fl_Widget* o, int v) { ((Fl_Positioner*)o)->when((Fl_When)(v|FL_WHEN_RELEASE));} #include "Fl_Slider.H" #define FL_HOR_BROWSER_SLIDER FL_HOR_SLIDER #define FL_VERT_BROWSER_SLIDER FL_VERT_SLIDER forms_constructort(Fl_Slider, fl_add_slider) #define FL_SLIDER_COL1 FL_GRAY inline void fl_set_slider_value(Fl_Widget* o, double v) { ((Fl_Slider*)o)->value(v);} inline double fl_get_slider_value(Fl_Widget* o) { return ((Fl_Slider*)o)->value();} inline void fl_set_slider_bounds(Fl_Widget* o, double a, double b) { ((Fl_Slider*)o)->bounds(a, b);} inline void fl_get_slider_bounds(Fl_Widget* o, float* a, float* b) { *a = float(((Fl_Slider*)o)->minimum()); *b = float(((Fl_Slider*)o)->maximum()); } inline void fl_set_slider_return(Fl_Widget* o, int i) { ((Fl_Slider*)o)->when((Fl_When)(i|FL_WHEN_RELEASE));} inline void fl_set_slider_step(Fl_Widget* o, double v) { ((Fl_Slider*)o)->step(v);} // inline void fl_set_slider_increment(Fl_Widget* o, double v, double); inline void fl_set_slider_size(Fl_Widget* o, double v) { ((Fl_Slider*)o)->slider_size(v);} #include "Fl_Value_Slider.H" forms_constructor(Fl_Value_Slider, fl_add_valslider) inline void fl_set_slider_precision(Fl_Widget* o, int i) { ((Fl_Value_Slider*)o)->precision(i);} // filter function! // The forms text object was the same as an Fl_Box except it inverted the // meaning of FL_ALIGN_INSIDE. Implementation in forms.cxx class FL_EXPORT Fl_FormsText : public Fl_Widget { protected: void draw(); public: Fl_FormsText(Fl_Boxtype b, int X, int Y, int W, int H, const char* l=0) : Fl_Widget(X,Y,W,H,l) {box(b); align(FL_ALIGN_LEFT);} }; #define FL_NORMAL_TEXT FL_NO_BOX forms_constructorb(Fl_FormsText, fl_add_text) #include "Fl_Timer.H" forms_constructort(Fl_Timer, fl_add_timer) inline void fl_set_timer(Fl_Widget* o, double v) {((Fl_Timer*)o)->value(v);} inline double fl_get_timer(Fl_Widget* o) {return ((Fl_Timer*)o)->value();} inline void fl_suspend_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(1);} inline void fl_resume_timer(Fl_Widget* o) {((Fl_Timer*)o)->suspended(0);} inline void fl_set_timer_countup(Fl_Widget* o,char d) {((Fl_Timer*)o)->direction(d);} void FL_EXPORT fl_gettime(long* sec, long* usec); // Fl_XYPlot nyi // stuff from DDForms: inline int fl_double_click() {return Fl::event_clicks();} inline void fl_draw() {Fl::flush();} #endif /* define __FORMS_H__ */ // // End of "$Id$". //