B - Function Reference

This appendix describes all of the fl_ functions. For a description of the FLTK classes, see Appendix A.

Function List by Name

Function List by Category

fl_alert


Include Files

Prototype

Description

Same as fl_message() except for the "!" symbol.

The fl_alert window

fl_ask


Include Files

Prototype

Description

Displays a printf-style message in a pop-up box with an "Yes" and "No" button and waits for the user to hit a button. The return value is 1 if the user hits Yes, 0 if they pick No. The enter key is a shortcut for Yes and ESC is a shortcut for No.

The fl_ask window.

fl_beep


Include Files

Prototype

Description

Sounds an audible notification; the default type argument sounds a simple "beep" sound. Other values for type may use a system or user-defined sound file:

fl_choice


Include Files

Prototype

Description

Shows the message with three buttons below it marked with the strings b0, b1, and b2. Returns 0, 1, or 2 depending on which button is hit. ESC is a shortcut for button 0 and the enter key is a shortcut for button 1. Notice the buttons are positioned "backwards". You can hide buttons by passing NULL as their labels.

The fl_choice window.

fl_color_chooser


Include Files

Prototype

Description

The double version takes RGB values in the range 0.0 to 1.0. The uchar version takes RGB values in the range 0 to 255. The title argument specifies the label (title) for the window.

The fl_color_chooser dialog.

fl_color_chooser() pops up a window to let the user pick an arbitrary RGB color. They can pick the hue and saturation in the "hue box" on the left (hold down CTRL to just change the saturation), and the brighness using the vertical slider. Or they can type the 8-bit numbers into the RGB Fl_Value_Input fields, or drag the mouse across them to adjust them. The pull-down menu lets the user set the input fields to show RGB, HSV, or 8-bit RGB (0 to 255).

This returns non-zero if the user picks ok, and updates the RGB values. If the user picks cancel or closes the window this returns zero and leaves RGB unchanged.

If you use the color chooser on an 8-bit screen, it will allocate all the available colors, leaving you no space to exactly represent the color the user picks! You can however use fl_rectf() to fill a region with a simulated color using dithering.

fl_color_cube


Include File

Prototype

Description

Returns a color out of the color cube. r must be in the range 0 to FL_NUM_RED (5) minus 1. g must be in the range 0 to FL_NUM_GREEN (8) minus 1. b must be in the range 0 to FL_NUM_BLUE (5) minus 1.

To get the closest color to a 8-bit set of R,G,B values use:

fl_dir_chooser


Include Files

Prototype

Description

The fl_dir_chooser() function displays a Fl_File_Chooser dialog so that the user can choose a directory.

message is a string used to title the window.

fname is a default filename to fill in the chooser with. If this is NULL then the last filename that was choosen is used. The first time the file chooser is called this defaults to a blank string.

relative specifies whether the returned filename should be relative (any non-zero value) or absolute (0). The default is to return absolute paths.

The returned value points at a static buffer that is only good until the next time fl_dir_chooser() is called.

fl_file_chooser


Include Files

Prototype

Description

FLTK provides a "tab completion" file chooser that makes it easy to choose files from large directories. This file chooser has several unique features, the major one being that the Tab key completes filenames like it does in Emacs or tcsh, and the list always shows all possible completions.

The fl_file_chooser window.

fl_file_chooser() pops up the file chooser, waits for the user to pick a file or Cancel, and then returns a pointer to that filename or NULL if Cancel is chosen.

message is a string used to title the window.

pattern is used to limit the files listed in a directory to those matching the pattern. This matching is done by fl_filename_match(). Use NULL to show all files.

fname is a default filename to fill in the chooser with. If this is NULL then the last filename that was choosen is used (unless that had a different pattern, in which case just the last directory with no name is used). The first time the file chooser is called this defaults to a blank string.

relative specifies whether the returned filename should be relative (any non-zero value) or absolute (0). The default is to return absolute paths.

The returned value points at a static buffer that is only good until the next time fl_file_chooser() is called.

fl_file_chooser_callback


Include Files

Prototype

Description

Sets a function that is called every time the user clicks a file in the currently popped-up file chooser. This could be used to preview the contents of the file. It has to be reasonably fast, and cannot create FLTK windows.

fl_filename_absolute


Include Files

Prototype

Description

Converts a relative pathname to an absolute pathname. If from does not start with a slash, the current working directory is prepended to from with any occurances of . and x/.. deleted from the result. The absolute pathname is copied to to; from and to may point to the same buffer. fl_filename_absolute returns non-zero if any changes were made.

