// // "$Id$" // // implementation of Fl_Device class for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2012 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems to: // // http://www.fltk.org/str.php // #include #include "config_lib.h" #include #include #include const char *Fl_Device::class_id = "Fl_Device"; const char *Fl_Surface_Device::class_id = "Fl_Surface_Device"; const char *Fl_Display_Device::class_id = "Fl_Display_Device"; const char *Fl_Graphics_Driver::class_id = "Fl_Graphics_Driver"; bool Fl_Display_Device::high_res_window_ = false; /** \brief Make this surface the current drawing surface. This surface will receive all future graphics requests. */ void Fl_Surface_Device::set_current(void) { fl_graphics_driver = _driver; _surface = this; } FL_EXPORT Fl_Graphics_Driver *fl_graphics_driver; // the current target device of graphics operations Fl_Surface_Device* Fl_Surface_Device::_surface; // the current target surface of graphics operations const Fl_Graphics_Driver::matrix Fl_Graphics_Driver::m0 = {1, 0, 0, 1, 0, 0}; Fl_Graphics_Driver::Fl_Graphics_Driver() { font_ = 0; size_ = 0; sptr=0; rstackptr=0; rstack[0] = NULL; fl_clip_state_number=0; m = m0; fl_matrix = &m; p = (XPOINT *)0; font_descriptor_ = NULL; p_size = 0; }; void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h) { w = (int)width(t, n); h = - height(); dx = 0; dy = descent(); } void Fl_Graphics_Driver::focus_rect(int x, int y, int w, int h) { line_style(FL_DOT); rect(x, y, w, h); line_style(FL_SOLID); } /** A constructor that sets the graphics driver used by the display */ Fl_Display_Device::Fl_Display_Device(Fl_Graphics_Driver *graphics_driver) : Fl_Surface_Device(graphics_driver) { this->set_current(); }; /** Returns the platform display device. */ Fl_Display_Device *Fl_Display_Device::display_device() { static Fl_Display_Device *display = new Fl_Display_Device(Fl_Graphics_Driver::newMainGraphicsDriver()); return display; }; Fl_Surface_Device *Fl_Surface_Device::default_surface() { return Fl_Display_Device::display_device(); } Fl_Display_Device *Fl_Display_Device::_display = Fl_Display_Device::display_device(); // // End of "$Id$". //