// // "$Id$" // // A base class for platform specific system calls // for the Fast Light Tool Kit (FLTK). // // Copyright 2010-2018 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with this file. If this // file is missing or damaged, see the license at: // // http://www.fltk.org/COPYING.php // // Please report all bugs and problems on the following page: // // http://www.fltk.org/str.php // /** \file Fl_System_Driver.H \brief declaration of class Fl_System_Driver. */ #ifndef FL_SYSTEM_DRIVER_H #define FL_SYSTEM_DRIVER_H #include #include #include #include #include #include #include #include #include class Fl_File_Icon; class Fl_File_Browser; class Fl_Pixmap; class Fl_Widget; /** \brief A base class for platform-specific system operations. This class is only for internal use by the FLTK library. Each supported platform implements several of the virtual methods of this class. */ class FL_EXPORT Fl_System_Driver { friend class Fl; protected: // implement once for each platform static Fl_System_Driver *newSystemDriver(); Fl_System_Driver(); struct Keyname {unsigned int key; const char* name;}; static Keyname table[]; public: virtual ~Fl_System_Driver(); // These flags are useful after calling XParseGeometry(). They indicate which of its arguments // contain meaningful data upon return. static const int fl_NoValue; static const int fl_WidthValue; static const int fl_HeightValue; static const int fl_XValue; static const int fl_YValue; static const int fl_XNegative; static const int fl_YNegative; // implement if the system adds unwanted program argument(s) virtual int single_arg(const char *arg) { return 0; } // implement if the system adds unwanted program argument pair(s) virtual int arg_and_value(const char *name, const char *value) { return 0; } // implement to process the -display argument virtual void display_arg(const char *arg) { } // default implementation should be enough virtual int XParseGeometry(const char* string, int* x, int* y, unsigned int* width, unsigned int* height); static void warning(const char* format, ...); // implement to set the default effect of Fl::warning() virtual void warning(const char* format, va_list args); static void error(const char* format, ...); // implement to set the default effect of Fl::error() virtual void error(const char* format, va_list args); static void fatal(const char* format, ...); // implement to set the default effect of Fl::error() virtual void fatal(const char* format, va_list args); // implement these to support cross-platform file operations virtual char *utf2mbcs(const char *s) {return (char*)s;} virtual char *getenv(const char* v) {return NULL;} virtual int putenv(char* v) {return -1;} virtual int open(const char* f, int oflags, int pmode) {return -1;} // Note: the default implementation ignores the 'binary' argument. // Some platforms (notably Windows) may use this argument. virtual int open_ext(const char* f, int binary, int oflags, int pmode) { return this->open(f, oflags, pmode); } virtual FILE *fopen(const char* f, const char *mode); virtual int system(const char* cmd) {return -1;} virtual int execvp(const char *file, char *const *argv) {return -1;} virtual int chmod(const char* f, int mode) {return -1;} virtual int access(const char* f, int mode) { return -1;} virtual int stat(const char* f, struct stat *b) { return -1;} virtual char *getcwd(char* b, int l) {return NULL;} virtual int chdir(const char* path) {return -1;} virtual int unlink(const char* fname) {return -1;} virtual int mkdir(const char* f, int mode) {return -1;} virtual int rmdir(const char* f) {return -1;} virtual int rename(const char* f, const char *n) {return -1;} // the default implementation of these utf8... functions should be enough virtual unsigned utf8towc(const char* src, unsigned srclen, wchar_t* dst, unsigned dstlen); virtual unsigned utf8fromwc(char* dst, unsigned dstlen, const wchar_t* src, unsigned srclen); virtual int utf8locale() {return 1;} virtual unsigned utf8to_mb(const char* src, unsigned srclen, char* dst, unsigned dstlen); virtual unsigned utf8from_mb(char* dst, unsigned dstlen, const char* src, unsigned srclen); // implement to shield fprintf() from locale changes in decimal point virtual int clocale_printf(FILE *output, const char *format, va_list args); // implement functions telling whether a key is pressed virtual int event_key(int k) {return 0;} virtual int get_key(int k) {return 0;} // implement scandir-like function virtual int filename_list(const char *d, dirent ***list, int (*sort)(struct dirent **, struct dirent **) ) {return -1;} // the default implementation of filename_expand() may be enough virtual int filename_expand(char *to, int tolen, const char *from); // to implement virtual const char *getpwnam(const char *login) {return NULL;} // the default implementation of filename_relative() is in src/filename_absolute.cxx and may be enough virtual int filename_relative(char *to, int tolen, const char *from, const char *base); // the default implementation of filename_absolute() is in src/filename_absolute.cxx and may be enough virtual int filename_absolute(char *to, int tolen, const char *from); // the default implementation of filename_isdir() is in src/filename_isdir.cxx and may be enough virtual int filename_isdir(const char* n); // the default implementation of filename_isdir_quick() is in src/filename_isdir.cxx and may be enough virtual int filename_isdir_quick(const