The first form accepts a maximum length (tolen) for the destination buffer, while the second form assumes that the destination buffer is at least FL_PATH_MAX characters in length.

fl_filename_expand


Include Files

Prototype

Description

This function replaces environment variables and home directories with the corresponding strings. Any occurrence of $X is replaced by getenv("X"); if $X is not defined in the environment, the occurrence is not replaced. Any occurence of ~X is replaced by user X's home directory; if user X does not exist, the occurrence is not replaced. Any resulting double slashes cause everything before the second slash to be deleted.

The result is copied to to, and from and to may point to the same buffer. fl_filename_expand() returns non-zero if any changes were made.

The first form accepts a maximum length (tolen) for the destination buffer, while the second form assumes that the destination buffer is at least FL_PATH_MAX characters in length.

fl_filename_ext


Include Files

Prototype

Description

Returns a pointer to the last period in fl_filename_name(f), or a pointer to the trailing nul if none is found.

fl_filename_isdir


Include Files

Prototype

Description

Returns non-zero if the file exists and is a directory.

fl_filename_list


Include Files

Prototype

Description

This is a portable and const-correct wrapper for the scandir() function. d is the name of a directory; it does not matter if it has a trailing slash or not. For each file in that directory a "dirent" structure is created. The only portable thing about a dirent is that dirent.d_name is the nul-terminated file name. An array of pointers to these dirent's is created and a pointer to the array is returned in *list. The number of entries is given as a return value. If there is an error reading the directory a number less than zero is returned, and errno has the reason; errno does not work under WIN32.

The sort argument specifies a sort function to be used when on the array of filenames. The following standard sort functions are provided with FLTK:

You can free the returned list of files with the following code:

fl_filename_match


Include Files

Prototype

Description

Returns non-zero if f matches pattern. The following syntax is used by pattern:

fl_filename_name


Include Files

Prototype

Description

Returns a pointer to the character after the last slash, or to the start of the filename if there is none.

fl_filename_relative


Include Files

Prototype

Description

Converts an absolute pathname to an relative pathname. The relative pathname is copied to to; from and to may point to the same buffer. fl_filename_relative returns non-zero if any changes were made.

The first form accepts a maximum length (tolen) for the destination buffer, while the second form assumes that the destination buffer is at least FL_PATH_MAX characters in length.

fl_filename_setext


Include Files

Prototype

Description

Replaces the extension in to with the extension in ext. Returns a pointer to to.

The first form accepts a maximum length (tolen) for the destination buffer, while the second form assumes that the destination buffer is at least FL_PATH_MAX characters in length.

fl_gray_ramp


Include File

Prototype

Description

Returns a gray color value from black (i == 0) to white (i == FL_NUM_GRAY - 1). FL_NUM_GRAY is defined to be 24 in the current FLTK release. To get the closest FLTK gray value to an 8-bit grayscale color 'I' use:

fl_input


Include Files

Prototype

Description

Pops up a window displaying a string, lets the user edit it, and return the new value. The cancel button returns NULL. The returned pointer is only valid until the next time fl_input() is called. Due to back-compatability, the arguments to any printf commands in the label are after the default value.

The fl_input window.

fl_message


Include Files

Prototype

Description

Displays a printf-style message in a pop-up box with an "OK" button, waits for the user to hit the button. The message will wrap to fit the window, or may be many lines by putting \n characters into it. The enter key is a shortcut for the OK button.

The fl_message window.

fl_message_font


Include Files

Prototype

Description

Changes the font and font size used for the messages in all the popups.

fl_message_icon


Include Files

Prototype

Description

Returns a pointer to the box at the left edge of all the popups. You can alter the font, color, label, or image before calling the functions.

fl_password


Include Files

Prototype

Description

Same as fl_input(), except an Fl_Secret_Input field is used.

fl_rgb_color


Include File

Prototype

Description

Returns the 24-bit RGB color value for the specified 8-bit RGB or grayscale values.

fl_show_colormap


Include Files

Prototype

Description

fl_show_colormap() pops up a panel of the 256 colors you can access with fl_color() and lets the user pick one of them. It returns the new color index, or the old one if the user types ESC or clicks outside the window.

The fl_show_colormap dialog