<HTML><BODY> <!-- NEW PAGE --> <H2><A name=Fl_Repeat_Button>class Fl_Repeat_Button</A></H2> <HR> <H3>Class Hierarchy</H3> <UL> <PRE><A href=Fl_Button.html#Fl_Button>Fl_Button</A> | +----<B>Fl_Repeat_Button</B> </PRE> </UL> <H3>Include Files</H3> <UL> <PRE>#include <FL/Fl_Repeat_Button.H></PRE> </UL> <H3>Description</H3> The <TT>Fl_Repeat_Button</TT> is a subclass of <TT>Fl_Button</TT> that generates a callback when it is pressed and then repeatedly generates callbacks as long as it is held down. The speed of the repeat is fixed and depends on the implementation. <H3>Methods</H3> <UL> <LI><A href=#Fl_Repeat_Button.Fl_Repeat_Button>Fl_Repeat_Button</A></LI> <LI><A href=#Fl_Repeat_Button.~Fl_Repeat_Button>~Fl_Repeat_Button</A></LI> </UL> <H4><A name=Fl_Repeat_Button.Fl_Repeat_Button> Fl_Repeat_Button::Fl_Repeat_Button(int x, int y, int w, int h, const char *label = 0)</A></H4> Creates a new <TT>Fl_Repeat_Button</TT> widget using the given position, size, and label string. The default boxtype is <TT>FL_UP_BOX</TT> . <H4><A name=Fl_Repeat_Button.~Fl_Repeat_Button>virtual Fl_Repeat_Button::~Fl_Repeat_Button()</A></H4> Deletes the button. </BODY></HTML>