char* n); // the default implementation of filename_ext() is in src/filename_ext.cxx and may be enough virtual const char *filename_ext(const char *buf); // implement to support fl_filename_name() virtual const char *filename_name(const char *buf) {return buf;} // whether a platform uses additional code in Fl_Menu::handle(int e) virtual int need_menu_handle_part2() {return 0;} // whether a platform uses additional code in Fl_Menu::handle_part1(int e) virtual int need_menu_handle_part1_extra() {return 0;} // implement to support fl_open_uri() virtual int open_uri(const char *uri, char *msg, int msglen) {return 0;} // the default implementation of use_tooltip_timeout_condition() may be enough virtual int use_tooltip_timeout_condition() {return 0;} // the default implementation of use_recent_tooltip_fix() may be enough virtual int use_recent_tooltip_fix() {return 0;} // the default implementation of shortcut_add_key_name() is in src/fl_shortcut.cxx virtual const char *shortcut_add_key_name(unsigned key, char *p, char *buf, const char **); // the default implementation of need_test_shortcut_extra() may be enough virtual int need_test_shortcut_extra() {return 0;} // implement to support Fl_File_Browser::load() virtual int file_browser_load_filesystem(Fl_File_Browser *browser, char *filename, int lname, Fl_File_Icon *icon) {return 0;} // the default implementation of file_browser_load_directory() should be enough virtual int file_browser_load_directory(const char *directory, char *filename, size_t name_size, dirent ***pfiles, Fl_File_Sort_F *sort); // implement to support Fl_Preferences virtual void newUUID(char *uuidBuffer) { uuidBuffer[0] = 0; } // implement to support Fl_Preferences virtual char *preference_rootnode(Fl_Preferences *prefs, Fl_Preferences::Root root, const char *vendor, const char *application) {return NULL;} // the default implementation of preferences_need_protection_check() may be enough virtual int preferences_need_protection_check() {return 0;} // implement to support Fl_Plugin_Manager::load() virtual void *dlopen(const char *filename) {return NULL;} // the default implementation is most probably enough virtual void png_extra_rgba_processing(unsigned char *array, int w, int h) {} // the default implementation is most probably enough virtual const char *next_dir_sep(const char *start) { return strchr(start, '/');} // implement to support threading virtual void awake(void*) {} virtual int lock() {return 1;} virtual void unlock() {} virtual void* thread_message() {return NULL;} // implement to support Fl_File_Icon virtual int file_type(const char *filename); // implement to return the user's home directory name virtual const char *home_directory_name() { return ""; } // the default implementation is most probably enough virtual const char *filesystems_label() { return "File Systems"; } // return TRUE means \ same as / in file names virtual int backslash_as_slash() {return 0;} // return TRUE means : indicates a drive letter in file names virtual int colon_is_drive() {return 0;} // return TRUE means that files whose name begins with dot are hidden virtual int dot_file_hidden() {return 0;} // return TRUE when file names are case insensitive virtual int case_insensitive_filenames() {return 0;} // the implementations of local_to_latin1() and latin1_to_local() are in fl_encoding_latin1.cxx virtual const char *local_to_latin1(const char *t, int n); virtual const char *latin1_to_local(const char *t, int n); // the implementations of local_to_mac_roman() and mac_roman_to_local() are in fl_encoding_mac_roman.cxx virtual const char *local_to_mac_roman(const char *t, int n); virtual const char *mac_roman_to_local(const char *t, int n); // the default implementation is most probably enough virtual void own_colormap() {} // the default implementations of tree_openpixmap() and tree_closepixmap() are // in Fl_Tree_Prefs.cxx and can be enough virtual Fl_Pixmap *tree_openpixmap(); virtual Fl_Pixmap *tree_closepixmap(); static const char *const tree_open_xpm[]; // used by tree_openpixmap() static const char * const tree_close_xpm[]; // used by tree_closepixmap() // the default implementation of tree_connector_style() is in Fl_Tree_Prefs.cxx and can be enough virtual int tree_connector_style(); // implement to support copy-to-clipboard virtual void copy(const char *stuff, int len, int clipboard, const char *type) {} // implement to support paste-from-clipboard virtual void paste(Fl_Widget &receiver, int clipboard, const char *type) {} // implement to support paste-from-clipboard virtual int clipboard_contains(const char *type) {return 0;} // implement to support paste-from-clipboard virtual void clipboard_notify_change() {} virtual void add_fd(int fd, int when, Fl_FD_Handler cb, void* = 0); virtual void add_fd(int fd, Fl_FD_Handler cb, void* = 0); virtual void remove_fd(int, int when); virtual void remove_fd(int); // the default implementation of open_callback() may be enough virtual void open_callback(void (*)(const char *)); // The default implementation may be enough. virtual void gettime(time_t *sec, int *usec); // The default implementation of the next 4 functions may be enough. virtual const char *shift_name() { return "Shift"; } virtual const char *meta_name() { return "Meta"; } virtual const char *alt_name() { return "Alt"; } virtual const char *control_name() { return "Ctrl"; } }; #endif // FL_SYSTEM_DRIVER_H // // End of "$Id$". //