// // "$Id$" // // Toggle button header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /* \file Fl_Toggle_Button widget . */ #ifndef Fl_Toggle_Button_H #define Fl_Toggle_Button_H #include "Fl_Button.H" /** The toggle button is a push button that needs to be clicked once to toggle on, and one more time to toggle off. The Fl_Toggle_Button subclass displays the "on" state by drawing a pushed-in button.

Buttons generate callbacks when they are clicked by the user. You control exactly when and how by changing the values for type() and when(). */ class Fl_Toggle_Button : public Fl_Button { public: /** Creates a new Fl_Toggle_Button widget using the given position, size, and label string.

The inherited destructor deletes the toggle button. */ Fl_Toggle_Button(int X,int Y,int W,int H,const char *l=0) : Fl_Button(X,Y,W,H,l) {type(FL_TOGGLE_BUTTON);} }; #endif // // End of "$Id$". //