// generated by Fast Light User Interface Designer (fluid) version 0.99 #include #include #include #include #include #include class essai { public: essai(); Fl_Window *win; private: inline void cb_button_i(Fl_Button*, void*); static void cb_button(Fl_Button*, void*); inline void cb_unnamed_i(Fl_Button*, void*); static void cb_unnamed(Fl_Button*, void*); inline void cb_src_i(Fl_Button*, void*); static void cb_src(Fl_Button*, void*); static Fl_Menu_Item menu_menu[]; inline void cb_change_i(Fl_Menu_*, void*); static void cb_change(Fl_Menu_*, void*); inline void cb_color_i(Fl_Button*, void*); static void cb_color(Fl_Button*, void*); public: Fl_Box *cbox; private: inline void cb_delete_i(Fl_Button*, void*); static void cb_delete(Fl_Button*, void*); public: Fl_Button *button_variable; ~essai(); };